Spirits Bound

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This subforum is for small businesses that do not require extensive subforums for organization. These Small Business Sheets are simply posted records of what a business is for, its expenses, its debt and the profit it makes.

Spirits Bound

Postby Aspahassajiv Rajor on December 11th, 2013, 9:42 pm


Spirits Bound



Business Type: Service

Services Offered: Spirits Bound offers bespoke exorcism and ghost managements services in Kenash and the surrounding plantations. The details of payment will vary widely depending on the nature of the project at hand, including whether outside help will have to be hired.

Base Income: Spiritist 8 gm/day

A world mage makes between 7 - 14 gm/day. A spiritist has low barriers to entry as far as cost is concerned, but their services are often urgent or perceived as such. Currently, Ajiv's shielding is not significant enough to increase his base income, but when it becomes more effective in dealing with ghosts and the possessed as well as allowing him to make 'enchanted' items, it may become significant.

Skill Bonus: Competent Spiritism 4 gm/day

Sale's Bonus: -2 gm/day

Ghost hauntings occur with a somewhat increased frequency in Kenash and environs, and they are particularly disliked by the Dynasty members; perhaps they serve as reminders of the wealthy plantation owners' mortality. There is a market for a particularly fertile Spiritist business here. Unfortunately, Ajiv is not yet capable of exploiting that. He needs to gain a reputation as a successful solution. Dynasties are perhaps not willing to admit to having a ghost problem to a member of another powerful Dynasty. Freeborns are skittish to employ what is possibly a spoilt Dynasty brat who will do nothing and demand payment and praise. To top all this off, Ajiv's Common is only Basic. Unless his family employ him, he is at a disadvantage until he has remedied this.

Total Income: 12 gm/day - 2 gm/day for 2 slaves kept in a 'Good' and 'Poor' lifestyle respectively - 2 gm (sales bonus) = 8 gm/day

Assets:
  • One Elaborate Office with Elaborate Storage and Simple Storage (serves as evocation room): 1500 gm + 1000 gm + 250 gm = 2750 gm * 0.75 = 2062.5 gm
  • Various Vials for blood and soulmist (20 gm)
  • 10 Pendant Vials (20 gm)
  • Eggs / Cheese / Flour for soulmist, purchased as needed from Smokesend kitchen (40 gm -- 5 gm for a season for 8 seasons)
  • Advertising (10 gm)
  • Two Slaves on Retainer from Smokesend Plantation
    1. Strong and skilled at fighting, to be used for transporting equipment and to aid in ghost-wrangling.
    2. Can read and write; acts as a secretarial slave
  • A dagger for the tough (22 gm)
  • Access to Smokesend Plantation transportation (possibly at some cost)
  • 2825.5 gm for contingencies / travel / etc

Debt:
5000 gm to Rajor family to be repaid in two years.
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Aspahassajiv Rajor
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Spirits Bound

Postby Gillar on January 27th, 2014, 2:38 am

Image

This is a Spiritist business that fits rather well. You're not trying to sell a bunch of Spiritism items which is good since most of those items don't last long enough to keep a good stock on hand and the overhead cost would be sickening. So offering exorcism services works well. You may not be able to get much of a sales bonus in the future as you can only perform so many exorcisms before there aren't any ghosts left. I would suggest you also be careful of butting heads with existing Spiritists in Kenash.

Disclaimer: I am approving this business plan and only the business plan. Final approval of the business is the responsibility of the local Storyteller. NPC's are not granted via this business approval either.
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