by Wrenmae on December 7th, 2012, 1:52 am
Left for Ignotus beneath his door, Winter 24th, 512 AV
Ignotus Everto
The day I received a letter from Wrenmae, I spent an hour pronouncing your name. They say there is power in the words we call ourselves...that by claiming a name, you choose to be bound by it. As with any employer, I made sure that, if nothing else, I would pronounce your name without mistake.
Where I come from, to mispronounce a name is to speak to a soul you have not yet met...and should that name be claimed, your words will travel to their ears. It is why I, and several other children, carried many names...in hopes we would hear the secrets slipped in solitude.
But that is then and perhaps you are not one to consider superstition.
You may call me as Wrenmae does, Hound. It is a name I have used often in Sunberth and have become accustomed to using here. I am told you have plans for Zeltiva, plans that may involve a little foul play. I assure you, my record of service is sound. I will not boast of my past accomplishments, however. My bond is my word. Your secret is my secret, including any task you set me to do.
When first we meet, you will name a price. This is not a price you need pay, but it is a price you must consider. A note here, if I may. I do not consider all payments to be necessarily made in mizas. We are of a similar cloth, you and I...and as such, we both have goals. If you are prepared to lend your expertise to me one day, I am prepared to offer mine to you.
Name this price and it will be the price to retain my service. Should another exceed that price, I will inform you and continue service in another capacity. You understand, I trust.
But words are cheap, yes? Shall we meet?
I will speak with you near the fourth pier of the East Street docks exactly five chimes after Midnight tomorrow.
Come well armed or unarmed, but I make no guarantee I will match you in either regard. These are dangerous times and I like to think I have survived because I am careful.
And for an eternal nuit...you must be the most careful of all.
To your health.
-Hound
This PC has the Blight gnosis. As such, you as a player need to be aware of what that consists of. Wrenmae has an invisible aura that amplifies sickness and disease. Wounds may become infected, small sneezes may become coughing, and a slight fever may become more serious. A nuit's body will also break down faster in the presence of the Blight. These effects may not be immediate, but within the few days following your encounter, the symptoms will manifest. Some sooner than others. I cannot control your character, so creativity will be left up to you. Best wishes and stay healthy!
Special shoutout to
Fallon for my new CS