by Valo on December 17th, 2012, 10:03 am
Some days Valo found himself hit by inspiration as if it was an arrow, expelled from some godly bow. And it hit him with so much force that he simply had to make his way down to Quill's Rest to give substance to that profound feeling. For the most an artist can ever hope for is inspiration to guide him. The kind of inspiration that becomes physical pain within his chest, a heavy weight on his mind. Only then can art of true value take form. However upon stepping though the door, seating himself at a table by the window and preparing his materials, he found that this inspiration had dissolved into something much less helpful.
On days like that, when his inspiration became short lived, a journey to the bar would indeed become short lived if not for the resolute nature of Valo himself. If he was not to create marvellous art that day, he would at least practice to improve his skill and master the medium of water paint, the hardest of all mediums to paint in. So he set out a palette of eight colours; a black, a white and two shade of each primary colour - red, yellow and blue - and dipping his squirrel hair paintbrush in water, he began mixing the colours and forming swatches on paper. And then he would annotate each swatch in particular to remind himself of the combinations for future reference.
He decided to work on the various forms a purple can take, for purple was an important colour indeed. It could be used to describe shadow or to add a grey hue into warm colours. And so many different purples could be obtained through so many different means. For example, when he mixed ultramarine blue (a blue shade with a strong tendency towards the purple spectrum) with permanent violet (a red pigment which matched that tendency) the most vibrant and true purple would form. It's perfect and crisp colour however was too pure to use in natural surroundings for not even midsummer flowers had this vibrant a coloration. However when that same red was added to a phthalo blue green (a pigment with subtle undertones of green within it) a much more subdued purple would form. It lacked that vibrancy but made up for it with universality. Valo found that he would frequently add just a tiny bit of Ochre Yellow (a dark, grey yellow pigment) to the mix which would take the adge off the colour even further. These greys, more morose tones were much more to his liking.
It wasn't only the mixing of colours that was important with water paint. A whole theory lingered behind the pigments, suspended in a water dissolvable pigments. The amount of water added would directly alter the vibrancy of the hue. One thing which Valo found was that pressing his paintbrush into the paper would dull down the colours. However hovering it over the paper so that the bristles didn't touch it at all, but the water made contact with it and so the pigment would flow down on its own accord; meant that the medium would sink into the paper, leaving only the pigments on top and giving them a much crisper feeling. Of course sometimes the pigments would clump up into tiny little clusters, but that was the paint quality at fault, not his technique. One had to also wait before paint dried before putting on another layer, for the gradient of moisture between two places on the paper created strange, lettuce leaf like lines across it which, though proving atmospheric, wreaked havoc where they were not desired. Such was the hardship of an artist.
A familiar face suddenly appeared, walking in the direction of Qill's Rest. And though at first Valo almost jumped with excitement to see her again, he noticed a worried expression upon her. At once he abandoned his work and throwing on his warm coat, he ran outside to greet her. Perhaps she would tell him what was wrong.
"Amaria, my dear, how fares you?" he asked as he took place by her side, a reassuring hand on her shoulder.
Red