Solo [ED]A Design Decided II

Crylon continues his work in designing a new Meraki facility

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While Sylira is by far the most civilized region of Mizahar, countless surprises and encounters await the traveler in its rural wilderness. Called the Wildlands, Syliran's wilderness is comprised of gradual rolling hills in the south that become deep wilderness in the north. Ruins abound throughout the wildlands, and only the well-marked roads are safe.

[ED]A Design Decided II

Postby Crylon Stonecraft on May 31st, 2021, 8:44 pm


5 Spring 521


Crylon found himself on another morning slowly munching away at some food. He had already completed his morning ablutions, and now was eating his morning repast before he began his work. It seemed to be some leftover stew someone had made the night before, warm but not hot, with some fish meat and other vague greens he did not know the term for.

As he munched he pondered the needs of the Meraki and the Demesne, considering what he should work on.

Sona hadn't mentioned needing any help of late... The forge was stocked and he had recently cleaned out its stock of ruined or scrapped metal needing reforging. He had done some repairs recently on the non-living structures there and at the Outpost... And so he found himself unsure what he needed to do for the day. Surely there was something? But try as he might he could not think of anything, and felt odd with nothing to do. Perhaps due to being an Isur, or perhaps due to being Crylon, he tended to always be busy and active needed something or other to do.

As he was pondering what skill or thing he would work on, perhaps practice his magic or something useful to the group, he saw Toni approaching. He had worked with the man the season prior, not having talked to him much before that, and so knew him somewhat.

"Ah, Crylon! There you are. I was hoping we could talk."

Crylon finished his current spoon of stew before nodding and replying.

“Morning, Toni. Is you... Have need of me?”

Toni nodded, smiling at the Isur. Crylon had been among humans for awhile but he still at times had trouble with their tongue, common, and was not quite fluent in the language. He tended to do better at understanding it than speaking it, but felt he would grasp it in time if he kept at it.

"Yes, you remember we started on the designs for the boathouse? We weren't sure what to do for the second floor well I've talked to Kelski and she's given me a general layout, at least in terms of the broad things she wants. Though I think you'd need to work out the specifics, how it'd all fit together and such and go where."

With excitement Crylon stood, a grin on his face, ready for the task at hand. In quick succession he polished off his last few spoons of stew before meeting Toni's gaze.

“Yes, we go. Finish work. Is good do today. Do now?”

Tony nodded and gestured for Crylon to lead the way, and with that Crylon headed off to the tower and the room where his things were at, namely his design table he'd received the season prior when they began their work.

Once they arrived Crylon quickly began going through things, taking out paper, ink, quills, a ruler, and other things he would need for measuring precisely and keeping his work to scale. It was times like these his skills as an Architect came to the forefront, often forgotten by others as he spent as much time or more doing repairs and metal work as he did design. Though in his mind it was all one and the same, and in order to repair and keep things in order one had to understand the structure as a doctor did bones and bodies.

WC: 566
Last edited by Crylon Stonecraft on August 29th, 2021, 5:03 pm, edited 1 time in total.
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Crylon Stonecraft
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[ED]A Design Decided II

Postby Crylon Stonecraft on August 29th, 2021, 2:27 pm



Once he had a chance to lay out his equipment Crylon fastened a fresh sheet his work table and began taking notes.

“Okay. So... List items please.”

Giving Toni a chance to explain Crylon began scratching out the components of the building line by line. As he knew before the first floor was a dock, though a large one that was walled in so as to allow an indoor berthing. Three berths and three water doors on the side facing the water was the main bit of the bottom floor. That entire bottom floor was made of laid masonry, a strong stone foundation to lay the rest of the building on.

Along each of those three berths was a small walkway, and a spot to tie of laid into the floor of each small room. At the back of each of these rooms opposite the water door would be a door leading into a small hallway. In the middle of that hall there was a door leading out onto land, and on the far end side further away from Zeltiva was a staircase leading upward to the second floor. That was were the wood would begin, and his understanding of the structure ended.

He began by noting second floor wood, and then paused for Toni to speak.

"Right, she wants a tavern, fully stocked and loaded, a kitchen to cook and supply the tavern, and two pair of bedrooms totaling four rooms. Four spaces in all, with the two room spaces further split into shared rooms."

Crylon nodded, noting each of these room components down, common enough pieces that it took just a little mental math to work out the space.

Each of those spots was about four hundred square feet, times four would be... Sixteen hundred square feet. If the bottom and top were roughly equal, that would leave close to five hundred square feet for each of the boat rooms, perhaps a bit over, with the built out entrance hallway connecting them.

As for the bedrooms the common method there was to have a small shared bathroom for each pair, and then a bedroom on either side. That would mean each bedroom would be a bit less than two hundred square feet, with a small bathroom in between.

Listing them off Crylon reviewed his list, marking out their measurements next to their line on the list. A kitchen, a tavern, four rooms, two bathrooms, and perhaps a small hallway for all of the bedrooms...

Using just a ruler to get straight lines and equal lengths Crylon marked out a simple example of this on the other side of the page. First he drew out two large squares taking up most of the rest of the page. Then on the top one he divided this in half, and then half again.

On the bottom he measured out a bit more carefully as it was not halves, instead cutting them into thirds and marking out a space for the connecting hallway on the front leading to land.

With that done Crylon took a moment and labeled each of the rooms. Berth one, two, three, entrance hallway. On the top the room the stairs led into was the tavern... Pausing here Crylon made a note, indicating a second staircase on the other end of the hall. That way both the tavern and the kitchen would have their own stairs and entrance, allowing workers to go directly in with supplies instead of walking them through the tavern.

Marking off the last rooms were kitchen, tavern, bedroom one, two, three, four, and bathrooms one and two. Pulling out that paper Crylon prepared to grab another, so he could begin his more detailed work.

WC: 620
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[ED]A Design Decided II

Postby Crylon Stonecraft on August 29th, 2021, 4:44 pm


Now that he had the basic details down Crylon could start working out the specifics and make the full design, layout, and blue print.

Before he began though he considered over more physical details of the layout. With the one side of the building facing the water, it made the most sense to put the bedrooms on that side. That way each room could have a view out onto the water, rather than across the settlement or into the woods.

Also having a dual staircase, one for the tavern and one for the kitchen... Meant that those rooms would both be accessed directly. Of course the kitchen one would mostly be used by staff, taking things in and out or fetching supplies, while the tavern would be the main customer entrance. Those two would be connected, perhaps behind a bar area for workers... But would also need to be connected to each other for serving food and the like.

And then at the back of the tavern would be a hallway which led into the guest rooms. perhaps with a small hall with a window letting patrons look out onto the water... Yes a small bit directly across from where the hall started, exiting the tavern, which would be a nook with a window. And then on either side of that nook the hallway would split and a pair of rooms and their doors would be placed... Two on each side... As he thought this out Crylon slowly sketched a more detailed depiction of the top floor, worrying less about straight lines and more about getting his point across. He had to pause a few times to dry the ink, but was slowly able to expand out the image into something one could look at and say.

With that done he pondered some more, considering what else would be needed... Fire! Crylon nodded to himself, remembering that the kitchen wood need a fire. A place for cooking food needed flame, heat, and would need a chimney. As would the tavern, a large room as that would need its own heat source if it got cold.

Considering that the two rooms were next to each other, it made the most sense to combine these, a single split chimney for the fireplace and stoves and things to let out smoke. Placed at the top corner, at the middle point of the building where the two rooms met. Which, Crylon reasoned, would be out of the way of doors and things while also being easy to access. Since it would need to go downward the stone would come upward from the base floors masonry, jutting a bit perhaps into the hallway below or the middle berth's room... That would require bearing when positioning the door for the middle berth room so as to not overlap. So perhaps more in the one room than the other... Though since it would be used more for cooking and things, putting it off center a bit more so in the kitchen made the most sense.

Nodding at his notes Crylon continued on with his work, showing what he had so far to Toni to get his opinion.

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[ED]A Design Decided II

Postby Crylon Stonecraft on August 29th, 2021, 5:02 pm


With that paper aside, Crylon began his work on an even more detailed depiction. Each was focused in its own way, accurate more or less but with a different level of view. Overlaid though a complete picture of the structure would come into view. This one focused on the basic layout of the structure, rooms and such. This one the stairs and such... And this one would be... Doors and windows.

Copying out a precisely measured set of the top and bottom floors using the ruler Crylon quickly drew a duplicate. Then he began adding details, one door and window at a time.

A large mark with a line indicating the direction the door opened and where it was marked the front of each of the berth rooms. These would be the water doors, annotated with a small additional mark to indicate it was a different type of door.

On the back of these rooms was more doors, the first and third room having their doors into the halls marked centrally, the second berth room a bit off center to account for the support of the chimney above.

Out of this was the bottom floor hallway, with a stair marked at each end. And at the center on the side facing away from the water was the door leading outward into the rest of the settlement.

Taking a few moments Crylon considered over this, adding a few windows on the hallway with some additional markings to indicate them. Since door was in the middle leading out, he placed these opposite the first and third berth rooms doors.

Heading up from there, Crylon considered the top floor. First the hallway with the staircase leading up on either side. And then a pair of doors, one for the kitchen and one for the tavern...

Scratching them out one by one with the quill Crylon considered his work, pausing here and there to dry before continuing and taking the time to measure more things out. Keeping the correct scale so all would be done well. He expected he'd need to do second drafts of all these so he'd have a more clean final issue to turn in, and to be used. For now though he was still on first drafts, and with some work they would be serviceable.

The tavern would have a door leading into the kitchen, though perhaps a lesser swinging door for easy entry and exiting rather than a full and proper door. A window also on the side facing the coastline, to make it feel less confining for the humans. It was not something that made sense to Crylon, but he knew with human sensibility and design such was needed.

Lastly would be the entrance to the bedroom hallway, with its small nook and window looking out onto the water.

The kitchen would have the shared door with the tavern, a window on the coastline, and lastly a door leading into the hallway. This way things could be brought from the kitchen to rooms such as room service rather than always going through the tavern.

After that was the bedrooms. Each would have a door from the hallway leading into the room, a window looking out over the sea, and a door leading to the shared bathroom between each pair.

With that done Crylon spent a bit more time looking things over before showing this as well to Toni and getting his thoughts.

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[ED]A Design Decided II

Postby Crylon Stonecraft on August 29th, 2021, 5:22 pm



With most of the large work done, Crylon lastly focused on the more detailed work. This was less complete than the others since they had been structural and permanent, while this would be changeable. But it still made sense to put some details in on other things room by room.

The berth rooms were in two types, the first and third being the same, while the second had an off center door due to the chimneys support. Each though would have a large recessed part on the floor which was full of sea water and let in boats through the water doors. They would also have a pylon or spot to tie off a boat once inside, a heavy and metal post going into the stone below which would be secure. Along with that Crylon marked off some spots for some shelving and things, places to store objects and supplies. Perhaps even some simple boat maintenance or repair tools. And perhaps a locked cabinet or such in each berth for storing more personal things while off ship and about the tavern.

In the tavern above he marked out spaces, using his ruler and tools to draw some simple tables with marks for chairs around them. The main detail here was the bar which would be along the wall dividing the kitchen from the tavern. The bar would have a small lift-able spot halfway along that could be moved up to let people pass in and out from behind the bar, or held to keep it clear it was separated from patrons... Crylon also after some thought added two more, one at each end of the bar giving a total of three places to enter or exit besides someone just hopping over the bar itself.

Next was the kitchen, the stove and such near the top half so as to connect to the chimney. There were also other spots, tables, and things, for preparing food which he marked off one by one. Places for cooking, cutting, and things. A small pantry for storing food, and a small room for storing other supplies. He also considered some kind of chute or such for dumping liquids if needed, which would come down the side and lead into the water. Useful since they were right on the water, and would save them from having to carry ever pot full of liquid in and out. That would need some more thought, but he made a mark and annotated it to indicate his planning.

Lastly was the bedrooms. The shared bathroom would have a place for a privy, possibly also letting out to the sea? The bedrooms would have a bed in the center, a bureau at the bedside and a wardrobe for storing clothes and things.... And enough room for a chair or small bench as well for a guest or to sit away from the bed.

With a good bit of work done Crylon let Toni examine this last bit, before letting out a relived sigh. He had been working for quite some time, and he needed a break. If nothing else to wash the bits of ink he had managed to get on himself during his work.

WC: 534

Total WC: 2,824
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Crylon Stonecraft
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Posts: 623
Words: 679695
Joined roleplay: June 2nd, 2018, 4:26 am
Location: Zeltiva
Race: Isur
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Medals: 4
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