Now that Clyde was done, he cut off the djed to the spell his staff was making, and returned the hammer. Then with his free hand, he picked up the sphere of steel. Letting out a sigh, he pulled it from the pedestal. He was done, and so now it could be taken off of it.
Luckily for him there were several prepared basins for cooling off items, and Clyde chose one of the smaller ones that were prepared beforehand. Dropping it into the basin of charged waters, Clyde watched as it boiled and frothed. This represented the final step of Magecrafting, and when it was done he would know if the item had worked correctly.
He had yet to fail in enchanting an item, but he suppose it could happen some day. But with all the precautions he took, along with the high level Glyphs made specifically for Magecrafting, he did not think it was likely. Particularly with such a low level item.
---
Later in the day
Several bells had passed since Clyde had dropped the ball into the basin, and the water had all but stilled in the last few chimes. Clyde waited until no bubbles had risen for several additional chimes, before moving to remove the sphere.
However before he could take it out, a stream of bubbles began to rise form the water. It took Clyde a moment to realize why, as he saw the distortion just above the sphere. It had began to produce the spell, and as such was creating flame inside of the water. It was heating up the water, since it could not diffuse the flame properly!
Moving to take out the ball before all of the water heated, Clyde moved his hand into the water, carefully grabbing the sphere from below, and keeping out of the path of the rising jet of bubbling hot water. As it broke the surface, there was a few moments as the water steamed off of it, and then the lamp flame broke out above it.
Setting it down on a table, Clyde examined it. It seemed to be working fine, as the small lamp flame formed just above it. The flame appeared just as Clyde's demonstrated one did, which was a copy of the lamp flame in the other artifact.
Next he had to place the wick on. He wrapped around it a short length of d-wire, so that one end would be in contact with the divot from which the res rose, and the other end would be at the top of the wick, pointing upward. Then he sidled the metal wick up to the sphere, catching it at an angle. The res rose a inch or so before transmuting to flame. This meant that if Clyde could press in the bit of metal below where the flame occurred, the res would stream up the thing and the d-wire, and come out the top before transmuting above it.
As he pressed the wick on, there was a moments pause. Then the res rose out of it, and began to issue forth as flame a inch above it. Using this opportunity, Clyde pressed the wick into the slot of the divot which was made to hold the wick, holding it upright.
The wick slid into the slot, and held firm, and continued to issue forth the res and flame. Now Clyde simply slid the united bits of metal into the lamp in the oil reservoir, put the pieces back together, and was left with a lamp burning without oil.
Setting it besides the first artifact, Clyde took out a piece of parchment, and wrote out the steps he had placed upon it to make it mimic the first.
A step of magic to give it Reimancy, fire, a step of behavioral enhancement to give it the behavior of the specific lamp flame's spell.
He also noted that only the metal sphere inside was Magecrafted, which meant the lamp itself was only a vessel, and one that could be exchanged out should it be damaged or a outdated.
With that Clyde was done, and set aside his things, except for Cha. That stayed with him. Feeling even closer to the staff, after doing all of the magic he had just down with it, he passed back to his quarters for another rest.