[Verified by Ink] Switch

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Postby Switch on March 20th, 2014, 8:04 pm



Race: Pycon
Gender: Male
Age: 6
Birthday: 1, Fall, 509AV.
Birthplace: Zeltiva

Appearance: Switch stands 3 inches tall and weighs in just below five pounds. Shaped as a rather emancipated looking skeletal form dressed in the fraying and tattered remains of a mage robe that has seen better days. He is a grayish colour of clay, flecks of browns, reds, whites, and greens could be seen in his mass. Switch looks as if he grew from the walls of the citadel.

Character Concept

Switch is a young Pycon, influenced by his surroundings the young Pycon is a slightly crazed and industrious individual. A packrat and horder by necessity this small Pycon has a bit of possessiveness to him in regards to what is his. The clay-child (for that is truly what he still is mentally) dreams fondly of becoming a Wizard of the Citadel, to prove himself to the masters of this fortress he calls home.

Character History

At a just a season old Switch found himself down by the docks, men were loading the ships to set sail with goods when the young Pycon found himself trapped in a box. It stank of rotting meat and felt oddly stiff. Come to find out, Switch had found himself stuffed in a crate full of the dead being shipped to Sahova. Time crawled an Tanroa’s pace the young pycon had to rely on his own wits to survive, luckily there was some minor supply found with the deceased that he could survive on, jars made of clay that had been hardened to resist the liquid found within gave him sustenance. It wasn’t great, but he survived.

Quite a bit of time had passed before Switch found himself on the fortress isle of the undead. Sneaking off the ship wasn’t easy, the young Pycon could see that he had to dodge past a Wizard and her apprentices. His small body was withered to very little, his form taking on the appearance of one of those bodies below-deck. His shrunken form allowed him to slip past them fairly easily as he stumbled across the deck’s warped and weathered planks and into a sack of goods being brought in by an apprentice. Fate brought the young pycon to the isle of the undead, a citadel risen from the stark and unlivable land…

With no urge to leave though the young pycon had remained in the citadel, finding cracks early on where the walls of the stone giant crumbled in their age. Within he found a world in the citadel… His own haven. Or so he thought, within were rats and spiders he had to contend with, or live in a strained form of peace.

The day Switch found himself in a lab of one of the Nuit Animators was the day Switch got pulled into the djed-filled realm of magic. He watched and imitated the animator for days, watching him as he worked non-stop, never tiring. When the nuit did leave Switch would venture out long enough to read over this being’s notes, amazed by the sheer knowledge within even if he could only understand the basics of the circles it was still knowledge.


Fluent Language: Common
Basic Language: Nader Canoch


Skill EXP Total Proficiency
Gadgeteering 30 SP + 3XP 33 Competent
Animation 20 SP +2XP 22 Novice
Escape Artist 10 RB+1XP 11 Novice


Sahova: Citadel Layout [SP]
Gadgeteering: Miniature Mechanisms – Sizing Important [SP]
A Machine is a Machine
Finding a Watcher Golem
Traversing Rafters
Inspecting a Watcher Golem for flaws
Animation: The Sensory Quandary
Sound is Vibrating Force
Curves Carry Sound
Darkness Effects Sounds?
Sound Amplification: Dark, Round, Hollow.
Hiding in Hollowed Nuit Vessel
The Ear and The Drum
Anatomy of a Human Ear
Human Brain ie ‘String Sack’
Thomas: The Cat Wizard
Ariela: An Unstable Ghost
Design Idea: Spider Legs From Pins
Alias: Annalisa Marin's Assistant
Gadgeteering: Using an Auger
Gadgeteering Tactics: Body as a Compontent

1 Set of Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
- Comb (Wood)
- Brush (Wood)
- Soap
- Razor
- Balanced Rations (1 Week's worth)
- 1 eating knife
- Flint & Steel
100 Gold Mizas
- 1 Poor Drum
- 1 Inch of quarter inch diameter pipe (copper)*
- 3 1 mm metal beads (preferably copper as well)*
- 3 1mm thick leather circles ringed in copper*
- 1 Metal Auger, 1 mm diameter bit*
- 1 5mm Ultrafine wire*
- 3 inches copper wire*
- 1 poorly constructs golem*

Heirloom: A small pulley-wheel designed ladder that Switch had designed using two discarded thread spools, a 21.5 inch length of string and the small remains of twigs and splinters of tinders used to light candles. This ladder extends ten inches when fully let out, collapsed it forms the support frame of Switch’s backpack.


Location: Sahova

House: Switch lives in the walls of the Citadel on Sahova, his ‘bedroom’ resides in north-easterb upper corner of Lab 22A, one of the common labs hopefuls use when prepping judgments. The hole is a small crack towering a tremendous three-and-half inches in corner were the east and north walls meet in junction. It contains a hearth, bunk, chest, chair, and small table. All of his belongings have been crafted from the bits and pieces he could glean from the Judgment Labs.


DatePurchase Cost Total
---Starting +100 GM 100 GM
---Cashing in Housing +500GM 600GM
65 Spring 5143inch piece of copper wire---600GM
91 Spring 514** Living Expenses - Spring 514 --- 600GM
91 Summer 514** Living Expenses - Summer 514 --- 600GM
3 Fall 514One Poorly Made Drum ---600GM
91 Fall 514** Living Expenses - Fall 514 --- 600GM
2 Winter 514Material Procurement Form E-43 - Hear No Evil Project-5GM595GM
92 Winter 514Living Expenses - Common - Winter 514-135GM460

** :
Spoke with Mirage about Living Expenses, Mirage said that because Switch lives within the walls of the Citadel his expenses are provided for by the CItadel -- this has been stopped by Ink as of Winter 514

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Posts: 85
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Joined roleplay: March 20th, 2014, 7:33 pm
Race: Pycon
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