Out of the Woodwork (Kreig, Wrenmae)

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A lawless town of anarchists, built on the ruins of an ancient mining city. [Lore]

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Out of the Woodwork (Kreig, Wrenmae)

Postby Ignotus Everto on November 16th, 2012, 11:49 pm

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18th of Fall, 512AV
On the outskirts of Sunberth.


Thud.
"Piece of shyke..."
Thud, THUD.
Is going in a straight line really so difficult?

Vino had managed to get stuck running against a tree again. Finally, after bruising itself for a fourth time, Ignotus had to pick it up and start examining it for damage.
"I really need to do something about this when I learn how to operate these things properly..."

Other than a couple tiny scratches on its happy "face" nothing seemed to be out of order. Vino was just stupid. His brow furrowing at the sight of its still-turning wheels, Ignotus muttered "Stop." and turned the now frozen golem over to examine the spokes and rims. No damage there.

Grimacing, he set the golem down and said "Follow." to set it back in motion. It didn't occur to him that someone might see him with the automaton in a patch of woods this far outside the city, or that they might be less than impressed... Or even hostile. Indeed, his knowledge of Sunberth was sorely lacking. Sadly, Ignotus was about to find out the citizens' opinions on wizards the hard way.

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A thousand thanks to Phoenix for the gorgeous blue frame, and a thousand more to Edreina for her beautiful magic-themed one!

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Ignotus Everto
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Out of the Woodwork (Kreig, Wrenmae)

Postby Kreig Messer on November 19th, 2012, 11:23 pm

Kreig wondered why he bothered visiting the outskirts of the city, his arm stuck in a sling after a brutal fight a number of days back. His side also hurts from his opponents deciding it brought them joy when they kicked his ribs, needless to say it was more aggravating then enjoyable. But that had nothing to do with why he traveled to the outskirts of the city, for some reason he simply finds himself vesting here often. Perhaps it is a yearn to travel not yet realized? Perhaps he simply needed to distance himself from the city for a bit as to not get ambushed by oppertunists?

whatever the reason, he walked through the woods that he disdained most about the outskirts. He hated it, yet traveled through it 'quite annoying I must say' moments later he saw a curious sight, a pale looking man 'Nothing New' indeed it wasn't anything new, but what followed behind the pale man. A small toy? No...toys do not move, it followed the Pale Man on its little wheels which lead to one obvious thing to be said about the man himself 'OH COME ON! really?! Another Mage?' The brawler had an unfortunate habit of sorts, something that either could be attributed to the god of fate laughing at him or the god of luck deciding misfortune should follow the brawler when it came to certain things.

Right now the brawler simply stared, a childish look of annoyance on his face.... Due to his breif involvement with the Crimson Edge, he had learnt to tolerate mages just a bit, but still mistrusted them greatly 'Greater if you counted a certain one' The particular mage he thought off was one he had not seen in quite some time, he found him to be the most annoying but nonetheless tolerated him because of his association with a friend of Kreig's "Shoulda bloody strangled that one...." He muttered to himself as he stared at Pale Man.
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Feeel thy wrath!!!!

"You gents best be careful, I'm feelin' mighty rabid right now... and your the only ones around to bite"
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Out of the Woodwork (Kreig, Wrenmae)

Postby Wrenmae on November 21st, 2012, 9:03 pm

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Sunberth was the sort of environment one never unlearned. Only a few days in the city of cutthroats and Wrenmae had found himself in his usual haunts, speaking with the usual people, and gathering information on the remainder of the Crimson Edge.

Now he stood outside of an inn, near the crack of an open window. Arms folded, he laid his head back against the obstinate mortar and repeated his question. Golden mizas trickled through his fingers, balanced against skin.

"The Crimson Edge, Hound, where are they?"

"Ah, the young lieutenant, so eager to call the troops back to combat?"

"We have an arrangement, coin for whispers."

"We had an arrangement. You left for Zeltiva. Made quite a name for yourself over there I hear, a Waveguard, a man of the law. I wonder what the Zeltivans would think of you if they knew your true colors?"

"Let's not play this game, Hound, if you're smart enough to follow in my footsteps, you're smart enough to hear all kinds of rumors."

"Ah yes, they say you're a mage...young man. Not the best claim to make here...besides, the Daggerhands have been busy. Most of your takes, holdings, and underlings have left or been killed. They were thorough."

"Fearing a pompous Myrian and a gang?"

"Fearing ambition and strangers."

"Sounds Sunberth."

"Those who left for the Spires have not returned. I might consider them dead, personally, but if they do set course for here...they'll learn the fate of the gang soon enough."

"Fair. Of the ones remaining?"

"Your Zith consort moved into the Wildlands. None have seen more of her. The boy with the strange curved blades, Daniel was it? He is perished, or run off. I believe you've already seen Xavior. Eryss and his strange ways have retreated from public eye. They led a hunt for him last season, I believe. I did not hear they hung his corpse...but so many things happen these days. Especially with the Ravokians passing through."

"Ravokians? How many?"

"Ah...that will cost you, son."

"Very well. After. I know what they're after."

"So you return here with a mission, hmm? Not long for the city, I suspect."

"I'll return. What of Kreig, the brawler."

"Alive. The boy practices no magical craft and by virtue of his untainted soul, he remains a fixture of this place. More wild now, perhaps. I hear the Dragoons are to make him an offer."

"Turncoat."

"Smart turncoat then."

"Where can I find him?"

There was a silence.

Sighing, Wrenmae placed ten gold miza coins on the sill, complimenting the other five.

"South," Hound said quietly, "He passed into the forest a bell ago, due Southwest."

"And the Ravokians?"

"Boy, you follow the tails of wolves much larger than you're used to fighting."

Wrenmae felt uncomfortable, remembering the strange wolves from when he first drew near Sunberth. Could Hound know? No...it was impossible.

"You underestimate my potential."

"Perhaps I do. This information is free then. Some have said Ravokians passed through here days ago, a number of them, bound for Sahova."

"And I will give something, in return, to you. Sylirans and Zeltivans are bound for Sunberth as well. They will reach the city by the thirtieth by my estimate, maybe longer."

"Your information is appreciated. Consider our contact re-established."

"I will."

"Ah, yes, and boy?"

"Yes?"

"Have you banished your demons then?"

Wrenmae was silent for a moment, looking down at his hands, remembering...or rather, not remembering what they had once done.

"Yes."

"Then you are far more dangerous a threat than the Daggerhands placed you at."

"Should I expect them?"

"No, but they will expect you.”

Pushing away from the wall, Wrenmae left the coin where he had placed them on the sill. Kreig was the last Crimson Edge Contact besides Xavior left in the city. To lay the ghost of Cade’s ambitions to rest, he’d need to track down the brawler and discover his loyalties. It helped that their last meeting was one where his hands had been around Wrenmae’s throat, it helped the hypnotist justify killing the man…should the situation demand it.

Stepping out into the street, he moved South, to the outskirts of the city, and then Southwest through the forest. As he walked, his face and body changed. His hair took a flaxen, sun-bleached hue and tan crept across his ordinarily pale skin. His eyes blazed a blinding blue and he gained several inches of height, pressing his clothes to their limit. The skin of his face stretched as well, the whole of him seeming wider, more wind-hewn than cold and calculating. This disguise would pass inspection, especially if Kreig did not expect to see Wrenmae again. He followed the course south west, keeping his ears tuned and his step careful. The last thing he wanted to do was alert any other parties in the area that he was alone. It was quite by stroke of luck that he heard the crunch of dried leaves beneath feet and came upon an unexpected figure leading his tiny automation toward the city.

Ignotus Everto, the nuit from Zeltiva. The two of them had worked together before, quite extensively, and it seemed as though he had chosen to take his chances outside the jurisdiction of the knights as well. But for a nuit to travel on their lonesome…well, an ambitious creature certainly.

Kreig shifted through the trees a distance from the nuit, drawing Wren’s eyes. The man looked much the same, a little worse for wear, but with the same stubborn will and confrontative body language. Ignotus complicated matters, but only in principle. Revealing himself would undoubtedly secure a necessary ally. But for now, it was easier to play the part of the stranger, see if there were any differences to Kreig’s character…if he merited another invitation.

“Ho, travelers!” Wren called out, his voice deeper, resonate, “Heading to Sunberth?”

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Sig by Shausha


This PC has the Blight gnosis. As such, you as a player need to be aware of what that consists of. Wrenmae has an invisible aura that amplifies sickness and disease. Wounds may become infected, small sneezes may become coughing, and a slight fever may become more serious. A nuit's body will also break down faster in the presence of the Blight. These effects may not be immediate, but within the few days following your encounter, the symptoms will manifest. Some sooner than others. I cannot control your character, so creativity will be left up to you. Best wishes and stay healthy!

Special shoutout to Fallon for my new CS
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Wrenmae
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Out of the Woodwork (Kreig, Wrenmae)

Postby Ignotus Everto on November 25th, 2012, 3:09 am

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Ignotus' head snapped to Wrenmae, his feet quickly moving to shield Vino from view while he hastily muttered "Stop."

In some of the trees, a slight rustling could be heard, but even in one decided to inspect the source, it was just pigeons in them!
Dead pigeons. Moving, dead pigeons. Animated, moving dead pigeons. And there were almost fifty of them.

The Nuit nodded to the man, praying to whatever Gods were up there that he hadn't caught sight of Vino. Kreig had, at the moment, escaped Ignotus' notice. "Aye! You live there?" he inquired. Best to keep one's attention away from his feet. Better yet to conserve Djed.

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A thousand thanks to Phoenix for the gorgeous blue frame, and a thousand more to Edreina for her beautiful magic-themed one!

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Ignotus Everto
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Out of the Woodwork (Kreig, Wrenmae)

Postby Kreig Messer on December 1st, 2012, 4:47 pm

Before the Brawler could speak to the Mage with the moving toy, another voice rang out. He turned to its direction, the figure seemed tall in height and a large in height, but he couldn't see him clearly. In annoyance he had to put the issue with the Mage to the side for now. When he asked if they were heading for Sunberth, but before he could speak the mage spoke his words, replying that he was indeed heading into the city 'Suicidal fool' He thought as he gently shook his head.

"I'm a resident of Sunberth if you'd like to know" He told the two gents, The Mage would be aware of him at this moment, that was a no brainer. However the Brawler turned his attention back to the man who called out to them, he seemed a bit odd..... Looking at him caused him to feel an itch at the back of his brain 'What is with that fella?' But it was just a bit of baseless suspicion, he didn't even know why he looked so suspicious, then again they were all at the woods and it was a secluded area for the most part.


He turned his attention back to the Mage with the ...'toy'.... If this man was heading to Sunberth he was either an ignorant fool or an overconfident one "If you pardon me for saying sir, a man of your.... Peculiarities.... doesn't sound like the sort that would come to Sunberth willingly" Then again, a few prime examples served Kreig wrong and that was quite the annoyance in itself "I'd rather suggest against going there.... unless you think you can keep your peculiarities out of sight and out of mind"
Image
Feeel thy wrath!!!!

"You gents best be careful, I'm feelin' mighty rabid right now... and your the only ones around to bite"
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Kreig Messer
The guy in crazy town.
 
Posts: 1094
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Joined roleplay: January 22nd, 2012, 7:55 am
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Out of the Woodwork (Kreig, Wrenmae)

Postby Wrenmae on December 3rd, 2012, 1:17 am

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Wrenmae let out a laugh, a booming baritone that nearly shook the air itself. "No, no, I? Am I not too cheery? I hear those of Sunberth have quite the sour disposition. My name Treven, I hail from Kalea, a once resident of Alvadas and then Syliras." His face split in a wide grin and he shook his head, "I'm to meet an associate of mine in Sunberth about a business venture." Hoisting up the straps of his backpack he started toward the two of them, "I couldn't contain my excitement so I went ahead of my caravan. I'll be the first to Sunberth before they arrive by road."

The rustling in the trees didn't concern the hypnotists, having no reason to be suspicious of birds. Instead, he paused a small distance from Ignotus, larger from Kreig and nodded solemnly.

"Aye, the locals in Sunberth do not take kindly to magic, I hear. Best stick to Zeltiva and the mage knights to know how best to use the will and the word, if you get my meaning."

Another laugh and he passed Ignotus by, pausing only briefly to lean down and inspect the little golem.

"Marvelous contraption, simply marvelous. You will have to tell me who made it for you! You see, you see, I am a seeker of oddities for my trade. A little figure like this...so small. It might get you lynched in Sunberth and rich in Alavadas! How do you like that?"

Laughter bubbled out of him again, rumbling his frame. "Now, now...we must be met and met well. As I said, I am Treven, a merchant traveling from Syliras seeking new business." He indicated out to Kreig and Ignotus.

"And you gentlemen? What stories have you to tell?"

Image
Image


Sig by Shausha


This PC has the Blight gnosis. As such, you as a player need to be aware of what that consists of. Wrenmae has an invisible aura that amplifies sickness and disease. Wounds may become infected, small sneezes may become coughing, and a slight fever may become more serious. A nuit's body will also break down faster in the presence of the Blight. These effects may not be immediate, but within the few days following your encounter, the symptoms will manifest. Some sooner than others. I cannot control your character, so creativity will be left up to you. Best wishes and stay healthy!

Special shoutout to Fallon for my new CS
User avatar
Wrenmae
Taleweaver
 
Posts: 1806
Words: 1276299
Joined roleplay: April 15th, 2011, 6:34 am
Location: Searching for a Tale worth Telling
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Medals: 9
Featured Contributor (1) Featured Thread (1)
Trailblazer (2) Overlored (1)
Donor (1) One Thousand Posts! (1)
One Million Words! (1) 2012 Mizahar NaNo Winner (1)


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