
Theme Song :
Race: Human
Gender: Female
Age: Twenty Four
Birthday: 56th of Summer, 490 AV
Birthplace: Mithryn Outpost, Sylira
Posting: 4th Regiment, Green Company
Appearance :
Personality :
Character History :
Knowledge & Understanding

Skills-Physical
Skill | EXP | Total | Proficiency |
Endurance | 12 XP | 12 | Novice |
Riding: Horse | 15 SP, 6 XP | 21 | Novice |
Running | 3 XP | 3 | Novice |
Skills-Combat
Skill | EXP | Total | Proficiency |
Brawling | 1 XP | 1 | Novice |
Unarmed Combat | 1 XP | 1 | Novice |
Weapon: Arming Sword | 5 SP, 4 XP | 9 | Novice |
Weapon: Heater Shield | 5 SP | 5 | Novice |
Weapon: Round Shield | 3 XP | 3 | Novice |
Weapon: Shortbow | 5 SP | 5 | Novice |
Weapon: Shortspear | 15 RB, 3 XP | 18 | Novice |
Weapon: Stiletto | 5 SP, 2 XP | 7 | Novice |
Skills-Social
Skill | EXP | Total | Proficiency |
Interrogation | 9 XP | 9 | Novice |
Intimidation | 3 XP | 3 | Novice |
Leadership | 1 XP | 1 | Novice |
Observation | 26 XP | 26 | Competent |
Persuasion | 1 XP | 1 | Novice |
Rhetoric | 5 SP, 10 XP | 15 | Novice |
Socialisation | 17 XP | 17 | Novice |
Skills-Mental
Skill | EXP | Total | Proficiency |
Investigation | 3 XP | 3 | Novice |
Meditation | 1 XP | 1 | Novice |
Organisation | 1 XP | 1 | Novice |
Philosophy | 3 XP | 3 | Novice |
Planning | 1 XP | 1 | Novice |
Tactics | 5 XP | 5 | Novice |
Skills-Trade
Skill | EXP | Total | Proficiency |
Teaching | 3 XP | 3 | Novice |
Writing | 10 SP | 10 | Novice |
Skills-Magic
Skill | EXP | Total | Proficiency |
NA | NA | NA | NA |

Lore
- Combat
>How an Expert Swordsman Fights
>Tactics: The merits of formation fighting
>Taverns: A Whole New Battlefield
>Consequences of Inattention
>Getting Beaten Bloody
>Attention to Pain Comes Later
>Fighting Like a Child
>Watching Your Opponent's Eyes
>Weapon: Battleaxe
>Weapon: Spear
>Weapon Shortspear: How to use a spear in tandem with a shield
>Weapon: Stiletto
Medical
>Setting a Dislocated Jaw
Mithryn Outpost
>Mithryn Outpost - Street Layout
Miscellaneous
>Matar's Task: Go To Taloba
>Killing Hosts is Rude
>Defeat at the hands of Archiailist
>Outrunning Your Fears is Excellent Motivation
People
>Archailist: Snarky, pain in the foot pycon
>Archailist: Squire under Ser Iros
>Altos: Isur Squire
>Alto's Can't Read
>Joris: A Mage Knight That Levitates Things
>Kraken: Barkeeper of The Broken Casket
>Tamson: Senior Squire
>Tamson: Scarred By The Sight Of Battle
>Varner: Knight of the First Regiment (Also: Varner: Syliran Knight)
>Varner: Patrons Should Be The One To Protect Their Squires
>Matar of the Tempered Steel: Myrian Mercenary
>Matar: Worshipper of Myri
Physical
>Running: Making Laps
>Running In Plate Mail
Races
>Pycon: Little clay creatures
>Pycon: Water softens clay, not required for living
>Pycon: Body structure and weak point
Religion
>Prayers to Dira
>Lore of Religion: Myri
Riding
>Horse: Kavinka Paintedmount
>Horse: Tiaden Warhorse
>Riding: The Basics
Social
>Dealing With Drunkards
>Rhetoric: Insulting Mages
>Baiting A Fight
>Interrogation: Assessing the Situation
Syliran Knights
>Protecting the People From Themselves
>Not All Squires Think Highly Of Knights
Syliras & Surrounds
>Location: Broken Casket
>Location: Kabrin Road
>Location: Syliran Fields
>Location: The Gatehouse
>Location: White Swan Inn
>Location: Windmount Stables
Writing
>Storing Parchment
Language
Fluent Language: Common
Basic Language: Ekeldi
Poor Language: Nader-canoch
Basic Language: Ekeldi
Poor Language: Nader-canoch
Religion
Worshipped Deities
Tyveth: Tyveth is the truest representation of just why Isana became a knight. To her, being beholden to the God of Honor means adhering to a higher set of principles and beliefs - a powerful sense of accountability that undermines everything she thinks the knights stand for. Tyveth receives the lion's share of devotion among Isana's personal pantheon.
Sylir: The patron God of the Knights, Isana respected - if not outright revered - the fallen God for his sacrifice. With Sylir's return and the end of the Knight's centuries-long vigil, the God of Peace and Civilisation has reclaimed Isana's worship, though he is still a distant second to Tyveth.
Dira: All knights walk with death at their side. Isana can no more ignore Dira's influence than she can the blade she carries. In a sense, Isana's relationship with Dira is closer than that of the other two gods she works - Tyveth and Sylir represent the lofty ideals of the order, whereas Dira's realm falls far closer to the day to day reality. Isana knows that it is more than likely that the Goddess of Death will find her beneath her armour one day, and she has long since made peace with the fact. In the meantime, she pays her respects to the Lady of Black Rock and prays that when she falls it is quick and painless - a mercy she attempts to offer to the dying whenever possible.
Known Deities
Myri: Little more than a curious story to Isana, she first heard of the Goddess of War from a travelling mercenary. She knows precious little of the Goddess or the nature of her worshippers - but fully intends to discover what she may.
Qalaya: Isana was introduced to the God of Memory and Writing as part of her childhood education at her father's hands. Originally slated to become a scribe and historian Isana was a reliable, if not devout, worshipper of the field's patron deity. Now a full knight, she finds little cause to pray to Qalaya with any frequency.
Yahal: Of all the Gods of the Syliran Knights, it is Yahal that troubles Isana most. She finds the idea of faithfulness for its own sake, rather then a solid set of ideals and codes difficult to swallow. However; she does respect the God for the traits he seems to foster in those who follow him - and it is largely out of respect for them that she acknowledges the God of Purity.
Tyveth: Tyveth is the truest representation of just why Isana became a knight. To her, being beholden to the God of Honor means adhering to a higher set of principles and beliefs - a powerful sense of accountability that undermines everything she thinks the knights stand for. Tyveth receives the lion's share of devotion among Isana's personal pantheon.
Sylir: The patron God of the Knights, Isana respected - if not outright revered - the fallen God for his sacrifice. With Sylir's return and the end of the Knight's centuries-long vigil, the God of Peace and Civilisation has reclaimed Isana's worship, though he is still a distant second to Tyveth.
Dira: All knights walk with death at their side. Isana can no more ignore Dira's influence than she can the blade she carries. In a sense, Isana's relationship with Dira is closer than that of the other two gods she works - Tyveth and Sylir represent the lofty ideals of the order, whereas Dira's realm falls far closer to the day to day reality. Isana knows that it is more than likely that the Goddess of Death will find her beneath her armour one day, and she has long since made peace with the fact. In the meantime, she pays her respects to the Lady of Black Rock and prays that when she falls it is quick and painless - a mercy she attempts to offer to the dying whenever possible.
Known Deities
Myri: Little more than a curious story to Isana, she first heard of the Goddess of War from a travelling mercenary. She knows precious little of the Goddess or the nature of her worshippers - but fully intends to discover what she may.
Qalaya: Isana was introduced to the God of Memory and Writing as part of her childhood education at her father's hands. Originally slated to become a scribe and historian Isana was a reliable, if not devout, worshipper of the field's patron deity. Now a full knight, she finds little cause to pray to Qalaya with any frequency.
Yahal: Of all the Gods of the Syliran Knights, it is Yahal that troubles Isana most. She finds the idea of faithfulness for its own sake, rather then a solid set of ideals and codes difficult to swallow. However; she does respect the God for the traits he seems to foster in those who follow him - and it is largely out of respect for them that she acknowledges the God of Purity.
Gnosis
None: To be filled in when required.
Shield Points
Positive Shield Points | Negative Shield Points | Spent Shield Points | Current Total Shield Points |
+19 | 0 | 0 | +19 |
Possessions/Inventory

Weapons
Owned
>Shortbow (with 40 arrows, archery glove and arm guard.)
>Stiletto* (with dagger scabbard.)
On Loan From The Syliran Knights
>Arming Sword
>Shortspear
>Heater Shield
*Loaned to Altos Ironheart Coglias in Seeds of Knowledge on the 72nd Day of Spring. Isana has retained the scabbard.
>Shortbow (with 40 arrows, archery glove and arm guard.)
>Stiletto* (with dagger scabbard.)
On Loan From The Syliran Knights
>Arming Sword
>Shortspear
>Heater Shield
*Loaned to Altos Ironheart Coglias in Seeds of Knowledge on the 72nd Day of Spring. Isana has retained the scabbard.
Clothing
Owned
>Ramie Tunic: White
>Ramie Tunic: Dark-Green
>Leather Gloves
>Leather Boots (High) : Brown with Iron Buckles
>Leather Boots (Low): Dark-Brown
>Leather Belt: Black
>Ramie Trousers: Dark-Brown
>Ramie Trousers: Charcoal
>Linen Dress: Black with Grey Trimmings
>Leather Shoes: Black with Iron Buckles
>Medium Wool Cloak: Dark-Green
>Medium Wool Scarf: Light-Green
On Loan From The Syliran Knights
>Full Set of Mail - Standard
>Full Set of Light Armour - Standard
>Ramie Tunic: White
>Ramie Tunic: Dark-Green
>Leather Gloves
>Leather Boots (High) : Brown with Iron Buckles
>Leather Boots (Low): Dark-Brown
>Leather Belt: Black
>Ramie Trousers: Dark-Brown
>Ramie Trousers: Charcoal
>Linen Dress: Black with Grey Trimmings
>Leather Shoes: Black with Iron Buckles
>Medium Wool Cloak: Dark-Green
>Medium Wool Scarf: Light-Green
On Loan From The Syliran Knights
>Full Set of Mail - Standard
>Full Set of Light Armour - Standard
Survival
>Balanced Rations (1 Week's worth)
>1 Eating Knife
>Flint & Steel
>1 Eating Knife
>Flint & Steel
Mount
>None
Miscellaneous
>Backpack
>Comb (Wood)
>Brush (Wood)
>Soap
>Razor
>Pouch of Seeds (Refer to Search for Seeds.)
>Isana's Journal (Book, Common.)
>5 Quills
>3 Vials of Ink (1 Oz.)
>Comb (Wood)
>Brush (Wood)
>Soap
>Razor
>Pouch of Seeds (Refer to Search for Seeds.)
>Isana's Journal (Book, Common.)
>5 Quills
>3 Vials of Ink (1 Oz.)
Heirloom
Shortbow: A gift from Vathan, Isana's first mentor within the knights - though the bearish knight would be the last to admit to ever offering a gift or, Sylir forbid, being a mentor. Built of yew, and bearing scratches and dents from years of use, the bow is hardly an impressive sight - and of debatable use against anyone in armour. Nonetheless, Isana treasures it as the first tangible sign of her long journey into the order and takes careful care of it.
Housing
Location: Syliras
Stormhold Citadel: Isana resides in a small room on the third tier of Stormhold Citadel, of the spartan sort typically assigned to unranked knights. It contains little more than a bed - more accurately, a mattress that Isana has placed on the floor -, table, and chest for her belongings.
Stormhold Citadel: Isana resides in a small room on the third tier of Stormhold Citadel, of the spartan sort typically assigned to unranked knights. It contains little more than a bed - more accurately, a mattress that Isana has placed on the floor -, table, and chest for her belongings.
Ledger
[size=100][shadow=black][tabset=300]

Summer, 514 AV
Purchase | Cost | Total |
Carryover: Spring, 514 AV | +4 GM 5 SM 4 CM | 4 GM 5 SM 4 CM |
Wages: Spring, 514 AV | +364 GM | 368 GM 5 SM 4 CM |
Living Expenses (Good - Knightly) | 45 GM | 323 GM 4 CM |
Coffee, Common (A Storm of Signatures) | 3 SM | 322 GM 7 SM 4 CM |
Spring, 514 AV
Purchase | Cost | Total |
Carryover: Starting Package | +53 GM 4 CM | 53 GM 4 CM |
Living Expenses (Good - Knightly) | 45 GM | 8 GM 4 CM |
Information (The Savage and the Soldier) | 2 GM 5SM | 5 GM 5 SM 4 CM |
Given to Altos (Seeds of Knowledge) | 2 GM | 3 GM 5 SM 4 CM |
Returned by Altos (Words of Water) | +1 GM | 4 GM 5 SM 4 CM |
Starting Package
Purchase | Cost | Total |
Starting Package | +100 GM | 100 GM |
Shortbow Arrows (40) | 2 GM | 98 GM |
Archery Glove | 1 GM | 97 GM |
Arm Guard | 1 GM | 96 GM |
Stiletto | 1 GM | 95 GM |
Scabbard, Dagger | 2 GM | 93 GM |
Ramie Tunic, White | 1 GM, 3 SM, 2 CM | 91 GM, 6 SM, 8 CM |
Ramie Tunic, Dark-Green | 1 GM, 3 SM, 2 CM | 90 GM, 3 SM, 6 CM |
Ramie Tunic, White | 1 GM, 3 SM, 2 CM | 89 GM, 4 CM |
Leather Gloves | 1 GM | 88 GM, 4 CM |
Leather Boots (High): Brown: Iron Buckles | 6 GM, 7 SM, 5 CM | 81 GM, 2 SM, 9 CM |
Leather Boots (Low): Dark-Brown | 1 GM, 5 CM | 80 GM, 2 SM, 4 CM |
Leather Belt: Black | 7 SM | 79 GM, 5 SM, 4 CM |
Ramie Trousers: Dark-Brown | 3 GM | 76 GM, 5 SM, 4 CM |
Ramie Trousers: Charcoal | 3 GM | 73 GM, 5 SM, 4 CM |
Linen Dress: Black: Lace Trimming | 4 GM 4 SM | 69 GM, 1 SM, 4 CM |
Leather Shoes: Black: Iron Buckles | 4 GM 5 CM | 65 GM, 9 CM |
Medium Wool Cloak: Dark-Green | 1 GM 5 SM | 63 GM, 5 SM, 9 CM |
Medium Wool Scarf: Light-Green | 3 SM | 63 GM, 2 SM, 9 CM |
Isana's Journal: Book (Common) | 7 GM | 56 GM, 2 SM, 9 CM |
5 Quills | 2 SM 5 CM | 56 GM, 4 CM |
3 Vials of Ink (1 Oz.) | 3 GM | 53 GM 4 CM |
Relationships

Name: Taven Lin
Race: Human
DoB: 12th of Spring, 466 AV
PoB: Syliras
Skills: Summoning (26), Writing (14), Leeching (10)
Additional Info: Taven is, to outside appearances, nothing more than a quiet and dedicated, if slightly eccentric, scribe working within the fortifications of Mithryn Outpost. Appearances; however, are deceptive creatures. Born as Hern Siltar, Isana's father indulged an early interest in the sort of magic found in storybooks that bordered on obsession.
He was expelled from Zeltiva's University at a younger age than most people enrolled at. Unable to find the sort of world-altering magic he searched for within the University's corridors and with the disapproval of the University's masters dogging his heels, Hern left the port city behind and made his way to the one place he suspected held the knowledge he sought - Sahova.
There, he served briefly as an apprentice, carrying and ferrying materials for the undead mages that haunted the dead citadel's corridors. Hern was impatient; however, and pushed for more - even as his would-be patrons demanded more of him, some even demanding his departure if he would not comply. Eventually, tensions boiled over and Hern woke to a grey ceiling and pain the likes of which he had never known. The leecher assigned to intimidate the apprentice was brutally through and left the Hern comatose for a week - it was only the mercy and care of a second apprentice that allowed him to survive that long. He left Sahova shortly after, smuggling with him a handful of texts from the grand library and his part of his master's current project - a cuff-like object he hoped to sell to sustain himself in the long days ahead.
Long years of fear followed, Hern living from day to day, the fear of a Sahovan's hand upon his shoulder trailing him as surely as his own shadow. Each day he was certain they would find him, and each day he delved deeper into his stolen texts, searching for magic that would defend him. Yet, the summers passed, and he remained free.
Eventually, as the years drew on, he returned to Syliras and took on a new name. Taven the scribe became a familiar face in Mithryn's market square - as did, over time, his wife and children, all of them cheerfully ignorant of the creatures he summoned to stand vigil against the assassins he was certain would one day come.
Relationship With Isana: Taven is Isana's father and was, for the early part of her life, her tutor. Isana has a degree of respect for her father and the morals he taught her, as well as her respect for knowledge - though knows nothing about his status as a runaway mage. For his part, Taven loves his oldest daughter dearly and truly regrets the cost she has had to pay for the family's safety. 
More details on Altos can be found here.
Relationship With Isana: Altos is a squire within the Order, studying under Ser Logan. Isana finds the Isur's stoicism frustrating, and has resolved to chip away at it until the boy voices his views. Despite that, Altos is still a squire and Isana maintains the haughty distance that is a defining feature of her interactions with junior members of the Order.
Threads Together

More details on Archailist can be found here.
Relationship With Isana: A pycon with a fondness for assuming a squirrel-like exterior with an exuberant attitude to match, Archailist is a squire within the order. Isana views the pycon's competitiveness as arrogance, his desire to prove himself as selfishness. Nonetheless, she does have a grudging respect for his impressive martial capabilities - if not his acceptance of social norms.
Threads Together

Taven Lin

Name: Taven Lin
Race: Human
DoB: 12th of Spring, 466 AV
PoB: Syliras
Skills: Summoning (26), Writing (14), Leeching (10)
Additional Info: Taven is, to outside appearances, nothing more than a quiet and dedicated, if slightly eccentric, scribe working within the fortifications of Mithryn Outpost. Appearances; however, are deceptive creatures. Born as Hern Siltar, Isana's father indulged an early interest in the sort of magic found in storybooks that bordered on obsession.
He was expelled from Zeltiva's University at a younger age than most people enrolled at. Unable to find the sort of world-altering magic he searched for within the University's corridors and with the disapproval of the University's masters dogging his heels, Hern left the port city behind and made his way to the one place he suspected held the knowledge he sought - Sahova.
There, he served briefly as an apprentice, carrying and ferrying materials for the undead mages that haunted the dead citadel's corridors. Hern was impatient; however, and pushed for more - even as his would-be patrons demanded more of him, some even demanding his departure if he would not comply. Eventually, tensions boiled over and Hern woke to a grey ceiling and pain the likes of which he had never known. The leecher assigned to intimidate the apprentice was brutally through and left the Hern comatose for a week - it was only the mercy and care of a second apprentice that allowed him to survive that long. He left Sahova shortly after, smuggling with him a handful of texts from the grand library and his part of his master's current project - a cuff-like object he hoped to sell to sustain himself in the long days ahead.
Long years of fear followed, Hern living from day to day, the fear of a Sahovan's hand upon his shoulder trailing him as surely as his own shadow. Each day he was certain they would find him, and each day he delved deeper into his stolen texts, searching for magic that would defend him. Yet, the summers passed, and he remained free.
Eventually, as the years drew on, he returned to Syliras and took on a new name. Taven the scribe became a familiar face in Mithryn's market square - as did, over time, his wife and children, all of them cheerfully ignorant of the creatures he summoned to stand vigil against the assassins he was certain would one day come.
Relationship With Isana: Taven is Isana's father and was, for the early part of her life, her tutor. Isana has a degree of respect for her father and the morals he taught her, as well as her respect for knowledge - though knows nothing about his status as a runaway mage. For his part, Taven loves his oldest daughter dearly and truly regrets the cost she has had to pay for the family's safety.
Altos Ironheart Coglias

More details on Altos can be found here.
Relationship With Isana: Altos is a squire within the Order, studying under Ser Logan. Isana finds the Isur's stoicism frustrating, and has resolved to chip away at it until the boy voices his views. Despite that, Altos is still a squire and Isana maintains the haughty distance that is a defining feature of her interactions with junior members of the Order.
Threads Together
Date | Thread |
72nd Day of Spring, 514 AV | Seeds of Knowledge |
72nd Day of Spring, 514 AV | Words of Water |
Archailist

More details on Archailist can be found here.
Relationship With Isana: A pycon with a fondness for assuming a squirrel-like exterior with an exuberant attitude to match, Archailist is a squire within the order. Isana views the pycon's competitiveness as arrogance, his desire to prove himself as selfishness. Nonetheless, she does have a grudging respect for his impressive martial capabilities - if not his acceptance of social norms.
Threads Together
Date | Thread |
4th Day of Summer, 514 AV | [Antinous Training Grounds] Ankle-biter |
Thread List

Summer, 514 AV
Thread | Date | Notes |
[Fighter's Pit] Getting the Point? | 2nd Day of Summer, 514 AV | In Progress. |
[Antinous Training Grounds] Ankle-biter | 4th Day of Summer, 514 AV | GradedSkills:
|
[Antinous Training Grounds] A Storm of Signatures | 10th Day of Summer, 514 AV | In Progress. |
[Bronze Woods] No Good Deed | 16th Day of Summer, 514 AV | In Progress. |
The Blade Itself | 82nd Day of Summer, 514 AV | In Progress. |
I'm a placeholder! | 1st Day of Placeholder, Placeholder AV | GradedSkills:
|
Spring, 514 AV
Flashbacks
Thread | Date | Notes |
Horses and Courses | 9th Day of Spring, 509 AV | In Progress. |
I'm a placeholder! | 1st Day of Placeholder, Placeholder AV | GradedSkills:
|
Thanks to the awesome Bitt for the format.