Starcleaver Bounty Service is located a day's ride north of Syliras within the Evantide Outpost. One need only follow the Kabrin Road north from the city to reach it. Because of its proximity to the city and the regular need to supply the company of Knights who are stationed there, most people can easily get a ride with one of the caravans for a few coins. Most visitors to the Evantide Outpost tend to be hardened warriors, trackers, fighters, failed squires, ex-soldiers, hunters, or just thugs that are looking for quick money. The reason is simple: the Starcleaver Bounty Service pays very well for a job very well done. They have strict rules, guidelines to how each and every single job must be performed, what must be done, and the matter of time that is allotted to execute the task. They, being hardened veterans of war themselves, have more than enough experience to tell who has a chance at not only bringing in the prize but surviving, and who doesn't have a hope. The Bounty Office is no more than a small stone room fitted with three desks, one for each of the three leaders of the Starcleave Mercenaries, and a chair where the Nuit Kholm is always seen. Charge, Edrick Starcleaver, and Urlan Mother Malice Reneben are the three that either accept or deny any bounty, or any Hunter seeking a quick payday. Despite all three varying drastically in personality, none of them are willing to risk the reputation of their organization on weak or unsatisfactory candidates. The Starcleaver Bounty Service has a few rules that are required to be followed at all times. Should a single rule be broken, the consequences are dire. 1. All contracts are to be paid for up front, a sum decided by Charge, Edrick, and Mother Malice. 2. Accepting a contract requires that the freelancer proves his/her skills are competent enough for the specific mission. 3. All contracts accepted by the freelancer must be taken up in the bounty office prior to attempting to complete the contract. Meaning, if there is a bandit that is wanted and brought in before the contract was taken out, the contract is void. No refunds, no rewards. 4. Accepting a contract at the bounty office does not grant affiliation with Starcleave Mercenaries. By accepting a bounty, you are considered a Freelancer. You life is in your own hands. Your responsibilities are your own. 5. Contracts can be accepted by a party of several persons, but extra mizas will not be granted and the reward is divided evenly amongst those accepting the contract. All members must be present when the contract is accepted, finished, and concluded. If a member of said party falls, his/her portion is not collected by the survivors; instead their share will be taken to provide a proper funeral. 6. All contracts submitted are suggested to deal outside of all cities. This means that a bounty slain in Syliras for the reason of bringing him in (in case of a dead or alive status) will invoke the wrath of the Knights. All recollection of the Freelancer is ignored, and any association he or she had with the Starcleaver Bounty Office will be denied. Each city deals with the bounties differently, and as such the Freelancer is responsible for taking appropriate action when and where necessary. 7. Failed or incomplete contracts will receive no payment, full nor partial. All criteria must be met for the contract to be considered intact and valid. 8. Any persons of particularly notoriety or known to be lawbreakers are automatically denied all business with Starcleaver Bounty Service. 9. All contracts must be dealt with in a timely manner upon accepting a contract. If the contract is fulfilled, but not within the settled timeframe, then the Freelancer receives no payment, full nor partial. NPCs are Charge, Edrick Starcleaver, and Mother Malice. |
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