[Alvadas Location] The Patchwork Port

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Considered one of the most mysterious cities in Mizahar, Alvadas is called The City of Illusions. It is the home of Ionu and the notorious Inverted. This city sits on one of the main crossroads through The Region of Kalea.

[Alvadas Location] The Patchwork Port

Postby Bedlam on July 10th, 2011, 1:45 pm

Image

While not part of Alvadas in earnest, The Patchwork Port is the easiest way into the city. It began as a small settlement created out of necessity to fish and receive trade, but its population has swelled to hundreds of fishermen and guides through the city.

There is no logic to its construction; the place has too many styles all thrown together. There are tall homes with flat roofs and short with steep, made up of almost every kind of wood there is. There are homes on stilts and close to the ground and places where there is no clear distinction between building and dock.

A microculture has developed here, too ordinary to find a comfortable home in Alvadas and too strange to live far away. Everyone knows each other's name, and they are closely bound. Everyone plays some vital part in this place, and they act, in business and in play, as a collective body.



Upon Approach By Sea

Upon arriving in Alvadas by ship, a traveller would first notice the mass of brightly coloured buildings that make up the Patchwork Port. The city proper begins though, of course, at the modestly tall wall that rings Alvadas. Not much can be seen over the top of this wall, and thus far the illusionary powers of the city are hidden behind this façade.

The streets of the Patchwork Port meander this way and that, in a pattern that evolved over time. Yet from the actual port, where ships bustle to and fro, a wide road lined with peddlers and traders leads up a slight incline to the main entrance into Alvadas. This is the Gaping Maw. Whether you arrive by ship or land, this gate is there to welcome you.

___


The coastline of Alvadas is for the most part disregarded. In each direction there are scrubby beaches that rise into sand dunes and then a sort of low-lying cliff that is peppered with local birdlife and curious herbs. The beaches are habitually used by fishermen, who drag their ships up onto the shore when there is no space in the port. Further out, the beaches turn to pebbles, and then rocks, and finally become difficult to traverse as cliffs rise with sharp teeth (about two miles away from Alvadas).


Locations

Wooden Wonders Workshop
-Shipbuilding and woodworking all under one friendly roof

The Primrose
-Resident Svefra fish picklers


NPCs

 
Wharf
Image
DoB:
Summer, 461 AV

Skills:
60 Sailing
45 Negotiation
40 Leadership
30 Swimming

Extensive lores of the Suvan Sea and the Syliras route.

Character:
Wharf is a weathered man, his face all hard lines twisted into a shape that isn't fit for smiling. Years of working in the wind and rain have made him hard. While me may not be young anymore his body is still strong, and always he's right there amongst the rigging, working with an expertise that awes and inspires those under him.

He was a sailor for many long years, traveled the Syliras route down to Zeltiva and back again more times than you could count on all your fingers and toes. He's savvy, knows the way the world works. Visitors find him impressive both at water and behind the table.

All the exciting bits of his life behind him, Wharf is content to make his living in Alvadas and watch his children find their own paths through the world. After half a lifetime of living with the seas between him and his wife, he is happy for the warm, but the want of the sea never leaves him, and he has a weakness for tales of salt and wave and storm.

Known throughout the Patchwork Port, Wharf is the first one to approach should you require assistance or a place to dock your boat.

Languages
Fluent in Common, Fratava
Basic in Shiber, Arumenic

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[Alvadas Location] Wooden Wonders Workshop

Postby Fable on August 30th, 2015, 5:39 am

Wooden Wonders Workshop


Image


The Kinnan family workshop is a slightly run down, tumbling building that overlooks the Suvan's gentle waters. It's still a work in progress by the Kinnan family, with items and features being added all the time. As one approaches the shop, most often one might see Cadog and Ferny working outside on a boat in their modest dry dock, popping back and fourth into the workshop to fetch instruments and wood. On rainy days, a blanket of oiled canvas is thrown over any work that can't be moved inside, and the Kinnan's move into the workshop, which is filled with the aroma of wood, varnish and paint. The walls are lined with various tools and instruments, and there are work tables scattered around with various wooden items strewn over any unused surfaces.

The shop doubles as the Kinnan's home with the entire second story dedicated to housing the laid back woodworkers. As business is conducted on the ground floor, most times the Kinnan's spend the day in the workshop with the house proper as more of a bedroom than anything else. A sign is tacked to the front door, slightly frayed on the edges, inviting those who seek assistance to simply knock or shout.

Services and Merchandise

Wooden Toys
These are small, wooden items which Cadog carves in his spare time, having always had a soft spot for them. They usually are made out of cheap wood, or off-cuts, and are sometimes jointed so that they move. In keeping with Alvad culture, many of Cadog's toys move in mysterious ways, or use ingenious little tricks and sleights of the eye to fool and amaze the owner.
Note :
Anyone wishing to buy a toy can improvise what they would like to buy! Please keep in mind that these items are limited to physics and the wood they are crafted from. The price will be determined by the grader, but feel free to add a suggestion in a note.


Figureheads
Cadog's main source of income, crafted on commission, is in the form of intricate figureheads that he carves. From dancing women, splashing dolphins, typhoons, stars, waves to much more, these figureheads are carved from more expensive bits of wood, and he often sells them to Svefrans or merchants looking to decorate their ship (sometimes even the polite pirate).

Boat Repairs

Class Small Repairs Medium Repairs Large Repairs
Rowboat 20 GM 50 GM 80 GM
Ship's Boat 60 GM 150 GM 240 GM
Casinor 100 GM 250 GM 400 GM
Catamaran 200 GM 500 GM 800 GM
Barge 600 GM 1,500 GM 2,400 GM
Fishing Boat 1,500 GM 3,750 GM 6,000 GM
Palivar 2,600 GM 6,500 GM 10,400 GM
Saique 3,000 GM 7,500 GM 12,000 GM

Note :
Small: <21% damage; Medium: <51% damage; Large: <81% damage
Those with shipbuilding can receive discounts if they write a thread assisting in the repairs: 10% for novice, 20% for competent, 40% for expert, and 65% for master



Shipwriting
Cadog doesn't have a large workforce, as it's mostly himself and his son and whatever hired help they occasionally get. So, in a season, Cadog usually only builds about one boat, if that. However, the vessel is much loved, and lovingly hand-crafted. Cadog caters to all, and always tries to build the boat to the specifications given, and he always gifts the buyer a special, hand-crafted figurehead as his trademark.
Rowboat 150 GM A small, simple rowboat, found almost anywhere there are people and water. These boats are propelled by a single set of oars. Crew: 1, Passengers: 3 Half a season (45 days)
Casinor 620 GM A small, personal ship no longer than 30 feet with a single cabin. More than twice the size of the average rowboat, this ship is capable of traversing inland seas and coastal areas though it is unequipped to travel on the open ocean. The most common personal ship found among the Svefra. These ships are often found employing heavy harpoons for defense. Much of the free space on the ship has been converted into living quarters thus cargo is limited to 500 lbs. While it may carry a number of passengers, these boats are designed for a single person spending extended periods at sea. Crew: 1, Passengers: 5 Two seasons (180 days)
Catamaran 1210 GM A small, multihulled vessel consisting of two parallel hulls of equal size connected by a frame. These small, personal ships are roughly 30 feet in length. Though similar in overall size to the Svefra Casinor, the Catamaran is not designed for extended periods at sea (though it may be modified for such). They contain room enough for simple living quarters as well as light cargo and some simple comfort. The Catamaran is found in use by all manner of sailor for its flexibility of use and ease of customizing to fit individual needs. Crew: 1-2, Passengers: 3-5 Two and a half seasons (220 days)

 
Cadog Kinnan
ImageBirthday: Spring 469 AV
Race: Human

Friendly
Hard-working
Artistic
Family-man
Perfectionist



Skills:
Shipbuilding: 76
Carpentry: 51
Carving: 52
Teaching: 46
Engraving: 44
Sailing: 43
Drawing: 36
Organization: 32
Singing: 30

Languages:
Fluent in Common and conversational in Fratava

Cadog is a man who enjoys life to the brim. He's always busy, making a new toy for his relatives, or getting that particular bit of the stern fixed with a new carving. He is a man with a loving, doting family and the years have been good to him, he looks young for his age. Along with his family and extended family, Cadog lives in the Patchwork Port, overlooking the lapping waters of the Suvan.

Cadog had always loved wooden items. From a very young age, he could remember his mother buying him little wooden toys, which he delighted in. With an analytical but also artistic mind, he would carefully take apart each toy, trying to work out how they were made. When he was just sixteen he went travelling to learn more about wood-work, and spent a great deal of time in Zeltiva learning how to be a shipwright and general woodworker.

He returned to Alvadas years later, setting up his own business, falling in love, and building a family. Though his apprenticeship in Zeltiva had taught him much, he had found that Alvadas, even on the boarders of the Patchwork Port, was the true place for him and his trained talents. He now apprentices his son, Ferny, and will take on any able soul willing to learn.

He can usually be seen bending over a wooden carving, chisel in hand, cropped brown hair slightly dusted with woodchips. If you were to look over at him, his smile would be quick to appear, and a waved greeting would accompany him as he calls out a cheerful greeting in his melodious, tenor voice.

 
Ferny Kinnan
ImageBirthday: Summer 495 AV
Race: Human.

Impulsive
Impatient
Exuberant
Dedicated
Stubborn



Skills:
Persuasion: 52
Negotiation: 50
Carpentry: 45
Carving: 44
Shipbuilding: 37
Gambling: 32

Languages:
Fluent in Common and conversational in Fratava

Fern, as he is known affectionately by his family, had always been a ruffian. With his dark, curling hair and his broad shoulders, when he was a child he was always getting into scrapes. A playful but slightly moody individual, Ferny is always trying to better himself. Although originally unwilling to follow in his fathers footsteps, Fern was often needed in his father's workshop, and under Cadog's careful eye, quickly grew to love wood-working.

Fern usually enjoys cutting up planks and sourcing supplies, crafting the raw ingredients for his father. He especially enjoys haggling with suppliers to gain the best rate, usually with a bit of banter and a lot of laughter and concentration in equal measure. He is a friendly presence, and often he helps to acclimatize any hired help to their work with levity of a more jocular sort. He is, however, impatient, which means that any sluggishness tends to be rewarded with either an ardent fit of shouting or a well thought out prank when one is least expecting it. Fern is quite impulsive, and can often be seen after work playfully brawling with his friends, or perhaps a bit of gambling at the nearby tavern.


Credit to Karin for location and NPC write ups!
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[Alvadas Location] The Patchwork Port

Postby Kaleidoscope on February 25th, 2017, 5:25 pm

The Primrose


A small cherry red casinor can be found drifting about the docks of Alvadas. It isn't the most visited of ships, but those who do find themselves on a tiny deck, with scattering of bright flowers in similarly coloured pots around them and a small bench, often carrying large coils of rope. Inside the scene is a little more cosy, with once section a living and sleeping area and the other half reserved for a kitchen and workstation. Any manner of preserved foods, mainly pickled fish, can be requested upon this boat for a small price.

[For prices, consult the Price List found in the wiki.
This is a self-modded location, feel free to utilise the NPCs within reason].

 
Marina
ImageName: Marina Whitefroth
Race: Svefra
DoB: 71st Autumn 480
PoB: Suvan Sea
Skills: Sailing 30, Swimming 30, Astronomy 20, Fishing 15, Food Preservation 10
Gnosis: One mark from Laviku
Additional Info:
Marina was born the Whitefroth pod as a true Svefra with ocean in her eyes and her blood. The pod moved around, but made its port home in Alvadas, stopping their often. While there, the woman met an man who intrigued her and instantly the two became a couple and not long after they married. Now tied to the shore, Marina places her whole life into Kraityn's, and is willing to do anything for him. From an outward appearance, she seems a little anchored, but otherwise a happy, friendly woman, but she is known to not trust many and speak about them behind their backs.

 
Kraityn
ImageName: Kraityn Whitefroth
Race: Human
DoB: 45th Spring 482
PoB: Alvadas
Skills: Butchering 25, Food Preservation 20, Swimming 15, Juggling 5
Gnosis: None
Additional Info: A simple butchers son, the man had decided to accept his life as a simple one and enjoy the curiosities that Alvadas brought to brighten it up. However, one faithful winter the tide pulled in a girl who caught his eye and decided that a simple life wouldn't be enough. He moved into her small casinor and the two started a pickling business, but shortly after the man fell ill. With the long time for his recovery and his paranoid wife's actions of bringing in all the healers she can find, the man isn't at his best and struggles to believe that he can and will get better. On his brighter days, however, the man is cheerful and hard working, accustomed to a slow day and a fun night out on the port.


Location and NPC write-up credit goes to Nephti!
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Thanks for all the fish.
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