I have just created a ghost character, and was wondering on a couple of abilities and how to use them, so I added them to my skills and put some of the points into them.
The new skills are
Harmful touch: this I was wondering how it would equate and how I could develop it. I wanted it as my main weapon, developing it up to a level where it could be used to freeze limbs with pain, and even death at the right level. Starting off with little skill it could be used to give a quick searing pain that would make the person flinch giving the ghost time to run or make another move.
Phenomena: this is the ghostly going ons around them as they move or haunt, like cold air, smells, sounds ect. My character would use this to manifest flute music that she uses to entertain or enchant depending on the scene. Again this would start off small, but in the end could be used depending on your manifestation to haunt huge areas, if you have the phenomena of chilling spaces it could start off centred around you to a few feet, developing at later stages into huge areas and whole houses.
I hope you can answer my questions or approve what I have done, I couldn't find anything about how to develop or use these as part of the character. Obviously I didn't want to be able to death touch straight away as much as a warrior wouldn't be able to use a killing blow straight away.