Zeltivan Linkmap Here lies the links to all developed locations in Zeltiva. An (m) symbol beside a location means that it requires moderation of some form - if in doubt, please PM Paragon before posting up threads. Zeltiva City :
World's End Grotto: Zeltiva's ever popular inn.
General Store: For all necessities and minor purchases! Treasures of the Sea: A shop of curious and exotic objects. Balshu's Bait and Tackle: A shop for fishing supplies. The Fish Market: One of the largest marks, serving all your seafood needs. Marcel's Magical Supplies: A shop for magical and strange items. (m) Lord of Council's Office: Where our fair Lord of Council resides. The Kelp Bar: A popular drinking haunt amongst sailors and citizens alike. Temple of Laviku: A temple to the God of the Sea. The Storm Shrine: A small shrine in the foothills devoted to Zulrav. (m) Wright Manor: The resident of the late navigator Kenabelle Wright. The Laviku Monument: A sculpture dedicated to the God of the Sea. (m) The Grey Gaols: Zeltiva's prison complex. Narvaen Stables: The sprawling stables on the fringes of the city. The University of Zeltiva :
(m) Registrar's Office: For all student and admission based enquiries.
(m) Administration Office: For teaching and job related enquiries. (m) Archives Building: Spirited away from public eyes. Living Quarters: Where the student dormitories reside. Wright Memorial Library: Mizahar's most extensive library. The Scholar's Forum: A place for students and scholars to meet and debate. (m) Scholar's Asylum: New students are brought here to witness the effects of misusing magic. The Infirmary: Where medical students learn, and where Zeltiva's injured are treated. The East Wing: Housing the College of Scholars, for all magical and experimental based subjects. The West Wing: Housing the College of Applied Skills, for all traditional and academic based subjects. Cafeteria Hall & Kitchen: For all your cooking and eating needs - when there's food around. Astronomy Tower: A tower in the West Wing, for astronomy and astrology lessons. The Transmutation Ring: The University's collection of alchemy labs. The Toadstool Cluster: Magical laboratories designed for magecrafting. The Dock and Sailor's Guild :
(m) Guild Hall: Residence of the Administrative Committee
The Shipyard: Where ships are crafted and made seaworthy. The Docks: The bustling, noisy, and largest dock in all of Mizahar. The Cerulean Pier: Jutting out into the sea, Zeltiva's rebuilt pier houses several attractions. Private Residences :
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