[Verified by Noblesse] Fenilen, Glassblower

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Fenilen, Glassblower

Postby Fenilen on June 2nd, 2010, 5:42 am

Fenilen
The Cynic




Basic Information

Race: Inarta
Birthday & Age : 43rd of Summer, 489AV (24 Years Old)
Gender: Male

Physical Description
Fenilen is a handsome man, his fiery red hair kept at a decent-length, combed up or to the side in the front depending on his mood. His skin is pale and freckle dashed, and his eyes are a beautiful light green, almost identical to his twin sister's eyes.

He stands around 5'5, obviously inheriting none of the height his father has, and weighs a light 127 pounds. His face is actually more feminine than masculine, but in the cute sort of way. Fenilen also has a deviated septum. His ears are decorated by glass earrings, which are relatively small for an Inarta. From them hang two beautifully decorated eagle feathers, depicting a scene of a Wind Eagle flying back to Skyinarta from the Bay of Thunder.

His favorite pair of Bryda is black, the waistband decorated by little silver inlays, with glass hangings drooping from the silver. He also wears a silk scarf when he is inside, except for if he is working on something. Ninety percent of the time, he's wearing his Sontav, and almost always has his pair of ankle-high boots. His Sontav are decorated in the same fashion as his Bryda. He goes bare-chested, except for when he is working on glass. His bow is normally left at home, and his Talon Sword, if needed, is kept in a plain leather sheath sporting a metal edge at his hip.

Character Concept
Fenilen has undergone substantial changes in his personality within a relatively short span of time. After experience the traumatic events of Summer Food Crisis of 510 AV, Fenilen suffered a sort of mental break. He began to suffer from extreme paranoia, feeling as if everyone and everything was collaborating with some mysterious, omnipotent, omniscient force he could refer to only as "Them". Fearing for his own safety and that of his companions, Fenilen received permission from the Valintar to leave Wind Reach for Avanthal, under the premise of establishing diplomatic and economic relations between the two cities.

Upon reaching Avanthal, Fenilen presented himself to the Skyglow Hold, and was given a job working glass with Faycia. He became entwined in an extramarital affair with her, the predatory and near-abusive nature of which only made his mental state worse. It wasn't until Winter of 510 that he started to recover, and this slow and stumbling recovery made him decide to visit Mount Skyinarta in Spring of 511.

The brief visit to Skyinarta inflamed Fenilen's family relationships. When trying to present himself to his father, whom he hadn't told he was leaving for Avanthal, the two broke into a fight which nearly ended in Maverick's death. Ashamed by his actions, Fenilen fled to Avanthal again, and started to come to terms with himself.

As of Spring of 513, Fenilen has, for the most part, recovered from his shattered state. He is still plagued by nightmares, but he no longer maintains his near-crippling paranoia. His long time spent in Avanthal has also led him to believe that everyone, even Dek, are deserving of equal treatment and opportunity, something that garners him many odd looks in Wind Reach. He has, however, adopted a certain edged cynicism, feeling as though his actions are not enough to right the gross inequality, and instead it will perpetuate itself forever.

Character History

Training (Skills, Arcana, Gnosis, Lore)
Glassworking: 49 (20 Starting Package, 10 racial bonus)
Weapon: Talon Sword: 17 (10 Starting package)
Socialization: 14
Weapon: Inarta Composite Longbow: 12 (5 Starting Package)
Intelligence: 10 (10 Starting Package)
Seduction: 5
Teaching: 5
Philosophy: 3
Riding: Eagle: 2
Organization: 2
Medicine: 2
Etching: 2
Massage: 1
Leadership: 1
Brawling: 1
Singing: 1
Dancing: 1

Threads and Experience Gains :
(Hoping for a Friend)
+3 Socializing
--------
(Shooting, with a side of Friendship)
+2 Weapon: Inarta Composite Longbow
+3 Weapon: Talon Sword
+5 Socializing
--------
(Get Down with the Sickness)
+1 Medicine
--------
(Let's... Climb a Tree)
+2 Riding (Eagle)
+2 Climbing
+5 Socialization
Lore of having fun while climbing trees
--------
(Learning Your Lessons)
+5 Glassworking
+1 Leadership
+1 Brawling
--------
(Colors in the Glass)
+5 Glassworking
+2 Etching
+1 Medicine
--------
(Sharing Warmth)
+2 Glassworking
+3 Seduction
+1 Teaching
--------
(A Night to Regret)
+4 Weapon: Talon Sword
+2 Seduction
+1 Dancing
+1 Singing
--------
(The City Calls)
+3 Philosophy
+2 Glassworking
+2 Organization
--------
(A Bout with the Old Friend Curiosity)
Glassworking +5
Massage +1
Socialization +2
Teaching +2

Lores :
Inarta Culture; Wind Reach Points of Interest; Keeping Concentration; Art of Crackled Glass; Treating Burns; Failure is Not an Option; Glass Etching; Follow the Leader; Wall Art Appreciation; Steeping a Medicinal Tea; Archery is a Dangerous Game; Been Bandaged by a Pretty Nurse; Getting First Blood; Having Fun with Heights; Seeing talent in a Glassblower; Redirecting Anger; Recognizing the limits of your abilities; Subtleties of paddle holding; Mimicking other's glassblowing techniques; Working successfully with a whiny brat; Abandoning duty to relieve anger; Failing in a position of leadership; Irresponsibility leading to other's injury; Glass burns flesh; Flesh's frailty under molten glass; Lust's scorn for stupidity; Being knocked out of wind and the difficulties of drawing breath afterward; Being punched in the face by an object of lust; Respect; And admiration; Tears of shame and pain; Receiving an ultimatum; Shame; Guilt; Utter resolve; Glassblowing By Blood; Art of Making a Vase; Praying to Priskil; Mentally Stuck in Wind Reach; Spreading the Good Word of Priskil; Failure is not an Option; Talon Sword: Design Flaw; Rapping at My Chamber Door; Late Night Visitor; Social Drinking: Nightcap; The Seductive Power of Music; Awkward at; Getting Seduced; Living in the Moment; Musical Tonality: A Lack Thereof; Being a pessimistic cynic that can’t find the fun in life; Making panels of glass; Ladling molten glass; Straight pieces of metal smooth better than ladles; The skills necessary to make a mirror; Liaison with a Married Woman; Desire to End an Illicit Affair; There's Only Room for Perfection in Glassworking; Applying Colors to Glassworks


Languages
Nari (Fluent)
Common (Basic)
Vani (Poor)

Equipment and Possessions
One pair of Bryda
One silk scarf
One backpack with the stuff the starting package says it has. Aren't I cool and intelligent sounding?
One Kavinta, one pair of mittens, and one heavy scarf
One pair of ankle leather boots.
One Talon Sword
One Inarta Composite Longbow, 20 arrows, and a quiver

Ledger
300 Gold Mizas (Starting Package)
300 Pinions (Starting Package, exchanged 300 Mizas)
-45 Pinions (Talon Sword, Starting Package)
-101 Pinions (Composite Longbow and 20 arrows, Starting Package)
+750 Pinions (Seasonal Income, Summer)
-450 Pinions (Taxes, Summer)
+910 Gold Mizas (Seasonal Income, Fall 510)
-135 Gold Mizas (Cost of Living, Fall 510, Common)
+920 Gold Mizas (Seasonal Income, Winter 510)
-135 Gold Mizas (Cost of Living, Winter 510, Common)
-135 Pinions (Cost of Living, Spring 511, Common)

Current Total: 319 Pinions, 1860 Gold Mizas

Thread List
Exploring... Other Things, 58th of Spring, 506 AV
Learning Your Lessons, 82nd of Summer, 506 AV
Shooting, with a Side of Friendship, 22nd of Summer, 509 AV
A Night to Regret, 33rd of Spring, 510 AV
Hunger Runs Deep, 40th of Summer, 510 AV
The Deep, 40th of Summer, 510 AV
Hoping for a Friend, 50th of Summer, 510 AV
Get Down With the Sickness, 3rd of Fall through 6th of Fall, 510 AV
Pick up, Party of One, 6th of Fall, 510 AV
Saying your Goodbyes, 9th of Fall, 510 AV
Returning to your Profession, 20th of Fall, 510 AV
Meditation and Aggravation, 30th of Fall, 510 AV
A Simple Game of Cat and Hunter, 1st of Winter, 510 AV
Fighting with Fire, 4th of Winter, 510 AV
Some Like it Hot, Others... go to Avanthal, 5th of Winter, 510 AV
Sharing Warmth 18th of Winter, 510 AV
A Bout with the Old Friend Curiosity, 24th of Winter, 510 AV
The City Calls, 38th of Spring, 511 AV
An Otherwise Ordinary Day, 40th of Spring, 511 AV
Last edited by Fenilen on February 25th, 2011, 12:02 am, edited 39 times in total.
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Fenilen
Give Me Your Warmth!
 
Posts: 126
Words: 144782
Joined roleplay: June 2nd, 2010, 3:04 am
Location: Avanthal
Race: Human, Inarta
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