Acanthus Grimsley

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Acanthus Grimsley

Postby Acanthus on May 31st, 2011, 10:50 pm

Acanthus Grimsley


Image


Physical Information :
Race: human

Birthday & Age: Season of Summer, Day 65, 487 AV (23 years old)

Gender: male


Physical Description :
Acanthus stands 5' 11" and weighs about 150 pounds. He is relatively handsome, with intense, gray eyes, well-groomed black hair, a clean, shaven face, and a lean yet athletic build. He wears a dark purple robe in public and simple clothes the rest of the time. He usually wears a longsword at his belt and sometimes walks with a quarterstaff.


Character Concept :
Personality: Acanthus is curious and somewhat power-hungry. While he is intelligent he is not always very wise, and is prone to going too far when using magic. He's friendly (at least when he's in a good mood), straightforward, and professional when interacting with others.

Ethics: Chaotic Neutral; while he probably wouldn't kill someone to get something he wants, he would slay attackers and wouldn't be bothered too much by injuring someone or stealing to make ends meet. He does have some good tendancies and would probably go out of his way to help someone as long as it wasn't at too much of a risk to himself.

Likes: Magic, power, nature, freedom

Dislikes: Large numbers of people, being trapped, hard labor


Friends & Family :
William Grimsley (father), Martha Grimsley (mother), Garrick Grimsley (oldest brother), Brook Grimsley (younger sister), Danny Grimsley (youngest brother), Augustus Merriweather (mentor)


Character History :
Pre-Creation History: Acanthus grew up with his parents and four siblings at the Mithryn Outpost. His childhood was one of hard labor, and he always sought to leave, but his parents needed his help in the fields. Finally, when he was fifteen, he started taking an interest in magic. Of course, he had no idea how or where to learn magic, but he was determined nonetheless. But his parents would have none of it. As far as they were concerned the only good future for their children was work on the fields. So, when he was seventeen, Acanthus fled to the city during the night. He found a job at the Windmount Stables via the Employment Office and eventually earned enough to move into a little apartment. As luck would have it, when he was nineteen, a very old wizard arrived in Syliras. Acanthus saw this as the perfect opportunity to learn magic and convinced the old man to teach him what he knew. He was a quick learner and became a confident wizard (but by no means a particularly powerful one) in only a few years. But his master didn't just teach him magic. He taught him to fight with a sword as well. He believed that in such a hostile world a little bit of magic was not enough to protect oneself. Acanthus began to bond with the old man and eventually they became like father and son. Then, when Acanthus was only twenty-two, his master died rather abruptly. Distraught, Acanthus fell into a depression for several months. His money began running out and he decided his only hope was to sell everything, buy travelling equipment, and leave Syliras, perhapse forever. He just knew he had to get away from all the memories the city held.

The greatest gift given to Acanthus by his master was the ability to learn magic simply by observing nature, experimentation, and meditation. So the young wizard plans to find traveling companions and set out into the wild, to continue his studies and clear his head.

Post-Creation History: none so far


 
Skills
Skill Source Earned Points Total Notes
Agriculture starting package 5 He was never very good at raising crops (not that he tried very hard).
Horsemanship starting package 5 He learned a thing or two about caring for horses during his time at the Windmount Stables in Syliras.
Riding starting package 5 He also learned a bit about riding horses.
Longsword starting package 10 He learned the basics of combat with a longsword from his master.
Reimancy starting package 26 He was taught to control the elements of water and fire by his master.
Morphing starting package 9 He was taught to morph, especially by using shapes in nature (animals, plants, etc.) as models.
Summoning starting package 5 He was just beginning to learn the basics of summoning when his master died.

 
Lores
Lore Source Description
History of Magic starting package Acanthus' master taught him the basics of magical history.
Nature starting package His master always told him to immerse himself in and learn from nature, so he studies plants, animals, weather patterns, and other aspects of nature whenever he can.

 
Languages
Language Fluency Source Notes
Common fluent starting package
Tukant basic starting package Acanthus has been around enough Akalak in Syliras to have a basic understanding of their language.
Pavi poor starting package There were a few Drykas working at the stables and Acanthus picked up on snippets of their language.

 
Possessions
Item Source Notes
Set of Clothing starting package Cloak, coat, and boots included.
Waterskin starting package
Backpack starting package
Set of Toiletries starting package Comb, brush, razor, and soap.
Food for a Week starting package Plain old trail rations.
Eating Knife starting package
Flint & Steel starting package
Linen Robe purchase This simple robe is a deep purple.
Pound of Soap purchase
2 Whetstones purchase
Pound of Tobacco purchase
Wooden Pipe purchase
10 Torches purchase
Dagger purchase Concealed within Acanthus' robe.
Longsword purchase Strapped to Acanthus' belt.
Quarterstaff purchase Used as a walking stick.
10 Candles purchase
Pony heirloom An old gray pony named Grayson was left in Acanthus' possession after his master, Grayson's former owner, died. Grayson is still fast, healthy, and extremely loyal despite his old age, and Acanthus has grown rather attached to him.
Riding Saddle purchase
Bit and Bridle purchase
Large Saddlebags purchase
Pound of Feed purchase Food for Grayson.
Pound of Apples purchase Treats for Grayson, often awarded to the pony by Acanthus for good behavior.
Bedroll purchase
Winter Blanket purchase
Woodsman's Axe purchase Even wizards have to chop firewood.
Leather Belt purchase
Riding Boots purchase
Broad-Brimmed Hat purchase The hat is tall, pointy, and purple.
Cotton Tunic purchase His extra tunic.
Cotton Breeches purchase His extra pair of breeches.
Sealing Wax purchase
Animal Groomer's Toolkit purchase
Ink Vial purchase Regular black ink.
Shovel purchase Smaller than a normal shovel but larger than a spade.
Signal Whistle purchase
Water Additive purchase
Rucksack purchase
Hooded Lantern purchase Burns for six hours on one pint of oil.
2 Pints of Oil purchase
Belt Pouch purchase Acanthus uses it as a coinpurse.
One-Person Tent purchase
Scabbard purchase
2 Quills purchase
4 Sheets of Paper purchase

 
Ledger
Transaction Profit Total
Collected Starting Package 100 gm 100 gm
Cashed In Apartment 500 gm 600 gm
Purchased Linen Robe -1 gm 599 gm
Purchased Pound of Soap -5 sm 598 gm 5 sm
Purchased Whetstone -2 cm 598 gm 4 sm 8 cm
Purchased Pound of Tobacco -5 sm 597 gm 9 sm 8 cm
Purchased 10 Torches -1 sm 597 gm 8 sm 8 cm
Purchased Dagger -2 gm 595 gm 8 sm 8 cm
Purchased Longsword -15 gm 580 gm 8 sm 8 cm
Purchased Quarterstaff -1 gm 579 gm 8 sm 8 cm
Purchased 10 Candles -1 sm 579 gm 7 sm 8 cm
Purchased Riding Saddle -10 gm 569 gm 7 sm 8 cm
Purchased Bit and Bridle -2 gm 567 gm 7 sm 8 cm
Purchased Large Saddlebags -8 gm 559 gm 7 sm 8 cm
Purchased Pound of Apples -1 gm 558 gm 7 sm 8 cm
Purchased Pound of Feed -5 cm 558 gm 7 sm 3 cm
Purchased Bedroll -1 sm 558 gm 6 sm 3 cm
Purchased Winter Blanket -5 sm 558 gm 1 sm 3 cm
Purchased Woodsman's Axe -4 gm 554 gm 1 sm 3 cm
Purchased Leather Belt -2 sm 553 gm 9 sm 3 cm
Purchased Riding Boots -1 gm 552 gm 9 sm 3 cm
Purchased Broad-Brimmed Hat -8 gm 544 gm 9 sm 3 cm
Purchased Cotton Tunic -5 sm 544 gm 4 sm 3 cm
Purchased Cotton Breeches -1 sm 544 gm 3 sm 3 cm
Purchased Sealing Wax -1 gm 543 gm 3 sm 3 cm
Purchased Animal Groomer's Toolkit -10 gm 533 gm 3 sm 3 cm
Purchased Ink Vial -1 gm 532 gm 3 sm 3 cm
Purchased Whetstone -2 cm 532 gm 3 sm 1 cm
Purchased Shovel -2 gm 530 gm 3 sm 1 cm
Purchased Signal Whistle -8 sm 529 gm 5 sm 1 cm
Purchased Water Additive -3 gm 526 gm 5 sm 1 cm
Purchased Rucksack -1 gm 525 gm 5 sm 1 cm
Purchased Hooded Lantern -7 gm 518 gm 5 sm 1 cm
Purchased 2 Pints of Oil -2 sm 518 gm 3 sm 1 cm
Purchased Belt Pouch -1 gm 517 gm 3 sm 1 cm
Purchased One-Person Tent -2 gm 515 gm 3 sm 1 cm
Purchased Scabbard -4 gm 511 gm 3 sm 1 cm
Purchased 2 Quills -1 sm 511 gm 2 sm 1 cm
Purchased 5 Sheets of Paper -2 gm 509 gm 2 sm 1 cm
Deducted One Day Living Expense (Common) -1 gm 5 sm 507 gm 7 sm 1 cm
Purchased Wooden Pipe -1 gm 506 gm 7 sm 1 cm
 
Threads
Last edited by Acanthus on June 2nd, 2011, 7:25 am, edited 5 times in total.
User avatar
Acanthus
Wizard
 
Posts: 68
Words: 11928
Joined roleplay: May 31st, 2011, 9:52 pm
Location: Syliras, Sylira
Race: Human
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