Making Domains Unique

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Making Domains Unique

Postby Ferrin Al'Mandrikan on April 25th, 2016, 3:36 am

This just popped in my head now. So... I was thinking there could be worldwide events. Meaning... Some unique Company build an event. Per say, a Labrinth or sporting games. Teams from cities who participate in it enlist. Winners of the team that wins, gets bragging rights for the year, and also the captain's of the teams would be Moderated by the STs of the city. They'll be moderating as the captain of the team keep everyone in check and all so that everyone could have a chance at winning the games. (Lol don't even have a name for it) But, this is my thought. This could make a certain domain unique in its own way(s) because it gets categorized in a manner of which that determines it's players by the way it's cities' people do things and such... sorry it's really late for me...


But also, here is what I have in mind for the teams who win first second third etc...

1st team winners:
X500 GM (kina) etc... That gets dived up by the team captain.
X Whatever Free Rations for the trip back home (exquisite)
X A choice in weapon
XTrophy for the year

2nd team winners:
250 GM divided up by team captain

X A month of rations (common)

3rd place winners

150 GM divided by team captain

Rations for 15 days divided by team captain.


This was just something I came up with for all players and staff to have fun with... The tournament can be held at a certain city. So there might be a lot of tourist action going on so I figured that that would benefit the city economically. :)
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Making Domains Unique

Postby Vivienne Clarissa on April 25th, 2016, 4:50 am

Personaly the above idea sounds like ssomething very interesting indeed to me Credit to ferrin that sounds Realy realy fun
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Making Domains Unique

Postby Astator on April 25th, 2016, 1:49 pm

I think what would be most beneficial and helpful for stagnating locations is if we did the following:

1. Revert to their original state, lets keep their themes alive eh?
2. Get In Character solidification of their original states, there has to be some characters that are wishing it be that way.
3. Seasonal quests, city wise. Limit them PC wise and make them interlinking season to season.

I don't see the following useful though:

1. Opening other cities yet, we need the players first.
2. Open playing by all players, let's be honest closed threads are fine, but don't do all of them that way.
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