Quest Terror in Stormhold: An Inopportune Invasion

[Prompt: Zhou, Rykanis] Looters take advantage of the chaos

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This shining population center is considered the jewel of The Sylira Region. Home of the vast majority of Mizahar's population, Syliras is nestled in a quiet, sprawling valley on the shores of the Suvan Sea. [Lore]

Terror in Stormhold: An Inopportune Invasion

Postby Nightmare on September 12th, 2014, 8:50 am

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2nd of Fall, 514 AV

A wind blew in that afternoon along the Kabrin Road. On that wind came change, and with it something new. The baking sun beat down upon the forms slowly trudging along the Road. The crunching of dirt under wheels, hooves and many feet accompanied the caravan making its way to the sheltering arms of the main gate of castle Stormhold. It was unusual, however, to have a caravan arrive so unexpectedly. The trading partners for Syliras were often predictable, merchants and city officials often meeting with the knights, the council and the wealthy merchants of Syliras to arrange a time to shoot towards. But it was not unheard of.

The caravan itself appeared to be relatively small, six wagons and about 40 people and half as many horses. It was typical in makeup, wagon drivers, passengers and accompany travelers with a ring of hardened guards, most likely mercenaries, keeping a watchful eye on their surroundings. With the city in sight the foot sore and travel weary caravaners seemed to brighten, the guards relaxed visibly in their saddles. The knights, who already were aware of this most unusually timed caravan, awaited their arrival at the main gates and were asked to stop. As usual, the two gatekeepers stood flanking the gates, ready to inspect the caravan. The called out to them, "Hail! Where be ye from?"

The lead wagoneer called back, approaching with a quickened, but steady pace, "Zeltiva Ser! We come bearing, Timber, Gadgetry and Zeltivian Cuisine." And indeed it appeared this was so. Two of the great wagons were longer than others, the covered tarps easily discernible to be timbers and masts. At last they came to a stop at the gates and awaited instruction. The pair of knights began with wagons. They searched all of its contents, checking expensive trinkets such as a gearwork clock, or wind-up toy knights, devices of obvious care and precision. Some of the wagons contained provisions such as casks of kelp beer and dried and salted fish, along with the fine timber important from the mountainous region that Zeltiva was indeed famous for. All of it was checked, the wagons themselves were looked at carefully, the knights experts at discerning hidden compartments such as false bottoms. But despite their scrutiny, the wagons were what they were told to be, good laden vessels who made great distances from their homes across the earthen sea known as the Wildlands.

Next came the people and the horses. One by one people were brought to the elder of the pair of guards. The man was experienced enough in medicine to know a sickness when he saw it. Their possessions were sifted through and for the most part nothing was confiscated. But when the knights came to the last traveler. At the last moment this traveler broke away from the group and ran to the gates and pulled out a package from his cloak. The knights yelped and chased after, just as the man reached the gates. Quickly he pulled open the box.

Then there was nothing.

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The rumbles in the city spelt adventure for the svefra docked that day. The blackened smoke rising from the opposite end of the city was the perfect distraction from the bored lifestyle of the children of Laviku. As such, the Saltspray triplets were headed out to make some mischief. Boys in their teenage years, they simply did not understand the deadly seriousness of what had happened. But their kind was not the sort to sweat the small stuff, or even the big stuff.

By the time they reached the city proper, the people were in chaos. Rumors of attack, of fire, of invasion and of death came from the people. An old man claimed and sore to the gods above that he saw a legion of ebonstryfe swarming the city gates! Another claimed it was a rogue magi, a powerful reimancer who could sling bolts of fire and lightning. Another person still claimed it was the gods wrath brought upon the city, the Valterrian was happening again! The boys were intrigued, naturally.

With so many people rushing about and the knights being drawn away to help the main gates and fortify the walls. The city was ripe for some of Saltspray brand fun.

Truthfully the young impressionable men had no malice in their mind when they started. Indeed, they were only in suit of actual citizens. It started at the Wildland Music. The three bumped into a furtive looking man just as he was exiting the shop. The man yelped at the sight of the identical triplets and ran, dropping the well crafted violin. The triplets looked at each other and smiled, they then entered the shop and took a few things from the shop and left in a hurry.

And so it was for much of the city. Many of the shops were broken into, doors busted open by burly armed fellows who might be on any other day a farmer or laborer. Some of the shopkeepers fought back, such as the ironworks. Ros was not going to let his work taken from him. Others simply were not in at the time, or were cowed by the show of force.

At the Glasswork a group of men were taking fine crystal and glassware from the store front. All the while Leena, the owner, screaming and futilely trying to convince them to get out. "Theif theif! Stop them!" She screamed, "Get out! Get out! You have to pay for those!" She dared not show force; the men and women involved could destroy her precious glassworks or threaten violence against herself.

Throughout the city fires raged, stone rumbled as sections collapsed and people looted. The city of peace had become a city of chaos.

OOCSo I've left this a bit open ended for you guys, feel free to use the shops I mentioned or a different shop. My only suggestion is that you two post about the same place so you two can interact. Additionally, feel free to be a looter or a protector, or you can each be a different one!
If you have an concerns, questions or problems please PM me right away. I am here to assist and can usually get a reply within a day or two if not sooner.
If you haven't gotten a response from me within five days, please PM me again!
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Terror in Stormhold: An Inopportune Invasion

Postby Rykanis Dakshata on October 8th, 2014, 8:15 pm

Rykanis' first indicator something was wrong, was a deep rumble from far off. For a moment he thought perhaps a storm was approaching, but that seemed odd. After all, they were in a giant stone fortress, what meager storm would be felt within?

By instinct Rykanis' hand moved to a lakan, his right palm resting casually on the hilt of the lakan on his right hip. Not yet drawing it, but a well honed instinct causing the unconscious motion. What came after proved that his instinct was right in this case, even if usually a sign of being overcautious.

He had been out shopping when it all went down, looking for a new shirt, and wandering about somewhat in the city, when chaos was unleashed. Rykanis did not act initially, simply listening, taking in the various theories being spouted. For all he knew none were true, or all were. But clearly caution was the key, and rushing into an unknown danger was not the best approach, or so his second half told him as he argued them staying logically.

The words were not helpful, often contradictory and confusing. Fire, lightning, armies attacking, rogue magic users, or even the Gods themselves... He found the last a bit less likely, but did not exclude it.

He was still pondering over the words spoken, and considering investigating it more deeply, when shouts reached his ears, heard over the deep rumble within the stone of the city. Perhaps it was his Akalak nature, perhaps his upbringing, and perhaps just that he had been facing the correct way for the sound to reach him just right. But what he heard was the scream of a woman, and his instinct said to come to her aid. Instantly Rykanis began to move in the direction of the scream, making out the words "thief!" and "stop!" A lakan was in each hand, even though Rykanis did not quite recall drawing them, and he moved quickly and with purpose towards the woman's voice, stretching his legs and moving fast in long ground eating strides.

His other side had little to say on the matter, not fighting him on them going, nor trying to use any more logic on him. Of course, this might have been mainly due to the fact that this new direction was moving AWAY from the main conflict and the source of the attack. If nothing else, it likely played a factor.

Upon reaching the shop, Rykanis saw that the door had been broken in, and that there was much sound of voices and shouting and movement, along with the occasional sound of glass breaking.

Moving within, Rykanis made himself known with a yell of his own, a deep "Ha!" With his excessive height, odd skin color, and the pair of curved blades held firmly, Rykanis tended to draw attention. This moment was no exception.

Looking at the various faces of the men within the store, picking up various objects of glass, most of which had paused and turned to face the new sound of his shout, he pondered the situation. An ultimatum seemed the most apt response.

"Put the things back, and leave quietly, and we will have no quarrel. Know I do not suffer a thief or a liar. Now leave quietly, or there will be trouble between myself and you."

With that Rykanis brought himself up to his full height, held the pair of blades out before him with arms bent and hands touching, the tips of the blades barely touching before they curved away, and put on his fiercest face of anger at those before him.
-You can't truly appreciate the light, until you spend some time experiencing darkness...

-The more you know, the more you learn how little you truly know, and how much there is left to learn.

-Only when you truly understand the darkness, will you not fear it.
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