[Eyktol] Climate of Eyktol

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[Eyktol] Climate of Eyktol

Postby Emissary on January 22nd, 2015, 5:10 am

The desert region of Eyktol is a land where struggle is rewarded with life. Hard work manifests in the sun soaked skin and wrinkles of those who survive. Overtly every element works in concert to extinguish life, but for those who brave the heat, this facade quickly shatters. Beneath every rock and in the depths of every shadow life perseveres in defiance of this misconception. The indigenous races, [[Eypharian]]. [[Chaktawe]], [[Benshira]], and the viper [[Dhani]] also show the same indomitable will to survive; this is their home no matter how harsh, no land can replace it.

There are three established ways to travel east to west in Eyktol. The northern route lies in the Desert of the West Wind, but wagons cannot traverse the cliffs to the south. So it is only viable for trade caravans if the eventual destination is to the north in Cyphrus. One can travel straight through the Dune Sea, but this is by far the most perilous route where not only the elements fight you but the monsters that survive in the inhospitable climate are beyond the fighting capacity of the common person. The final route is through the south, by far the longest, it is the most accessible to wagon trains and lacks the bitter struggle of the Dune Sea. Though there are no roads to be found outside of cities, an honorable Chaktawe guide will see travelers stay true to their path for a price.


Desert of the West Wind
Spanning the entire border between Eyktol and Cyphrus, this is the closest to temperate climate the desert ever sees. Covered in dusky scrubland the weather here swings from bleaching heat to chilly winter nights. In the east, the shelf slopes low to meet with the Sebakem ocean a day’s trek north of Anhatep.

To the north are prairies and steppes of Cyphrus. Anhatep lies to the southeast, nestled in its wasteland. In the southwest the The Iron Scar marks the abrupt boundary. The remainder of the southern border slopes down from the west for the roughly one hundred miles from coast to coast.

The soil in this northern desert is shallow and rocky at best. This area is supporting by meager rainfall which allows for the only the hardiest of plants to thrive. Once a waterfall existed over the southern cliff, fed from the beginning of the six-armed river that provided life to the Eyktolian civilizations. Now that the river has dried up, the great furrows in the land have left exposed bedrock which some merchants use as roads to speed their travel until the extinct river no longer follows where they intend to go.

The Iron Scar
The Iron Scar is rich in iron, hematite, and sandstone. Many of the walls of these canyons have essentially rusted millennia before the Valterrian when the land saw more rainfall. Ranging from deep red to pale sandstone, they were formed primarily by rainfall but since the Valterian have been deepened by the tides of the Suvan sea. The Scar is located on the north west coast of Eyktol. It is the drop off from the northern high desert making the north wall almost twice as high as the south where it meets the plateau.

Although rich in minerals, it is nearly impossible to mine. The canyon walls are all but sheer cliffs that would require a full mining operation to begin extraction. At the canyon floor rich soil has settled, and during the summer season the plant life grows abundant. It is one of the single most fertile portions of land remaining in Eyktol, but no one dares try to cultivate it. The reason for this reluctance is primarily that it floods in the Spring and Fall. When the rare winter precipitation leaks down off the high desert plains, it funnels heavily into the canyon, rushing through and destroying the vegetation on its way out to the sea. In the Fall it is the seasonal deluges that visit the area that once again cause flash floods at least thrice a decade.

While not prime for farming, a number of edible wild plants can be harvested here, and it provides safe haven from the terrible desert heat for weary travelers. This temperate reprieve draws in much more than the wayward traveler though, predators on two and four legs call the Scar home during the summer.

Dune Sea
One of the harshest environments on all of Mizahar, the Dune Sea is several hundred miles of endlessly moving sand dunes. The tallest of sand dunes can reach over a thousand feet from peak to base. The dunes are not perfect peaks however, one side is a steady incline; this side is known as the windward side. After the windward side reaches its apex, the dune drops off into a steep face. If the terrain was the only concern, the Dune Sea would still be deadly.

The weather is essentially an active adversary to desert travel. The wind is constantly moving the dunes, so paths that one generation used to cross cannot be repeated by their children. Additionally several times a year sandstorms of varying severity occur across the region. These storms must be accounted for by any travelers. A sandstorm at its height can strip skin from flesh and bury encampments to never be found again. For this reason any number of secrets may be buried and preserved beneath the dunes.

In addition to the wind and sand, is the heat. The dune sea is the hottest driest place on Mizahar, no one in living memory can give a credible account of a true rain in the area. The only hope of water is finding an oasis, a natural spring unearthed by the moving dunes. These oases have a limited life span and will dry up with little warning; moreover finding one is more likely a mirage then a miracle. An oasis may last anywhere from years to days, it all depends on how the sands shift, and a sandstorm can bring the end of an oasis no matter how new or old it is.

The little water that can be found in the dune sea is gathered over night, from the mist. This works considerably better for plant life than people though, and should be considered only as a last resort. Additionally as scorching hot as the sands get in the day, they plummet at night. During the winter it can easily reach freezing temperatures.

Ahnatep Wasteland
Once the fertile farming lands that sustained Anhatep’s populace; over-farming and hubris slowly drained the land over centuries. By the year 300 AV not a single weed could be coaxed into growing in the enormous wasteland dominating the north east coast of Eyktol. A combination of salt saturated soil and draining of essential nutrients caused the effect, but some say it is a curse by Caiyha for the Eypharians’ arrogant use of nature’s resources.

An enterprising Eypharian turned the coastal wasteland into a salt farm.. Laborers dug shallow man-made ponds and then filled it with salt water carried from the ocean. Over the course of weeks the water evaporates leaving behind piles of salt. This has become a major export of Anhatep.

Rechavasat, “Recha”
This stretch of land is the second biggest contiguous environment found in Eyktol. Found landlocked in the western half of Eyktol, the Recha consists of hundreds of buttes and table landforms. It is impassable from atop these landforms, and can only be traversed by walking the desert floor. While each butte is unique to the trained geologist, after seeing a hundred of them on a journey they begin to look much alike. The Recha has claimed a number of caravans who got lost winding through the irregular pillars. The truly unfortunate traveler stumbles upon the cursed city of Eloab.

In the northern Recha the buttes take the same hues as in the the Iron Scar, and have become especially renowned for its sunsets. Further south it is almost exclusively pale sandstone formations. These color changes are the best marker of location within the Recha. A traveler may also attempt to follow the river, but that implies they find it first. Following the river will lead either to its birth or where it drops down into the sea. The Abayla’s River’s birth is a pond at the dead end of a canyon, and while the Chaktawe tribes are known to frequent the area, waiting for help depends only on the traveler’s luck; it could be hours or it could be weeks.


Plant life is unique in this region. Each surviving creature and plant has learned to adapt to the lack of consistent water. For example, trees that are only twenty feet tall may have been growing since the Valterrian. Animals are mainly reptilian or avian, only very small mammals such as rodents survive here. The insects are by far the most plentiful. Scorpions and scarabs can be found under many rocks, from this stems the Chaktawe superstition that each overturned rock is one year less you will live.

A number of mineral deposits are known to exist both within the buttes and deep below desert floor. After a monsoon passes through, causing a flash flood, rocks of turquoise and flakes of gold can be found. Additionally, historically there has been some success mining iron and copper, but finding the records of such ancient excavations is nearly impossible for present day scholars.

The river itself is the source of life within the Recha. It is known to the Eypharians and northern races as the Jade River, but the Chaktawe named it Abayla’s River a name that the Benshiras adopted. The river runs a twisting path around buttes and tables out towards the sea. It originates from a natural spring from deep beneath the earth. Every year the Chaktawe take their perspective Abayla’s here, and then each girl is asked to select a stone from the spring. The stones are each marked or unique in some way and determine the stories that she will be taught. These stones were once owned by deceased Abaylas,and are returned to the water to release the woman from her charge. When a girl takes up a stone, she is not only receiving the elder woman’s stories but her determination and spirit as well.

Yahebah Pastures
Surrounding the city of Yahebah to the north and south are chaparral fields of varying elevation. Over this sprawling coast side the various Benshira Families migrate with their herds throughout the year. While it won’t easily sustain horses or cows, the environment is ideal for sheep, goats and camels. Other small farm animals can be raised in the area but the vast majority of shepherds only maintain large flocks of the three main animals.

In addition to animal husbandry a number of persimmon orchards, olive groves, and white ash groves are actively cultivated in the area. The ability to grow fruit and wood in tradable quantity within the desert region provides the Benshiras with leverage at any regional trade table, especially with the self-indulgent and navally inclined Eypharians.

Where the pastures meet the coast, it dives into a cliff face. There’s very little accessible shoreline from the Yahebah region of Eyktol. This coast extends around the south western Eyktolian peninsula and all the way north to the Iron Scar. It insulates the Rechavasat from touching the coastline in all but a tiny length of land where Abayla’s river meets the ocean. Since the area curves around the coast line its only borders occur naturally where it encounters the Ixam Gorge, the Rachavasat, and the Southern Plateau.


Ixam Gorge
This gorge all but cuts off the Yahebah peninsula from the rest of Eyktol and is a major natural feature protecting the vibrant pastures. The gorge dips at a staggering degree on its northern face which makes for a significant impediment to travel and trade. On its southern side the inclination is much more manageable. Benshira shepherds can bring their flocks into the gorge for grazing, but this can be dangerous during winter.

In the mild winter, the desert Ixams gather in the cacti and shrub rich gorge for their breeding season. Following this mid-winter event and the spring incubation period, the Gorge can be extremely dangerous as the normally apathetic lizards become violent in defense of their nests. These nests are generally located along the southeastern edge where sand piles up from the low coast.

During the winter the Chaktawe tribes will migrate here to help bolster their Ixam herds. It has become a time of trade between the devout Benshiras and the spiritual Chaktawe.



Southern Plateau
It is one the quieter areas of Eyktol, like the Anhatep Wastelands the soil is saturated with salt. Rather than being barren, a number of hardy plants adapted to this concentration of salt in the soil and survive here. These plants are unique and particularly important for the herbalists and poisoners of the region because they’re known to have significant effects upon the body whether for good or ill.

Although plant life is not scarce there are no natural aquifers or rivers that occur in the plateau; for this reason, no large settlements have been established. All of the plant life has adapted to store water when the heavy rains fall and absorb the morning dew in the intermediary. In spite of all this a single small trade outpost survives although. It is only seasonally inhabited, though and often the buildings are left for weeks upon weeks with no responsible stewards. During these lapses in population, bandits have been known to take up residence, and so travelers must show exercise caution to only approach the settlement when reputable traders are passing through. Having said that the houses of Anhatep, the Chaktawe and the Benshiras have come to the uneasy truce regarding the settlement. For the Eypharians trading is essential to feed their populace since they do not control any farm lands. For the Benshiras it is a way to trade their resources for more sophisticated goods from the Eypharians and sturdy weapons from the Chaktawe. Of the three, the Chaktawe participate in the trade post the least, but when they come through with their camel herds and their exceptional pottery and woodcrafts the other two races are more than happy to accommodate.
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[Eyktol] Climate of Eyktol

Postby Hirem on January 22nd, 2015, 5:58 am

Hey there, Emissary. Giving the article a full read-through, I can see a great amount of thought has been put into the types of terrain available, the way each biome melds into the other, and the effect this climate has on the local population. I will offer more in-depth thoughts on the content at a later date, but right now I just want to address a few nitpicks.

General Comments

- Both Yahebah and Ahnatep are misspelled frequently throughout the article. I would, however, understand if the territory around Yahebah is referred to as the Yahebe region, that makes sense to me.
- The word used to refer to the Benshira people is not Benshirans, but, according to the original lore page, Benshiras. As far as I can tell, the -n is never added to the Benshira to get a pluralized form.
- Benshira Families are referred to as "Tents" in the wiki.
- I don't see any mention of where Hai might reside in the terrain of Eyktol, nor the ancient Eypharian cities of Menehat, Naphu, and Bisret. Obviously one doesn't need a ton of detail about these cities, but an idea of how they fit into this portrait of Eyktol would be very helpful.

Layout

The overall layout of the article was initially confusing to me, due to the "Coastal Environments" section bouncing between the edges of Eyktol. The entry of each region seems to be placed randomly; I think it would make a lot more sense if the article was arranged in a manner to describe the climate of Eyktol as one traversed it - beginning with, say, the Desert of the West Wind and going through Eyktol clockwise.

Specific Errors & Recommendations
Overtly every element works in concert to extinguish life, but for those who brave the heat these facade quickly shatters...
Should read, "but for those who brave the heat, this facade quickly shatters..."
so it is only viable for trade caravans if the eventual destination is to the north in Cypherus
Cyphrus is misspelled here.
but the monster that survive the inhospital climate are beyond the fighting capacity of the common person
Should read, "but the monsters that survive this inhospitable climate are beyond the fighting capacity of the common person." Is there a way to shorten this sentence up? Perhaps the description of the Dune Sea's dangers is unnecessary since it is already covered in the terrain entry.
The insects are by far the most plentiful scorpions and scarabs can be found under many rocks...
This sentence seems awkward. Perhaps, "The insects are by the far most plentiful animal life in the Recha; scorpions and scarabs can be found under many rocks..."
but to the Chaktawe named it Abayla’s River and the Benshiran adopted this practice.
Should read, "but the Chaktawe named it Abayla's River..."
The river runs a twisting path around buttes and tables out towards the sea, it originates from a natural spring from deep breath the earth.
Should read, "it originates from a natural spring from deep beneath the earth."
On the east the shelf slopes low to meet with the Sebakem ocean a day’s trek north of Ahnatep.
Should read, "In the east, the shelf slopes low to meet with Semele's Ocean a day's trek north of Ahnatep."
A sandstorm at its height can strip skin from flesh and bury encampments to never be found again.
This is definitely not an error, but I suggest throwing in a few local terms to describe this event. The Benshira call it a "Hik-Zulrav", or Zulrav's spit, which I think is just dandy.
oases have a limited life span and will dry up with little warning, moreover finding one is more likely a mirage then a miracle.
Should read, "moreover finding one is more likely a mirage than a miracle."
A Benshiran shepherds can bring their flocks into the gorge for grazing, but this can be dangerous during winter.
Should read, "The Benshira shepherds can bring their flocks into the gorge for grazing, but this can be dangerous during the winter."
Once the fertile farming lands that sustained Anhatep’s populace. Over farming and hubris slowly drained the land over centuries.
I recommend joining these sentences together, to give the reading more of a flow.
In addition to animal husbandry a number of persimmon orchards, olive groves, and white ash groves are cultivated in the area. A various other vegetation grows wild in the area but is not regularly cultivated by the average farmer.
That second sentence seems unnecessary to me, I recommend taking it out.
A single small trade settlement survives although. It is only seasonally inhabited though and often the buildings are left for weeks upon weeks with no responsible stewards. During these lapses in population, bandits have been known to take up residence and so travelers must show extreme caution to only approach the settlement when reputable traders are passing through.
No error here, just excitement. Ooooh, a new settlement! A bandit-run settlement!

That's about it for my input. Just wanted to say once more, thank you for the terrific job, Emissary.
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[Eyktol] Climate of Eyktol

Postby Emissary on January 22nd, 2015, 7:31 am

Hirem wrote:General Comments

- Both Yahebah and Ahnatep are misspelled frequently throughout the article. I would, however, understand if the territory around Yahebah is referred to as the Yahebe region, that makes sense to me.

I think I have fixed all of these now thanks, although I may have missed some. This was an accident because I was mispronouncing them when I said the names out loud. Oops!

Hirem wrote:- The word used to refer to the Benshira people is not Benshirans, but, according to the original lore page, Benshiras. As far as I can tell, the -n is never added to the Benshira to get a pluralized form.

This I am unsure of. Some places in the wiki list it as Benshiran some as Benshiras, but the race page does not support the n, so I am going to bring this up to the RSes and Founders and come back with an answer here.

Hirem wrote:- Benshira Families are referred to as "Tents" in the wiki.

Unfortunately this has been marked as one of the unacceptable points by the RSes, Founders, and myself. The 'Tents' are a direct rip off of Judaism and have to be removed to maintain the originality that Mizahar promotes. I understand that this will cause problems for existing PCs like Hirem and I am actively brainstorming to try and find a way to fix this culture point without harming continuity.

Hirem wrote:- I don't see any mention of where Hai might reside in the terrain of Eyktol, nor the ancient Eypharian cities of Menehat, Naphu, and Bisret. Obviously one doesn't need a ton of detail about these cities, but an idea of how they fit into this portrait of Eyktol would be very helpful.

I hesitate to add in the ancient cities. Menehat, Bisret, and Naphu mat appear as ruin locations in the Burning Lands but I am not be placing them this specifically just yet.

Hai is another problem all together. I am not adding it in at this time because it currently presents significant lore conflicts. I am in conversation with Gossamer about this location lto come to a definitive conclusion. It is although much easier to edit themse places in when their rewrites come down the pipes rather than edit them out if different choices are made.

Hirem wrote:Layout

The overall layout of the article was initially confusing to me, due to the "Coastal Environments" section bouncing between the edges of Eyktol. The entry of each region seems to be placed randomly; I think it would make a lot more sense if the article was arranged in a manner to describe the climate of Eyktol as one traversed it - beginning with, say, the Desert of the West Wind and going through Eyktol clockwise.


I will look for another more logical way to discuss this. One option is a graphical map with numbers and names, but I am hesitant to do that until the over-all idea has been approved because I don't want to constantly edit this. I will think about this for a day or two. If I come up with another option I will edit this in for a more logical lay out.

Specific Errors & Recommendations
I have made changes to each sentence you have highlighted for better clarification. Thank you you so much for the proof read!
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[Eyktol] Climate of Eyktol

Postby Rosela on January 22nd, 2015, 3:38 pm

Great read, very thorough! This is so vastly more in depth than the current lore, and gives the place a great amount of character. To be honest, I had no idea so many different types of geography could exist in what I assumed was a generic, boring desert area.

Specific Notes
Recha, 2nd paragraph
Following the river to its birth leads to a dead end and so the traveler must be experienced enough to know where to disembark from the watery path.
This line confused me a bit, but it it does get a bit clearer as you talk about the river's source later on. However, if the river's source is involved in a yearly ritual for the Chaktawe, then there must be some evidence of it being semi-commonly traversed? Maybe just enough evidence for the lost traveler to believe they may be rescued if they just wait, but they're out of luck unless they happen by close to the yearly ceremony.

Dune Sea, 3rd paragraph
These oases have a limited life span and will dry up with little warning, moreover finding one is more likely a mirage than a miracle.
How long do they last? Hours? Days?

Yahebah Pastures, 1st paragraph
While it won’t easily sustain horses or cows, the environment is ideal for sheep, goats and camels.
If the desert breed(s) of horses don't come from this area, is there any other place capable of sustaining a breeding population?

General Notes
I agree that the organization is a bit confusing as the regions being talked about are organized by type, rather than geographical location. Another idea in addition to a numbered map or following the winds is a simple 5-part division: northwest, northeast, southeast, southwest, and central. The person reading this lore would likely be most interested in learning the regions around where their PC will be living or travelling, so it may be simplest to allow them to easily skip sections based on whether they'll ever travel there.

Typos
Dune Sea, 3rd paragraph
The only hope of water is finding an oases...
Singular form is oasis.

Ixam Gorge, 1st paragraph
A Benshiran shepherds can bring their flocks...this can be dangerous during winter.
Errant 'A' in there, and missing a period at the end of the paragraph, as well as at the end of the 3rd paragraph in this section.

Yahebah Pastures, 1st paragraph
Surrounding the city of Yahebah to the north and south are chaparral fields...
Plural verb correction.

Southern Plateau, 2nd paragraph
For the Eypharians trading is essential to feed their populace while they have no farm lands.
Past to present verb change.
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[Eyktol] Climate of Eyktol

Postby Emissary on January 22nd, 2015, 7:28 pm

Rosela,
I have changed everything you have mentioned with one exception. The reason the horses are not with the Benshiras, is because they are frankly a luxury item. With the promotion of camels who provide food, hide, and milk while being hardier than horses it doesn't make sense to keep them there. Having said that, the Eypharians certainly enjoy luxury and will be the primary breeders of the desert horses in the future. This will probably involve the reason they trade with the Drykas, but I need to speak with Goss about that. It will also create a new import for Anhatep in oats and hay.


Hirem

I have gone through and edited each instance of 'Benshiran' to 'Benshira' and 'Benshirans' to 'Benshiras'.

Layout,

Alright I have moved the layout around to read from north to south, with priority on west over east. Basically it reads like a book now. I don't know that quadrants will work any more than the wind currents just because none of it falls on neat lines. They are all natural boundaries. If this is still unclear I will provide a rough map for the time with an intent for a final pretty map after the founder review has happened.
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[Eyktol] Climate of Eyktol

Postby Keene Ward on January 23rd, 2015, 8:33 am

Okie dokie! Here's my grammatical corrections that I found. If it's just a sentence without a dash, that's just an addition of a comma.

brave the heat, this facade
of every shadow, life perseveres
of the West Wind, but wagons
cliffs south and so it is only - cliffs south. It is only
Dune Sea but this is by - Dune Sea, but it is by
far the longest, it is the most
to the southeast, nestled
supporting only the hardiest of plant life and supported mainly by the sparse rainfall. - of plant life mainly sustained by the sparse rainfall
and sandstone. Many of - and sandstone, many of
coast of Eyktol, it is the drop off - Eyktol. It is
has settled, and during the summer
high desert plains, it funnels heavily
can be harvested here, and it provides
inclination, this side - incline; this side
The weather is nearly an active adversary to desert travel. - no nearly?
across the region, these storms - region. These storms
place on Mizahar, no one - Mizahar; no one
little warning, moreover finding - warning; moreover
sands shift, and a sandstorm
Iron Scar, and has - Iron Scar and have...their sunsets.
known to frequent to area waiting - the area, waiting
ron and copper, but finding
River, but the Chaktawe named it Abayla’s River and the Benshira adopted this practice. - River, but the Chaktawe named it Abayla's River which the Bendira soon adopted.
out towards the sea, it originates - sea. It originates
Abayla’s here, and each girl
deceased Abaylas, they were returned - Abaylas, and are returned
to the north and south is chaparral fields - south are chaparral fields
Where the pasture meet the coast it - pastures meet the coast, it
cliff face, there’s very - face. There's very
the spiritual Chaktawe - Chaktawe.
barren although, a number - barren, a number
concentration of soil in the salt and survive here. - of salt in the soil and survive here.
the region, because they’re - region because they're
in the plateau, for this reason no - plateau; for this reason, no
A single small trade outpost survives although. - In spite of all this, a single small trade outpost still survives.
seasonally inhabited though and often the buildings - inhabited, and often the buildings
residence and so travelers - residence, and travelers
must show extreme caution to only approach the settlement when reputable traders are passing through. - should exercise caution when approaching the settlement, as there is no certain way to determine friend from foe. (maybe though when there are traders there's a signal of some sort)
the least, but when they come

As far as the write up goes, it has that desert-y feel. I love the additions of little Benshira, Chaktawe, and Eypharian folklore, and I'd love it even more if there was more of it. Of course, without first reworking those races, I don't see this as a very plausible kind of thing. But maybe once you get those done, you could think about adding some more in. The more little stories that can go hand in hand with these areas, the more real they become. :)

Nice job, Emissary! Keep it up!
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[Eyktol] Climate of Eyktol

Postby Emissary on February 3rd, 2015, 12:13 am

Thank you for the review Keene!
I have made the grammar edits you suggested.
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[Eyktol] Climate of Eyktol

Postby Aoren on February 3rd, 2015, 3:11 am

Howdy Emissary!

I just want to say that you are doing a stellar job with the Eyktol revisions. Wow! This is some amazing work. Here are just a few things I noticed that might be in need of your attention. I hope this is helpful!

Regards,
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One can travel straight through the Dune Sea, but this is by far the most perilous route where not only the elements fight you but the monsters that survive in the inhospitable climate are beyond the fighting capacity of the common person.


I understand what you are trying to say here, the harshness of the environment. To say that monsters survive in an inhospitable environment however, to me, translates as absolutely nothing should live there. If this is the train of thought you were going with I think it makes more of an impact to convey that death is certain due to the geography as opposed to vaguely hinted at creatures. No life. No survival. A barren and absolute desolate wasteland where the sands are mixed with the dust of those foolish enough to traverse it.

However, what you are implying is that the terrain can be navigated. It merely takes a very skilled person to do so. I think you would be better off solidifying it is either possible or impossible so as to avoid confusion down the road.

This area is supporting by meager rainfall which allows for the only the hardiest of plants to thrive.


"Supporting" to "supported".

Once a waterfall existed over the southern cliff, fed from the beginning of the six-armed river that provided life to the Eyktolian civilizations.


A waterfall once existed...

At the canyon floor rich soil has settled, and during the summer season the plant life grows abundant.


At the canyon floor rich soil has settled, and during the summer season the plant life grows abundantly.

In the Fall it is the seasonal deluges that visit the area that once again cause flash floods at least thrice a decade.


In the Fall, seasonal deluges visit the area causing flash floods at least thrice a decade.

While not prime for farming, a number of edible wild plants can be harvested here, and it provides safe haven from the terrible desert heat for weary travelers.


While not prime for farming, a number of edible wild plants can be harvested here. The area provides a reprieve from the terrible desert heat for weary travelers.

In addition to the wind and sand, is the heat.


In addition to the wind and sand, there is the heat.

Laborers dug shallow man-made ponds and then filled it with salt water carried from the ocean.


Laborers have dug...

This stretch of land is the second biggest contiguous environment found in Eyktol.


This stretch of land is the second largest...

a.) In the third paragraph of the Yahebah Pastures you wrote "Rachavasat" whereas it was previously spelled "Rechavasat".
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[Eyktol] Climate of Eyktol

Postby Irriari on February 6th, 2015, 2:14 am

Okay, I'm know you've corrected most of the grammar things so I'm going to refrain from pointing out those.

These are my insights from my first read-through:

There are three established ways to travel east to west in Eyktol. The northern route lies in the Desert of the West Wind, but wagons cannot traverse the cliffs to the south. So it is only viable for ...


The transition from the prior paragraph to this one came off as a bit jarring to me. I feel like this article focuses more on how the climate shapes travel and the land that people travel in, which is why I was a bit confused. I love reading about viable travel routes, but there was no leadup or indication. I think having a heading introduce this in some way might be helpful, as it's information I see pretty much every PC going to Eyktol wanting. A map would be a fantastic resource too, but I don't want to pile on more stuff for you to do.

the great furrows in the land have left exposed bedrock which some merchants use as roads to speed their travel until the extinct river no longer follows where they intend to go.


Can PCs safely read through these furrows to cut time off their travel? If so, would they need a guide or need to be from the region?

In addition to the wind and sand, is the heat.

Not sure if this was brought up above, but this reads a bit odd. I think "In addition to the wind and sand, the heat is a dangerous enemy/condition that travelers must face" or something alone those lines would help with the flow of the article.

Every year the Chaktawe take their perspective Abayla’s here, and then each girl is asked to select a stone from the spring.

I think this could do with a sentence introduction. It goes from this is the name of the river to 'Chaktawe do this'. I love the inclusion of the ritual and the detail you go into (seriously why don't zith have this cool stuff), but I think it would transition better with a lead in like: "The river's name is not a coincidence- it is a sacred religious site(?) for the Chaktawe."

Although plant life is not scarce there are no natural aquifers or rivers that occur in the plateau

Should include a comma after scare, I think. It would read: "Although plant life is not scarce, there are no natural aquifers or rivers that occur in the plateau;"

In spite of all this a single small trade outpost survives although.

I'm not sure where you were going the although. The survive although what? I think dropping although might help the sentence a bit.

----
Overall, I really liked this article and I'm glad to see Eyktol getting some development love. As I stated above, it really doesn't feel like a climate article to me. It feels like a lot more than that. It incorporates a *lot* of Eyktol geography, travel, trade information, and a few traditions. My fear is that people might see "Eyktol Climate" on a lore page and think to themselves: "Pshhhh, I know that, hot and deserty." This article has so much more to offer for new (and old) players than just climate.

I loved your attention to detail on the plants and animals that inhabit the areas- it really made it feel a lot more alive and showcased the variety in the desert, which I didn't think was even a thing. I hope this gets put in the wiki!
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[Eyktol] Climate of Eyktol

Postby Elann on July 10th, 2015, 7:15 am

Now keep in mind I'm new to Mizahar and not entirely sure on things, but I thought I would add some ideas.

It is actually not very hard to sustain specific breeds of horses in the desert regions on earth. Much like camels they can retain a lot of water, granted not as much as a camel, but like you said, it is a luxury item. Yet for a people who grind their lives out of the dust and sand, a little luxury is always welcomed.

While it may not be relayed in the same ways as the Eypharians, I could see them having some gold bangles, beautiful rug work, extremely high quality tent work, and yes even take pride in the luxury of a horse. I say this with confidence as in our world, horses have raced the deserts of Arabia for centuries and are even found there wild, so I don't see it so much of a stretch luxury wise why they couldn't take pride in having a horse.

Also note that most bandits would likely prefer to use horses because of their speed on the sand as opposed to camels; and as long as you have water handy, a horse would be a much more efficient tool to have in battle.

Those are my thoughts. Hope they helped rather than hindered.
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