Clyde simply smiled, as he went on about some woman named Tock. Clearly, from the way that he protested about her, and complained as he did, she had made a mark on his life... Though it seemed he was saying it was all bad... But he had not seen many people to constantly bring up someone, that they did not at least a bit like... Even if they did not admit it to themselves...
"She seems like a rather untrustworthy mage. I assure you, I am not like her. When i set at a task, and promise to it, I see it out to the end, for ill or better. And so far none of my works have gone wrong. Honestly, though many people do not think of it, Magecrafting especially can be a very dangerous magic, if not done correctly, and just so. Many a famous mage has ended their famous career, by being blown up by one of their creations. And even things like Animation which seems safer, can go wrong, if the construct imbued through Animation does not go as planned. Few magics are without risk."
He took a moment to pause, and take another sip of his drink, before continuing on...
"But I would not be opposed to giving you a short lesson in Magecrafting principles now, and perhaps at some time making you a replacement chest."
Clyde thought for a moment, wondering what to cover... Clearly, he did not know much on the topic, so he would be starting nearly from scratch... Best to start at the beginning... Though he could not get rid of the nagging feeling about the chest, of which he was not quite sure how it worked... How did a box hear? Some mechanism...
"I suppose to start... You must think of an item, as a vessel. Now, the first most important fact of it, is its construction. You want a firm strong well made vessel to begin with, before you set off on anything further. Once you have that, you can begin to enchant it. An enchantment though is a curious thing. Normally, a mundane object has a limited ability to channel and hold djed. A person would have much more djed constituting its form, and would have much more djed pathways, by which it flows through you. I believe some magics actually focus on this fact, and use it for its own ends. But bear in mind , the object is in fact made of djed."
"But when you enchant the item, you are working upon the very djed and makeup of the item, deepening these pathways that hold and channel djed. You are enhancing its ability to hold djed, deepening its makeup so that it is able to do things at a intrinsic level, that mundane such items cannot unaltered. That is why someone with my skills can tell apart a enchanted item from a mundane one, it holds more djed, and its pathways have been enhanced making it noticeable. The stronger the enchantment, the deeper these djed pathways must be expanded and deepened, which is why it steadily becomes more difficult the further you enchant it, and the higher the total level."
Clyde stopped here, more or less done telling him how the magic worked, and why. Now he was on to what it did to the object, by manipulating and altering its djed pathways. He took another sip of his drink, which had cooled, and let out a sigh, before turning back to Valerius.
Perhaps he had not known it before, but he would now, Clyde had skills in much more than just magic and the arcane. Teaching was anther of his most prodigious skills.
"Now, when the item is altered, it manifests in one of five ways, altering the item and the way it interacts with the normal rules. Sometimes even skirting the rules, and allowing it to do things normally impossible. It can make a change to its: Structure, Behavior, Intellect, or allow Magic, and Gnosis in it." |