[Verified by Radiant] Tourmal Firemane

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Tourmal Firemane

Postby Tourmal Firemane on September 1st, 2012, 5:17 pm

Tourmal Firemane

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Physical Description
Tourmal Firemane of the Ruby Clan is a 28 year old male Drykas born on the 28th day of spring in the year 485 AV. Standing at six feet two inches and weighing two hundred lbs, he is looked upon as a man of formidable size as Drykas are concerned. The golden brown tint of his skin and similarly colored brown hair often lead to him receiving what he considers a compliment of being a living bronze statue. When describing him his mother often says his eyes are as if Semele herself cut two peridot gems each centered with amber star-burst. His wind-marks resemble a wing located on the right side of his back. It runs from a few inches below his right shoulder blade, over his right shoulder ending a few inches into his right pectoral.

Character Concept
After his brothers death Tourmal became extremely, introverted. Some compared this characteristic of his to Isurians. He has also found the answer to a long standing feeling of dissatisfaction with his life in Weaponsmithing. His ambition to constantly improve increase these comparisons to his alleged Isurian ancestry. A few years ago he began coming out of the shell he was hiding in due to taking up drinking with his fellow smithies. Having grown up in Cyphrus he often sits reminiscing of the vast reaches of the Sea of Grass. Due to this he often finds himself laying on the grass lawns in the public courtyards of Syliras. However this in no way fulfills his longing to return to the harlequinHarlequin is a shade of green between green and yellow closer to green. plains. When he is not relaxing in the courtyards he can often be found enjoying a drink at the nearby taverns. Concerning morals his Drykas upbringing has led him to vehemently abhor physical, verbal, and metal abuse directed towards women and children. Which sometimes ends with him paying for his actions after an altercation.

Character History
As a child Tourmal was raised in Endrykas, following it's regular migration pattern around Cyphrus. His parents felt that it was better to raise their children there so they would not need to hunt and gather food themselves. Rather they would trade and barter for goods obtained by clans more suited for such tasks. The cyclic stops around Cyphrus provided their Pavilion with the wares to continue their crafts and ensure they had everything necessary for a budding family to survive.

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On the first anniversary of Tourmal's brother's death, he was having a particularly hard time dealing with it so he walked off to the fringes of their families camp. After sitting there for a while a young Golden Palomino Cyphrus Strider colta male horse under the age of four. approached him and It was then that he bonded with Aurus. Later that day he received his wind-marks. This helped him cope on the day of his brothers death. No longer was it just a day of mourning but also the anniversary of a beautiful friendship that would last well into his adulthood.

At nineteen Tourmal left his home in Cyphrus with his strider Aurus. Having arrived in Syliras Tourmal quickly found living accommodations and employment. He then settled into the day to day life that is customary to most inhabitants of Syliras.

Tourmal is currently employed at the Iron Works. Due to his considerable size many find him rather imposing and more than not avoid him. Tourmal has come to enjoy the solitude this has brought on him allowing him to find relaxation outdoors, or at the bottom of a pint of ale. Occasionally he indulges in some more savory forms of entertainment.

Tourmal has also befriended a doctor by the name of Orion Michaels, the two often share a pint or two at the Rearing Stallion. It is an odd combination, the two of them a doctor and a smithy however their shared feelings for women and drink brought the two together forming a friendship between the least likely of professions.

Possessions :
1 Set of Clothing (Colorful)
-3 Red Tunics
-3 Black Shirt
-3 Brown Pants
-3 Undergarments
-Black Wool Cloak (course)
-Black Wool Hood (course)
-Red Wool Scarf (fine)
-Black Wool gloves (fine)
-High Boots
1 Water-skin
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 Eating Knife
-Flint & Steel
Golden Strider Brooch (50gm worth)
1 Light Hammer
Iron Flametongue Blade w/o Hilt or Scabbard
1 Set of Leather Armor
1 Iron Tulwar (Jasper)


267 GM 5 SM 8 CM


Housing :
Tourmal's apartment like most others apartment's is situated deep within the interior of Stormhold Citadel and has no windows, only ventilation shaft to bring in fresh air. Each hallway is lined with torches which are kept lit at all hours of the day, allowing for light which gives Tourmal free access to something to light his hearth from.
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1 bonded Strider Aurus
1 Yvas
1 large set of yvas bags

Note on Yvas:
The Drykas use what is called a Yvas on their horses rather than bridles and saddles. A yvas is what equates to a girth with an attached breast collar combination hung with hooks and topped with a small flat hand grip that lays along a horse's shoulders. The Yvas is often placed over a colorful pad that acts to protect the horse from the rider. The grip fits over a strider's withers which holds the yvas in place. It almost looks like the type of thing vaulters used on their draft horses, though it is more functional than a vaulter's pad. The horses can free themselves from them if they got separated from their riders, and do not have tack to entrap or tangle them when they are running loose. The yvas has ring tethers on it for handling a set of wither bags and a water-skin, and is often decorated in knot-work beading that identified the horse and rider as part of a specific pavilion.

Drykas ride without any headgear or bridles on their horses at all. They do not use any halters either.


Ledger :
Purchase Cost Total
Starting +100 GM 100 GM
Massage Bath combo -7 GM, 7 SM, 9CM 92GM 2SM 1CM
Light Hammer -1GM 91GM 2SM 1CM
Ale and Bread -4SM 90GM 8SM 1CM
Common Meal -5SM 90GM 3SM 1CM
5 Drinks + Tip -2SM 90GM 1SM 1CM
Food, Drink, Big Tip -1GM 89 GM 1SM 1CM
Extra sets of clothing for travel -7GM 9 SM 3CM 80GM 10SM 8CM
Seasonal Wages Fall 512 + 546 GM 626 GM 10 SM 8 CM
Seasonal Expenses Fall 512 common -135 GM 491 GM 10 SM 8 CM
Seasonal Expenses Winter 512 Poor 50days common 41 days -86 GM 5 SM405 GM 5 SM 8 CM
Spring-Fall 513 inactive No expenses paid405 GM 5 SM 8 CM
Seasonal Expenses Winter 513 Common 90 days -135 GM270 GM 5 SM 8 CM
Drinks -1GM 269 GM 5 SM 8 CM
Drinks -2GM 267 GM 5 SM 8 CM


Skills :
Weaponsmithing 30 Competent 20 SP +2, +3, +1, +4
Blacksmithing 21 Novice 10 SP +2, +4, +5
Metalsmithing 20 Novice 15 SP +5
Observation 21 XP Novice +2,+1, +1, +2, +1, +1, +4,+2, +1,
+3, +3
Socialization 16 XP Novice +3, +3, +2, +5, +3
Rhetoric 16 XP Novice +3, +1, +4, +2, +3, +2
Riding 11 Novice 10 RB +1
Weapon (Light Hammer) 13 Novice 5 SP +3, +2, +1, +2
Seduction 7 XP Novice +1, +1, +3, +2
Flirting 6 XP Novice +4, +2
Interogation 4 XP Novice +2, +2
Storytelling 4 XP Novice +1, +1, +2
Unarmed Combat 3 XP Novice +3
Wrestling 3 XP Novice +2, +1
Tactics 3 XP Novice +2, +1
Subterfuge 2 XP Novice +2
Persuasion 2 XP Novice +2
Endurance 2 XP Novice +2
Stealth 1 XP Novice +1
Teaching 1 XP Novice +1
Body Building 1 XP Novice +1
Horsemanship 1 XP Novice +1
Brawling 1 XP Novice +1
Dying 1 XP Novice +1
Carving 1 XP Novice +1
Intimidation 1 XP Novice +1
Philosophy 1 XP Novice +1
Acrobatics 1 XP Novice +1


Lores :
Lore of Drykas Culture
Lore of the Importance of the Strider
Remembering Mother's cooking
(Location)The Stone Memorial Garden
Home sick for Cyphrus
Intro to Cute Attendant (Avina)
Longing for a Lost Friend (Golden Dragon)
Predatory Pussy Cat (Female Masseuse)
Hangover: Effects of a wild night
A quick letter: Making a date for round 2
A stealthy escape: Leaving while your conquest is asleep
The Ironworks: Putting in a hard days work
Mealla: Belligerant in All Things
Playing with the names of Gods
Drykas are Slaves to None!
An unsuspecting entertainer
A night on the prowl: Looking for that special bed warmer
Helping a poor smelly sap: Orion Michaels
Mistaken Attraction
Taking a Right Hook to the Face
Setting Up A story
Quick to work, and shameless flirting
Pursuing Maeva Genois
A talk between friends (to get a woman)
On the Offensive
Training a Friend
Circular Punch
Inappropriate Thoughts at Work
Weaponsmithing Technique: Tulwar
Weaponsmithing Technique: Edging
Restoring a Weapon's Edge
Shamelessly Flirting With Jasper
Jasper Rainsong Is From The Diamond Clan
Putting Yourself In An Awkward Position
Jasper Won't Be A Babymaker
I Always Have To Steal My Kisses
Accepting Your Fate
Smithing Technique: A Chizel
Associating The Color Of Metal With Temperature
Making And Affixing A Cross Guard
Lusting After Older Women
Weaponsmithing Technique: Weapon Hardening
Kyra Doesn't Like Ale
Taking a Life
Kyra Is a Murderer
Sparring With Orion: Round 2
Orion is a Serious Doctor
Oriah: Missus
Oriah: Born in Ekytol
Oriah: Tents of Maleck
Oriah: Dancer
Oriah: Worships Yahal
Benshira Dancers are Common
Oriah: Dead Twin
Shiress: Barmaid
Ron: Grumpy Cook
How It Felt To Have Snow Put Into A Wound
Shiress: Grew Up In Zeltiva
Zeltiva City of Ships
Rumor: A Pirate Ship Moored at the Docks
Story:Bloodeye Black and Hendry Jimmix
Wanda: Acquaintance
Wanda: Masseuse at the Soothing Waters


Languages :
Fluent Language: Pavi
Basic Language: Common


Last edited by Tourmal Firemane on March 11th, 2014, 3:02 am, edited 1 time in total.
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Tourmal Firemane
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Posts: 213
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Joined roleplay: September 1st, 2012, 11:05 am
Race: Human, Drykas
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