Seven

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Seven

Postby Seven Xu on July 12th, 2011, 6:12 pm

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Seven Xu was born on the thirteenth day of fall, in the year four-hundred ninety-two, to Zhao Xu of Lhavit and Dra-Nesyria of the Plicata web. The halfblood stands 166 centimetres tall and because of a lighter than average human frame weighs in at just under one hundred pounds. Large, almond-shaped crimson eyes broadcast Seven’s every fleeting emotion, but most often carry a hint of sourness. Unkempt alabaster hair hangs around his face. Diluted blood has left the man with a stunted pair of fangs and peculiar fingernails: two of ten are obsidian claws, kept short. Seven has one thin scar that travels diagonally across the length of his left palm; his right leg is covered in a glossy tangle of burn scars from the knee down. Beneath his left ear is a silver bird in flight over a crescent moon, a mark of Chevas that he shares with Victor Lark.

Egocentric, introverted, and bitter: Seven rarely goes out of his way to make a good first impression. Despite his gauche hold on the particulars of social grace, Seven is intelligent and a fervent seeker of knowledge; he is not above persuasion with a quiet word and a calm smile to get what he wants. More often than not, he is a quiet spectator learning and living in the shadows of his more brazen cohorts, but when displeased he has little issue scrutinizing the source of his ire with a surprisingly venomous tongue. Seven’s airy voice carries an accent distinct to his isolated mountaintop home.

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Seven grew up in the city of Lhavit in the westernmost part of the Kalea region, shoved into the hands of an unwilling man who sired the child with a whore. His father soon became known in his community as the man with the symenestra child; a sick joke the Gods had played on him. When Seven reached adolescence he began to gain an interest in the world beyond Lhavit’s high peaks. He was apt to studying, inquiring, and absorbing what he could from foreigners that passed through the once-disconnected city. More questions arose from this curiosity: questions of his blood, of the abhorrent Widow race from the depths of the earth with which he shared an involuntary link.

No mind goes unpunished living a life beneath the weight of constant derision. During the climax of one particularly explosive confrontation with his resentful father, Seven was afforded a graphic retelling of his conception. Traumatized, he fell into a state of dissociated shock and brutally murdered the man who regretted bringing him into the world, before fleeing his home on an outbound merchant caravan. It would be another year before Seven’s mind would allow him to relive the compulsorily purged memory.

Chapter One - Lost and Found :
Chapter One – Lost and Found
Spring, Summer, 511 AV

Spring found Seven in a vast, stinking metropolis. Syliras abolished what childish notions the foreigner had of castles and armored templar on horseback. Every corner of the city seemed to boast the colors of the Syliran Knights. It smelled of excrement. Its people were brash, uncaring, often herded like cattle through a crowded thoroughfare. The halfblood spent the majority of his first season in the city searching endlessly for a woman that was not there—later discovered in a letter. Disillusioned, his purpose ripped out from beneath him, Seven had no more love for grey stone and sullen faces.

With the onset of summer came new purpose, reason to not immediately forsake the Citadel to return to the west. Victor Lark, an itinerant Ravokian that had crossed the feral woods of Sylira on foot threadbare and delusional, wormed his way into Seven’s good graces with saccharine smiles and kind words. Enthralled by the man, his collection of fresh scars and candid demeanor, Seven offered him the warmth of his bed and a tiny stone apartment where a blind friendship blossomed into mutual devotion.
The second found Seven after an exhaustive search; a spirit, tied to the tangible world with a promise to bury the remains of his lover, called for an unlikely hand in laying them both to rest. No task is without its risks: in a brief altercation, the spirit slipped into his skin, saved his life, and gifted him with the ability to weave his very soul-essence into protection of his own.
As summer trickled through a set of bone-thin fingertips, the draw of leaving the fortified city behind nagged at him again. With the treacherous first cross of the Suvan a distant memory, and whispers of a City of Illusion filling the darkness of a windowless stone cage, the reluctant mage had all but set aside any paltry attachment to Syliras in favor of wider skies. In the early fall, a bird and his fool left Stormhold Citadel en route to Alvadas.

Chapter Two - Building and Breaking :
Chapter Two – Building and Breaking
Fall, 511 AV

Ionu’s city would soon prove incapable of filling an empty spot in the foreigner’s heart. Instead, it punctured holes in his wits and threatened to unravel memories long forgotten. After witnessing the murder of a symenestra at a tournament (guilty of little more than being a Widow), he struggled through the fall haunted by nameless ghosts and the twisting streets and shadows of a city, whose ire he provoked in an attempt to figure out the secret to its movements. Salvation found him each night, when he returned to a tavern and the waiting embrace of his lover and dearest friend. They had grown inseparable. He discovered Palla; a naïve smile wrapped in a tangle of messy orange curls—or short fur, depending on her mood—and their bond, caught and grew like invisible wildfire. Seven thought he could teach the feral girl how to function in society. Victor saw a threat.

As winter’s cold fingers swept across the winding streets of Alvadas, revelation came in the form of an unspoken promise of love and a kelvic’s merciful death. Roxanne, Victor had called her, a girl and a raccoon that had lost her life when she lost a bet. An ill-placed dagger slipped. She was injured. She begged for release. Seven carved a smile on her neck as genuine as any his lover had ever shown him. He learned, that night, when Laszlo wailed and beat on a locked door and unraveled memories locked away, that he was twice a murderer. He also realized, days later, the profound emptiness that itched at his lover’s being, the constant need to understand, the frustrating coercion for more.

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Admitting Murder
Akajia: Worshipped in Riverfall
Answering Riddles
Arguing With No One
Astronomy: Constellations of Lhavit
Astronomy: Star Chart Creation
Blinding Oneself with a Shield of Darkness
Cartography: Location of Rainbow Fish Pond
Cartography: Location of Sacred Arch Springs
Cartography: Location of Syliran Training Grounds
Department of Illusion
Department of Illusion: Oath of Secrecy
Discovering Alvadas’ Hidden Treasures
Disarming Using Shielding
Dreamsmoke
Ethaefal
Eypharians
Familiars [Partial]
First Aid on Cuts
Folk: Lhavitian Folk Songs
Folk: The Story of Zintila
Fyrden [Coordinates]
Georgia Delner Knows Many Things
Georgia Delner will Trade Information for Information
Ghosts [Partial]
Ghosts [Possession]
How to Maintain Instruments [Partial]
How to Mount a Horse
Kelvics [Partial]
Kendall Saarinen’s Story
Killing No One
Knowing an Access Point to Alvadas’ Underground
Mathematics: Triangulation
Meditation: Removing Distractions
Murder Can Be Mercy
My Friend, the Monster
Palla, my Pet
Patterns in Alvadas
Practicing Introspection
Rationalizing Murder
Ravok Through Victor’s Eyes
Reading Tells While Gambling
Recognizing Symenos
Religion: Akajia
Religion: Ivak and the Azenth
Religion: The Ukalas
Religion: Viratas
Religion: Zintila
Roxanne’s Bet at Ionu’s Wager
Shinya Focus
Shoyden [Coordinates]
Story of Lelina's Death
Swalden [Coordinates]
Syliras
Symenestra
Techniques of a Salesman
The Garden of No Return
The Golden Dragon
The Great Bazaar
The Harvest
The Secrets Laszlo Keeps
The Viratassa
The Withering Rose
Turning Oneself into Darkness
Victor is a Psychopath
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Languages
Common [Fluent] Symenos [Basic]

 
Academic
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Cartography 32/100
Competent
Philosophy 21/100
Novice
Teaching 15/100
Novice
Mathematics 13/100
Novice
Writing 10/100
Novice
Drawing 10/100
Novice
Astronomy 8/100
Novice
Gambling 4/100
Novice
Bartending 2/100
Novice
Guitar 2/100
Novice
Reading 1/100
Novice
Carving 1/100
Novice
Guitar Crafting 1/100
Novice
Calligraphy 1/100
Novice

 
Arcana
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Shielding 20/100
Novice
Meditation 5/100
Novice

 
Survival
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Land Navigation 15/100
Novice
Riding [Horse] 7/100
Novice
Climbing 5/100
Novice
Weapon [Dagger] 4/100
Novice
Weapon [Short sword] 4/100
Novice
Medicine 3/100
Novice
Horsemanship 3/100
Novice
Brawling 2/100
Novice
Acrobatics 2/100
Novice
Swimming 1/100
Novice
Running 1/100
Novice
Wilderness Survival 1/100
Novice
Stealth 1/100
Novice

 
Mundane
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Rhetoric 73/100
Expert
Observation 42/100
Competent
Interrogation 37/100
Competent
Seduction 30/100
Competent
Persuasion 15/100
Novice
Investigation 11/100
Novice
Storytelling 8/100
Novice
Intimidation 7/100
Novice
Subterfuge 4/100
Novice
Negotiation 3/100
Novice
Rambling 3/100
Novice
Singing 2/100
Novice
Cleaning 2/100
Novice
Acting 1/100
Novice
Cooking 1/100
Novice

 
Equipment
ImageResidence
The Stallion’s Rear - Upstairs room, includes: full bed, desk, chair, chest of drawers, mirror

Chest of Drawers
Shirts Cotton: brown, worn white, white, sky blue, black
Pants Worn black trousers, brown trousers
Outerwear Dark grey wool/cotton vest, black wool jacket, leather belt, leather gloves
Footwear Black leather low boots, brown leather calf-high boots
Miscellaneous Crimson silk cravat

 
Books
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Image The Viratassa [Heirloom]: The Viratassa is a book of some of the teachings of Viratas, written by the god Himself.
Image The Art of Shielding: Volume I - A book acquired from a merchant caravan in the Unforgiving.
Image Leather Notebook - Seven’s beloved notebook, containing several pages filled with notes, sketches, and maps.

 
Acquired Items
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Image Simple Dagger This dagger was looted from a thug in the Bronze Woods outside of Syliras proper in the early summer of five-eleven. Seven keeps it on his belt.
Image Tarnished silver pendant The Braklin family crest on a silver chain.
Image Puzzle Cube, a gift from Victor Lark
Image Astral coordinates of the following common worlds: Swalden, Shoyden, Fyrden

 
Contacts
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Georgia Delner Reconnaissance, Pt I
Image Georgia knows all there is to know about life in Alvadas, including a few tidibtis of information that are not meant for everybody’s ears. She might even share this information, provided you get on her good side. Seven met Georgia at the Cubacious Inn; he visits her weekly to engage in an information trade.

 
Expenses
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-100.00K Conversion to GRM
+100.00GRM Starting Package
-24.50GRM Living Expenses Poor [Spring 49-90]
-0.01GRM Kova's Well
-0.20GRM Ale
+3.00GRM Asara's apple payment
-0.40GRM Soothing Waters
+273.00GRM Seasonal Wages [Summer]
-135.00GRM Seasonal Expenses [Common, Summer]
+500.00GRM Syliran Housing Sold
-9.30GRM Cubacious Inn Lodging
-406.92GRM The Stallion's Rear
+536.25GRM Seasonal Wages, Barkeep [Fall]
-135.00GRM Seasonal Expenses [Common, Fall]
+64.55GRM Laszlo [Owed]
-50.00GRM The Treval Codex
+828.00GRM Seasonal Wages, Cartographer [Winter]
+184.00GRM Seasonal Wages, Barkeep [Winter]
+90.00GRM From Laszlo
-135.00GRM Seasonal Expenses [Common, Winter]
-10.00GRM Mirror


Current: 1626.57 GRM

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Spring, 512
SP 47 Bound
SP 39 Discord
SP 34 Oh horse, why you so silly?
SP 22 After Hours
SP 5 Lamplight and Lamentation

Winter, 511
WI 60 - Acquainted with the Night
WI 46 - From Drinking to Murder
WI 35 - Gotta Know When To Hold Em
WI 26 - Lured By Temptation
WI 24 - Making Faces
WI 2 - Arma

Fall, 511
FA 74 - The Fading Embers
FA 45 - The ball is rolling
FA 24 - Trickster Moon

Archive :
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“They’re never far, you know. They won’t come out by day, not when that old sun’s shining, but don’t think that means
they went away. Shadows never go away. Might be you don’t see them, but they’re always clinging to your heels.”
User avatar
Seven Xu
Rhetoric can't raise the dead.
 
Posts: 759
Words: 492415
Joined roleplay: April 30th, 2011, 11:02 pm
Location: Alvadas
Race: Mixed blood
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