No Rest for the Wicked

As Karn sets out to see Venser's victim, Venser decides to work on a Legacy.

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A city floating in the center of a lake, Ravok is a place of dark beauty, romance and culture. Behind it all though is the presence of Rhysol, God of Evil and Betrayal. The city is controlled by The Black Sun, a religious organization devoted to Rhysol. [Lore]

No Rest for the Wicked

Postby Venser Rush on November 4th, 2014, 6:33 pm

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10 of Autumn, 514

The Rush twin was quite unwilling to leave his room, his body suffering from sleep deprivation at the hands of the nightmares that he had suffered since his encounter with the Kelvic slave. He had never learned her name, but he knew her aura. So filled with hate for him, so filled with terror yet staunchly affixed upon its independence and defiance towards a power greater than her own. While Venser did not regret the incident in the slightest, the consequences of it were quite dire. Two nights with less than four hours of sleep taxed his body. The nightmares plagued what sleep he did get so that his body was unable to rest. While he felt fine physically, having sought treatment for his pulled muscle, there were other problems at work.

The familiar had left rather suddenly, leaving Venser behind to find the Kelvic for reasons unknown to the Rush twin. In his absence, the blonde felt a rather inexplicable melancholy, perhaps owed to the sleepless night that he had suffered, but he ignored it. There was no need to feel such emotion, for Venser Rush had other matters to attend to. The Kelvic's eye was stowed in the drawer, and Venser would seek it out. He did so slowly, careful to pull the drawer back carefully before shuffling forward to retrieve the backpack that contained the toolkit he commonly used for Malediction, which had become much, much more useful ever since his semester at the Institution for Higher Learning had expired. Almost ideal save for lacking a table or a means of storing his Legacies. Up until this day, the latter was rather unnecessary.

Bones did not rot so quickly as to need preservation from the elements in the immediate future. However, an eye was a different matter entirely. While not quite as fragile as one would assume, the eye was prone to much quicker rot and decay. Fortunately, however, Venser was prepared. A vial of embalming fluid and an engraver's pick were pulled from within the backpack, Venser thereafter placing it aside before he turned on his broken bed to sit on the floor. He followed the movement by dragging one of the broken fragments of his desk towards him. It was smooth at the center, though heavily splintered on each end, a piece about two feet in length and one in width. Setting it upon his lap. It was then that he set the eye on the makeshift table. He held the pick in his left hand, careful not to press too tightly and stress his forearm more than it already was. Hunching forward, Venser Rush pressed the tip of the pick to the eyeball, prodding it gently to get a feel for the sturdiness of the object. It was sufficiently so. Engraving upon it would be possible.

Alright, then. Step two, commence. While I know the story of how this eye was ripped out, there is perhaps a better use of its quality as an eye. I need to determine the direction I wish for this Legacy to go, and then commence from there.

How exactly does an eye work? Obviously, the side with the pupil is the side that sees, so the engraving will not be there. The eye receives light and reflects it, sending signals to the brain in order to perceive images, correct? Then I can perhaps utilize that as part of the process of making the Legacy.

I should utilize Auristics.


The Rush twin was rather cautious about using the again. Though his djed had recovered, his mind had been shaken from the sight of Redd's agitated aura. However, there was no progress without risk. There was no regret in the usage of magic, for Venser needed to move forward to ascend his limitations. And thus, Venser pulled upon the weave of his djed, a deep breath taken as he mustered his djed within his eyes. His eyes opened wide, the Rush twin closing his thoughts off to the world as he mustered the amalgamation of his consciousness and set about synchronizing his aura with the removed eye. Several ticks later, he was connected to the eye, though it would take chimes of observation of the aura to perceive much, much more. The aura was calm now, rather frizzled at the edges of it, crimson in colour. The colour starkly contrasted the rather remarkable hazel hue of the slave's eye, but Venser paid little attention to the colour after making note of it. He needed to push deeper.

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No Rest for the Wicked

Postby Venser Rush on November 4th, 2014, 9:22 pm

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The Aurist stared at the eyeball as he delved through its aura, delving through the sea of information. Residual information, shaky and incomprehensible, sailed past him, though when the Rush twin was hit by the aura properly, approximately three chimes into investigation, set about capturing the synchronization. He reached all the more into the aura, tapping into the wellspring of his djed and using it to further feed the connection. And at last, connection was made.

There was nothing concrete, though he could smell the blood that had stained the eyeball before he had washed it. He could feel the slave's pain as the eye was forcibly removed from its socket, the scream echoing powerfully in his mind as he proceeded. There was a deep, welling pain in her. And Venser was compulsed to physically touch the artifact. Once he did, his eyes flickered closed, the Rush twin nearly able to see the memory again, a surge of adrenaline awash through his veins. His heart paced in his chest as he relived the experience through rational eyes, unclouded by the wolfband.

A smirk cast upon Venser Rush's lips as he released his grip upon the Kelvic's neck. Pressing his right hand to her chest, he held her pinned to the wall. The smirk quickly turned from that to a far more sinister expression, a toothy grin manifested upon his lips as he murmured a whisper to the girl, almost incomprehensible, the slave showing confusion. Moments later, confusion turned to dawning comprehension in her eyes, the Rush's hand closing in on her eye socket. Fingers settled on the beds of her eyelids, pressing in with force until they penetrated her eyelids.

Digging deeper, Venser gripped the woman's eyeball with two fingers and began to pull. The resistance was met for a moment before he pulled more forcefully, enacting pressure on the socket as well to apply a dispersion of force. Once her eye was fully held, he roughly yanked, pulling both the eye and the accompanying nerves out of its socket, blood splashing upon his fingertips.

Venser Rush stepped back as the Kelvic fell to the floor.


As he witnessed the act with true eyes, he felt the pain, he felt the hatred. He felt the last, struggling dregs of defiance in the Kelvic before all was lost to her. Venser Rush felt victory in the midst of it all. But, this was not his story. It was the Kelvic's. Venser released his mental grip upon the object's aura, slowly, steadily allowing Auristic sight to fade into nothingness. The story would be represented in two words.

Hate and Pain.

The Kelvic hated with every fiber of her being. Her pain was tantamount, but it only served to fuel the hatred. It was nothing without the other. Both were entwined. Connected. That was how it was with the Kelvic, and that was what he was to represent in the Legacy made from her eye.

The Rush twin raised the pick once again, pressing it to the surface of the eyeball and began to inscribe. First, he drew the circle, keeping it wide along the white surface of the eyeball's other side, taking care to complete the circle's ends so they connected. However, the circle itself was slightly ovular in shape, Venser unable to accurately gauge the dimensions correctly. The surface was far more slick than what he was used to, Venser actually needing to use his free hand to keep the eye in place. The pick, the thinnest of his set, scratched at the eyeball's surface, the task taken slowly, Venser at times even failing to make direct contact with the item in his efforts to keep it clean. A mistake was made at the last letter, the n turning slightly askew, though the letters were quite legible.

..P
Hate
..i
..n

With the completion of the engraving ot the letters, Venser reached into the pocket of his coat, where the tiny vial of the slave's blood was still stowed away. There was very little in supply, merely a few droplets, but he made use of what he could. Retrieving two paint brushes, Venser placed one aside, dipping the other in the vial to extract as much blood as possible. After he was satisfied with the extraction, he swashed the brush along the surface of the engraving, taking care to well the blood in each of the letters. Once completed, Venser set about to perform the blood ritual, slicing his finger with the tip of his punch dagger. He then pressed it to the eye, placing it on each side of the sclera before setting the completed artifact aside so that the blood could dry.

One bell later, Venser Rush would return to the Legacy, dipping the unused brush in his vial of embalming fluid and delicately brushing the surface of the entire eye with it in an effort to slow the decaying process. The Rush twin would then locate a small, glass container and place the eye within it, intent on having it avoid as much exposure as possible.

And with that, it was time to rest. Though Venser would find that it would not be found. He was stuck in a pit of nightmares and restless rustling, disconcerted and anxious without quite knowing why.

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No Rest for the Wicked

Postby Nemesis on November 9th, 2014, 10:41 am

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Greetings! If you decide to return to us, throw me a PM and your grade will be posted.

Thank ye,

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