Dugal's Trade Emporium

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This subforum is for small businesses that do not require extensive subforums for organization. These Small Business Sheets are simply posted records of what a business is for, its expenses, its debt and the profit it makes.

Dugal's Trade Emporium

Postby Ronan Dugal on August 4th, 2013, 2:38 am

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Title of Business: Dugal's Trade Emporium
Business Type: Goods and services
Goods Offered:
Trader:
Everything; as long as Ronan knows of a person or a place who can supply it and knows of a person or a place where he can sell it. He doesn't trade in slaves or illegal goods. (A list of available goods is kept in Ronan's CS.

Services Offered:
Messenger:
Ronan will take messages between cities depending on his schedule.
Transportation:
Ronan can take people or goods with him on his trips if they pay for the passage.
Accounting:
Ronan will help you with all your accounting needs for a fee.
Cartography:
Depending on his trips, Ronan might be willing to draw and sell accurate maps of his travels between cities and the views of those trips. This service is limited to the areas he travels through but the maps drawn will be more accurate and detailed than any of the ones available on the market at the moment.
Anything else:
Ronan has a whole set of minor skills and experiences that he can put to good use wherever needed and he's willing to do so if there is something in it for himself.

Facilitator:
It's easy to say you need someone but it is very hard to find someone who is capable enough to do it. As Ronan works out more social connections between people he meets, he'll be able to find more people with different skills and can help other people to find the right man (or woman) for the job. All he gets in return is a small percentage of the payment.

Base Income: Wandering Trader 3 GM
Skill Bonus: Negotiation, Novice - 0 GM/day
Sale's Bonus: None at the moment
Total Income: 1-5 GM/day

Assets:
Location:
At the moment Ronan works from wherever he is at that moment. He doesn't have a set business or location yet and does most of his business through meetings at the locations of his customers and suppliers or in a tavern. 0 GM

Transportation:
Horse and wagon: Already owned 0 GM

Starting money:
300 GM from his own pocket.

Total = 0 GM + 0 GM + 300 GM

Debt: 0 GM owned
Last edited by Ronan Dugal on August 29th, 2013, 7:03 am, edited 3 times in total.
"Focused? That's always the word you eccentric types love to use." ~ Miria

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Ronan Dugal
Aspiring Merchant Prince.
 
Posts: 269
Words: 288665
Joined roleplay: March 17th, 2013, 5:01 am
Location: Syliras
Race: Human
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Dugal's Trade Emporium

Postby Gillar on August 25th, 2013, 7:34 am

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In order to operate a business, you will need something of substance to back the operation. The main issue I am seeing with your business plan is that it looks more like your an employee working for someone else. If you are wishing to have your own business that deals in trading various goods and offering to be a go-between who brings goods from a crafter to potential customers, you are going to need collateral of sorts.

In order to operate a trading business, you will need purchase, either personally or through loans, something to trade. This could be some amount of starting trade goods or items in general. By paying the initial cost of goods that are offered in the business, you can then have them in a business price list. Having a location of business, as in a building, you will then have a place to house the items and with them the business itself. From here you can trade goods with others, offer your services to help others get their items and services to would-be customers and so on. Nobody is going to purchase anything from you if you look like some desperate guy roaming the streets and back alleyways looking to wheel and deal without anything to offer other than your word. At least until you gain a vastly higher skill level in relevant skills that would allow you to do so.
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Dugal's Trade Emporium

Postby Ronan Dugal on August 26th, 2013, 12:12 am

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Dear Gillar

Thank you for your time and explanation. I made some changes and additions to the chart, please have a look over them again. This is just the business front of the whole deal. Ronan is already doing the business itself. He has an inventory of items that he bought in Syliras and sold in Avanthal. The ledger for that is kept in his character sheet. The reason why I don't list them here is because he could be selling any item at any point in time so in order for it to be exactly true I would have to paste the whole pricelist in the goods section.

As for how he works, Ronan simply buys something from person A in place A and sells it to person B in place B for more money because there's too much of the good in place A and not enough of it in place B, allowing him to make a profit on his trades. I'm not saying he just takes something from person A and promises to pay him the money back after he's sold it. He just buys it at a low price, like normal trading.

The location is still non existant because he does all of his trading from his cart. Depending on the seasons and the demands, Ronan will be spending time in Syliras, Alvadas, Nyka and Zeltiva so he has no set location yet.

As for the facilitating, that is something different and will indeed only work depending on his ability to persuade people. The way I see that working is like some form of the Spot in Ravok, where people post their (re)quests and other people take them up. And Ronan doesn't look like a desperate guy roaming the streets and back alleys, he looks professional, with a proper outfit and a well groomed appearance, even to the point of being somewhat metro sexual.

Secret :
Current goods for sale

Name amount weight price per item total price
Copper 10 10 pounds 5 SM 5 GM
Bronze 10 10 pounds 6 SM 6 GM
silver 5 5 pounds 3 GM 15 GM
gold 5 5 pounds 5 GM 25 GM
Dried goods, common 100 67 100 67 pounds 5 SM 50 33 GM 5 SM
Dried goods, unusual 20 17 4 20 17 4 pounds 1 GM 5 SM 30 24 6 GM
Fabric, fine 2 2 yards 10 GM 20 GM
Furs and hides, common 5 3 5 3 lb. 5 GM 25 15 GM
Leather, common, garment 10 5 10 5 pounds 3 SM 3 1 GM 5 SM
Leather, common, Armor 10 5 10 5 pounds 1 GM 10 5 GM
Steel Sword, short 2 2 pieces 10 GM 20 GM
Steel Battleaxe 2 1 2 1 pieces 10 GM 20 10 GM
Steel knife 4 3 4 3 pieces 5 SM 2 1 GM 5 SM
Shortbow Arrows (20) 5 4 sets of 20 and 1 set of 19 1 GM 5 GM
Longbow Arrows (20) 5 3 5 3 sets of 20 1 GM 5 3 GM
Silk 3 3 sq. yd. 10 GM 10 GM
"Focused? That's always the word you eccentric types love to use." ~ Miria

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User avatar
Ronan Dugal
Aspiring Merchant Prince.
 
Posts: 269
Words: 288665
Joined roleplay: March 17th, 2013, 5:01 am
Location: Syliras
Race: Human
Character sheet
Storyteller secrets

Dugal's Trade Emporium

Postby Gillar on August 29th, 2013, 6:35 am

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Approved with the following notations/conditions:

I will approve an average wage of 3 gm / day for now to cover the fact that the character is something of a wanderer who performs services from his wagon. As you progress in skill as well as become more established, I can see the base income increasing to 4 gm / day (further modified from there by appropriate skill levels). Also, through seasonal job threads and in-thread interactions in general, you will be able to accumulate more money through individual transactions.

Business Plan Disclaimer: As with all business plans, I am just approving the plan itself. Final approval of the business and any NPCs is separate from the approval of the business plan.
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Gillar
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