11th of Summer, Mid-afternoon.
Heat radiated from the Windmount Track and Field as the afternoon sun started its arc towards the horizon. Preparations for the Games were complete and the result was a set of wooden stands and seating areas ringing an area in the track and field. Tents sprang up from the ground the evening before like mushrooms under a summer rain. The crowds, the public and those in the order, yelled and sang their appreciation and excitement for the day. The knights even had procured the talents of a number of musicians to play before and after each of the four matches that day.
That afternoon the Squires Nayato and Archailist would face off and each were in the preparation tent. The winner would garner a point for their team in the hopes that their team would win the contest. Hopefully, the shield games would foster friendship and teamwork among the groups and provide a chance to show off one's skills in various tests. The afternoon's match would be in hand to hand combat and so the preparations were made accordingly. Mage knights took to the task of shielding all the weapons to be used that day to protect the participants from accidents, though no amount of shielding could stop damage from unarmed combat. Luckily that was far less lethal. The jousting course was taken down and converted into a combat ring.
At last the preparations were complete. The crier announced the participant and entreated them to emerge from the tents. Excited screams and yells erupted as the combatants made their way to the center of the ring. Loren Dyres presided with his entourage in a private box, watching the proceedings with an air of authority. The crier then explained the rules to the two squires and to the crowd. "The Rules are as followed:
The crier then rang a bell and the fight was allowed to begin. Loren Dyres leaned forward in his seat to watch intently.
OOCFeel free to post without waiting on me. I may pop in every now and then to play the crowd, the knights or Loren.
Heat radiated from the Windmount Track and Field as the afternoon sun started its arc towards the horizon. Preparations for the Games were complete and the result was a set of wooden stands and seating areas ringing an area in the track and field. Tents sprang up from the ground the evening before like mushrooms under a summer rain. The crowds, the public and those in the order, yelled and sang their appreciation and excitement for the day. The knights even had procured the talents of a number of musicians to play before and after each of the four matches that day.
That afternoon the Squires Nayato and Archailist would face off and each were in the preparation tent. The winner would garner a point for their team in the hopes that their team would win the contest. Hopefully, the shield games would foster friendship and teamwork among the groups and provide a chance to show off one's skills in various tests. The afternoon's match would be in hand to hand combat and so the preparations were made accordingly. Mage knights took to the task of shielding all the weapons to be used that day to protect the participants from accidents, though no amount of shielding could stop damage from unarmed combat. Luckily that was far less lethal. The jousting course was taken down and converted into a combat ring.
At last the preparations were complete. The crier announced the participant and entreated them to emerge from the tents. Excited screams and yells erupted as the combatants made their way to the center of the ring. Loren Dyres presided with his entourage in a private box, watching the proceedings with an air of authority. The crier then explained the rules to the two squires and to the crowd. "The Rules are as followed:
- All attacks must be non-lethal moves, with no attempts to incapacitate through overly painful moves. This is grounds for disqualification and intervention by the knights.
- Winning consists of the first to score 5 points or to cause the opponent to leave the ring. One square hit to the limbs is worth a single point, a hit to the torso is equivalent to two points, and a hit to the head is worth 3 points. All hits must be made with warded weapons or unarmed combat.
- All personal or world magic is prohibited and is grounds for immediate disqualification.
- All participants must treat their opponents with honor and respect."
The crier then rang a bell and the fight was allowed to begin. Loren Dyres leaned forward in his seat to watch intently.
OOCFeel free to post without waiting on me. I may pop in every now and then to play the crowd, the knights or Loren.

