CS Templates

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Moderator: Liaisons

City Specific CS Templates

Postby Shepherd on February 21st, 2012, 12:25 am


The Spires CS Template

Physical Description
Name:
Race:
Age:
Birthday:


Character Concept


Character History


Possessions

1 Set of Clothing
Clothing is entirely optional and varying in the Spires.
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Cloak/coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
Heirloom: (50gm Worth)
100 Golden Mizas

Housing:
Permanent Housing
There are 3 Residential Neighborhoods resting on the Inner Petals. Homes will often be very akin to things found in nature, and manufactured items and materials are rare. Glass and metal are nearly nonexistent.

Temporary Housing:
Grath’s Rest

Ledger
Purchase Cost Total
Starting +100 GM 100 GM



Skills, Lores, Magics, Gnosis, Languages

Common Skills:
Trade skills related to Nature, Art, Meditation, Scribes

Skill EXP Total Proficiency
Skill 1 # SP # Novice
Skill 2 # SP # Competent
Skill 3 # RB, # SP # Competent


Practiced Languages:
Common
Jamouran Grunts

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of The Spires Layout
Lore of Jamouran Culture
Lore of History of The Spires
Lore of The Spires Politics
Lore of Religion: Caiyha
Lore of Religion: Eyris
Lore of Religion: Qalaya

Thread List



Code: Select all
[frame=#511B00][frametrans=black,7][color=#177A08]
[size=150]The Spires CS Template[/size]

[u]Physical Description[/u]
Name:
Race:
Age:
Birthday:


[u]Character Concept[/u]


[u]Character History[/u]


[u]Possessions[/u]

1 Set of Clothing
     Clothing is entirely optional and varying in the Spires.
     -Simple Shirt
     -Simple Pants
     -Simple Undergarments
     -Simple Cloak/coat
     -Simple Boots
    1 Waterskin
    1 Backpack which contains:
     -Comb (Wood)
     -Brush (Wood)
     -Soap
     -Razor
     -Balanced Rations (1 Week’s Worth)
     -1 eating knife
     -Flint & Steel
Heirloom: (50gm worth)
100 Golden Mizas

Housing:
Permanent Housing
There are 3 Residential Neighborhoods resting on the Inner Petals. Homes will often be very akin to things found in nature, and manufactured items and materials are rare. Glass and metal are nearly nonexistent.

Temporary Housing:
[url=http://www.mizahar.com/forums/topic10014.html]Grath’s Rest[/url]

[u]Ledger[/u]
[table]Purchase | Cost | Total
Starting | +100 GM | 100 GM[/table]


[u]Skills, Lores, Magics, Gnosis, Languages[/u]

Common Skills:
Trade skills related to Nature, Art, Meditation, Scribes

[table]Skill | EXP | Total | Proficiency
Skill 1 | # SP | # | Novice
Skill 2 | # SP | # | Competent
Skill 3 | # RB, # SP | # | Competent[/table]

Pracitced Languages:
Common
Jamouran Grunts

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of The Spires Layout
Lore of Jamouran Culture
Lore of History of The Spires
Lore of The Spires Politics
Lore of Religion: Caiyha
Lore of Religion: Eyris
Lore of Religion: Qalaya

[u]Thread List[/u]

[/color][/frametrans][/frame]
User avatar
Shepherd
CS Liaison
 
Posts: 245
Words: 132259
Joined roleplay: February 2nd, 2012, 1:22 pm
Race: Staff account
Character sheet
Scrapbook
Medals: 2
Featured Contributor (1) Artist (1)

City Specific CS Templates

Postby Shepherd on February 21st, 2012, 2:14 am


Alvadas CS Template

Physical Description
Name:
Race:
Age:
Birthday:


Character Concept


Character History


Possessions

1 Set of Clothing (Very Colorful)
-Linen/Wool Shirt
-Linen/Wool Pants
-Linen/Wool Undergarments
-Linen/Wool Cloak/coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (wood)
-Brush (wood)
-Soap
-Balanced Rations (1 Week's worth)
-1 eating knife
-Flint & Steel
Heirloom: (50gm worth)
100 Gold Mizas

Housing:
Private Housing and other general buildings are obtained through the Sanity Center. If you are a player starting out in Alvadas and have a history there then you are safe to assume that your house is already paid for and therefore do not need to go to the Sanity Center. However, if you are moving to Alvadas then Housing is obtained through the Sanity Center. By default the house will cost 500 GM and be the default measurements of 20x20ft. The house, also comes with a key which acts as a sort of compass that tugs the possessor of the key in the direction of the house which the key belongs to (It would be best described as two magnets attracting each other). The house includes a hearth, bunk, chest, chair, and table.


Temporary Housing for visitors is available:
Cubacious Inn
The Wolf’s Cave


Ledger
Purchase Cost Total
Starting +100 GM 100 GM



Skills, Lores, Magics, Gnosis, Languages

Common Skills:
Trade skills related to a wide variety of unique Crafts and Arts, Merchants, and Entertainers

Skill EXP Total Proficiency
Skill 1 # SP # Novice
Skill 2 # SP # Competent
Skill 3 # RB, # SP # Competent


Practiced Languages:
Common

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Alvadas Location Changing
Lore of Alvadas Culture
Lore of Religion: Ionu
Lore of the Womiyu
Lore of History: Alvadas
Lore of the Triad
Lore of Alvadas Underground

Thread List


Code: Select all
[framepic=http://i1220.photobucket.com/albums/dd444/shkara1/Acid_Trip_by_Skrypnyk-1-1.jpg][frametrans=black,9][color=white]
[size=150]Alvadas CS Template[/size]

[u]Physical Description[/u]
Name:
Race:
Age:
Birthday:


[u]Character Concept[/u]


[u]Character History[/u]


[u]Possessions[/u]

    1 Set of Clothing (Very Colorful)
     -Linen/Wool Shirt
     -Linen/Wool Pants
     -Linen/Wool Undergarments
     -Linen/Wool Cloak/coat
     -Simple Boots
    1 Waterskin
    1 Backpack which contains:
     -Comb (wood)
     -Brush (wood)
     -Soap
     -Balanced Rations (1 Week's worth)
     -1 eating knife
     -Flint & Steel
Heirloom: (50gm worth)
100 Gold Mizas

Housing:
Private Housing and other general buildings are obtained through the [url=http://www.mizahar.com/forums/post34950.html]Sanity Center[/url]. If you are a player starting out in Alvadas and have a history there then you are safe to assume that your house is already paid for and therefore do not need to go to the Sanity Center. However, if you are moving to Alvadas then Housing is obtained through the Sanity Center. By default the house will cost 500 GM and be the default measurements of 20x20ft. The house, also comes with a key which acts as a sort of compass that tugs the possessor of the key in the direction of the house which the key belongs to (It would be best described as two magnets attracting each other). The house includes a hearth, bunk, chest, chair, and table.


Temporary Housing for visitors is available:
[url=http://www.mizahar.com/forums/topic4264.html]Cubacious Inn[/url]
[url=http://www.mizahar.com/forums/topic2088.html]The Wolf’s Cave[/url]


[u]Ledger[/u]
[table]Purchase | Cost | Total
Starting | +100 GM | 100 GM[/table]


[u]Skills, Lores, Magics, Gnosis, Languages[/u]

Common Skills:
Trade skills related to a wide variety of unique Crafts and Arts, Merchants, and Entertainers

[table]Skill | EXP | Total | Proficiency
Skill 1 | # SP | # | Novice
Skill 2 | # SP | # | Competent
Skill 3 | # RB, # SP | # | Competent[/table]

Practiced Languages:
Common

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Alvadas Location Changing
Lore of Alvadas Culture
Lore of Religion: Ionu
Lore of the Womiyu
Lore of History: Alvadas
Lore of the Triad

[u]Thread List[/u]
[/color][/frametrans][/framepic]
User avatar
Shepherd
CS Liaison
 
Posts: 245
Words: 132259
Joined roleplay: February 2nd, 2012, 1:22 pm
Race: Staff account
Character sheet
Scrapbook
Medals: 2
Featured Contributor (1) Artist (1)

City Specific CS Templates

Postby Shepherd on February 21st, 2012, 2:36 am


Riverfall CS Template

Physical Description
Name:
Race:
Age:
Birthday:


Character Concept


Character History


Possessions

1 Set of Clothing (Colorful)
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Cloak/coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
Heirloom: Lakan is a common heirloom for Akalak. Otherwise, (50gm worth)
100 Gold Mizas

Housing:
PM a storyteller to have a residence added.
List of Residences:
• Kuahala Estates - Scenic Apartments and Abodes
• Nia’s – Tiny all-female Boarding House
• Skyview Condos – Large upscale housing
• Northwind Suites – Housing frequented by Musicans
• Baywatch Apartments – Cliffside Cave Apartments with bay balconies
• Bluevein Apartments – Large Fallside Cave Apartments with waterfall balconies
• The Mist – Mage Dwellings, mostly underground.
• Atri’s Place – Traveler’s Inn of very reasonable price
• Cora Apartments – Midrange living for working class
• Windswept Condos = Quiet very gardenish apartments
• Overlook Apartments – Housing unites with very beautiful oceanviews.
• Suvan Suites – Posh merchant living.
• The Pearl House – A Konti Bed and Breakfast with short and long term residents.


Temporary Housing:
The Kulkulkan Tavern


Ledger
Purchase Cost Total
Starting +100 GM 100 GM



Skills, Lores, Magics, Gnosis, Languages


Common Skills:
Trade skills related to Wide Variety of Combat Crafts, Gem Mining, and Various Arts

Skill EXP Total Proficiency
Skill 1 # SP # Novice
Skill 2 # SP # Competent
Skill 3 # RB, # SP # Competent


Practiced Languages:
Tukant
Common

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Riverfall Layout
Lore of Akalak Culture
Lore of History of Riverfall
Lore of Religion: Wysar
Lore of Religion: Akajia
Lore of Konti
Lore of Rite of Trial
Lore of Rite of Manhood
Lore of Forging a Lakan

Thread List



Code: Select all
[frame=#100852][frametrans=black,7][color=#38B2CE]
[size=150]Riverfall CS Template[/size]

[u]Physical Description[/u]
Name:
Race:
Age:
Birthday:


[u]Character Concept[/u]


[u]Character History[/u]


[u]Possessions[/u]

    1 Set of Clothing (Colorful)
     -Simple Shirt
     -Simple Pants
     -Simple Undergarments
     -Simple Cloak/coat
     -Simple Boots
    1 Waterskin
    1 Backpack which contains:
     -Comb (Bone)
     -Brush (Bone)
     -Soap
     -Razor
     -Balanced Rations (1 Week’s Worth)
     -1 eating knife
     -Flint & Steel
Heirloom: Lakan is a common heirloom for Akalak. Otherwise, (50gm worth)
100 Gold Mizas

Housing:
PM a storyteller to have a residence added.
List of Residences:
•   Kuahala Estates - Scenic Apartments and Abodes
•   Nia’s – Tiny all-female Boarding House
•   Skyview Condos – Large upscale housing
•   Northwind Suites – Housing frequented by Musicans
•   Baywatch Apartments – Cliffside Cave Apartments with bay balconies
•   Bluevein Apartments – Large Fallside Cave Apartments with waterfall balconies
•   The Mist – Mage Dwellings, mostly underground.
•   Atri’s Place – Traveler’s Inn of very reasonable price
•   Cora Apartments – Midrange living for working class
•   Windswept Condos = Quiet very gardenish apartments
•   Overlook Apartments – Housing unites with very beautiful oceanviews.
•   Suvan Suites – Posh merchant living.
•   The Pearl House – A Konti Bed and Breakfast with short and long term residents.


Temporary Housing:
[url=http://www.mizahar.com/forums/topic1709.html]The Kulkulkan Tavern[/url]


[u]Ledger[/u]
[table]Purchase | Cost | Total
Starting | +100 GM | 100 GM[/table]

[u]
Skills, Lores, Magics, Gnosis, Languages[/u]

Common Skills:
Trade skills related to Wide Variety of Combat Crafts, Gem Mining, and Various Arts

[table]Skill | EXP | Total | Proficiency
Skill 1 | # SP | # | Novice
Skill 2 | # SP | # | Competent
Skill 3 | # RB, # SP | # | Competent[/table]

Practiced Languages:
Tukant
Common

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Riverfall Layout
Lore of Akalak Culture
Lore of History of Riverfall
Lore of Religion: Wysar
Lore of Religion: Akajia
Lore of Konti
Lore of Rite of Trial
Lore of Rite of Manhood
Lore of Forging a Lakan

[u]Thread List[/u]

[/color][/frametrans][/frame]
User avatar
Shepherd
CS Liaison
 
Posts: 245
Words: 132259
Joined roleplay: February 2nd, 2012, 1:22 pm
Race: Staff account
Character sheet
Scrapbook
Medals: 2
Featured Contributor (1) Artist (1)

City Specific CS Templates

Postby Shepherd on February 21st, 2012, 3:47 am



Zinrah CS Template

Physical Description
Name:
Race:
Age:
Birthday:


Character Concept


Character History


Possessions

*Note: Dhani typically don't wear clothing, and usually don't assume human form in Zinrah.
1 Set of Clothing
Clothing usually includes: Ornaments, Ties, and a Harnass
1 Waterskin
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
Heirloom: (50gm worth)
100 Golden Mizas or 33 Bikka

Housing:
Permanent Housing:
You can start with a roughly 20x20 cave in the residential wing of the nest. Other housing arrangements, such as for non-Dhani, must me made with a Falyndar Moderator.


Ledger
Purchase Cost Total
Starting +100 GM 100 GM


Skills, Lores, Magics, Gnosis, Languages

Common Skills:
Trade skills related to Hunting, Wilderness Survival, Combat

Skill EXP Total Proficiency
Skill 1 # SP # Novice
Skill 2 # SP # Competent
Skill 3 # RB, # SP # Competent


Practiced Languages:
Common
Snake-tongue

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Zinrah Layout
Lore of Dhani Culture
Lore of History of The Dhani
Lore of History of The Myrians
Lore of Religion: Caiyha
Lore of Religion: Siku

Thread List



Code: Select all
[frame=#5CCCCC][frametrans=black,9][color=white]

[size=150]Zinrah CS Template[/size]

[u]Physical Description[/u]
Name:
Race:
Age:
Birthday:


[u]Character Concept[/u]


[u]Character History[/u]


[u]Possessions[/u]

*Note: Dhani typically don't wear clothing, and usually don't assume human form in Zinrah.
1 Set of Clothing
Clothing usually includes: Ornaments, Ties, and a Harnass
1 Waterskin
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
Heirloom: (50gm Worth)
100 Golden Mizas or 33 Bikka

Housing:
Permanent Housing:
You can start with a roughly 20x20 cave in the residential wing of the nest. Other housing arrangements, such as for non-Dhani, must me made with a Falyndar Moderator.


[u]Ledger[/u]
[table]Purchase | Cost | Total
Starting | +100 GM | 100 GM[/table]

[u]Skills, Lores, Magics, Gnosis, Languages[/u]

Common Skills:
Trade skills related to Hunting, Wilderness Survival, Combat

[table]Skill | EXP | Total | Proficiency
Skill 1 | # SP | # | Novice
Skill 2 | # SP | # | Competent
Skill 3 | # RB, # SP | # | Competent[/table]

Practiced Languages:
Common
Snake-tongue

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Zinrah Layout
Lore of Dhani Culture
Lore of History of The Dhani
Lore of History of The Myrians
Lore of Religion: Caiyha
Lore of Religion: Siku

[u]Thread List[/u]

[/color][/frametrans][/frame]
User avatar
Shepherd
CS Liaison
 
Posts: 245
Words: 132259
Joined roleplay: February 2nd, 2012, 1:22 pm
Race: Staff account
Character sheet
Scrapbook
Medals: 2
Featured Contributor (1) Artist (1)

City Specific CS Templates

Postby Shepherd on February 21st, 2012, 4:00 am




Black Rock CS Template
Moderators Note: Nuit will be killed on sight.

Physical Description
Name:
Race:
Age:
Birthday:


Character Concept


Character History


Possessions

1 Set of Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Cloak/coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
Heirloom: (50gm worth)
33 Ashl or 100 Gold Mizas

Housing:
Permanent Housing
Homes are all white structures, roughly 20x20ft in size, and contain a hearth, bunk, chest, chair, and table. You can start with these, or obtain them through the Administration Office.

Temporary Housing:
The Crypt and Undertaker

Ledger
Purchase Cost Total
Starting +100 GM 100 GM



Skills, Lores, Magics, Gnosis, Languages

Common Skills:
No skills are more prevalent than others.

Skill EXP Total Proficiency
Skill 1 # SP # Novice
Skill 2 # SP # Competent
Skill 3 # RB, # SP # Competent


Practiced Languages:
All Languages

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Black Rock Layout
Lore of Black Rock Culture
Lore of Becoming a Ghost
Lore of Religion: Dira
Lore of Religion: Lhex
Lore of Religion: Kihala
Lore of Religion: Tanroa


Thread List



Code: Select all
[frame=black][frametrans=grey,7][color=black]


[size=150]Black Rock CS Template[/size]
Moderators Note: Nuit will be killed on sight.

[u]Physical Description[/u]
Name:
Race:
Age:
Birthday:


[u]Character Concept[/u]


[u]Character History[/u]


[u]Possessions[/u]

    1 Set of Clothing
     -Simple Shirt
     -Simple Pants
     -Simple Undergarments
     -Simple Cloak/coat
     -Simple Boots
    1 Waterskin
    1 Backpack which contains:
     -Comb (Bone)
     -Brush (Bone)
     -Soap
     -Razor
     -Balanced Rations (1 Week’s Worth)
     -1 eating knife
     -Flint & Steel
Heirloom: (50gm worth)
33 Ashl or 100 Gold Mizas

Housing:
Permanent Housing
Homes are all white structures, roughly 20x20ft in size, and contain a hearth, bunk, chest, chair, and table. You can start with these, or obtain them through the Administration Office.

Temporary Housing:
[url=http://www.mizahar.com/forums/viewtopic.php?f=42&t=144]The Crypt and Undertaker[/url]

[u]Ledger[/u]
[table]Purchase | Cost | Total
Starting | +100 GM | 100 GM[/table]


[u]Skills, Lores, Magics, Gnosis, Languages[/u]

Common Skills:
No skills are more prevalent than others.

[table]Skill | EXP | Total | Proficiency
Skill 1 | # SP | # | Novice
Skill 2 | # SP | # | Competent
Skill 3 | # RB, # SP | # | Competent[/table]

Practiced Languages:
All Languages

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Black Rock Layout
Lore of Black Rock Culture
Lore of Becoming a Ghost
Lore of Religion: Dira
Lore of Religion: Lhex
Lore of Religion: Kihala
Lore of Religion: Tanroa


[u]Thread List[/u]

[/color][/frametrans][/frame]
User avatar
Shepherd
CS Liaison
 
Posts: 245
Words: 132259
Joined roleplay: February 2nd, 2012, 1:22 pm
Race: Staff account
Character sheet
Scrapbook
Medals: 2
Featured Contributor (1) Artist (1)

City Specific CS Templates

Postby Shepherd on February 21st, 2012, 4:16 am



Taloba CS Template

Moderator's Note: Nuit, Zith, and Symenestra will be killed on sight.

Physical Description
Name:
Race:
Age:
Birthday:


Character Concept


Character History


Possessions

1 Set of Clothing (Usually white, color isn’t unusual)
-Cotton/Linen Shirt, Vest, or Chemise
-Cotton/Linen Loincloth
-Cotton/Linen Undergarments
-Cotton/Linen Cloak/coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
Heirloom: (50gm worth)
33 Bikka

Housing:
PCs can choose to have a small hut for themselves or have a room in their clanhome. The clanhome is basically a longhouse of sorts that serves as a meeting place of the clan's members. The matriarch and her immediate family usually live in it. Either option would still take up the 500gm housing cost.

Alternatively, those who work as a soldier for the army can have free housing (they can keep the 500gm) but they only get a bunk bed or hammock in the barracks and a small chest of storage. Any other item they need they have to use their funds to pay. The Job and Free housing require Cayenne's approval.

There are no inns in Taloba, though if visitors have tents, they can 'squat' in the open spaces within the city walls. Taloba can accommodate a larger populace than it current has, thus the empty spaces.


Ledger
Purchase Cost Total
Starting +33 Bikka 33 Bikka



Skills, Lores, Magics, Gnosis, Languages

Common Skills:
Trade skills related to Hunting, Fighting, Leatherworking, Pottery

Skill EXP Total Proficiency
Skill 1 # SP # Novice
Skill 2 # SP # Competent
Skill 3 # RB, # SP # Competent


Practiced Languages:
Myrian
Common

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Taloba Geography
Lore of Myrian Culture
Lore of History of Taloba
Lore of History of Myri
Lore of Religion: Myri
Lore of Religion: Caiyha
Lore of Religion: Dira
Lore of Religion: Navre
Lore of Religion: Makutsi


Thread List


Code: Select all
[frame=#004000][frametrans=black,7][color=#BF0000]
[size=150]
Taloba CS Template[/size]
Moderator's Note: Nuit, Zith, and Symenestra will be killed on sight.

[u]Physical Description[/u]
Name:
Race:
Age:
Birthday:


[u]Character Concept[/u]


[u]Character History[/u]


[u]Possessions[/u]

1 Set of Clothing (Usually white, color isn’t unusual)
-Cotton/Linen Shirt, Vest, or Chemise
-Cotton/Linen Loincloth
-Cotton/Linen Undergarments
-Cotton/Linen Cloak/coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
Heirloom:(50gm worth)
33 Bikka

Housing:
PCs can choose to have a small hut for themselves or have a room in their clanhome. The clanhome is basically a longhouse of sorts that serves as a meeting place of the clan's members. The matriarch and her immediate family usually live in it. Either option would still take up the 500gm housing cost.

Alternatively, those who work as a soldier for the army can have free housing (they can keep the 500gm) but they only get a bunk bed or hammock in the barracks and a small chest of storage. Any other item they need they have to use their funds to pay. The Job and Free housing require Cayenne's approval.

There are no inns in Taloba, though if visitors have tents, they can 'squat' in the open spaces within the city walls. Taloba can accommodate a larger populace than it current has, thus the empty spaces.


[u]Ledger[/u]
[table]Purchase | Cost | Total
Starting | +33 Bikka | 33 Bikka[/table]


[u]Skills, Lores, Magics, Gnosis, Languages[/u]

Common Skills:
Trade skills related to Hunting, Fighting, Leatherworking, Pottery

[table]Skill | EXP | Total | Proficiency
Skill 1 | # SP | # | Novice
Skill 2 | # SP | # | Competent
Skill 3 | # RB, # SP | # | Competent[/table]

Practiced Languages:
Myrian
Common

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Taloba Geography
Lore of Myrian Culture
Lore of History of Taloba
Lore of History of Myri
Lore of Religion: Myri
Lore of Religion: Caiyha
Lore of Religion: Dira
Lore of Religion: Navre
Lore of Religion: Makutsi


[u]Thread List[/u]
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Shepherd
CS Liaison
 
Posts: 245
Words: 132259
Joined roleplay: February 2nd, 2012, 1:22 pm
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Medals: 2
Featured Contributor (1) Artist (1)

City Specific CS Templates

Postby Shepherd on February 21st, 2012, 1:44 pm



Lhavit CS Template

Physical Description
Name:
Race:
Age:
Birthday:


Character Concept



Character History



Possessions


1 Set of Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Cloak/coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Skyglass)
-Brush (Skyglass)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
Heirloom: (50gm worth)
100 Kina

Housing:
Permanent Housing
Description of Permanent housing can be found in The Solar Wind Apartments
Housing can be obtained through The Cosmos Center
Towers’ Respite – Students only
Shinyama Monastery – Shinya only
The Three Towers – PM the DS to have residence added.
The Dawn Tower
The Dusk Tower
The Twilight Tower


Temporary Housing:
The Shooting Star Inn


Ledger
Purchase Cost Total
Starting +100 Kina 100 Kina



Skills, Lores, Magics, Gnosis, Languages


Common Skills:
Trade skills related to Crafts and Arts, Magical Study, Religion

Skill EXP Total Proficiency
Skill 1 # SP # Novice
Skill 2 # SP # Competent
Skill 3 # RB, # SP # Competent


Practiced Languages:
Common

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Lhavit Streetplan
Lore of Lhavitian Culture
Lore of History of Lhavit
Lore of Religion: Syna
Lore of Religion: Leth
Lore of Religion: Zintila
Lore of Religion: Tanroa

Thread List


Code: Select all
[frame=#042776][frametrans=black,9][color=#308BB7]

[size=150]Lhavit CS Template[/size]

[u]Physical Description[/u]
Name:
Race:
Age:
Birthday:

[u]
Character Concept[/u]

[u]
Character History[/u]

[u]
Possessions[/u]

    1 Set of Clothing
     -Simple Shirt
     -Simple Pants
     -Simple Undergarments
     -Simple Cloak/coat
     -Simple Boots
    1 Waterskin
    1 Backpack which contains:
     -Comb (Skyglass)
     -Brush (Skyglass)
     -Soap
     -Razor
     -Balanced Rations (1 Week’s Worth)
     -1 eating knife
     -Flint & Steel
Heirloom: (50gm worth)
100 Kina

Housing:
Permanent Housing
Description of Permanent housing can be found in [url=http://www.mizahar.com/forums/topic5293.html]The Solar Wind Apartments[/url]
Housing can be obtained through [url=http://www.mizahar.com/forums/topic13329.html]The Cosmos Center[/url]
[url=http://www.mizahar.com/forums/topic12913.html]Towers’ Respite[/url] – Students only
[url=http://www.mizahar.com/forums/topic7672.html]Shinyama Monastery[/url] – Shinya only
The Three Towers – PM the DS to have residence added.
[url=http://www.mizahar.com/forums/topic5241.html]The Dawn Tower[/url]
[url=http://www.mizahar.com/forums/topic5208.html]The Dusk Tower[/url]
[url=http://www.mizahar.com/forums/topic5205.html]The Twilight Tower[/url]


Temporary Housing:
[url=http://www.mizahar.com/forums/topic5218.html]The Shooting Star Inn[/url]


[u]Ledger[/u]
[table]Purchase | Cost | Total
Starting | +100 Kina | 100 Kina[/table]

[u]
Skills, Lores, Magics, Gnosis, Languages[/u]

Common Skills:
Trade skills related to Crafts and Arts, Magical Study, Religion

[table]Skill | EXP | Total | Proficiency
Skill 1 | # SP | # | Novice
Skill 2 | # SP | # | Competent
Skill 3 | # RB, # SP | # | Competent[/table]

Practiced Languages:
Common

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Lhavit Streetplan
Lore of Lhavitian Culture
Lore of History of Lhavit
Lore of Religion: Syna
Lore of Religion: Leth
Lore of Religion: Zintila
Lore of Religion: Tanroa

[u]Thread List[/u]
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User avatar
Shepherd
CS Liaison
 
Posts: 245
Words: 132259
Joined roleplay: February 2nd, 2012, 1:22 pm
Race: Staff account
Character sheet
Scrapbook
Medals: 2
Featured Contributor (1) Artist (1)

City Specific CS Templates

Postby Shepherd on February 21st, 2012, 1:59 pm



Denval CS Template

Physical Description

Name:
Race:
Age:
Birthday:


Character Concept


Character History


Possessions


1 Set of Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Cloak/coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
Heirloom: (50gm worth)
100 Nilos

Housing:
Moderator's Note: All Housing must be obtained by contacting Tabarnac or Legion.

Permanent Housing comes in the form of cottages, 20x20ft, and includes a hearth, bunk, chest, chair, and table.

Temporary Housing:
The Stranger's Welcome

Ledger
Purchase Cost Total
Starting +100 Nilos 100 Nilos



Skills, Lores, Magics, Gnosis, Languages


Common Skills:
Moderator's note: All Denvali natives and citizens must have at least 10 points in a chosen weapon or combat skill.

Trade skills related to Merchants, Cottage Industry, Religion, Martial Skills

Skill EXP Total Proficiency
Skill 1 # SP # Novice
Skill 2 # SP # Competent
Skill 3 # RB, # SP # Competent


Practiced Languages:
Vani
Nari
Common (Denvali Dialect)

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Denval Streetplan
Lore of Denvali Culture
Lore of History of Denval
Lore of History of the Valterrian
Lore of Religion: Nikali
Lore of Religion: Priskil
Lore of Religion: Aquiras

Thread List


Code: Select all
[frame=#0C0343][frametrans=black,7][color=#FFD300]

[size=150]Denval CS Template[/size]
[u]
Physical Description[/u]
Name:
Race:
Age:
Birthday:


[u]Character Concept[/u]


[u]Character History[/u]

[u]
Possessions[/u]

1 Set of Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Cloak/coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
Heirloom: (50gm worth)
100 Nilos

Housing:
Moderator's Note: All Housing must be obtained by contacting Tabarnac or Legion.

Permanent Housing comes in the form of cottages, 20x20ft, and includes a hearth, bunk, chest, chair, and table.

Temporary Housing:
[url=http://www.mizahar.com/forums/topic3669.html]The Stranger's Welcome[/url]

[u]Ledger[/u]
[table]Purchase | Cost | Total
Starting | +100 Nilos | 100 Nilos[/table]

[u]
Skills, Lores, Magics, Gnosis, Languages[/u]

Common Skills:
Moderator's note: All Denvali natives and citizens must have at least 10 points in a chosen weapon or combat skill.

Trade skills related to Merchants, Cottage Industry, Religion, Martial Skills

[table]Skill | EXP | Total | Proficiency
Skill 1 | # SP | # | Novice
Skill 2 | # SP | # | Competent
Skill 3 | # RB, # SP | # | Competent[/table]

Practiced Languages:
Vani
Nari
Common (Denvali Dialect)

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Denval Streetplan
Lore of Denvali Culture
Lore of History of Denval
Lore of History of the Valterrian
Lore of Religion: Nikali
Lore of Religion: Priskil
Lore of Religion: Aquiras

[u]Thread List[/u]
[/color][/frametrans][/frame]
User avatar
Shepherd
CS Liaison
 
Posts: 245
Words: 132259
Joined roleplay: February 2nd, 2012, 1:22 pm
Race: Staff account
Character sheet
Scrapbook
Medals: 2
Featured Contributor (1) Artist (1)

City Specific CS Templates

Postby Shepherd on February 21st, 2012, 2:59 pm


Syliras CS Template

Physical Description
Name:
Race:
Age:
Birthday:


Character Concept


Character History



Possessions

1 Set of Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Cloak/coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week's worth)
-1 eating knife
-Flint & Steel
Heirloom: (50gm worth)
100 Gold Mizas

Housing:
As a character, please note that your starting package does not include a cottage; instead, it includes a 20x20 apartment with the furniture listed in the Housing section. As it is the cheapest housing available, the apartment is situated deep within the interior of Stormhold Citadel and does not include any windows, only ventilation shaft to bring in fresh air. Each hallway is lined with torches which are kept lit at all hours of the day, allowing for light and giving residents free access to something to light their hearth from. A diagram is included below:
Image

Temporary Housing for visitors is available at:
The White Swan Inn
The Golden Dragon
Traveler’s Row
Squire Dormitories – Squires Only


Ledger
Purchase Cost Total
Starting +100 GM 100 GM



Skills, Lores, Magics, Gnosis, Languages

Common Skills:
Knight Based Combat Skills, Various Trade and Production Skills, Farming

Skill EXP Total Proficiency
Skill 1 # SP # Novice
Skill 2 # SP # Competent
Skill 3 # RB, # SP # Competent


Practiced Languages:
Common

Fluent Language:
Basic Language:
Poor Language:

Recommended Lores: (Pick 2)
Lore of Syliran Geography
Lore of Syliran Culture
Lore of History of Syliran Knights
Lore of Religion: Tyveth


Thread List


Code: Select all
[frame=#000033][frametrans=black,7][color=white]
[size=150]Syliras CS Template[/size]

[u]Physical Description[/u]
Name:
Race:
Age:
Birthday:


[u]Character Concept[/u]

[u]
Character History[/u]


[u]Possessions[/u]

    1 Set of Clothing
     -Simple Shirt
     -Simple Pants
     -Simple Undergarments
     -Simple Cloak/coat
     -Simple Boots
    1 Waterskin
    1 Backpack which contains:
     -Comb (Wood)
     -Brush (Wood)
     -Soap
     -Razor
     -Balanced Rations (1 Week's worth)
     -1 eating knife
     -Flint & Steel
Heirloom: (50gm worth)
    100 Gold Mizas

Housing:
As a character, please note that your starting package does not include a cottage; instead, it includes a 20x20 apartment with the furniture listed in the Housing section. As it is the cheapest housing available, the apartment is situated deep within the interior of Stormhold Citadel and does not include any windows, only ventilation shaft to bring in fresh air. Each hallway is lined with torches which are kept lit at all hours of the day, allowing for light and giving residents free access to something to light their hearth from. A diagram is included below:
[img]http://www.mizahar.com/w/images/thumb/f/f6/20x20apt.jpg/200px-20x20apt.jpg[/img]

Temporary Housing for visitors is available at:
[url=http://www.mizahar.com/forums/viewtopic.php?f=19&t=140]The White Swan Inn[/url]
[url=http://www.mizahar.com/forums/viewtopic.php?f=19&t=141]The Golden Dragon[/url]
[url=http://www.mizahar.com/forums/viewtopic.php?f=19&t=142]Traveler’s Row[/url]
[url=http://www.mizahar.com/forums/topic8804.html]Squire Dormitories[/url] – Squires Only


[u]Ledger[/u]
[table]Purchase| Cost | Total
Starting | +100 GM | 100 GM[/table]


[u]Skills, Lores, Magics, Gnosis, Languages[/u]

Common Skills:
Knight Based Combat Skills, Various Trade and Production Skills, Farming

[table]Skill | EXP | Total | Proficiency
Skill 1 | # SP | # | Novice
Skill 2 | # SP | # | Competent
Skill 3 | # RB, # SP | # | Competent[/table]

Practice Languages:
Common

Fluent Language:
Basic Language:
Poor Language:

Recommended Lores: (Pick 2)
Lore of Syliran Geography
Lore of Syliran Culture
Lore of History of Syliran Knights
Lore of Religion: Tyveth


[u]Thread List[/u]
[/color][/frametrans][/frame]
User avatar
Shepherd
CS Liaison
 
Posts: 245
Words: 132259
Joined roleplay: February 2nd, 2012, 1:22 pm
Race: Staff account
Character sheet
Scrapbook
Medals: 2
Featured Contributor (1) Artist (1)

City Specific CS Templates

Postby Shepherd on February 27th, 2012, 3:24 am

Mura CS Template


Physical Description
Name:
Race:
Age:
Birthday:


Character Concept


Character History


Possessions

1 Set of Clothing (Usually white, color isn’t unusual)
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Cloak/coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
Heirloom: (50gm worth)
100 Gold Mizas

Housing:
1 basic 20x20 single room cottage (400 sq feet) with a hearth, bunk, chest, chair, and small table.
Permanent Housing is available through the Taviasa City Officials

Temporary Housing for visitors is available at:
Pearl Divers Inn

Ledger
Purchase Cost Total
Starting +100 GM 100 GM


Skills, Lores, Magics, Gnosis, Languages

Common Skills:
Trade skills related to Medicine, Artists, Divination, Tourism

Skill EXP Total Proficiency
Skill 1 # SP # Novice
Skill 2 # SP # Competent
Skill 3 # RB, # SP # Competent


Practiced Languages:
Kontinese
Common

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Mura Geography
Lore of Kontinese Culture
Lore of History of Mura
Lore of Religion: Avalis
Lore of Religion: Rak’keli
Lore of the Opal Order


Code: Select all
[box=720,#120A8F,#104E8B,#FFFFFF][size=150]Mura CS Template[/size]


Syliras CS Template

[u]Physical Description[/u]
Name:
Race:
Age:
Birthday:


[u]Character Concept
[/u]

[u]Character History[/u]


[u]Possessions[/u]

    1 Set of Clothing (Usually white, color isn’t unusual)
     -Simple Shirt
     -Simple Pants
     -Simple Undergarments
     -Simple Cloak/coat
     -Simple Boots
    1 Waterskin
    1 Backpack which contains:
     -Comb (Wood)
     -Brush (Wood)
     -Soap
     -Razor
     -Balanced Rations (1 Week’s Worth)
     -1 eating knife
     -Flint & Steel
Heirloom: (50gm)
100 Gold Mizas

Housing:
1 basic 20x20 single room cottage (400 sq feet) with a hearth, bunk, chest, chair, and small table.
Permanent Housing is available through the [url=http://www.mizahar.com/forums/topic755.html]Taviasa City Officials[/url]

Temporary Housing for visitors is available at:
[url=http://www.mizahar.com/forums/topic661.html]Pearl Divers Inn[/url]

[u]Ledger[/u]
[table]Purchase | Cost | Total
Starting | +100 GM | 100 GM[/table]

[u]Skills, Lores, Magics, Gnosis, Languages[/u]

Common Skills:
Trade skills related to Medicine, Artists, Divination, Tourism

[table]Skill | EXP | Total | Proficiency
Skill 1 | # SP | # | Novice
Skill 2 | # SP | # | Competent
Skill 3 | # RB, # SP | # | Competent[/table]

Practiced Languages:
Kontinese
Common

Fluent Language:
Basic Language:
Poor Language:

Helpful Lores: (Pick 2)
Lore of Mura Geography
Lore of Kontinese Culture
Lore of History of Mura
Lore of Religion: Avalis
Lore of Religion: Rak’keli
Lore of the Opal Order[/box]
User avatar
Shepherd
CS Liaison
 
Posts: 245
Words: 132259
Joined roleplay: February 2nd, 2012, 1:22 pm
Race: Staff account
Character sheet
Scrapbook
Medals: 2
Featured Contributor (1) Artist (1)

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