OOC Info The Common Room

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Center of scholarly knowledge and shipwrighting, Zeltiva is a port city unlike any other in Mizahar. [Lore]

[Zeltiva] The Common Room

Postby Nai'shee on July 12th, 2012, 6:46 pm

Dammit, Wren! >.< XD Btw can we have some details on symptoms for IC purposes?
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[Zeltiva] The Common Room

Postby Larknas Tider on July 12th, 2012, 7:01 pm

Nai'shee wrote:Dammit, Wren! >.< XD Btw can we have some details on symptoms for IC purposes?

Increases chance of infection for wounds and many more


From http://www.mizahar.com/lore/Blight
The Blight does not have any symptoms of its own - meaning it is not a disease. What it is more constitutes an 'aura' that affects a surrounding area augmenting and causing already existing diseases to proliferate tremendously in Blight's influence. One cannot look at a person and tell that they were affected by The Blight. Instead, it amplifies and often mutates the symptoms of other illnesses. A victim of The Blight dies from what began as an otherwise somewhat harmless illness yet turned into something much greater. By the time someone realizes that they are sick and going to die, The Shroud has already fallen upon the victim and moved on to greener pastures. There is little hope for the victim however those marked by Rak'keli have been known to bring comfort to those affected by The Blight, even negating its secondary effects.


Edit:I forgot to ask will there be witch hunts for the blight carier :D no offence to wren (i am sure you will survive should such a thing happen).

And that we should all find a healer XD
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[Zeltiva] The Common Room

Postby Wrenmae on July 12th, 2012, 8:16 pm

Heh. If you guys logically cornered me, I'd submit to death. Otherwise I'm gonna weasel the blame on someone else.
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This PC has the Blight gnosis. As such, you as a player need to be aware of what that consists of. Wrenmae has an invisible aura that amplifies sickness and disease. Wounds may become infected, small sneezes may become coughing, and a slight fever may become more serious. A nuit's body will also break down faster in the presence of the Blight. These effects may not be immediate, but within the few days following your encounter, the symptoms will manifest. Some sooner than others. I cannot control your character, so creativity will be left up to you. Best wishes and stay healthy!

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[Zeltiva] The Common Room

Postby Minerva Agatha Zipporah on July 12th, 2012, 8:22 pm

Wrenmae wrote:Otherwise I'm gonna weasel the blame on someone else.


Tee hee! Nothing like accidentally killing the wrong person to make a girl feel great!
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[Zeltiva] The Common Room

Postby Rayage on July 12th, 2012, 8:55 pm

Good luck finding out he s carrying the blight. :P
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[Zeltiva] The Common Room

Postby Larknas Tider on July 12th, 2012, 9:05 pm

Rayage wrote:Good luck finding out he s carrying the blight. :P

Of course you dont care aint you leaving the city :p
And its rather easy if we get him out of his clothers >:)



((I think you signed for the quest did ya ? XD))
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[Zeltiva] The Common Room

Postby Rayage on July 12th, 2012, 9:08 pm

Wrenmae is leaving as well.

You are right. I dont care. Undead dont get sick :P
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[Zeltiva] The Common Room

Postby Larknas Tider on July 12th, 2012, 9:11 pm

Rayage wrote:Wrenmae is leaving as well.

You are right. I dont care. Undead dont get sick :P

Wont the nuit bodies rot faster tho :lol: eeehhh :D
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[Zeltiva] The Common Room

Postby Minerva Agatha Zipporah on July 12th, 2012, 9:18 pm

Hypothetically, since the blight can spread bacteria faster, it might accelerate body decay. BUT there's sure to be plenty of fresh bodies around to switch to, so I doubt any nuits are too worried.
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[Zeltiva] The Common Room

Postby Rayage on July 12th, 2012, 9:22 pm

Right Tock!

Blight is our friend. I bet it can kill you humans faster than it 'kills' us :P
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