Ino Vations

(This is a thread from Mizahar's fantasy role playing forum. Why don't you register today? This message is not shown when you are logged in. Come roleplay with us, it's fun!)

This subforum is for small businesses that do not require extensive subforums for organization. These Small Business Sheets are simply posted records of what a business is for, its expenses, its debt and the profit it makes.

Ino Vations

Postby Inoadar on August 12th, 2012, 3:27 am



New Ino Vations
"For All Your Preemptive Self-Defense Needs"

OWNER: "Nolan Parnell" (Inoadar)
LOCATION:Block #39, The Docks, Ravok - Est. 58th day of Fall, 514
Old shop Burned down 56th of Summer, 514 AV

BUSINESS TYPE: Goods and Services

DESCRIPTION: The shop is a fairly large black wooden building with an unadorned tan wood door. Good quality locks secure all entry points, including the dock around the back. A plain white sign with black lettering "New Ino Vations" is set over the barred picture window. The small shop area is at odds with its depth. Upon entering, the customer sees the newly acquired cured and spread wings of a Balicani mounted on the far right wall. Windows on the left wall look onto the lab when they are not covered. Usually it is the lab looking in on the shop.

GOODS OFFERED:

POISONS:
Greenblood Oil (developed here) (4-dose tiny vial) 25 gm (weakness - 2 hours) - injury
Greenblood Oil antidote (developed here)
Bloodroot (4-dose tiny vial) 50 gm (confusion/weakness) - injury
Blue Whinnis (4-dose tiny vial) 175 gm (weak/unconscious) - injury
Close Call (4-dose tiny jar) 75 gm (motor, balance, agility) - injury
Dark Tongue (4-dose tiny vial) 25 gm (weakness) - injury
Pillowsap (4-dose tiny vial) 400 gm (sleep) - injury
Lazy Gel (4-dose tiny jar) 10 gm (balance/agility) - injury
Kracophage (4-dose tiny jar) 200 gm (deafness) - contact
Lost Tongue (4-dose tiny vial) 15 gm (thick tongue/muteness) - inhalation
Intellect Mist (developed here) (4-dose tiny bag) 300 gm (boosts mental focus) - inhalation
Hag’s Mask (4-dose tiny bag) 250 gm (oozing, foul-smelling facial breakout) - ingestion
Dark Reaving (4-dose tiny bag) 200 gm (heavy weakness + 8 hours loss of strength) - ingestion
Englehorn (2-dose tiny bag) 200 gm (throat/neck damage, choking, coughing blood) - inhalation
Wildleash (developed in 3-part series starting here) (3-dose tiny vial) 575gm (shape-shifter debilitation) - injury
Morphleash Same as Wildleash, but tailored specifically for Morphers - (developed here)

POISON-RELATED ITEMS:
Colorclear (vial treats 2) 100 gm
Acid (vial) 5 gm
Acid (pint flask) 10 gm
Kracophage Antitoxin vial 50 gm
Lost Tongue Antitoxin vial 50 gm
Hag’s Mask Antitoxin vial 50 gm
Dark Reaving Antitoxin vial 50 gm (developed here)
Englehorn Antitoxin vial 50 gm
Snakebite Antitoxin vial 50 - 500 gm, depending on species (developed here)

ACCESSORIES:
Bolt, glass-bulb 1 gm
Utility Bracer - Spring Blade - 4 gm
Utility Bracer - Needle Launcher - 7 gm
Utility Bracer - 3 vial carrier - 1 gm
Poisoned Caltrops (25) - 25 gm
Breath Bag - 2 gm
Gripping resin (4 uses) - 10 gm
Weapon Tarnish - 4 gm
Glass Cutter - 10 gm
False Tooth - 2 gm
Listening Cone - 5 sm
Getaway Marbles - 8 sm
Dosing Spoon - 1 gm (developed and used here and also used here)

SERVICES OFFERED:
Treating Poisons 45-100 gm
Preemptive Services (assassin) varies
Toxins made resistant to Jile anti-toxin - add 10gm (developed here)

INCOME:
Base Income: Poison Crafter 7 gm/day
Employee: Novice shopkeeper -4 gm/day "Burke" Trovias (listed after CS)
Skill Bonus: Master Poisoncrafting 40 gm/day
Sales Bonus: N/A
Total Income: 40 gm/day - 4 gm/day for 1 employee = 36 gm/day

Original Cost sheet :
Assets:
Simple poisoncrafter’s lab – 700 gm
Simple common area – 250 gm
3 good armchairs – 24 gm
1 good table – 3 gm

Debt: The CEB
Poisons: 1900 gm
Poison-related: 365 gm
Accessories: 67 gm, 3 sm
Assets: 977 gm
TOTAL: 3309 gm, 3 sm

Payments made:
Fall 512 payment: (taken direct from wages) - 182 gm (leaves balance of 3127.3 gm)
additional voluntary payment - 127.3 gm (leaves balance of 3,000 gm)
Winter 512 payment: (from wages) - 300gm
New Balance: 2700gm
Spring 513 payment: (from wages) - 300gm
New Balance: 2400gm
Summer 513 payment: (from wages) - 300gm
New Balance: 2100gm
Fall 513 payment: (from wages) - 300gm
New Balance: 1800gm
Winter 513 payment: (from wages) - 300gm
New Balance: 1500gm
Spring 514 payment: (from wages) - 300gm
New Balance: 1200gm
Summer 514 payment: (from wages) - 300gm
New Balance: 900gm (city debt paid by the Valdinox family as part of consolidated debt)

New Cost Sheet :
The Ground Floor:
1 Elaborate shop - 2,000gm
1 Elaborate Poison Crafting Lab (same as Philtering) - 1,500gm
1 Elaborate Storage Room - 1,000gm
1 Simple Office - 200gm
(w/Barton "Signature" bookcase - hidden door - 80gm
1 Ice House (Cold Storage) - 500gm
1 Prison Cell - 300gm
1 Simple Dock - 500gm
TOTAL = 6,000gm -25% "Multiple Component" discount = 4,560gm

The Second Floor:
1 Elaborate One-Room Cottage - 1,000gm
1 Simple Bath - 200gm
2nd Floor Material cost (wood) - total 600sq. ft. @ 1 gold per = 600gm
TOTAL = 1,800gm -25% discount = 1,350gm

TOTAL CONSTRUCTION COSTS (w/discount) - 5,910gm
City Debt Consolidation - 900gm
Good Quality Locks & Keys (5) - 600gm
Elegant Ravosala - 150gm
Grand Total - 7560gm
Ground Floor Plan :
Image

Balance owed the Valdinox to begin Fall, 514: - 7,560gm
Fall 514 Payment - 1000gm - new balance: 6,560gm

Last edited by Inoadar on December 7th, 2014, 3:25 am, edited 31 times in total.
Image
I would prefer you called me "Nolan Parnell"...In fact, I insist.

CS - + - New Ino Vations - + - Scrapbook - + - NMSS - + - Ravok Codex - + - FAQ - + - Travel Times
User avatar
Inoadar
Still at Large
 
Posts: 967
Words: 1029689
Joined roleplay: June 5th, 2012, 6:14 am
Location: Ravok
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Medals: 4
Featured Thread (1) Overlored (1)
Donor (1) 2013 Mizahar NaNo Winner (1)

Ino Vations

Postby Gillar on November 10th, 2012, 6:35 am

Image

Looking very good however there is are a couple adjustments needed to seal the deal.

Only one skill, the highest relevant one, can be used to figure base income. Thus Poison would be the primary in this case. With a competent level in Poison, you would have a 10 gm base income. Subtracting the 4 gm for a shopkeeper, this brings the final income amount to 6 gm a day. Improved skill levels will increase this amount as will threadwork involving the shop.
User avatar
Gillar
Forging the World
 
Posts: 1412
Words: 1345407
Joined roleplay: March 23rd, 2009, 6:44 pm
Race: Isur
Office
Medals: 1
Featured Contributor (1)

Ino Vations

Postby Inoadar on November 10th, 2012, 5:21 pm

Ok, no problem. I will make the adjustment.

So, I only need to offer TWO requisite job threads, and only for the poisoncrafting work. I can live with that. I'd best get started, I'm nearly broke. All these bribes are adding up...

I guess, then, there is no need to do JOB threads for assassination. I will have to settle for doing them just for fun, xp and spiritual satisfaction. As well as whatever thread rewards the mod chooses to grant me for my socially purifying endeavors. :ninja:
Image
I would prefer you called me "Nolan Parnell"...In fact, I insist.

CS - + - New Ino Vations - + - Scrapbook - + - NMSS - + - Ravok Codex - + - FAQ - + - Travel Times
User avatar
Inoadar
Still at Large
 
Posts: 967
Words: 1029689
Joined roleplay: June 5th, 2012, 6:14 am
Location: Ravok
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Medals: 4
Featured Thread (1) Overlored (1)
Donor (1) 2013 Mizahar NaNo Winner (1)

Ino Vations

Postby Gillar on November 11th, 2012, 9:03 am

Image
User avatar
Gillar
Forging the World
 
Posts: 1412
Words: 1345407
Joined roleplay: March 23rd, 2009, 6:44 pm
Race: Isur
Office
Medals: 1
Featured Contributor (1)


Who is online

Users browsing this forum: No registered users and 0 guests