Sophia's Plotnotes

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This forum is an OOC forum for PCS and Organizations to work out plans in hardcopy. Each PC or Organization gets a single thread where their players can help work out plans for their PC. Quests, mini-sagas, and Trips can all be organized here as well working out timelines and points of travel and things PCs need to do along the way. Each PC however gets only one Plotnote for their individual PC. Groups get one as well. There is no limit on individuals posting saga or trip plotnote threads. Please denote [PC Plotnotes] or [Group Plotnotes] or [Quest/Trip/Saga Plotnotes] when titling your threads.

Sophia's Plotnotes

Postby Sophia Sunshore on July 10th, 2018, 8:55 pm

Image
Long Term Goals



  • Master Herbalist
  • Morpher
  • Phylonura 2
  • Herbalism Business
  • Become a real resource for Syka

 
Skills
- Botany
- Shortbow
- Morphing
- Herbalism

 
Herbalist
- Master Herbalist
- Master Botanist
- Master Philterer
- Candlemaking
- Soapmaking
- Medicine

 
Witch
- Phylonura 2
- Morphing
- Wilderness Survival
- Animal Husbandry
- Herbalism

 
Syka
- Wilderness Survival
- Shortbow
- Cutlass
- Cooking
- Foraging
- Navigation



Long-Term GoalsSeasonal GoalsPlot PointsTimelineGnosisBusinessHomeCharacter NotesSkill & Lore Tracking
Last edited by Sophia Sunshore on July 6th, 2019, 8:43 am, edited 14 times in total.
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Sophia Sunshore
Plant Lady
 
Posts: 165
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Joined roleplay: July 5th, 2018, 5:26 pm
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Sophia's Plotnotes

Postby Sophia Sunshore on July 10th, 2018, 8:55 pm

Summer 519 a.v.


Last season Sophia really started to get to grips with life in Syka and got to start on some long-term goals. This season I want to really build on the foundations I got down in Spring. I need to do a lot of work on getting her business off the ground, and I want to continue to explore her connection with Phylonura.
I also want to toughen her up a little more. There are some calendar events that will help with this, and I plan to work on her weapon skills too.

Goals:
  • Establish business ready for Fall opening
  • Learn to make insect repellent
  • Strengthen friendships made in Spring

Skills:
  • Herbalism to competent (MUST-DO!)
  • Philtering +10 (at least)
  • WS to competent
  • Foraging + fishing

Business Threads:
  • Building of philtering lab
  • Planting up garden area
  • Insect repellent
  • New tea recipes
  • Essential oils
  • Balms - aloe balm for Kamilla
  • Soap and/or candlemaking

Job Threads
-
-

Syka


Calendar: *

Syka’s Spring theme is Jungle Fever! Sophia’s obsession is: Collecting/acquiring/hording something (item tbd).

The obsession should be woven through all Sophia’s threads this season. Sophia should encourage others in their own obsessions too.

Challenges

❖ Be involved in some sort of beach roleplay - a bonfire at night or a pit roast or even some fishing expeditions.

❖ Become involved in a community event or activity such as building something the community needs or repairing or upgrading something the community already has.

❖ Discover one of Syka's Secrets (see Goss for ideas).

❖ Help a neighbour with a project.

❖ Master a skill and have a conversation with a god associated with that skill (D.A.T.S).

❖ Tell someone a story that somehow involves the obsession.

❖ Write at least 15,000 words.


Last edited by Sophia Sunshore on June 2nd, 2019, 8:10 pm, edited 25 times in total.
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Sophia Sunshore
Plant Lady
 
Posts: 165
Words: 139779
Joined roleplay: July 5th, 2018, 5:26 pm
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Sophia's Plotnotes

Postby Sophia Sunshore on July 10th, 2018, 8:57 pm

Personal Plots

Gnosis
  • Explore disconnect from the rainforest
  • Discover language of Nura proplerly
Business
  • Assist in building extra structre
  • Insect repellent
  • Planting up herb garden
  • Learning basic philtering from Uta

Flashbacks
  • Meeting Pearl
  • Explore her feeling of not belonging on the sea
Skills
  • Learn Morphing
  • Maybe learn Reimancy? Use it as a tool not a weapon.

Syka Plots

Sophi’s Birthday - 83, Spring
> Throw a party? Open thread at the Tidepool.

Illness - Calendar event.
❖ A mysterious illness - a bad cough and rash - courses through the settlement. It is almost an epidemic because it effects 1 out of 3 people. Roll a 1d3 to see if you got hit with it (on a roll of 1). It is not fatal but lasts for a miserable ten days. Track down the source and see if you can solve the mystery.
> Rolled 1 in chat - Sophia gets sick.

❖ Design something unique to Syka in game or in the lore. This can be anything from a new sort of rope swing to a pet that is unique to the setting.

❖ Discovery of Pavena. Hopefully have Sophia involved in some quests relating to this. Build up her skills in order to be able to make discoveries. Hope that there is some sort of herbalist stash/plant collection waiting to be found and catalogued.

Last edited by Sophia Sunshore on June 5th, 2019, 8:08 pm, edited 15 times in total.
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Sophia Sunshore
Plant Lady
 
Posts: 165
Words: 139779
Joined roleplay: July 5th, 2018, 5:26 pm
Location: Syka
Race: Human, Mixed
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Sophia's Plotnotes

Postby Sophia Sunshore on July 10th, 2018, 8:57 pm

The Past


Timeline
Sophia spent her youth on the seas with her Pod. The cities listed were not ones she actually resided in, but the closest ones to her Pod, and they frequently went to land during those times.

Zeltiva: 495 - 499
Riverfall: 499 - 501
Syliras: 501 - 509
Alvadas: 509 - 511
Kenash: 511 - 514
Alvadas: 513 - 518
Riverfall: 518
Sophia IC play began in 518 when she left Riverfall for Syka.

Past Seasons

Spring 519 :
Sophia was inactive during the last 2 seasons, so Spring will be used to catch up. She will be building up her skills in order to live and survive on the island, and also gaining skills to assist in the creation of her business.
I also want to explore Sophia’s Gnosis more this season. She is a Witch, and is currently outside of her assigned biome. She feels disconnected and lost and I really want to see what she can do to try and feel more connected to the island.

Goals:
  • Create herb garden
  • Learn to make insect repellent
  • Make at least one proper friend!

Skills:
  • Herbalism to competent
  • Shortbow +10
  • WS to competent
  • Philtering +5 (at least)
  • Foraging + fishing

Other:
  • Try to connect more with the rainforest and explore feelings around her Gnosis
  • Pluck up the courage to explore her claimed jungle

Job Threads
- It's Just Another Day
-

Syka Seasonal Challenge


Syka’s Spring theme is centred around music. Sophia’s threads and plot will be based around the lyrics of one song.

The song is about slowing down and realising that everything you need is around you already. I think this is a good theme for Sophi this season, as she really needs to stop charging ahead, and really try to figure out who she is, and how she fits into the world. She also needs to really connect more with her Gnosis, the island and the other people who live there.

Thread Title Ideas
> Another Day In Paradise
> Over That Green Hill
> (We Don't Know) How To Be Alone
> Flowers in your Garden
> Heaven Lying at your Feet
> Messages we Send
> Where Do I Fit In?
> Waiting for you to Awaken
> Learn to be Still
> Keep on Runnin'
> Voices Ringing in your Head
> You Could Find Happiness

Winter 518 :

Inactive

Fall 518 :

Inactive

Summer 518 :
Summer 518 a.v.


This season is focused on building Sophia's base skills that she needs to live in Syka and making new connections. I want to get her some herbalism so that she can realistically start looking at opening her own business.
Skills
  • Herbalism +2
  • Botany +2
  • Philtering +1
  • Wilderness Survival +2
  • Shortbow

Job Threads

Thread Goals
  • Start creating herbarium
  • Look into adding herb garden to house
  • Plan philtering lab with Ani?
Last edited by Sophia Sunshore on June 2nd, 2019, 7:53 pm, edited 8 times in total.
User avatar
Sophia Sunshore
Plant Lady
 
Posts: 165
Words: 139779
Joined roleplay: July 5th, 2018, 5:26 pm
Location: Syka
Race: Human, Mixed
Character sheet
Storyteller secrets
Plotnotes
Medals: 1
Featured Character (1)

Sophia's Plotnotes

Postby Sophia Sunshore on July 10th, 2018, 8:58 pm

Gnosis


Sophia has 1 mark of Phylonura, the Gnosis of Caihya.

Her Gnosis mark starts at her left wrist and covers her entire forearm, up to her elbow. Sophia is a Grassland Witch and so her mark represents that biome. The base, near her wrist, depicts the golden green grasses that cover the Sea of Grass, swaying in a gentle breeze. A trio of Cyphrus horses runs through these grasses, and above them a beautiful blue sky stretches over, a single eagle gliding overhead.

Notes from the Wiki:

On use :
“…witches will feel the need to eliminate invasive species, thin or thicken herds, nourish floundering herds, and encourage animals to move in or out of an area depending upon what's needed for the domain's health. These witches, while not always accepted everywhere, are indeed important.”

“These ‘witches’ instinctively know, because of their marks, what it takes to groom and transform the landscape into its most productive and healthy aspects. They know which plants belong, which do not, and which animals can immediately help or pose a threat to a delicate ecosystem just on the verge of recovering.”

On personality/social :
“Unlike normal people, Caiyha's followers often have a hard time socializing with normal people and tend to have rather feral traits that are not unlike Kelvics. Called Wilder or Wildlings, these witches will almost always take the side of Nature over People if forced to do so.
They can be fearsome creatures, powerful wizards, and sometimes formidable fighters. They have the ability to utilize their landscapes in ways other non-Caiyha followers rarely can do. This group, unlike other non-marked folks, have a unique ability to live wild and survive within the wilds whereas other people would perish.”


On location/domains :
“A witch moving into a new domain will often rapidly receive an additional mark which allows her to interact with her new habitat domain if a witch is needed in an area. Otherwise, he or she will have already received an additional mark that will allow her to interact within her new domains before they moved …
Witches in biome domains that are not matching their marks can still be somewhat effective, in that they can speak to the plants and animals in that domain, but they will not have the inherent sense to know what's needed and what’s out of sync until they receive the matching biome mark.”


Sophia is a Grassland Witch in Syka – a rainforest biome. She will be feeling a little lost and out of touch. She will be able to speak to the plants and animals and get senses of what they are and what they can do, but she will not be able to tell if they are meant to be there. She will not know exactly how the rainforest works and whether or not it needs healing. She may have senses of wrongness or rightness, but she will struggle to link them with particular things. Sophia would struggle to live completely wild in the rainforest, although she will still fare better than non-marked kin.
Last edited by Sophia Sunshore on May 2nd, 2019, 8:00 am, edited 7 times in total.
Just getting back into RP after almost 10 years - please be patient with me!
User avatar
Sophia Sunshore
Plant Lady
 
Posts: 165
Words: 139779
Joined roleplay: July 5th, 2018, 5:26 pm
Location: Syka
Race: Human, Mixed
Character sheet
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Sophia's Plotnotes

Postby Sophia Sunshore on August 21st, 2018, 9:40 pm

Business to open Fall 519 A.V.

Image

The Syka Herbarium is the home and business of Sophia Sunshore, resident Witch of Syka, and located approimately halfway between the Syka City Core and Uta's Place. Connected to the open-sided home of the herbalist is a platform housing all manner of potted plants and herbs, and a bench with a few wares on display. The platform links to a small philtering lab where all the shop inventory is made. Both the home and shop are decorated with strings of seashells and herbs hanging up to dry.

The inventory of the shop is always expanding as new plants are discovered, and Sophia is more than happy to create custom blends for anyone who asks.

Herbs & Plants Available :
Lavender
Lemon Balm
Mint
Basil
Rosemary
Fennel
Ginger
Borage
Chamomile
Chives
Cinnamon
Parsley
Sage
Batonal
Odesea
Didiatum
Aloe Vera
Orange

Note: As her knowledge grows she will purchase and add more herbs and spices to her supply.


Currently Available Items

  • Herbs - dried/fresh/potted
  • Teas - loose/pre-mixed & bagged
  • Oils
  • Lotions
  • Balms
  • Soaps
  • Insect repellant
All items can be made with one of, or a mixture of the herbs listed available above.

Prices :
  • Herbs (common, dried/cuttings): 2cm per 1lb average.
  • Herbs (common, potted): 5sm small, 10sm medium, 1gm large.
  • Teas (single herb): 1sm per 10 bags, 3sm per 1lb loose.
  • Teas (mixed herbs): 2sm per 10 bags, 5sm per 1lb loose.
  • Oils: 1oz - 5cm, 6oz - 5sm, 8oz - 7sm. The price of oils will increase with rarity.
  • Soaps: 1-5sm depending on size.
  • Lotions: 8oz - 6sm
  • Balms: 1sm per oz
  • Insect repellent: 1gm per bottle


Candles, insence, perfumes and basic herbal remedies will be available in the future. Sophia is happy to accept custom orders. She will also listen to requests for herbs and items not listed, however they may take time for her to research and/or experiment with to create a suitable mix.

Image


The Syka Herbarium is a player-run business, owned by Sophia Sunshore. Please PM if you would like to discuss anything relating to the location. The Herbarium is located on Sophia's claimed land, details here.
Last edited by Sophia Sunshore on July 6th, 2019, 8:30 am, edited 2 times in total.
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Sophia Sunshore
Plant Lady
 
Posts: 165
Words: 139779
Joined roleplay: July 5th, 2018, 5:26 pm
Location: Syka
Race: Human, Mixed
Character sheet
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Medals: 1
Featured Character (1)

Sophia's Plotnotes

Postby Sophia Sunshore on May 2nd, 2019, 7:58 am

Housing


SYKA LOCATION: Sunny Shores

Location: 5 acres claimed between the City Core and Uta’s Place. Approximately half her land is on the beach with the other half stretching back into Syka, through the jungle fringes and then into the deeper rainforest.

Current: A large tent set up on the beach.

Planned: She has an agreement in place with Randal to build a simple home. There will be a large platform, slightly raised off the beach that will make up the main area of her living quarters. The right side will be one step down and there will be a firepit where Sophia will do her cooking next to a seating area. On the other side is where she will work, and there will also be a small, raised area surrounded by gauzy mosquito nets where she will sleep. The platform will have no walls, and will instead be supported by beams that hold the roof, and a short lip will run around the structure to save people or things falling off. In particularly blustery times she will be able to roll down and tie canvas sides to keep her possessions safe and dry inside.

Future plans: Sophia would like to create an area to grow herbs and other useful plants. Possibly an open space (maybe not so great on the beach), or another platform where she can grow in containers and keep the plants sheltered.


Just getting back into RP after almost 10 years - please be patient with me!
User avatar
Sophia Sunshore
Plant Lady
 
Posts: 165
Words: 139779
Joined roleplay: July 5th, 2018, 5:26 pm
Location: Syka
Race: Human, Mixed
Character sheet
Storyteller secrets
Plotnotes
Medals: 1
Featured Character (1)

Sophia's Plotnotes

Postby Sophia Sunshore on May 15th, 2019, 6:07 pm

Character Notes



ENFP-A
The Campaigner

Archtypes
Primary: The Creator
Secondaries: The Lover, The Seeker

 
Gods
Laviku
Cahiya
Zulrav
Syna

 
Magic
Sophia knows about:
Reimancy

 
Gnosis
Sophia knows of the following:
Phylonura (is marked)
Oceanus (can recognise mark + knows of ability)
Healing (can recognise mark + knows of ability)
Stormwarden (can recognise mark + knows of ability)
Raindancing (mark unknown + heard about ability)
Prowess (can recognise mark + does not know of ability)

Just getting back into RP after almost 10 years - please be patient with me!
User avatar
Sophia Sunshore
Plant Lady
 
Posts: 165
Words: 139779
Joined roleplay: July 5th, 2018, 5:26 pm
Location: Syka
Race: Human, Mixed
Character sheet
Storyteller secrets
Plotnotes
Medals: 1
Featured Character (1)

Sophia's Plotnotes

Postby Sophia Sunshore on July 6th, 2019, 8:27 am

Skill + Lore Tracking




Summer 518 :
12th - Welcome Home: +2 Observation, +4 Socialization
Syka: A Small Settlement, Location: Syka Commons, Randal Zor: Personality, Traits, Veronica: A Ship From Syka, Syka: Settlers Need to Contribute, Randal: A Carpenter, Location: Syka, Syka: Settlers Need to Learn Skills to Survive, Skya: Founders Offer Loans, Syka: Settlers Receive 5 Acres of Land, Iolara: A Charoda Witch, Uta: Syka’s Resident Botanist.

12th - A Budding Opportunity: Observation 3, Rhetoric 2, Drawing 1, Copying 1, Botany 1, Herbalism 1, Socialization 1
Stu Alkamar: Appearance, Syka Location: Uta’s Dwelling, Uta: Needs Help Cataloguing Plants, Botany: Tamarind, Characteristics and Growing Conditions, Herbalism: Medicinal Properties of Tamarind, Botany: Camphor, Characteristics, Herbalism: Medicinal Properties of Camphor, Herbalism: Camphor’s Use in Perfume, Soaps, and Insect Repellant, Philtering: Camphor Oil is Extracted Through Steam Distillation

13th - On Sunny Shores: Observation 5, Foraging 3, Socialization 1, Wilderness Survival 2
Buraga Shamzen: Syka Settlement Defender, Foraging: Coconut, Harvesting and Appearance, Foraging: Oranges, Harvesting and Appearance, Syka Location: Syka Commons, Syka Location: The Panacea, Jansen Alavarth: Akalak Healer of the Panacea, Foraging: Papaya, Harvesting and Appearance, Wilderness Survival: Gathering Supplies for a Fire, Wilderness Survival: Building and Lighting a Fire

15th - A Novice's Hunt: Shortbow +5, Observation +5, Socialization +3, Logic +1
Shortbow: They All Do The Same Job, Pick One That’s Comfortable For You, Self: Knowing Your Dominant Eye, Shortbow: How To Properly Draw A Bow, Shortbow: How To Hold A Shortbow, Shortbow: Proper Stance/Body Position, Shortbow: Draw The Bowstring With Three Fingers

20th - Birds of a Feather:

23rd - Jungle Flowers, Jungle Trees

30th - Jungle Curiosity: Observation 4, Botany 1, Foraging 1, Investigation 1, Climbing 2, Gardening 1, Philtering 1, Herbalism 1
Botany: Soursop, Identification, Botany: Tree Fungus Feeds on Its Host, Climbing: Plan for Both the Ascent and the Descent, Herbalism: Crush the plant stalks to release the oils, Philtering Recipe: Lemon Balm and Honey Tea

34th - Experiments in Juice and Tea: +1 Botany, +1 Herbalism, +4 Cooking, +2 Drawing, +3 Philtering
Botany: Checking Soil To See if Plants Need Water, Cooking: Preparing Fruit for Juice, Herbalism: Harvesting Almost Dead Leaves, Botany: Soursop Seeds Not Edible, Cooking: Little Juice From a Lot of Fruit, Soursop Juice: An Odd Taste, Cooking: Preparing Tea, Cooking: Lavender, Lemon and Honey Makes Delicious Tea, Drawing: Sketching Plants, Philtering: Recipe for Lavender, Lemon Balm, and Honey

42nd - More Than Just Cataloguing:

60th - Scouting New Territory: Observation: 3xp, Socialization: 4xp, Planning: 2xp, Wilderness Survival: 3xp, Land Navigation: 2xp, Endurance: 1xp, Acrobatics: 1xp
Wilderness Survival: packing for jungle exploration, Wilderness Survival: tents are useless in the jungle, Land navigation: leaving a visible marker, Endurance: the difficulties of trekking through jungle growth, Land Navigation: using game trails, Acrobatics: using leverage to save balance

71st - Botanical Notes: Observation - 4XP, Interrogation - 3XP, Botany - 3XP, Drawing - 3XP, Copying - 1XP, Writing - 4XP, Organisation - 1XP, Socialisation – 2XP, Logic – 1XP, Mathematics – 1XP, Planning – 1 XP
Uta: Has been storing plants since Syka was founded, Botany: Preserve plants by drying them, Botany: Keep dried plants in a dry place, Location: Uta's Cave, Botany: Plant pressing process to remove moisture from plants, Uta's Cave: Free to use to dry own plants as long as Uta knows in advance, Organisation: The importance of labelling dried and drying plants, Botany: Common flower anatomy, Drawing: Botanical sketch of a passionfruit flower: Start from the centre and work outwards, Drawing: Adding colour can help define the parts of a botanical sketch, Copying: Mirroring Uta's notes in your own journal, Writing: Labelling the parts of a botanical sketch, Botany: Passionfruit Flower: Appearance, Botany: Passionfruit: Appearance, plant type, flowering cycle and fruit description, Research: Always mark time of day, location and conditions when taking field notes, Planning: Always good to have a map on hand when going out in the field, Cartography: Roughly map out surroundings as a guide if need be, Botany: Important to mark all observable information, description and exact location of specimens when taking field notes, Botany: Sketch as much of the specimen as possible, including extra sketches of definable features when taking field notes, Research: Label everything you can on sketches when taking field notes, Botany: Not always able to take live specimens so it's important to take the time to sketch them, Research: Try to note what wildlife is around when taking field notes, Research: Having one journal to make rough field notes in and another for more organised, detailed and elaborate notes, Uta: Grows her own plants to study, Drawing: Sketching your surroundings, Botany: Strangler Fig: Appearance and growth habit, Botany: Epiphytes, Bromeliades: Uta's favourite, Botany: Liana Vines: Appearance, Botany: Bromeliade: Appearance, Botany: Philodendron: Appearance


Spring 519 :
TBC


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Sophia Sunshore
Plant Lady
 
Posts: 165
Words: 139779
Joined roleplay: July 5th, 2018, 5:26 pm
Location: Syka
Race: Human, Mixed
Character sheet
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Plotnotes
Medals: 1
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