The Coil and Fang
Title of Shop/Business - The Coil and Fang
Business Type - Goods and Services
Items and Services Offered -
>>Poisons:
>>Antidotes: Antidotes for all poisons he crafts, same pricing
>>Private Work:
1) 45-100 gm for Treating Poisons
2) 20 gm/day or 85 cm/hr Silent Service, plus any additional expenses incurred.
>>Other:
1) Colorclear (treats 2 vials) = 100 gm
2) Dispersion Candle = 5 gm
Base Income - Poisoncrafter 7 gm/season
Skill Bonus - Ssoerhsinaetheron is Competent in Poisoncrafting, and receives a 50% increase in income. 50% of 7 gm is 3 gm (rounded), giving a total of 10 gm/season.
Sales Bonus - 20%, or 2 gm/day. This is sacrificed when an entire day is booked privately.
Ingenuity/Creativity Bonus - 20%, or 2 gm/day.
>>Silent Service: Aetheron works specifically to cater to the needs of his customers. While he is certainly running a business, he also knows that people will pay a premium to get exclusive, specialized service. Thus, he offers his “Silent Service” work.
1) When needed, he will close up his shop and move a customer into the back bedroom to handle specific needs. In these cases, he will handle any matters that his customers wish to keep more quiet -- custom mixtures, poisoning equipment training, professional planning, etc. These deals cover anything that is beyond the normal scope of his business, such as poisons that require exotic ingredients or antidotes for another poisoncrafter's poison. *This is paid half up front, half upon successful completion of the job.
2) Additionally, he offers usage, not sale, of his poisoning equipment, along with instruction on the proper use of it. Often a customer may want to put a poison to use, but not have the tools to do so properly. For the same rate as his own personal time, they can rent any of the equipment they need -- Blade Spring, Death Cup, or Bracer. The reason he chooses to rent these is that, ultimately, while he runs the risk of them being stolen, all except the Death Cup are relatively cheap and therefore are more profitable to be used a few times as rentals than directly sold. Even better, this comes with the knowledge that after their use the customers are not stuck with the evidence, they merely bring it back to him. He is merely renting equipment, and therefore has full deniability of whatever his equipment was used for. For these, he requires full payment up-front...just in case.
>>A Good Eye and Able Hand: Aetheron also obtains all ingredients he uses personally, thus avoiding having to pay for his goods himself.
Total Income - Income will be 10 + 2 +2 = 14 gm/day, with boosts whenever he gets a Silent Service contract.
Assets-
>>Poisons = 2,315 gm (total, all listed above)
>>Antidotes = 2,315 gm (total, all corresponding poisons listed above)
>>Poisoncrafter’s Lab, Simple = 700 gm
>>Bedroom (Simple) = 350 gm
>>Poisoncrafter’s Kit, Portable = 150 gm
>>Furnishings = 50 gm
>>4 Dispersion Candles = 20 gm
>>1 Blade Spring = 4 gm
>>Colorclear (treats 2 vials) = 100 gm
>>Death Cup = 75 gm
>>Utility Brace (3 Vials) = 1 gm
>>>Total physical assets = 6,065 gm
>>Loose Coin (cash) = 100 gm
Debts - 5,565 gm at 5% interest, obtained from Goldfinger.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Concept:
The Coil and Fang is intended to be a service-oriented business that works closely with customers. While by and large his basic income comes from merely selling poisons and antidotes, he seeks to set himself apart by being the person to come to when you need something...special. If it relates to anything remotely toxic in one form or another, he will do his best to meet your needs in a manner that is both expedient and confidential. The nature of his business means many people will not want to discuss their affairs openly in his store -- for this he has the spare bedroom, which has been converting into an office of sorts. From there he can handle patients needing an antidote or a crime boss needing a very specific cocktail of poisons. In fact, if the situation is urgent, he will even conduct private business well after closing hours at night.
Furthermore, The Coil and Fang will attempt to keep costs at a minimum by obtaining wares directly as much as possible, rather than buying them. Most days, before or after operation hours, Ssoerhsinaetheron will head out around the city to seek ingredients, using his skills in botany, herbalism, survival, and foraging to obtain whatever he needs. As time goes by, through diligent labor he also intents to hone his own skills to produce ever more complex poisons and ever better antidotes.
He plans to grow the business by expanding his consumer base as well by developing a reputation for flexibility and reliability, as well as service that goes far beyond a purveyor of poisons and antidotes. Sunberth is a place that dances on the the knife edge of chaos, so while there are certainly already ways to get poison, there is yet to be anyone that presents quite the opportunity The Coil and Fang will offer. On the one hand, he has poisons and antidotes of all prices to serve the needs of any customer, not just the rich and influential. On the other, he also can work as a specialist for individuals -- his hourly rate makes it possible for even more common folk to put his particular area of expertise to use. On the matter of providing antidotes, he will even make house-calls as needed, shuttering the shop and grabbing his portable kit. The key is not the uniqueness of each individual service -- rather, the uniqueness is offering everything a person could possibly need in this line within a single store.
Title of Shop/Business - The Coil and Fang
Business Type - Goods and Services
Items and Services Offered -
>>Poisons:
Poisons Carried List :
>>Antidotes: Antidotes for all poisons he crafts, same pricing
>>Private Work:
1) 45-100 gm for Treating Poisons
2) 20 gm/day or 85 cm/hr Silent Service, plus any additional expenses incurred.
>>Other:
1) Colorclear (treats 2 vials) = 100 gm
2) Dispersion Candle = 5 gm
Base Income - Poisoncrafter 7 gm/season
Skill Bonus - Ssoerhsinaetheron is Competent in Poisoncrafting, and receives a 50% increase in income. 50% of 7 gm is 3 gm (rounded), giving a total of 10 gm/season.
Sales Bonus - 20%, or 2 gm/day. This is sacrificed when an entire day is booked privately.
Ingenuity/Creativity Bonus - 20%, or 2 gm/day.
>>Silent Service: Aetheron works specifically to cater to the needs of his customers. While he is certainly running a business, he also knows that people will pay a premium to get exclusive, specialized service. Thus, he offers his “Silent Service” work.
1) When needed, he will close up his shop and move a customer into the back bedroom to handle specific needs. In these cases, he will handle any matters that his customers wish to keep more quiet -- custom mixtures, poisoning equipment training, professional planning, etc. These deals cover anything that is beyond the normal scope of his business, such as poisons that require exotic ingredients or antidotes for another poisoncrafter's poison. *This is paid half up front, half upon successful completion of the job.
2) Additionally, he offers usage, not sale, of his poisoning equipment, along with instruction on the proper use of it. Often a customer may want to put a poison to use, but not have the tools to do so properly. For the same rate as his own personal time, they can rent any of the equipment they need -- Blade Spring, Death Cup, or Bracer. The reason he chooses to rent these is that, ultimately, while he runs the risk of them being stolen, all except the Death Cup are relatively cheap and therefore are more profitable to be used a few times as rentals than directly sold. Even better, this comes with the knowledge that after their use the customers are not stuck with the evidence, they merely bring it back to him. He is merely renting equipment, and therefore has full deniability of whatever his equipment was used for. For these, he requires full payment up-front...just in case.
>>A Good Eye and Able Hand: Aetheron also obtains all ingredients he uses personally, thus avoiding having to pay for his goods himself.
Total Income - Income will be 10 + 2 +2 = 14 gm/day, with boosts whenever he gets a Silent Service contract.
Assets-
>>Poisons = 2,315 gm (total, all listed above)
>>Antidotes = 2,315 gm (total, all corresponding poisons listed above)
>>Poisoncrafter’s Lab, Simple = 700 gm
>>Bedroom (Simple) = 350 gm
>>Poisoncrafter’s Kit, Portable = 150 gm
>>Furnishings = 50 gm
>>4 Dispersion Candles = 20 gm
>>1 Blade Spring = 4 gm
>>Colorclear (treats 2 vials) = 100 gm
>>Death Cup = 75 gm
>>Utility Brace (3 Vials) = 1 gm
>>>Total physical assets = 6,065 gm
>>Loose Coin (cash) = 100 gm
Debts - 5,565 gm at 5% interest, obtained from Goldfinger.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Concept:
The Coil and Fang is intended to be a service-oriented business that works closely with customers. While by and large his basic income comes from merely selling poisons and antidotes, he seeks to set himself apart by being the person to come to when you need something...special. If it relates to anything remotely toxic in one form or another, he will do his best to meet your needs in a manner that is both expedient and confidential. The nature of his business means many people will not want to discuss their affairs openly in his store -- for this he has the spare bedroom, which has been converting into an office of sorts. From there he can handle patients needing an antidote or a crime boss needing a very specific cocktail of poisons. In fact, if the situation is urgent, he will even conduct private business well after closing hours at night.
Furthermore, The Coil and Fang will attempt to keep costs at a minimum by obtaining wares directly as much as possible, rather than buying them. Most days, before or after operation hours, Ssoerhsinaetheron will head out around the city to seek ingredients, using his skills in botany, herbalism, survival, and foraging to obtain whatever he needs. As time goes by, through diligent labor he also intents to hone his own skills to produce ever more complex poisons and ever better antidotes.
He plans to grow the business by expanding his consumer base as well by developing a reputation for flexibility and reliability, as well as service that goes far beyond a purveyor of poisons and antidotes. Sunberth is a place that dances on the the knife edge of chaos, so while there are certainly already ways to get poison, there is yet to be anyone that presents quite the opportunity The Coil and Fang will offer. On the one hand, he has poisons and antidotes of all prices to serve the needs of any customer, not just the rich and influential. On the other, he also can work as a specialist for individuals -- his hourly rate makes it possible for even more common folk to put his particular area of expertise to use. On the matter of providing antidotes, he will even make house-calls as needed, shuttering the shop and grabbing his portable kit. The key is not the uniqueness of each individual service -- rather, the uniqueness is offering everything a person could possibly need in this line within a single store.