[Verified by Crosspatch] Shakune

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Shakune

Postby Shakune on August 21st, 2014, 1:39 pm

Image
Shakune

Basic Information
ImageRace Mixed blood; Chaktawe mother, Svefra father

Gender Female

Age 25 years

Birth Date 35th Day of Summer, 490 AV.

Place of Birth Zeltiva

Current Location Sunberth

Height 5'11

Employment Owner & proprietor of No Questions Couriers, earning 11.5GM/day

Languages Spoken
Common, fluent
Fratava, basic
Tawna, poor


History
Shakune's mother was a young woman when she met the Svefra who would father her child. Kinsha was seventeen years old. Richard Whitewater was fifteen years her senior. They met in Zeltiva; she a wide-eyed young traveller and he a well-seasoned sailor with a taste for foreign women. The romance was short lived, lasting all of one season. By the time the season changed, Shakune's mother found herself returned to Zeltiva, utterly devastated and very, very pregnant. She adamantly refused to return to the desert for fear of disappointing her family - and bruising her pride.

Upon Shakune's birth, Kinsha immediately resented her for what the black-eyed baby represented: her girlish stupidity, her lost naivety and innocence. Their mother-and-baby bond was severed before it could truly flourish. It became all the most tense as Shakune grew up and began asking questions about her father. The young half-breed also began to develop traits that were painfully and undeniably Svefra-like. She adored the water and showed an early interest in sailing and ships. For Kinsha, such enthusiasm and lust for life only reminded her further of the man who had blackened her heart.

Slowly, Kinsha's bitterness began to engulf her. She withdrew even further away from her daughter, throwing herself into a drug addiction and prostitution. During their final three years together, Kinsha attached more love her drugs than she ever had to her daughter. Shakune matured quickly, growing independent and self-sufficient from a young age. But childish innocence and hope kept the girl optimistic, and she continually forgave her mother for Kinsha's constant neglect.

In 502AV, Shakune met a man called Pa Salt. He was the silver-haired captain of a ship named the Lady Luck. After explaining that he had an eye for finding those in need, he asked Shakune whether she would like to jon his crew and escape from her mother and Zeltiva. The young girl, now a teenager and thus more aware of the lack of affection between her and her mother, accepted his offer. Shakune left on the 13th Spring.

For Shakune, departing from her mother's misery promised many things: freedom, excitement, opportunities. The crew of The Lady Luck were a rag-tag group of men and women who all seemed to be avoiding some circumstance of life. Over the years, the crew changed as individuals continuously boarded and disembarked the ship, but Pa Salt remained the single fixed entity in Shakune's life. In turn, he came to appreciate the young mongrel as if she were his own daughter. Their relationship was one of a deep affection, both having previously lost what they found in each other; a father, a daughter, a companion.

It was in the Summer of 512AV that The Lady Luck docked at Sunberth (Pa Salt's place of birth, and for this reason, Shakune's favourite city) for the final time. The following morning after docking, each member of the crew received an equal share of the last remaining profits of Pa Salt's business dealings. Whilst trying to figure out where these riches had come from, Shakune and her crewmates realised that both Pa Salt and theLady Luck had both disappeared. The only answer they could muster was that the old man had finally died.

Shakune was emersed in grief. She remained in Sunberth; the bereavement that she felt was far too great for her to ever consider leaving the city, despite her immediate desire to disappear from the world. The rest of the crew slowly dissolved away, some returning to the sea with a new crew and others travelling across land.

Since then, Shakune has remained in Sunberth. The city matches her rough and ready nature, and in truth she still finds it difficult to even consider leaving Pa Salt's place of birth. Having taken up employment as a courier, she hopes to one day run her own business and have her own ship.


Appearance
Image

Despite being only half-, Shakune is very often mistaken for being a full blooded Chaktawe. She is long of limb, with coppery skin that instantly makes one think of the blistering heat. Of course, the most obvious trait of her maternal heritage are those endless black eyes that appear to observe whatever has captured Shakune's attention unblinkingly.

The sharpness of her jawline and breadth of her shoulders are traits that Shakune inherited from the unknown Svefra who fathered her. The way she holds herself, and her general psychology and manner, are also shared amongst sailors and the like.

Due to her mixed blood, the strange abilities of the Chaktawen people are lessened in Shakune. Her fingertips are not as accurate in sensing changes in pressure or movement; she can certainly confirm that something is happening, just not what or where it is. Her feet are webbed, which she finds useful for swimming.

Injuries :
9th Spring, 515AV: Due to the strain Skakune put on her self while running, the wound on her leg will remain painfully agitated and sore for the next 2 days.


Psychology
By and large, Shakune is a businesswoman. She's shrewd, tight-fisted and incredibly driven. For these reasons, the woman has made it her life's mission to own and run a successful courier company. Starting with Sunberth, she hopes to take No Questions Couriers and expand across the lands, driving commerce and fuelling business between the cities and people. Almost all of her actions and thoughts are completed with business in mind. Thus, it's never particularly easy to guess what Shakune's intentions are. Is she buying you that pint out of the goodness of her heart, or to secure your loyal business? Either way, she's come to appreciate the need to be familiar with her clientele. For that reason, the brand No Questions Couriers has become pretty well established within Sunberth, identified by it's black-eyed business owner.

She's a woman usually found laughing, be it at a joke or something more serious. Shakune has the uncanny ability to find humour in even the most dire of circumstances. Of course it's nothing more than a coping mechanism - but that smile can be pretty convincing at times. It could therefore be said that she manages to find the silver lining behind even the darkest of clouds. Equally, though, others believe her sense of humour is sick or perverse. But in truth, she means no harm; to Shakune, there is no better medicine than laughter.

'A little rough around the edges' is probably the most common phrase used to describe the half-breed. There are no airs or graces about the courier, who sees no problem with sharing the company of rowdy sailors or petty criminals. She holds no judgement against others - in the city of Sunberth, it is only natural to do what one must to survive. She will happily share a slurred conversation with a thief over a few pints. Because of this, she often finds herself the target of conmen or pickpockets. She places little importance on material things, however, and to Shakune it is better to have a good time than it is to have nice belongings.

Despite her roughness, the woman's morals are surprisingly solid. She despises drug use, child neglect/abuse and slavery. Whilst she knows she cannot help all individuals haunted by such problems, Shakune will actively go out of her way to defend those she feels deserves her aid. The slave girl Havzi, and the ghost of a long-dead woman named Bridie have both recently reminded Shakune of the importance of such ethics. In the back of Shakune's mind, there exists anImage establishment much like the one owned by the sailor who once saved her. It is fronted by a very-real, very-profitable courier company. But the employees of this business are all runaways and lost individuals who have been chased or beaten out of their previous lives. They come and go as and when they need, earning their own wages for as long as they reside under Shakune's roof.

Whether such an establishment is possible to exist in Sunberth remains to be unseen. But for the meantime, Shakune is dedicated to creating it.


Inventory
 
Ledger
+100GM
-15GM for 1 dog
-45GM for living expenses, Fall 514AV
+5GM earnings
+5GM, 1SM earnings
-5GM for purchases
+1GM tip
-45GM for living expenses, Winter 514AV
+455GM for Fall 514AV wages
+460GM for Winter 514AV wages
-5GM for clothing
- 10GM for 1 dress
- 7GM for 1 group lesson @ the Proving Grounds
- 135GM for common living conditions, Spring 515AV
+ 637GM for Spring 515AV wages
- 7SM, 4CM for celebratory cheese, ale and bread
- 850GM for housing
- 4CM for ale
- 9GM for 3 gallons of paint pigment and binder
- 270GM for common living expenses (135*2) for Summer 515AV
- 0GM for living expenses Fall 515AV (inactive)
- 5GM for information

TOTAL: 275GM, 4 SM 2CM

 
Belongings
1 Set of Clothing:
- Flaxen Shirt
- Flaxen Pants
- Simple Undergarments
- Flaxen Cloak
- Simple Boots
1 Waterskin
1 Backpack which contains:
- Comb (Wood)
- Brush (Wood)
- Soap
- Razor
- Food rations for 1 week
- 1 eating knife
- Flint & Steel
- 1 blue silken scarf
- 1 narrow-rimmed hat
- 1 pair of thick wollen socks
- 1 black mid-length dress featuring a corset top and thigh-high slit in the skirt
- A piece of paper signed by ‘The Knife’ as proof of delivery and the stranger’s existence.
- Glass ball paperweight with hidden compartment

 
Heirloom
A khopesh, given to Shakune by Pa Salt on her twentieth birthday.

Shakune's Khopesh :
Image


 
Housing
As of Fall 514AV, Shakune resides within the Sunset Quarters, Sunberth.

Shakune's Home :
Image


Price Breakdown :
350GM for Simple Master Bedroom
350GM for Simple Bedroom
200 for Simple Bath
800 for Simple Kitchen
250 for Simple Common Area
-500GM for sale of old plot
-600GM building discount

Total Costs: 850GM
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Last edited by Shakune on January 4th, 2016, 9:18 pm, edited 45 times in total.
Image
User avatar
Shakune
I drive a hard bargain.
 
Posts: 352
Words: 281911
Joined roleplay: August 21st, 2014, 10:43 am
Race: Human, Mixed
Character sheet
Storyteller secrets
Plotnotes
Medals: 2
Featured Contributor (1) Sunberth Seasonal Challenge (1)

Shakune

Postby Shakune on April 26th, 2015, 3:44 pm

Image
Skills
Observation, expert :: 74 :: (74XP)
Socialisation, Expert :: 51 :: (51XP)
Negotiation, competent :: 46 :: (10RB, 15SP, 21XP)
Rhetoric, competent :: 37 :: (37XP)
Running, competent :: 27 :: (15SP, 12XP)
Endurance, novice :: 21 :: (21XP)
Tactics, novice :: 15 :: (15XP)
Weapon: Khopesh, novice :: 14 :: (14XP)
Flirting, novice :: 14 :: (14XP)
Investigation, novice :: 14 :: (14XP)
Intelligence, novice :: 13 :: (13XP)
Interrogation, novice :: 13 :: (13XP)
Persuasion, novice :: 12 :: (12XP)
Stealth, novice :: 11 :: (11SP)
Seduction, novice :: 10 :: (10XP)
Planning, novice :: 9 :: (9XP)
Organisation, novice :: 8 :: (8XP)
Acrobatics, novice :: 7 :: (7XP)
Philosophy, novice :: 7 :: (7XP)
Business, novice :: 7 :: (7XP)
Land Navigation, novice :: 6 :: (6XP)
Sailing, novice :: 6 :: (5SP, 1XP)
Subterfuge, novice :: 6 :: (6XP)
Unarmed Combat, novice :: 4 :: (4XP)
Animal Husbandry, novice :: 3 :: (3XP)
Detection, novice :: 3 :: (3XP)
Teaching, novice :: 3 :: (3XP)
Storytelling, novice :: 3 :: (3XP)

Intimidation, novice ::3 :: (3XP)
Cooking, novice :: 2 :: (2XP)
Massage, novice :: 2 :: (2XP)
Logic, novice ::2 :: (2XP)
Riding: Horse :: 2 :: (2XP)
Anthropology :: 2 :: (2XP)
Acting, novice :: 2 :: (2XP)
Writing, novice :: 1 :: (1XP)
Weapon: Dagger, novice :: 1 :: (1XP)
Medicine, novice :: 1 :: (1XP)
Mathematics, novice :: 1 :: (1XP)
Climbing, novice :: 1 :: (1XP)
Meditation, novice :: 1 :: (1XP)
Leadership, novice :: 1 :: (1XP)
Bodybuilding, novice :: 1 :: (1XP)


Lores
 
Personal
The Pain of a Hangover
The Smell of Fish: A Trigger for Vomit
I'm on Business, Not Pleasure...Sadly
Seeing the Opportunity in Desperation
Emotional Outbursts Unsettle Me
Remembering the sound of Tawna
Nostalgia: Drunken Fish, end of an time.
Nostalgia: Drunken Fish, last place to see Johnny as he leaves Sunberth
Shopping in Sunberth
The Vantha stall, better produce.
Sometimes sex is just sex, and sometimes it's not.
Job: Deliver a Package to The Knife in the Dark
Self: "Being Memorable is Part of Being a Successful Businesswoman"
Self: The Konti knows my Name
Finding a "Friend" in the Chaos of Battle
Drunken from Injury
Sensory: The Smell of Sex
Sex as a persuasion
"No Pain, No Gain"
Putting Safety Before Pride
Looking Like a Tough S.O.B
Overwhelmed by Lust
Bouncebackability, such a strange metaphor
Rejection stings
Shakune: Fears the cold
Slaves are likely to be punished if they disobey their masters
People are not pets
Under good or bad condition, slavery is still slavery
Self: Taking away a person's freedom does not sit well with Shakune
An Unexpected Reunion
Business As a Point of Pride
No Questions Couriers: A New Lease on Life
The Four Rules of Business
Business Tactics: Gaining the signature of the recipient of a delivery to prove delivery
Goal: To own a courier business with a shop front and employees
Almost getting robbed
The freedom felt at sea
Business Tactics: Including a writing service for courier business
Self: Preference for older and often married men
Retching after a kill
Self: Using sex as a coping mechanism
Tender intimate sex with Shaun
Aquiring a loan from Goldfinger

 
Social
Jeffrey: An Enamored Customer
A (Ruined) Scarf for Sarah
Squidgle: Not Exactly the Best Business Companion
Kiarsha: An Attractive Myrian
Sarah: Is Using Jeff
Sarah: Worthy of a Putrid Scarf
Aerer: Called Me "My Lamb"
Aerer F. Varsethe: A Face to be Remembered
Aerer: To Bed, or not to Bed, That is the Question.
A Favor to Aerer
Aerer: Someone's Getting Lucky Tonight
Squidgle likes poop
Cossette Demoya: a Business Woman
Doctor Petricious: lover of paprika
Zeke: a hard sell
Lennie: the vendor
Nellie: market shopper
Pa Salt: a father figure and man at the end of his time
Pa Salt: generous captain of the Lady Luck
Percy: shipmate of the Lady Luck
Leonard: shipmate of the Lady Luck
Russell: shipmate of the Lady Luck
Richard: shipmate of the Lady Luck
Johnny: shipmate of the Lady Luck and ex lover
Pa Salt: last known whereabouts, at sea, presumed dead
Percy: last known whereabouts, Riverfall with the love of his life
Leonard: died at sea of a fever
Russell: last known whereabouts, in Syliras with his sister
Richard: last known whereabouts, a chef in Riverfall
Johnny: last know whereabouts, in Avanthal with his family
Koruma: A Courier, and New Colleague
Koruma: A Carver
Kinsha: Serpent, Snake…Mother
Kishna: Lives for Pills and Powder
L'orlei: The Konti
L'orlei: Has Healing Abilities
Mysterious Man with the Dagger
A Stranger with Red Eyes
Sh‘Ky Ness: Thief
Sh‘Ky Ness: Native of Sunberth
Derek: Kind Fisherman
Logan: The Burly Bodyguard
Knife: The mysterious man-woman
Knife: Person or enigma?
Squidgle: The dog
Lo'campo: The Akalak
Ealisaid: The Slave
Ealisaid: Works in the tavern
Ealisaid: Born in Sunberth
Squidgle: Good Judge of Character
Rachael: Going Grey
Percy: Three Kids Now
Johnny: Lover Who Left
Rachael: Married Erol and Became a Baker
Rachael: Has Three Stepdaughters
Rachael: Moved On and Left
Pa Salt: Left Like Everyone Else
Havzi: Slave Girl
Rachael: Mother Figure and Source of Women's Wisdom
Pa Salt: Father Figure and Rescuer
Pa Salt: Had a Wife and Kids
Pa Salt: Dead Wife's Name was Bridie
Pa Salt: His Daughter Roseanne and son Larke survived, Duncan and Edgar Died
Pa Salt: Remaining Family Lived in Sunberth, Fate Unknown
Berend: A thief and a liar
Eleuia: Stern and quiet trainer at the Proving Grounds
Shaun: Bald beginner fighter at the Proving Grounds
Shaun: Protective and concerned for her well-being
Bretend Evergreen: Harlot at the Scarlet Sanctum
Goldfinger: Easily Swayed by Sex
Everett Larahan: Ghost whose son is missing
Goldfinger: Young wealthy man seeking ambition in others
Veruss Deshire: Bald man with a snake tattoo on his forehead
Seeger: Thin gaunt slaver
Beast: Large brutish woman and the partner of Seeger
Veruss Deshire: Previous manager of the Blood Pits' financial affairs
(deceased)
Havzi: A gift from Goldfinger
Helen Montgomery: Daughter of Nancy, miserable old woman
Bridie Salt: Wife of Archie Salt
Roseanne and Lark: Bridie's and Archie's children
Stan: One armed man, son of Helen
Nancy Hastings: Friend of Bridie Salt, lives in Zeltiva
Roseanne and Lark: Went missing after Bridie's death and were last under care of Helen
Nancy: Suffered the weeping disease
Helen's story regarding her early life with the Salts

 
Skills
Negotiation: How to drive a hard bargain
Seduction: Using One's Womanly Assets to win over a Client
Socialization: Attempting to make Conversation with a new Colleague
Cooking: Properly Gutting Fish
Cooking: Lemon Juice Improves Fish Taste
Weapon: Basic Striking with a Khopesh
Running: Keeping One's Balance on a Slippery Surface
Massage: Maybe use a More Gentle Touch
Weapon: Basic Combat Stance with a Khopesh
Weapon: Basic Disarming Techniques with a Khopesh
Medicine: No Sleep After a Concussion
Flirting: How to Invite Attention
Running: The Benefits of Proper Breathing
Medicine: Living with an old injury
Intelligence: Keeping your wits about you
Stealth: Standing on broken glass will give your position away
Observation: Mind your step
Medicine: Keep swelling down with snow
Flirting: A Favorable Way of Greeting
Seduction: Belittle the Competition
Rhetoric: Using Someone's Native Language for Benefit
Negotiation: Start Low
Negotiation: Set a Time Limit
Negotiation: Suggest Peripheral Profit
Subterfuge: Keep Your Emotions to Yourself
Sailing: Raising the Mainsail
Sailing: Looping the Rope Through the Pulley
Organization: Sorting Business Papers
Philosophy: Slavery in theory versus practic
Interrogation: Be friendly and charming
Negotiation: Making a sales pitch
Intelligence: Assessing a letter's contents
Philosophy: If a thief eats, then another man does not
Khopesh: Basic block
Khopesh: Sideways stance
Combat: Use fluid movements
Combat: Turn defensive moves into offensive moves
Khopesh: Proper stance
Khopesh: Can disarm weapons like axes
Flirting: Men like to know they had been seen before
Unarmed Combat: Kick to a man's groin
Combat: Always keep moving
Rhetoric: Many Kinds of Currency
Seduction:Slow Reveal
Endurance: Walking with an injured leg (gash)
Business: Advantages to diversifying clientele
Business: Producing business plans, prices, and documented clientele
Persuasion: Providing evidence
Rhetoric: Speaking passionately
Steath: Hiding within a crowd
Tactics: Utilizing a distraction
Philosophy: Killing a man versus killing a slaver
Mathematics: Using a scale to weigh a parcel
Business: Collecting signatures to prove authenticity

 
Locations
Location: The Drunken Fish
Location: Woods just outside the city (Sunberth)
Location: Silverstongue's
Location: the Clinic
Location: Brega's House
Location: the Fence
Location: the Drunken Fish
Location: The Pig's Foot Tavern
Sunberth: There are very Few Kind People Here
Eyktol: Desert Homeland
The View of Sunberth from sea
Sunberth: No One is Safe
The Den: Beware of slavers and crooks
Sunberth: Never talk to strangers
The Rotting Mansion: An impressive building for its time
Sunberth: Stepping outside unarmed is like signing your own death-warrant
Location: The Proving Grounds
The Stock of the Sanctum
Location: The Dust Bed
Location: The Loan Agency
Location: Dagwood Metal
Location: The Barracks

 
Misc
Lore of Religion: Akajia, of shadows and secrets.
Akajia: The Mistress of Shadows
Chaktawe: Sensing the Wind
Svefra Casinor: The Crimson Tide
Rumors of the Butchery
Ghost: Lost souls with blurred edges trying to fulfil something they hadn't accomplished in life
Ghost: Contact with their 'body' causes cold burning sensation
Zith: Dark winged humaniods
Zith: Sometimes ask odd questions
Image
Last edited by Shakune on January 4th, 2016, 9:20 pm, edited 25 times in total.
Image
User avatar
Shakune
I drive a hard bargain.
 
Posts: 352
Words: 281911
Joined roleplay: August 21st, 2014, 10:43 am
Race: Human, Mixed
Character sheet
Storyteller secrets
Plotnotes
Medals: 2
Featured Contributor (1) Sunberth Seasonal Challenge (1)

Shakune

Postby Shakune on April 26th, 2015, 3:44 pm

Image
Companions
ImageSquidge the Sykanis
Age: 3 years old

A playful and wiggly young dog, Squidge loves nothing more than following his mistress around and nipping at her heels. Shakune purchased the dog after seeing a rat in her Sunset Quarter home, back in 514AV. Since his arrival there has been decidedly less rodents in the immediate area. Incredibly affectionate, Squidge spends the majority of his time demanding some sort of fuss from Shakune or Havzi, the latter of which particularly delights in cuddling with him.

Image
Havzi, slave
Age: 17 years, approx.
Skills: Organization, 10. Mathematics, 10. Business, 5.

Given to Shakune as a gift by Goldfinger, nobody quite knows where Havzi has come from. One thing that is clear, indicated by the bird symbol branded onto her cheek, is that Havzi has been a slave for a long time. She has had several owners, but all were merchants of some kind. Thus, Havzi has developed a general interest in business and commerce. She is a quiet girl, slow to trust but quick to learn. She enjoys working for Shakune, who treats her better than any previous owner. That said, Havzi dreams one day that she will be a woman in her own right.

Name: Bridie Salt {Bry-dee}
ImageRace: Ghost
Age at death: 20 years, born 33rd Summer 442AV
Year of death: 462AV
Cause of death: Blood loss, due to caesarean section.
Relation to Shakune Wife of adoptive father
Skills Soulmist Projection, 10. Materialization, 10.

Despite being dead for over forty years, Bridie Salt's ghost still looks like a young woman. She also appears to be pregnant, but the ugly horizontal scar that lies across her swollen stomach hints at the cause of her death and the eternal sense of loss she feels. The woman exists in a permanent dichotomous state: in one moment she will be stroking her stomach and speaking excitedly of her growing family. In the next, Bridie will shriek and wail as she comes to realise that she has been ripped away from the people she loves. She often asks after her husband and children, apparently completely unaware that she is eternally stuck in the past

Image Axel the Bozderon Shadow Dog
Unlike Squidge, Shakune adopted Axel for the sole purpose of guarding No Questions Couriers. The hound is serious, dedicated, and incredibly loyal to his mistress and Havzi alike. Whilst he is affectionate to those he knows and trusts, the dog is quick to growl and snap at strangers. Customers to No Questions often do not realise he is there, until Axel steps out from the shadows and is suddenly stood beside them
.
Image
Last edited by Shakune on July 31st, 2015, 8:00 am, edited 4 times in total.
Image
User avatar
Shakune
I drive a hard bargain.
 
Posts: 352
Words: 281911
Joined roleplay: August 21st, 2014, 10:43 am
Race: Human, Mixed
Character sheet
Storyteller secrets
Plotnotes
Medals: 2
Featured Contributor (1) Sunberth Seasonal Challenge (1)

Shakune

Postby Shakune on May 17th, 2015, 2:50 pm

Image
Timeline & Threads
Summer 515AV :


Spring 515AV :
Spring 515AV was a time for personal growth and change for Shakune. After the harrowing experience that was attaining a loan from Goldfinger, the courier found herself recovering physically and mentally after her attack. But her recuperation was relatively short lived. An old friend visited Shakune and bought with her unexpected information. Pa Salt, the man who saved Shakune from Zeltiva and adopted has as a young girl, had had a wife and children in Sunberth. The wife and two of the four children had died, but the status of the remaining two children remained unknown. This haunted Shakune until the end of the season, when she took it upon herself to do some of her own investigating to find the whereabouts of Roseanne and Larke Salt. After a brief visit to the graveyard, Shakune found an unexpected resource of information: Bridie, the ghost of Pa Salt's long dead wife.

One Lost Soul
2nd Spring
gradedSkills◾Endurance: 3
◾Land Navigation: 1
◾Unarmed Combat: 1
◾Observation: 4
◾Socialization: 4
◾Tactics: 2
◾Intelligence: 1
◾Anthropology: 2
◾Investigation: 1
Lores◾Endurance: Walking with an injured leg (gash)
◾Ghost: Lost souls with blurred edges trying to fulfill something they hadn't accomplished in life
◾Everett Larahan: Ghost whose son is missing
◾Ghost: Contact with their 'body' causes cold burning sensation


Raining Cats and Dogs
3rd Spring
Incomplete, ungraded

Life Laydown
4th Spring
gradeds
Observation +4
Endurance +1
Rhetoric +1
Socialization +4
Flirting +1
Seduction +1

Lores
Putting Safety Before Pride
Logan: The Burly Bodyguard
Looking Like a Tough S.O.B
Overwhelmed by Lust[/graded]

Rehabilitation
9th Spring
[ooc=graded]kills
Running +3
Endurance +3
Animal Husbandry +1

Lores
"No Pain, No Gain"
Sunberth: No One is Safe
Running: The Benefits of Proper Breathing

Into the Den
12th Spring
gradedSkills◾Business: 1
◾Rhetoric: 1
◾Tactics: 1
Lores◾Business: Advantages to diversifying clientele


Here's to Alcohol
15th Spring
Complete, ungraded

And we drink!
28th Spring
Incomplete, ungraded

Do you Even Lift?
40th Spring
gradedSkills:
Skill EXP
Observation +4
Endurance +4
Acrobatics +4
Weapon: Khopesh +5
Rhetoric +2
Socialization +2
Flirting +1


Lores:
Location: The Proving Grounds
Eleuia: Stern and quiet trainer at the Proving Grounds
Khopesh: Basic block
Khopesh: Sideways stance
Combat: Use fluid movements
Combat: Turn defensive moves into offensive moves
Khopesh: Proper stance
Khopesh: Can disarm weapons like axes
Flirting: Men like to know they had been seen before
Shaun: Bald beginner fighter at the Proving Grounds


Rumble in the Jungle
40th Spring
gradedSkills:
Skill EXP
Observation +5
Seduction +3
Endurance +2
Tactics +3
Acrobatics +3
Weapon: Khopesh +5
Flirting +1
Negotiation +1
Running +1
Unarmed Combat +1
Intimidation +1
Riding: Horse +2
Rhetoric +1
Philosophy +1


Lores:
Shaun: Frolicking in the forest
Shaun: Ten years older
Self: Preference for older and often married men
Combat: Always keep moving
Shaun: Protective and concerned for her well-being
Unarmed Combat: Kick to a man's groin
Retching after a kill
Self: Using sex as a coping mechanism
Tender intimate sex with Shaun


Dark night, Dark words
53rd Spring
Complete, graded

Reunion
54th Spring
Complete, ungraded

Near the End
56th Spring
gradedSkills◾Stealth: 1
◾Investigation: 1
◾Rhetoric: 1
◾Running: 1
◾Endurance: 1
◾Observation: 2
◾Socialization: 1
◾Teaching: 1
Lores◾Location: The Dust Bed
◾Zith: Dark winged humaniods
◾Zith: Sometimes ask odd questions


Opening the Floodgates
85th Spring
gradedXP
Observation 3
Rhetoric 2
Intelligence 2
Socialization 2
Seduction 2
Lores
Rhetoric: Many Kinds of Currency
Seduction:Slow Reveal
Goldfinger: Easily Swayed by Sex


A Haunting
86th Spring
Complete, ungraded

Misery Loves Company
86th Spring (night-time)
Incomplete, ungraded


Winter 514AV :
All in a Day
4th Winter
gradedSkills:
Skill EXP
Negotiation +4
Observation +5
Persuasion +2
Land Navigation +1
Tactics +4
Planning +2
Socialization +5
Flirting +1
Interrogation +3
Rhetoric +3
Storytelling +2
Writing +1
Intelligence +2
Acting +1
Subterfuge +1
Philosophy +2
Running +1


Lores:
Business Tactics: Gaining the signature of the recipient of a delivery to prove delivery
Goal: To own a courier business with a shop front and employees
Berend: A thief and a liar
Interrogation: Be friendly and charming
The freedom felt at sea
Business Tactics: Including a writing service for courier business
Negotiation: Making a sales pitch
Intelligence: Assessing a letter's contents
Almost getting robbed
Philosophy: If a thief eats, then another man does not


Bend & Break
7th Winter, daytime
gradedSkills
Observation +5
Rhetoric +2
Flirting +1
Unarmed Combat +1
Socialization +1
Lores
Finding a "Friend" in the Chaos of Battle
Drunken from Injury
Self: The Konti knows my Name
L'orlei: The Konti
L'orlei: Has Healing Abilities
Earnings/Expenses
- 5gm: Blue Scarf


Something Borrowed
7th Winter, nighttime
gradedSkill
Observation 2
Medicine 1
Socialization 3
Flirting 2

Lores
Medicine: No Sleep After a Concussion
Location: The Pig's Foot Tavern
Flirting: How to Invite Attention
Mysterious Man with the Dagger


To Kill a Courier
9th Winter
gradedExperience Points:

+1 Bodybuilding
+2 Socialization
+1 Teaching
+4 Weapon: Khopesh

Lores:

Weapon: Basic Combat Stance with a Khopesh
Weapon: Basic Disarming Techniques with a Khopesh
Weapon: Basic Striking with a Khopesh


Stiff Upper Lip, Amongst Other Things
23rd Winter
gradedXP Award:

Endurance: 1
Observation: 2
Socialisation: 4
Logic: 1
Persuasion: 2
Rhetoric: 1
Intelligence: 1


Lore:

Shakune: Fears the cold
Squidgle: The dog
Lo'campo: The Akalak
Medicine: Keep swelling down with snow
Ealisaid: The Slave
Slaves are likely to be punished if they disobey their masters
People are not pets
Ealisaid: Works in the tavern
Ealisaid: Born in Sunberth
Under good or bad condition, slavery is still slavery
Self: Taking away a person's freedom does not sit well with Shakune


Penalties:

Ale -4 CM (please make changes to your Ledger)


Caution: Ice
50th Winter
gradedXP
Observation 3
Flirting 2
Rhetoric 4
Socialization 2
Negotiation 2
Subterfuge 1
Seduction 1
Climbing 1
Sailing 1
Organization 1
Lores
Flirting: A Favorable Way of Greeting
Seduction: Belittle the Competition
Rhetoric: Using Someone's Native Language for Benefit
Negotiation: Start Low
Negotiation: Set a Time Limit
Negotiation: Suggest Peripheral Profit
Subterfuge: Keep Your Emotions to Yourself
Sailing: Raising the Mainsail
Sailing: Looping the Rope Through the Pulley
Organization: Sorting Business Papers
Squidgle: Good Judge of Character
Chaktawe: Sensing the Wind
Svefra Casinor: The Crimson Tide
Miscellaneous
- 4 cm for an ale


Ice, Ice, Baby
54th Winter
Incomplete, ungraded

In Hot Water
76th Winter
gradedSkills
Observation +4
Rhetoric +2
Running +2
Endurance +1
Massage +2
Lores
Running: Keeping One's Balance on a Slippery Surface
Massage: Maybe use a More Gentle Touch


Deliverin' the Goods (solo)
82nd Winter
gradedShakuneExperience
Intimidation +1
Investigation +1
Negotiation +1
Observation +2
Organisation +1
Persuasion +2
Running +1
Socialization +4
Lores
Location: Silverstongue's
Cossette Demoya: a Business Woman
The scent of Death
Location: the Clinic
Doctor Petricious: lover of paprika
Location: Brega's House
Location: the Fence
Zeke: a hard sell
Miscellaneous
Add 1gm to your ledger for tip.


Swimming with Sharks
87th Winter
gradedSkills◾Planning: 3
◾Business: 4
◾Persuasion: 3
◾Observation: 4
◾Tactics: 5
◾Rhetoric: 5
◾Negotiation: 3
◾Subterfuge: 2
◾Interrogation: 2
◾Investigation: 1
◾Intelligence: 1
◾Endurance: 5
◾Stealth: 1
◾Philosophy: 2
◾Weapon: Dagger: 1
◾Unarmed Combat: 1
◾Land Navigation: 2
Lores◾Business: Producing business plans, prices, and documented clientele
◾Persuasion: Providing evidence
◾Goldfinger: Young wealthy man seeking ambition in others
◾Location: The Loan Agency
◾Rhetoric: Speaking passionately
◾Aquiring a loan from Goldfinger
◾Veruss Deshire: Bald man with a snake tattoo on his forehead
◾Seeger: Thin gaunt slaver
◾Beast: Large brutish woman and the partner of Seeger
◾Steath: Hiding within a crowd
◾Veruss Deshire: Previous manager of the Blood Pits' financial affairs (deceased)
◾Tactics: Utilizing a distraction
◾Philosophy: Killing a man versus killing a slaver
◾Havzi: A gift from Goldfinger
Injuries◾Cuts on hands and forearms - Will heal in 7 days
◾Gash in calf from nailed club - Will heal in 16 days if untreated with the potential for infection, 10 days if treated
◾Bruises on neck - Will heal in 5 days
Miscellaneous◾A loan of 687GM, 14SM, 5CM from Goldfinger
◾The slave Havzi (as described by Monarch)


Fall 514AV :
Seasonal Shopping (Nellie)
1st Fall
gradedExperience
Observation +2
Persuasion +1
Socialization +3
Lores
Shopping in Sunberth
Lennie: the vendor
Nellie: market shopper
The Vantha stall, better produce.


Fish out of Water (Aerer)
2nd Fall
gradedSkill
Observation +4
Rhetoric +3
Flirting +2
Socialization +1
Organization +2
Subterfuge +2
Intelligence +1
Intimidation +1
Detection +1
Negotiation +1
Running +1
Lore
Location: The Drunken Fish
I'm on Business, Not Pleasure...Sadly
Aerer: Called Me "My Lamb"
Aerer F. Varsethe: A Face to be Remembered
Aerer: To Bed, or not to Bed, That is the Question.
Seeing the Opportunity in Desperation
Emotional Outbursts Unsettle Me
A Favor to Aerer
Aerer: Someone's Getting Lucky Tonight
.


Out for Delivery (Solo)
8th Fall
gradedSkills:
Organization +2
Navigation +1
Loot:
+4 gm
+1 sm
Lores:
The Pain of a Hangover
Jeffrey: An Enamored Customer
A (Ruined) Scarf for Sarah
Squidgel: Not Exactly the Best Business Companion
Kiarsha: An Attractive Myrian
The Smell of Fish: A Trigger for Vomit
Sarah: Is Using Jeff
Sarah: Worthy of a Putrid Scarf


A Different Kind of Hunting (Sherashadiss)
10th Fall
gradedSkills:
Teaching +1
Flirting +1

Lores:
A Stranger with Red Eyes


Get a move on (Koruma)
9th Fall
gradedSkills
Observation +4
Seduction +1
Rhetoric +2
Socialization +1
Lores
Self: "Being Memorable is Part of Being a Successful Businesswoman"
Seduction: Using One's Womanly Assets to win over a Client
Job: Deliver a Package to The Knife in the Dark
Koruma: A Courier, and New Colleague
Koruma: A Carver
Socialization: Attempting to make Conversation with a new Colleague


It Comes in Pints! (Sh'Ky)
14th Fall
gradedSkills:
Socialization +1
Detection +1
Flirting +1
Interrogation +1

Lores:
‘Ky Ness: Thief
‘Ky Ness: Native of Sunberth


Ebony Eyes and Empty Stomachs (Kechaiya)
27th Fall
gradedExperience
Animal Husbandry +2
Observation +2
Running +1
Socialization +2
Lores
Location: Woods just outside the city (Sunberth)
Remembering the sound of Tawna
Squidgle likes poop


Flashbacks :
A Lesson Learnt
73rd Summer, 498AV
gradedXP
Cooking | +2 EXP
Interrogation | +2 EXP
LORES
Sensory: The Smell of Sex
Kinsha: Serpent, Snake…Mother
Kishna: Lives for Pills and Powder
Eyktol: Desert Homeland
Derek: Kind Fisherman
Cooking: Properly Gutting Fish
Cooking: Lemon Juice Improves Fish Taste


A Sea Farer's Child
13th Spring, 502AV
gradedSkills:
Skill EXP
Observation +5
Land Navigation +2
Larceny +1
Planning +1
Philosophy +1
Tactics +1
Negotiation +1
Socialization +4
Interrogation +1
Planning +1


Lores:
Larceny: Stealing from someone who is passed out
Surviving with a drug-addicted prostitute of a mother
Captain Salt: Captain of Lady Luck
Planning: Childhood goal to leave Zeltiva
Sharing the secret of her home life
Captain Salt and Rachael: Kind souls willing to give her a new life


The Thing About Business
33rd Spring, 502AV
gradedSkills:
Skill EXP
Observation +1
Socialization +2
Business +4
Mathematics +3
Negotiation +1


Lores:
Escaping her home life
Business: Principle of earning a profit
Business: Importance of bookkeeping
Negotiation: Know what your target price is in order to make a profit
Mathematics: Addition and subtraction with three digits
Business: Gross profit is sale prices minus purchase prices
Business: Operating profit is the gross profit minus operating costs


Good Mourning
22nd Summer, 513AV
gradedExperience
Seduction +2
Lores
Pa Salt: a father figure and man at the end of his time
Percy: generous captain of the Lady Luck
Leonard: shipmate of the Lady Luck
Russell: shipmate of the Lady Luck
Richard: shipmate of the Lady Luck
Johnny: shipmate of the Lady Luck and ex lover
Vantha people
Pa Salt: last known whereabouts, at sea, presumed dead
Percy: last known whereabouts, Riverfall with the love of his life
Leonard: died at sea of a fever
Russell: last known whereabouts, in Syliras with his sister
Richard: last known whereabouts, a chef in Riverfall
Johnny: last know whereabouts, in Avanthal with his family
Location: the Drunken Fish
Nostalgia: Drunken Fish, end of an time.
Nostalgia: Drunken Fish, last place to see Johnny as he leaves Sunberth
sometimes sex is just sex, and sometimes it's not.
sex as a persuasion
the View of Sunberth from sea


The Glass Ceiling
11th Summer, 505AV
Incomplete, ungraded
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Shakune
I drive a hard bargain.
 
Posts: 352
Words: 281911
Joined roleplay: August 21st, 2014, 10:43 am
Race: Human, Mixed
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Medals: 2
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