Location The Sheathewhisps Headquarters

Small, relatively amateur fighting force dedicated to Ionu and Alvadas.

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Considered one of the most mysterious cities in Mizahar, Alvadas is called The City of Illusions. It is the home of Ionu and the notorious Inverted. This city sits on one of the main crossroads through The Region of Kalea.

The Sheathewhisps Headquarters

Postby Kaleidoscope on May 28th, 2016, 5:07 pm

The Sheathewhisps


Image


The Sheathewhisps are a group set up by Ersal Byrde, a swordswoman. She set up the group as a way to protect the city she loves, and it is open to anyone who wishes to join. The more dedicated members proved their worth during the fight of the mysterious ice-cave monster, but other members simply have to show willing and report to duty on the days the group is active. They are a roaming group, but weapons and meetings are held at the Headquarters.


The Headquarters


Image


The building that Ersal Byrde calls home is a small, non-descript house, with a blue-painted front door. The house has two stories, the bottom floor, and the second floor accessable by a simple staircase. The outside of the house is a warm, red-brick colour, and the only slightly odd element are the gargoyles that decorate above the door, faces twisted into disarmingly cute, if monstrous faces.

Inside, the space is open-planned, with a kitchen in one corner, and a large wooden table that dominates one half of the room. The other side is slightly less lived in, and contains a weapons rack. The floor is stone-flagged, and there is a mat to wipe your feet on, although that part of the house seems to be constantly covered in mud.

The upstairs of the house is off-limits, as this is where Ersal's private space is. The downstairs is communal.


The Sheathewhisp NPCs


ImageName: Ersal Byrde
Race: Human.
DoB: 64th Summer, 486 AV
PoB: Zeltiva
Title: Lady of Swords
Skills: Weapon: Bastard Sword: 74XP, Acrobatics: 60XP, Rhetoric: 57XP, Interrogation: 49XP, Investigation: 59XP, Dancing: 34XP
Gnosis: N/A
Additional Info:

Ersal was born in Zeltiva, but travelled across the seas at an early age with her parents, on board a merchant ship heading to Syliras. Their ship caught in a storm when the girl was just two, and although the ship sustained heavy damages, it managed to limp its way into the nearest port- Alvadas’. Unfortunately, the vast majority of the crew didn’t survive… along with her own parents. Ersal grew up in Alvadas, having been adopted by her mother's best friend, Borouse. Borouse was a kindly man, but he fell ill on Ersal's thirteenth birthday, and in one season, he was dead. After that, she spent most of her time on Alvadas' streets. Borouse had given her her father's sword, and to earn money the girl started busking, performing elaborate sword dances. She grew quite a following, and became quite skillful with swordplay as well as crafting illusions, without the use of gnosis or magic.

Then the undead attacked in Winter 515 AV, and feeling indebted to the city, she was one of the first ones through the door. The horrors of that Winter shocked her, and fearing for the safety of her beloved city, the woman gave up busking -for now- and with the help of her followers, started a training group, for the protection of the Alvadas she loves so dearly.

She lives at her house, and the Sheathewhisps meet once every five days for training outside of the Sanity Center.

Fighting group details and joining:

Date set-up: 80th Spring 516 AV onwards
Leader: Ersal Byrde
Members: Tarran (Human, mixed), Abigale Briarly (Symenestra), Nessva Terras (Isur), and roughly 15 others whose numbers and identities fluctuate.
Meeting times: Every fifth day (e.g. 1st, 5th, 10th, 15th...) at 10th bell, outside the Sanity Center.
Route: Meet at Sanity Center, walk to Ersal's house and pick up weapons. One group patrols and the other group stays behind for training near to Ersal's house. Return at the end of the day and return weapons. Disperse.
Aims: To train people how to protect themselves from enemies, and to patrol Alvadas searching for the undead or other threats. The group is fully accepting of and embraces illusions, and mostly sees themselves as a warning to any potential outside threat of Alvadas.

 
Other NPCs
ImageName: Abigale Briarly
Race: Symenestra.
DoB: 1st Winter, 491 AV
PoB: Kalinor
Title: N/A
Gnosis: 1 mark of Illusionism, 1 mark Akija.
Skills: In progress
Additional Info:

A somewhat eerie woman, who repels conversation with blank stares and single word answers. Having left Kalinor at a young age, this outcast woman refuses to speak of her past, and gets by hunting on the outskirts of Alvadas. Abigale is fiercely protective of Ionu, and because of that, Alvadas. She doesn't like to talk, but will teach you how to shoot, if you seem trusting enough.

Nessva Terras

Information to come.
 
Equipment to loan
Equipment list* with deposit price listed:
  • Broad sword- 10 GM
  • Long sword- 10 GM
  • Bastard sword- 10 GM
  • Heavy mace- 10 GM
  • Short sword- 10 GM
  • Leather armor- 5 GM
  • Small wooden shield- 5 GM
  • Shortbow- 5 GM (Arrows provided free)
  • Wooden practice sword- 1 GM

*Please note= the equipment in this list is to be loaned only to individuals willing to protect Alvadas, and the deposit must be given. If the item isn't returned within one day, then the money is kept and the person is expelled from the group for dishonesty. The theft is never reported but somehow the weapon always managed to find its way back to the group. Weapons are kept at Ersal's home.
 
Services
Service Price per half-bell Price per bell Price per day
General sword training 7 SM 1 GM 2 SM 5 GM
Shortbow training 5 SM 8 SM 4 GM
Fitness training 5 SM 8 SM 4 GM


*Please note that these training sessions are on a 'bring your own equipment' basis, unless hiring from the group. The fitness training requires no equipment and strengthens your endurance as well as running and acrobatics.


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