Completed Immaterial Strength

The Training Room of the Midnight Gem is put to use. [Skill Grind]

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Immaterial Strength

Postby Kynier on November 28th, 2018, 9:34 pm

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62nd of Fall, 518 A.V.





There were a lot of things that were difficult to understand or appreciate without some guidance to show the way. A few of the disciplines of magic were like that. The rudimentary aspects were very quick to grasp, but the advanced applications could be so creative that most would not consider even attempting them, let alone thinking of them. Reimancy was not one of those disciplines. There were four elements and they could be used in combinations to create para-elements. The uses of them was where the creativity came into play. Glyphing was much more complex. Kynier primarily used three of the five types of runes involved with the discipline, and there were so many combinations that their uses exceeded his comprehension. Voiding and Auristics were both very straight forward in their uses. And Projection seemed even more straight forward than those two.

Kynier was descending the stairs into the training room with a book tucked under his arm. Duncan must have been out performing a delivery or getting supplies, since he was not in the show room. Nor was he in the Training Room utilizing the weights and other equipment. Which was preferable, Kynier was looking to use the space for himself and didn’t enjoy practicing in front of the Isurian, or Lia. Both of them watched with eyes that made him feel uncomfortable even when he wasn’t using the power of his Djed. Exactly how he was going to use the room, he was unsure of.

At the bottom of the stairs, he gave each of the shadows a greeting. They had been increasing in number over the season, and it was becoming difficult to remember all their names. A few of them stood out with their knowledge on certain subjects. Once he was done speaking with Akajia’s children, he settled himself on the bottom stair and opened the book that he had brought down. It was the one that Doler had given him, about Projection. Kynier had already read through the entire section of risks involved with using the discipline. The hazards of paralysis and death. How overgiving was more difficult to achieve since there was relatively little magic involved. Some of the risks he did not understand how they came about, because it described the use of Projection techniques that he was not familiar with yet.

It was exciting to think that there was more to Projection than simply removing a piece of the soul from the body to manipulate the material world. Kynier saw glimpses of terms like “Overbody” and “limb-split” and was curious to learn them. But he did not read too deep into the contents of the book. It was organized well, to reflect a Projectionist’s progression and not introduce concepts they were not prepared for. Kynier was beginning on the section that followed a novice’s capabilities with the discipline.

“Once a Projectionist begins to display some competence with the discipline, they should be capable of expanding their reach to thirty-five feet. More talented individuals have been known to accomplish reaching up to fifty feet away.”

Kynier lifted his eyes from the page. He had not tested how far it is that he was able to reach when using Projection. He set the book down and took out the Might Quill from his dark green vest, as well as a vial of ink. Kynier uncorked the vial and rolled up the sleeve of one arm. Wetting the quill’s tip, he began to leave ink marks on the flesh of his forearm. Runes formed that were not specific words to generate a Path. At the end of the Path he did generate a rune, Pechi. It was to assist in detaching and reattaching his astral limb from his hand. Once he finished Glyphing his forearm, he passed the Might Quill to his other hand and made the same Glyphs on the other arm.

Once that was done, he stood up from the stair and walked over into the furthest corner of the Training Room. Standing there, he employed his Djed to detach both of his astral arms from his physical form. The ink lines of the Paths both radiated a faint red glow as the Djed pushed on his astral being. While it was not a fast process, the Glyphing did make it occur more swiftly without the ripping sensation that irritated the nerves of his body. Kynier looked at the opposite corner of the room and reached out with both of his arms.

Invisible limbs stretched across the room to that opposite corner. When he felt his astral arms no longer stretching without discomfort he stopped. His eyes were unable to see exactly where the incorporeal limbs ended. The mage lowered his hands to feel around for where they had ended. Against his forearm he felt the surface of the stairs when lowering his hands. Fingers rubbed around on the floor and felt no objects within reach. Kynier pulled the limbs back to him and grasped one of the lighter, small, round weights used for body building. Holding it between both astral hands, he stretched out his arms again. The weight drifted across the room until it was not far from the wall, but still short.

The distance was not so great as to be beyond the lower end of what a competent Projectionist was capable of. Kynier took a breath and reached with the weight. Astral arms stretched as he pushed the weight further. The elastic sensation of his astral form was unnerving when expanding his limitations. After several moments, the weight connected with the opposite corner of the room. Kynier pushed more to stretch out the other sections of his astral form. Then, he counted to thirty breaths before shrinking his reach and bringing the weight back to corporeal arm’s reach.



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Last edited by Kynier on November 29th, 2018, 3:31 am, edited 1 time in total.
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Immaterial Strength

Postby Kynier on November 28th, 2018, 9:58 pm

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Kynier set the small weight down and squatted so that his rump was nearly touching his heels. His eyes were set on the upper corner of the room, which was even further away. With both hand he reached for it and was surprised to feel his fingers grazing the corner, if only just barely. With a smile, he brought his hands back and stood up. He felt that the strength of his limbs needed improvement as well as his reach. Stepping out from the corner, Kynier examined all the round weights. He picked up a five-pound weight with each astral hand with difficulty. The weights slid off their racks and clanged loudly on the floor. Kynier dragged the closer to his feet before the hands readjusted their grips.

With a readying couple of exhales, he attempted to lift both weights off the ground. The round discs tilted up off the ground and began to hover a few inches from the floor. There was no burning sense of exertion as there was with physical muscle, but the strain was still noticeable. Inch by inch the weights drifted higher off the ground. After a chime they were a little higher than waist height. It was there that Kynier stopped to just hold them, suspended in the air. It wasn’t a count of ten breaths, just a count to ten, before he lowered the weights back down to the ground carefully.

Once they were laying flat on the floor the mage shrank his astral arms to be closer in length to his physical one’s. He went over to the book to review the next section of what it said that competent casters could expect to do. It described lifting heavier objects. Kynier glanced at the weights again and scoffed. To elaborate, the book described a projectionist being able to lift “several pounds” of weight. What consisted as “several” though? Five pounds? Seven pounds? Several began at three and had no hard limit to how high it could go. He sighed with slight frustration. It was hard to set a goal to surpass when what the average competent Projectionist was capable of was so vaguely defined.

An astral finger flipped the page over as he continued to read. What came next made him arch an eyebrow in curiosity. It had a mention of Voiding. “At this point, when the competent Projectionist is capable of manipulating slighter heavier objects, they are capable to manipulating something else of a less tangible weight. Openings to The Other Side can be safely grasped by the Projectionist and moved around with greater speed and accuracy.” The notion was one that Kynier never would have considered and was wondering who would have even thought of using Projection in that way.

Kynier walked around the staircase to stand by the secret doorway that he had constructed for his special expansion. On this side of the stairs there was an open space in the flooring that was not cluttered with equipment. Both arms hung loosely by his side as both astral arms hung beside those. Kynier evoked his Djed as he concentrated on a spot on the floor and willed a sense of absolutely nothing into it. Djed poured into that point to make his will a reality. A rift formed on the ground as a small hole formed to bridge the way to The Other Side. With his mind, the mage stretched the size of the gateway to be something larger. The circle warped as it grew, taking an elliptical then oval form as it more than quadrupled in size.



NaNo Post: 599

Last edited by Kynier on November 28th, 2018, 10:01 pm, edited 1 time in total.
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Immaterial Strength

Postby Kynier on November 28th, 2018, 10:00 pm

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If he was being honest, attempting this was making him feel very anxious. It had only taken one close call with Voiding to make him nervous about each experimental usage. Was it possible for his astral form to be sucked in with the gateway’s Pull? Not something he would want to test at this stage in his Projection. It was hard enough lifting weights without trying to struggle against another discipline. What if his concentration slipped and the gateway closed on his astral form? Kynier gave himself a mental shake to banish such thoughts from his mind.

This gateway had no pull assigned to it, and it took some time for a gateway to close once its source of Djed had been severed. To have an astral limb still in the rift when it closed would require some impressive stupidity. Kynier took a breath to calm himself as he stared at the open maw of the Void. With a small twist of his shoulders, an astral arm reached out to grasp the rim of the opening. While there was no physical sensation, Kynier somehow could still feel the unnatural cold environment from The Other Side.

Kynier’s nerves were running high and he was not having a good feeling about this experiment. The voice stirred in the back of his mind. But before it could say anything, Kynier committed and made a dragging motion to the side with his arm. The gateway felt weightless, but there was resistance to its movement. Like pushing something across the surface of the water. It moved a few feet before he stopped. A surprised laugh burst from his lips before he shifted it the other way. Kynier had never tried moving the gateway, even with his will, through the use of Voiding. This made Voiding feel much more versatile. Being able to shoot a rift around for objects to fall in, rather than increasing the Pull to try and suck it in from a distance, made the discipline have a much more practical appeal.

He released his grip on the gateway and withdrew his astral limb. Then, he cut his flow of Djed off from the rift and waited for it to close on its own. After a few ticks, the size began to reduce. When thirty ticks had passed the gateway had fully collapsed on itself. Kynier stepped back around to the bottom of the stairs. He lifted his astral arms and flexed the fingers a few times to test how heavy their usage was getting. While there was some exhaustion in the limbs to be noted, it was not severe. There were still a few other things he could do to test the new limits of his abilities. The sign that he relied on the most was when it was difficult to open and close the astral hand. That was the tell for when it was time to resynchronize his astral form with his physical one. The last thing that the mage wanted was to experience permanent paralysis with a hand or an arm, just because he got carried away with his usage of Projection.



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Sometimes the only way to win is by relinquishing a superior position.

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Immaterial Strength

Postby Kynier on November 29th, 2018, 2:57 am

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These were the sort of secrets that felt like they had been lost to the Valterrian. Mixing discipline uses in order to get dramatic, yet effective results. For the mages of Sunberth, it felt as though they were forced to grasp a single discipline and struggle in secret to try and accomplish some sense of mastery. Back in Syliras, with his instructor and the collective of mages that he was with, there were occasions of collaboration and exchange. None of those mages may have been masters of any discipline, but they had some more versatility. That was something that felt very important to have, especially in Sunberth.

Problems were not as challenging to overcome that way. There were still certain things that gave Kynier difficulty despite his skillset, but to have multiple tools was comforting. Each time an issue arose he had the ability to apply magic, stealth, conversation, retreating, or simply being a silent observer. If he were to sit down and take the time to contemplate every discipline he knew, he could probably think of a few times when the discipline had been the difference between life and death. Except for Projection. It was still too weak to reliably employ for situations that were at critical points. While it had fulfilled some uses, it provided more convenience rather than serve as an extra tool. After learning what he just had with Voiding, the mage was getting more confident that when he had more mastery, it was going to serve him very well.

Kynier walked back to the book Doler had given him, that lay on the bottom step. He knelt to read the next section to discover any other secrets that it may hold. He flipped the page over before he saw anything else that seemed enlightening. “Magicians with some competence in Projectionism begin to reach the stage where the discipline has practical applications in combat. Compared to those with greater mastery, these accomplishments are small, yet still effective. A Projectionist at this stage is able apply enough force to replicate a physical impact like they would with their normal fist. Small objects can be thrown with enough force to cause injury. And other feats that require the same amount of force.”

It was a subconscious motion, scratching the underside of his jaw in thought. The incorporeal fingers raked against his skin and it felt unusual without the other portion of flesh performing the action. So, he could begin to use Projection in combat? He looked over at the punching bag that hung on a chain. A thin layer of dust covered certain sections of the bag due to it never being struck in those areas. Kynier shifted his weight as he stared hard at the bag. When he sent an astral fist at the bag, he instinctually took a small step as though putting his body-weight behind it would increase the force behind the strike.

There was a thwap sound and the stuffed bag shifted a little. Kynier scowled at it and took a step so that both his shoulders were facing the punching bag. Astral hands formed fists that struck in a rapid two-beat rhythm. The force applied was only enough to cause the bag to gently swing back and forth. Kynier tried changing the form of attacks from straight jabs to hooks. While it didn’t look like it was less effective, it certainly did not appear to be more effective either. Kynier took a couple of steps back to create more distance and shrank the length of his astral limbs.

Both astral hands formed fists just under his jaw as he stared hard at the punching bag. With a step forward, he sent forth both fists together. The impact caused the piece of equipment to shift more than it had before, but not enough to make it appear as though it were a staggering hit. As Kynier sighed he tested his astral hands for fatigue. Tension was growing in his hands which made the movements stiffer than normal. He was nearing a dangerous limit. Kynier retracted his arms to match the length of their corporeal counterparts and began to reattach them.



NaNo Post: 696

Last edited by Kynier on November 29th, 2018, 3:18 am, edited 1 time in total.
Sometimes the only way to win is by relinquishing a superior position.

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Immaterial Strength

Postby Kynier on November 29th, 2018, 2:58 am

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The ink of the runes that were on his forearms emitted a faint red glow again. This time, it stretched up to the Pechi rune as his astral form and physical body worked to regain synchronization. With the assistance of the Glyphs, the process was faster than before. It wasn’t reduced by half, but perhaps a third less was required. Once his Djed snapped the last digits back into place, the ink of both Glyphs faded from his skin, leaving behind faint smudges. Kynier opened and closed both his hands into fists to test for detrimental effects from using Projection as much as he had. The fingers were moving sluggish and the intensity of his squeeze seemed to be lacking.

The mage let out a small sigh of frustration. It was similar to building a physical muscle, but the process seemed slower, and the recovery period from doing too much was even longer. He took a set on the bottom step again and lifted the Projection book into his lap. Flipping through the next couple of pages did not reveal much new information. It was just more elaboration on what should be avoided. The book even recommended the competent Projectionists to avoid trying to detach the head. That doing so could disrupt their concentration at so early in their development. Kynier sighed a little at that.

Perhaps he would not attempt that now. But in the future, he would. Kynier wondered what it would be like to perceive and sense everything from the incorporeal standpoint. For now, he would follow the recommendation and not attempt something until his astral form was stronger and could handle being separated from his body for longer. Kynier suspected that it wouldn’t be paralysis one suffered from being unable to reattach the head, but outright death. The thought of dying like that sent a shiver up the mage’s spine. Why was it that the more interesting disciplines, Reimancy, Voiding, and Projection, all were hazardous to the caster just as much as they were to other people?

There was something else that he could do to continue his Projection training. His arms were not the only parts of his astral body that could be put to use. Taking the necessary chimes, Kynier detached both his astral legs from his body. He started at the hip joints and worked his way down to the toes. When they were both free, he wiggled them around for a moment to get accustomed to the freedom of motion. Rarely did he separate his astral legs from his physical body. Having the physical legs go numb and limp was not ideal in case a sudden departure was necessary.

So, rather than sending his legs out to kick the bag or attempt to pinch a weight between his astral feet and lift, the mage simply extended the legs as far as he could to stretch them out. As though he were tucking his knees into his chest, Kynier stretched the form in that direction before pushing his incorporeal feet out and away from his bent astral knees. It was not surprising to feel that his legs could reach further than his arms had. It was almost as though, no matter where he decided to send his legs to stretch, no where in the room was far enough away to really push the limit.

After a few chimes, he brought his astral legs back to their normal length. No glyphs were set on the flesh of his legs, so the mage took longer in order to avoid the unnecessary pain of an unsuccessful reattachment. When both legs were firmly back where they belonged, the mage wiggled his feet to test the synchronization. He smiled when he felt full attachment with his legs. With stiff finger, the mage closed the book and began to climb the stairs.



NaNo Post: 643


Sometimes the only way to win is by relinquishing a superior position.

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Immaterial Strength

Postby Kynier on November 29th, 2018, 3:27 am

Grades!


Skill Rewards
  • Glyphing +2
  • Logic +3
  • Projection +5
  • Research +5
  • Voiding +2

Lores Learned
  • Drawing: How to draw Pechi Glyph
  • Glyphing: Drawing a Path
  • Glyphing: Making glyphs for easier Projection
  • Projection: Can “shoot” a Voiding Rift
  • Projection: Detaching the head can break concentration
  • Projection: Over use can cause paralysis
  • Projection: Detaching both legs

Penalties
  • Overgiving: For the next 5 days, dexterity of the hands will be diminished. Duration will increase by 2 days per usage of Projection with the hands during the recovery time.
Sometimes the only way to win is by relinquishing a superior position.

Character Sheet
Sunberth Map
Midnight Gem Floor Plan
User avatar
Kynier
Delves in Darkness
 
Posts: 701
Words: 938500
Joined roleplay: May 13th, 2018, 3:14 am
Location: Sunberth
Race: Human
Character sheet
Storyteller secrets
Journal
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Medals: 7
Featured Contributor (1) Featured Thread (1)
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Sunberth Seasonal Challenge (1) 2018 Mizahar NaNo Winner (1)
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