[Note by Kraken] Tyr Lovari's Character Sheet

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Tyr Lovari's Character Sheet

Postby Tyr Lovari on January 5th, 2013, 10:16 pm

Physical Description
Name: Tyr Lovari
Race: Sverfa
Gender: Male
Age: 23
Birthday: 88 Fall 489AV

Physical Appearance-
Tyr's appearance is rather typical of the Sverfa; he stands a little over six feet, with slim, athletic musculature. While serving under the Master he was commanded never to cut his hair, and his first act of rebellion was to slice off the sides, styling it into a long warrior strip. His sea- green eyes bear a hunted quality, transforming into a cool, controlled rage during battle. The skin around his throat is slightly discolored from years of wearing a collar, and his skin is marred by many small scars, the results of both his strenuous training and punishment for any and all disobedience.

Personality-
While very slow to trust, and deeply suspicious of anyone seeking him out, Tyr displays an almost slavish devotion to people and causes that win his faith. While confident in his ability to fight and survive, he knows little of the world outside his Master's holdings, making him appear nervous at times. Also well aware of his ignorance of things outside the realm of combat, this often makes him insecure or frustrated, and he does not consider himself as being good at dealing with other people. There is a sense of tension about him, akin to a tightly wound spring, ready to fly into motion at a moment's notice.

Character Concept:
Tyr is a fighter at heart who believes the most important thing in the world Post- Valterrian is to keep people safe. In this respect though, he is an extremist. He believes no measure is too drastic so long as it is in service to protecting the rebuilding effort, and that anything needed for this should simply be taken. At heart he is a good man, but his beliefs sometimes cause him to create situations that could have been avoided. Due to events in his past he is unusual among the Sverfa, having a deep- seated fear of the sea, so intense that it caused him to lose Laviku's Gnosis. Due to, or possibly because of this, he feels a sense of disconnection; the only god he feels somewhat close to is Gnora, but this conflicts with the deep resovoir of resentment from his many years of servitude

Character History:
When he was a child, Tyr's pod was destroyed by Dire Eels, leaving him stranded on the ocean for several days. Seeing sails on the horizon it seemed salvation had come, but this was not the case. The ship was a slaving vessel on the run from Sverfa enforcers, slowing only long enough to net Tyr and drag him on board. From there he was smuggled to Sunberth and sold to a wealthy landowner who had him trained and kept as a personal bodyguard. After many years of feigning loyalty to his Master and meticulous planning he took his chance and escaped, killing The Master in the process, and made his way to Zeltiva ...

Skills:
Scimitar - 30 (20+10 racial)
Observation - 15
Acrobatics - 15

Lores:
Lore of
Lore of

Ledger:
+100GM (starting package)
-5SM High Boots
-5SM Cotton Breeches
-5SM Wool Coat

Possessions

1 Set of Clothing
-Simple Shirt
-Cotton Breeches
-Simple Undergarments
-Wool Coat
-High Boots
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
Heirloom: Slaver's Scimitar
98 Gold Mizas
5 Silver Mizas
Last edited by Tyr Lovari on March 14th, 2013, 9:03 am, edited 1 time in total.
Tyr Lovari
Player
 
Posts: 3
Words: 1194
Joined roleplay: December 21st, 2012, 7:39 pm
Location: Barrow-In-Furness
Race: Human, Svefra
Character sheet

Tyr Lovari's Character Sheet

Postby Kraken on January 26th, 2013, 5:12 pm

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Hi there!

I'm Kraken, your friendly neighbourhood Character Sheet Liaison! I'm here to help make your experience on Mizahar go as smoothly as possible. Now, there are just a few quick points we need to sort out in order for your character to move forward. If you have any questions whatsoever, please don't hesitate to ask!

Great work on your character sheet, Tyr, and thanks for PMing me about it! Your PC's past seems very interesting, and I look forward to seeing it fleshed out during in-game play. I just have some notes for you to address before you continue on.

  • Thread Title: If you could adjust your thread title to match your account name (simply "Tyr Lovari" will do), that would be wonderful.
  • Appearance: Please note that all Svefra have blue eyes, without exception. You'll need to adjust your PC's "sea-green eyes" accordingly.
  • Skills: Please be sure to state whether your skill points came from the starting package (SP) or racial bonus (RB).
    Proper Skill Setup :
    After a recent meeting with several of the Storyteller Staff and Founders, we have decided to Officially Change a policy regarding Skill Points in the Character Sheets. You must now display all Starting Points, Racial Bonus Points, and Earned Points separately from one another. Storytellers and Liaisons will now be Intervening on Character Sheets that fail to make this change.

    Examples

    Skills Exp Total Proficiency
    Auristics 15 SP, 72 XP 87 Master
    Seduction 18 SP, 3 XP 21 Novice
    Glassworking 10 RB, 12 SP, 35 XP 57 Expert
    Intelligence 5 SP 5 Novice
    Sewing 13 XP 13 Novice
    Weapon: Javelin 1 XP 1 Novice
    Acrobatics 85 XP 85 Master


    SP = Starting Points
    RB = Racial Bonus Points
    XP = Earned Experience Points


    Example 2:

    Auristics: 87/100 (15 SP)
    Seduction: 21/100 (18 SP)
    Glassworking: 57/100 (10 RB) (12 SP)
    Intelligence: 5/100 (5 SP)
    Sewing: 13/100
    Weapon, Javelin: 1/100
    Acrobatics: 85/100


    Notice how the Starting Points, Racial Bonus Points, and Earned Experience Points are all notated differently. This allows Storytellers and other staff to review your Character Sheet more accurately, and ensure that everything is accurate and up to date.
  • Lores: Your lores of "Melee" and "Guarding" are a bit too broad. A lore is a specific fact or piece of knowledge about a certain subject. What exact piece of knowledge does your PC have of Melee? What does he specifically know of Guarding?
  • Ledger: The items you have deducted from your ledger can come for free from the starting package. You don't need to pay for them, as they are simple enough for starting items. Please remove the deductions from your ledger and bring your total amount of GM back up to 100.
  • Housing: Since you haven't taken any housing, you are welcome to add the 500GM from the housing package into your ledger. If you choose to do this, please be sure to include exactly where it is that your PC is living. Alternatively, you can choose a housing package.
  • Languages: You seem to be missing your PC's languages! You can pick up to three different languages, one in each of the following proficiencies: Fluent, Basic, and Poor.
Once you address these notes and make the proper changes, please send me a private message and I'll gladly remove this post.

Thanks, and happy writing!


Kraken
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