Greetings!
For those of you who are in Zeltiva or have played within that domain know good and well what the Wave Guard is and that we've had a new location established as the base of operations, yet for those of you that are new or haven't learned about them the links provide full detail about them while I'll cover them in general.
As a Wave Guard you're nothing more than a city guard on Zeltiva's watch, we've got a nice fundamental system to follow it "militarized" terms but don't stand as an impressive for like the Knights of Sylira do. We are of course a little more laid back than the knights as well, so you can imagine the significant difference in terms of job description. Mainly the Wave Guard is the dividing line between safety and danger for Zeltiva, when anything threatens our glorious city we defend it with stout hearts. Our reach in terms of patrol is only limited to Mirahil Pass, which is the passage that winds through the Zastoska Mountains from the Kabrin Road, and of course Mathew's Bay which allows places to travel to and from Zeltiva via ship. Which brings the second most important charge Wave Guards handle near the city, they're charged with stamping out smuggling within the bay. Though piracy is small within Mathew's Bay it can still happen, so it falls to the Wave Guards to handle any smuggling operations discovered within the vicinity.
So here's the scoop: Zeltiva needs more Wave Guard pc's. Off and on there've been some to show interest, yet later on they've disappeared or gone inactive due to complications. So we definitely need more players that would like to hang around Zeltiva, and join the cause of the Guard as we work together to protect the city. I've stuck around long enough to know the basics and, though I humbly decline this fact, have even been referred to as a "veteran" due to sticking with it so long. It's an easy job plenty can do with the proper skill set, so I thought to see if anybody else might be interested in joining up and taking up the charge a Wave Guard bears.
Any who might have questions about the faction in general can pm me or ask here!
For those of you who are in Zeltiva or have played within that domain know good and well what the Wave Guard is and that we've had a new location established as the base of operations, yet for those of you that are new or haven't learned about them the links provide full detail about them while I'll cover them in general.
As a Wave Guard you're nothing more than a city guard on Zeltiva's watch, we've got a nice fundamental system to follow it "militarized" terms but don't stand as an impressive for like the Knights of Sylira do. We are of course a little more laid back than the knights as well, so you can imagine the significant difference in terms of job description. Mainly the Wave Guard is the dividing line between safety and danger for Zeltiva, when anything threatens our glorious city we defend it with stout hearts. Our reach in terms of patrol is only limited to Mirahil Pass, which is the passage that winds through the Zastoska Mountains from the Kabrin Road, and of course Mathew's Bay which allows places to travel to and from Zeltiva via ship. Which brings the second most important charge Wave Guards handle near the city, they're charged with stamping out smuggling within the bay. Though piracy is small within Mathew's Bay it can still happen, so it falls to the Wave Guards to handle any smuggling operations discovered within the vicinity.
So here's the scoop: Zeltiva needs more Wave Guard pc's. Off and on there've been some to show interest, yet later on they've disappeared or gone inactive due to complications. So we definitely need more players that would like to hang around Zeltiva, and join the cause of the Guard as we work together to protect the city. I've stuck around long enough to know the basics and, though I humbly decline this fact, have even been referred to as a "veteran" due to sticking with it so long. It's an easy job plenty can do with the proper skill set, so I thought to see if anybody else might be interested in joining up and taking up the charge a Wave Guard bears.
Any who might have questions about the faction in general can pm me or ask here!