New Skills
(WIP)
Martial Arts
Naturally, this list is mostly simply to establish an existing base for martial arts in Mizahar. It is in no way exhaustive, nor is it meant to be.
I also have a few ideas for monsters, but... well, not entirely sure how to go about that. Races, too, but I'm pretty sure those'd be rejected on principle. Oh well, I'm sure the stuff I have here will more than suffice once it's more or less complete and I submit it to the help desk.
(WIP)
Some of these may have already been suggested and/or implemented. I apologize in advance for any such redundancies that may occur.
Aeronautics
The study and/or practice of flight, as well as the understanding of how air moves. An aeronaut understands air currents and aerodynamics, and can apply them (if able) to perform skillful maneuvers mid-flight.
Prerequisite: None
Related: Acrobatics, physics.
Novice:
Competent:
Expert:
Master:
Prerequisite: None
Related: Acrobatics, physics.
Novice:
Competent:
Expert:
Master:
Concealment
The practice of completely hiding something or someone from detection. For example, palming a coin, hiding a weapon on your person, or simply staying still and silent in the shadows. Concealment works hand in hand with stealth.
Prerequisite: None
Related: Stealth, Camouflage, Misdirection
Novice:
Competent:
Expert:
Master:
Prerequisite: None
Related: Stealth, Camouflage, Misdirection
Novice:
Competent:
Expert:
Master:
Etymology
The study of the history of language and words. An etymologist understands the root language and how that language has evolved over the years. As such, they can often pick up languages with greater ease and understand a broad variety of dialects.
Prerequisite: At least basic skill in the ancient tongue, Nader-chanoch.
Related: Linguistics, Writing
Novice:
Competent:
Expert:
Master:
Prerequisite: At least basic skill in the ancient tongue, Nader-chanoch.
Related: Linguistics, Writing
Novice:
Competent:
Expert:
Master:
Improvisation
The art of using everything in one's environment and mind to their advantage. Improvisation can be used for entertainment to act out impromptu scenes or ad-libbed songs. It is also useful in combat, often turning the environment and creativity of the improv artist into a weapon in and of itself.
Prerequisite: none
Related: Acting, dancing, singing, play musical instrument, tactics, weaponry
Novice:
Competent:
Expert:
Master:
Prerequisite: none
Related: Acting, dancing, singing, play musical instrument, tactics, weaponry
Novice:
Competent:
Expert:
Master:
Linguistics
The study of current languages and dialects across Mizahar and her races. Linguists have a very basic understanding of the structure of all language, and, given time, can often decipher and translate language they don't understand.
Prerequisite: Cryptography, at least two fluent languages (kelvic's beast language does not count)
Related: Etymology, writing
Novice:
Competent:
Expert:
Master:
Prerequisite: Cryptography, at least two fluent languages (kelvic's beast language does not count)
Related: Etymology, writing
Novice:
Competent:
Expert:
Master:
Marksman
The ability to strike a precise target with a projectile or thrown weapon regardless of distance or other such factors. Marksmen, sometimes referred to as snipers, are often heralded as the absolute masters of true long range combat... though they are not exactly ones for hand-to-hand death matches. As such, some marksmen go the way of the unseen killer, silently sending arrows from a hidden location into the hearts of their targets, smearing the art of the bow with guile and fear.
Prerequisite: Skill with a bow, crossbow, or thrown weapon
Related: Observation, Sneak, Concealment, Camouflage
Novice:
Competent:
Expert:
Master:
Prerequisite: Skill with a bow, crossbow, or thrown weapon
Related: Observation, Sneak, Concealment, Camouflage
Novice:
Competent:
Expert:
Master:
Misdirection
The practice of drawing attention from one's actions or target through distraction and slight of hand. For example, to pick someone's pocket easily, one can bump into said person as the distraction, then reach into their pockets unnoticed.
Prerequisite: Stealth
Related: Stage Craft, Concealment
Novice:
Competent:
Expert:
Master:
Prerequisite: Stealth
Related: Stage Craft, Concealment
Novice:
Competent:
Expert:
Master:
Stage Craft
The art of drawing and maintaining the attention of a crowd through the use of props, costumes, and/or tools. Those skilled in stage craft know how to enrapture their audience and draw them into their performance.
Prerequisite: none
Related: Most skills can be used in concert with stage craft. Skills like carpentry or masonry can make the props, dancing and singing make up the body of the performance, and observation could provide the knowledge of one's audience to better judge their reactions.
Novice:
Competent:
Expert:
Master:
Prerequisite: none
Related: Most skills can be used in concert with stage craft. Skills like carpentry or masonry can make the props, dancing and singing make up the body of the performance, and observation could provide the knowledge of one's audience to better judge their reactions.
Novice:
Competent:
Expert:
Master:
Martial Arts
list :
Naturally, this list is mostly simply to establish an existing base for martial arts in Mizahar. It is in no way exhaustive, nor is it meant to be.
I also have a few ideas for monsters, but... well, not entirely sure how to go about that. Races, too, but I'm pretty sure those'd be rejected on principle. Oh well, I'm sure the stuff I have here will more than suffice once it's more or less complete and I submit it to the help desk.