[The Spires] The Suggestion Box

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Built high in the massive branches of Taldera's bloodwood forest, The Spires is a city crafted by the peaceful and scholarly Jamoura. Considered a haven for scholars and sages Mizahar-wide, The Spires is a mecca of philosophy and science that draws people from far and wide with its promise of deeper thinking and higher reasoning.

[The Spires] The Suggestion Box

Postby Shadowfang on August 29th, 2012, 1:44 am

The Festival of Seasons.


This festival occurs once a year on the last day of summer. It is devoted to the passage of time and its god, Tanroa, as well as the gods of the seasons that time brings with it: Tavasi, Sivah, Bala, and Morwen. The main event of the Festival is a dance that is preformed for every Spirian that wishes to see it. 

The Dance:
A crowd gathers in the amphitheater. Roarg the Jamouran, keeper of the Shrine of Tanroa and master of ceremonies, dressed in a colorful, eye catching costume, steps into the center of the amphitheater where a large drum is set. He speaks, his voice loud and full, carrying so that even the back of the audience can hear him clearly, saying "My friends... We gather here to celebrate these seasons four, the passage of time, life and death, and all things that control this world in which we live. In a few moments, we will begin a dance and offer tribute to Tanroa, the godess of all time that has been, that is now, and that will be. Sivah, god of Summer. Bala, godess of Autumn. Morwen, godess of Winter. Tavasi, god of Spring... Hear the drumbeats not only with your ears, but with your hearts and minds as well. Feel it move through your bodies and celebrate that as long as the gods still live... the passage of time and the wheel of seasons will continue to turn."

He moves to the drum and begins to beat it. Mixed in with the booming sound, one can hear the jingling of tin bells as four dancers, humans, Kelvics in human form, and sometimes Dhani in human form, dance into the center of the amphitheater, stomping their bell-clad feet with the beat of the drum. One is dressed in the lush, vibrant green and pink of spring and dances like the rustling of leaves on the branches, the bending of trees in the wind, and the waving of grass on a plain. One is dressed in the bright, hot yellows and gold of summer, and dances with the intensity of the shining sun and the wild throes of a raging fire. One is dressed in the cool, dull oranges and reds of autumn, and dances like the fluttering of falling leaves and the powerful gusts of the fall winds. The final dancer is dressed in the cold blue and white of winter, and dances like gently falling snow, moving into violent blizzards, and finally melting to make way for spring once again. 

The dancers make their way around the giant circle that is the amphitheater twice in a passionate dance, each individual dancer moving in the style of the season they represent, but all four together creating a harmonic and entrancing display. The beat of the drum grows increasingly hypnotic, as some of the crowd begins to sway and move with the dancers' wild, feral ballet. After the second circulations the four dancers begin to hop on one foot and the drum beats louder. Everyone - the four dancers, the entire audience, and even Roarg - let out a long, loud yell of joy and power, one that could be heard throughout the entire city, as more dancers rush in, they too dressed in the colors of the seasons. 

Now the dancers, all lined up in a giant circle around the drum, begin the dance again, faster, louder, with more ferocity than ever before. They make another two circulations around the amphitheater until three of the loudest beats in the drum signify that they all stop. Silence, sudden and absolute, falls over the entire amphitheater. Everyone stands still and holds their breath in anticipation of what comes next. The drum beats twice more in quick succession and every last dancer drops to one knee. In the somber silence that follows, Roarg begins to speak again, this time speaking for all who have passed on to the next life. 

"...My hours grow short and I realize what it means. As death draws ever closer, I know that I am not afraid and I shall welcome him as a dear close friend. Time has been good to me and I realize that every bell I have experienced, every season I have lived, and every friend - nay, every brother - that I have made have been blessings. Know that, even when I am gone, I shall still live on in here." He places a hand over his heart. "Be thankful, my friends for what time you are given on this world. It is well... my brothers carry on." The dancers all rise in unison , take off their bells, and form two lines behind the Roarg, who leads them out of the amphitheater in the silence of the night. 

————————————————————

After the dance, the crowd exits the amphitheater, following the dancers and Roarg. Lovers of the seasons split of to follow the dancers to the Shrine of the Four. Followers of time follow Roarg to the Shrine of Tanroa. At each of the shrines, everyone in attendance prays and meditates as a blanket of silence spreads over the entirety of the city. Citizens are allowed to stay as long or as briefly as they want, but for Roarg, the shrine is always his last stop. Citizens return to the amphitheater where a festival has been set up. Now begins the fun part of the night. Stands set up all around give out foods, drinks, toys, and trinkets devoted to Tanroa, Tavasi, Sivah, Bala, or Morwen. In some places, games and sports are played between citizens. A few dancers are gathered around a small area that has been devoted to dancing. Citizens can dance with each other or with the dancers. If a dancer asks a citizen to dance with them, they are hard pressed to say yes, for if any citizen refuses to dance with them, they owe the dancer one favor, and there are no restrictions on what that favor might be. 

At nightfall, the stands are closed and the workers join the dancing. People may come and go from the festival as they wish and the rest of the festival lasts for the rest of the night. There is one condition for leaving and entering the festival; every time someone leaves or enters, they must say a prayer to each of the five gods the festival is meant for. At the very end of the festival, all noise goes silent, and anyone who is left, which is usually more than three quarters of the people that arrived to see the dance, drop to one knee at the sound of a wooden flute somewhere in the darkness. The flute plays an eerie, sobering tune that instantly sends everyone who hears it into a meditative state of mind, whether they expected it or not. As the last note of the flute dies down, everyone stands and, leave to go wherever they call home in complete silence; a mark of deep thought and respect to the gods and what they have given.


Shrine to Tanroa


Image
A view of the top of the shrine

In the Petal of the Endless Epoch lies the Shrine to Tanroa, a place of utmost reverence and absolute silence. A place where time itself seems to stand still. It is fairly secluded, almost cut off, from the rest of the spires. It is a sort of pyramid of five small plateaus, each layer getting smaller as they stack on top of one another, until they reach the top. At the topmost level, there appears to be nothing more than a circle of logs meant for one to sit down on surrounding a fire pit. The fire pit is by no means very small or very big and is fairly nondescript. What is so special about the fire pit, is the fire inside it. Dubbed the Fire of Time, it is an everlasting flame that is constantly kindled by the silent, serious Jamoura, Roarg  or - should Roarg deem it necessarry - by the Zith, Shred. Each level of the pyramid  contains more logs and fire pits, although these pits are only lit by those who visit them and put out later. Only the Fire of Time never ceases to emit its warmth and light.

The shrine has been there for as long as anyone can remember. Some even say that the Spires were built around the shrine. Others say that it existed before the Valterran. Others, that it exists because of the Valterran, and still others believe that it was the first thing ever created when the river of time began to flow. However true or untrue these may be, the real truth is known only to Roarg, who will pass on the secret to the next keeper when his time has come to pass. Any noise beyond the crackling of fire and the slow, soft, careful footsteps of people coming in and out. Talking is strictly forbidden and, although it has not happened very often, Shred, with his keen ears and silent wings, will swoop down instantly on anyone talking and escort them from the shrine. People go to the shrine to sit, think, meditate, and pray, not to make conversation amongst themselves. There is only one reason that someone would be allowed to talk; and that would be talking with Roarg about Tanroa, the shrine, or even the river of time itself. Even then, they would speak with barely a whisper. 

The Djed Storm of 512AV had surprisingly little effect on the shrine. Perhaps this is because there was very little to destroy, or perhaps the shrine was under the protection of Tanroa. Some logs were thrown around, but they were easily replaced. But even in a place as timeless as the Shrine to Tanroa, something changed. In the fog, he Fire of Time was extinguished, but as soon as it was lit again, Roarg noticed a change. Now as long as it is burning, the fire changes colors with the wheel of seasons. Green for Spring, Yellow for Summer, Orange for Autumn, and White for Winter. 

Note: Any fire that made that is not the Fire of Time must be kept small and in control. We don't want to burn down The Spires now, do we?

 
Roarg
Image
Name: Roarg
Race: Jamouran
Age: 500
DoB: 90th of Summer, 12AV
PoB: The Spires
Skills: 73 Meditation, 66 Teaching, 60 Mathematics, 53 Linguistics, 44 Philosophy 

History: Roarg was born into the chaos of the years after the Valterran. The moment he was able to work, he set about helping To continue to rebuild and improve the spires that was his home. One day, he found a place seemingly untouched by the Valterran; a large pyramid. He climbed to the top and found something that would alter the course of his life forever; a fireplace. Unsure of what he was doing, he lit a fire and sat there, staring into the flame. Eventually, sleep overtook him, and he had a dream. In the dream, he was still in the shrine, staring at the fire, but there was someone with him. Tanroa, godess of time, stood on the other side of the flame. She said quite simply to Roarg "This fire you have ignited, keep it lit. Fir as long as you serve me, let it serve as a beacon that time will always flow. Even when destruction seems to overtake it and all hope is gone, time will carry on." His daily routine after that incident consisted of bells of prayer, asking hundreds of people questions about gods and history, and deep, almost obsessive thought about how time and its mistress worked. At the age of fifty, he took keeper of the shrine as his official title and job and has been the keeper ever since. His life after becoming the keeper was always simple, as simple as the understandings of past, present, and future. He has spent all of the rest of his life tending to the shrine and the Fire of Time.

During the Djed Storm of 512AV, Roarg was forced to retreat to the basecamp. However, he spent every day at the edge of the fog, facing the shrine and praying to Tanroa that the fire may not go out and that the present that he lived in, with fog and fear, may give way to a future of stability but knowing that history and time had a way of moving in a circle, instead of the river they are supposed to be.

 
Shred
Name: Shred
Race: Zith
Age: 31
DoB: 14th of Winter, 481AV
PoB: The Spires
Skills: 59 Stealth, 55 Hunting, 52 Detection, 44 Intimidation, 33 Unarmed Combat

History: Shred was like any Zith; a lover of the thrill of the hunt, of the fear of the prey, and of the taste of blood. But he always had a curiosity that would sometimes exceed his desire to feed. At the age of thirty, he wandered into the Shrine of Tanroa where he met Roarg. After a brief scuffle, which ended in Shred being pinned by a powerful hand. Several of the Zith's ribs and bones in his wings had been broken and his leg had been shattered. Shred knew he was about to die. Ti his surprise, however; Roarg nursed him back to health, tending to him as he did the fire, with utmost care. This confused Shred. He wondered why the same being who had hurt him had taken the time to heal him. It took three full seasons for Shred to heal fully, and even now, he walks with a limp and is forced to put most of his weight on his left leg when he takes off and lands. He also can no longer fly as fast, as long, or as high as other Zith. Understanding that his weakness, however slight, would result in his death if he went back to the colony, he opted to stay with Roarg at least until he can fly like a normal Zith once again.

 
Training
Silence is a must in the shrine, visitors are aloud to speak in quiet voices as long as they are speaking with Roarg. As serious and intimidating as Roarg may seem, he is more than willing to teach someone what he knows about his skills or his godess. Shred, however; is more difficult to convince. While he will train those who ask, they must catch him while he is outside of the shrine... and they must be able and willing to pay the right price (things as simple as a slab of meat, to favors, and even to slavery for a short period of time). Be warned; while Roarg teaches through spoken word while inside the shrine, Shred teaches by example, away from the shrine where he cannot be heard by the people within. If you do not learn quickly enough for the Zith's liking, you may be left behind. No refunds.

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Philosophy
Linguistics
Meditation
Hunting
Stealth
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[The Spires] The Suggestion Box

Postby Cinna on August 30th, 2012, 2:07 am

Well done Shadowfang, both the Shrine and the holiday are approved! They will be added to the linkmap shortly.
All thread tickets are sold out until most of the current modded threads are completed. I apologize for the trouble.

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[The Spires] The Suggestion Box

Postby Veldrys on September 10th, 2012, 12:50 pm

A very short writeup for Veldrys' house. I'm not entirely content with the picture, but unfortunately I couldn't find a better one.

Veldrys' House

Image


Veldrys’ house was located in a somewhat secluded spot, away from the other homes, hidden behind thick branches and green leaves. The people of the Spires had been more than welcoming despite the unfortunate circumstance of his race, but he just wasn’t ready to be surrounded by them at all times. When he left Nature’s Nurture, he preferred to be by himself. Despite the Spires’ reputation as a safe haven for the less popular races he didn’t entirely trust them.

The small home would probably have seemed like an architectural accident to all but those that lived in the Spires or in Kalinor where strangely shaped buildings hung from the ceiling. It had entirely too many corners and odd angles, and the floor wasn’t even. It was made of wood in a shade of brown that made it blend in with its surroundings. There were two windows, facing eastwards so that the Symenestra would be woken by the rising sun. They too looked a little mishapen, but completely right to Veldrys.

Inside the house was decorated with silk, a small reminder of Veldrys’ distant home. Silken curtains hung in front of the windows, and the walls were decorated with silk as well. The small building was divided into several different areas, a bedroom, a living area and a small space where he talked to those that wanted to meet him in his home to receive their treatment or learn from him.
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[The Spires] The Suggestion Box

Postby Nasrin on October 9th, 2012, 11:39 pm

Nasrin and Ayana's Home


Image

Unlike many of the other homes on the Petal of the Timid Cougar, Nasrin's house is refreshingly simple and efficiently shaped. That is not to say that her home is boring; during the day, it would appear to be a plain, cubical structure with no windows among the leaves, but at night, Nasrin likes to open the shutters that comprise the walls and light streams outward from her hearth, making the house look like a large, hanging lantern. If one were to peer in, they would spy a multitude of pots, bottles, and plants.

The home is actually two stories, each story mostly identical, with a tiny kitchen area and sleeping space. This is because Nasrin shares her home with a fellow Eypharian woman, Ayana the Seamstress. Nasrin chose to have the walls made of shutters because both of their crafts produce a great deal of steam and fumes. A lucky passerby might suddenly experience the invigorating scent of lemon verbena being distilled by Nasrin, followed by the sweet smell of plum skins having their deep pink pigment extracted by Ayana.
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[The Spires] The Suggestion Box

Postby Lixue on November 22nd, 2012, 9:05 pm

ImageName: Jamoura Cocoa
How Common: Well Known
Baking Difficulty: Easy
Most Common In: The Spires

Ingredients:
•1 cup water
•3 crushed cocoa beans
•1 Spoonful of Whipped Topping
•Syrup


Baking Instructions:
1) Bring one cup of water to a boil.
2) Stir in three crushed cocoa beans.
3) Boil for three chimes, stirring constantly, or until the liquid is thick and all grains of cocoa beans are gone. Stirring constantly will cause a foam to rise on top of the liquid.
4) Pour cocoa into cup. The foam will automatically rise to the top of the cocoa.
5) Taking syrup, drizzle over the foam.


Additional Notes/Tips:

The Jamoura Cocoa is a popular treat during the winter months, when it rains constantly. Some people believe it can help cure depression. When they are young, children are taught how to make the Cocoa by their grand-parents.

The syrup is, technically, any type of tree sap. On top of the cocoa, one may place anything ranging from chocolate shavings to honey.
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[The Spires] The Suggestion Box

Postby Nasrin on November 29th, 2012, 6:19 pm

Boiled Jackfruit Seeds

Image

Rarity: Well Known
Dissiculty: Easy
Most Common In: The Spires

This is a simple and easy snack that most anyone can prepare and enjoy. The boiled seeds are creamy, soft, and taste much like potato.

Ingredients
Water
Jackfruit Seeds

Instructions
Add the jackfruit seeds to a pot. Pour enough water to cover jackfruit seeds with an inch of water above the seeds. Bring the water and seeds to a boil. Lower the heat and cover the pot. Let the seeds boil for 25-30 minutes or until soft.

To peel, first let the seeds drain and dry. Some seeds crack open making it easier to peel with your fingernails, but others might need help with a knife. The flesh inside the seeds is off-white and should be soft and creamy like red potatoes. Enjoy!

Notes
Salted, this snack is often enjoyed along with a cold, stiff drink during the hot summertime in The Spires.
Last edited by Nasrin on December 7th, 2012, 2:30 am, edited 2 times in total.
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[The Spires] The Suggestion Box

Postby Nasrin on November 29th, 2012, 6:26 pm

Bamboo Shoot Salad

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Rarity: Uncommon
Difficulty: Easy
Most Common In: The Spires

Ingredients
1 Jamouran handful bamboo shoots
1 teaspoon fish sauce
2 sliced green onion
1 teaspoon ground dried chili pepper
1/2 lime
2 tablespoons toasted rice

Instructions
Boil the shredded bamboo shoots in water or its juice. Remove from heat after boiled.

Add sliced green onion, fish sauce, ground dried chili pepper, lime juice and half of ground toasted rice. Mix well and place on a serving plate. Sprinkle the rest of the ground toasted rice.

Add more chili pepper, if you like it hot. However, if you find it too hot, add more ground toasted rice to tone down the seasonings.
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[The Spires] The Suggestion Box

Postby Nasrin on December 7th, 2012, 2:59 am

Bael Fruit Tea

Image

Rarity: Uncommon
Baking Difficulty: Easy
Most Common In: The Spires

Ingredients
4 cups of water
2 slices of dried bael fruit

Instructions
Toast the bael fruit slices over a fire for about a minute. There should be a few burnt parts, but the fruit should not be blackened.

Place the toasted fruit slices into a pot and cover with water, then bring the water to a boil. This brings out the most flavor in the tea.

Additional Notes/Tips: Bael fruit tea has a distinct smokiness to it, as well as a hint of sourness. It is popular with older Jamoura and it touted as a good way to cleanse the stomach and improve digestion. Jamouran children usually hate it.
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[The Spires] The Suggestion Box

Postby Nasrin on December 7th, 2012, 3:30 am

Grasshopper Snack

Image

Rarity: Common
Difficulty: Medium
Most Common In: The Spires

Ingredients
Grasshoppers
Cooking Oil
Salt
Optional: Hot Dried Chilis

Instructions
The grasshoppers should first be boiled for about five minutes, to make removal of the large legs and wings easier. The large legs are rough and difficult to chew, and the wings add no flavor, so they should be removed.

In a skillet, oil should be heated. It is hot enough when a wooden cooking spoon creates bubbles when dipped into the oil.

Fry the grasshoppers in the oil until crispy. Some grasshoppers will turn red when cooked, much like a shrimp or lobster.

When cooked, remove from oil and sprinkle with salt, adding dried chilis if desired.
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[The Spires] The Suggestion Box

Postby Alea Davenport on December 28th, 2012, 7:20 pm

Alea's Home


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From the outside, Alea's house resembles a stag. The entrance to the house is a the stag's "nose", and consists of an opening with a black fur hung across it in the winter to keep out the chill. Inside is a large common room, with a couch and a neat stone fireplace, with a few rugs on the floor to make it nice and cozy. A set of steps leads up to a small second floor, where Alea's bed is flanked by two windows, which appear from the outside to be the stag's eyes. At the back of this floor is a nook, which sits between the stag's ears. The ears can provide a cross breeze for ventilation in warmer seasons, but can also be blocked off in winter. There is also a small ledge, on which there are sometimes knick-knacks or anything Alea sets down and forgets about.

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A more detailed description can be found in these threads:
To Have a Home
To Build a House
A Place to Live

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