Quest SRQ: Landing on the Isle of Sahova (Syliras/Zeltiva;Paragon)

Ships 4-7 have escaped the clutches of the beast, yet what dangers await them in Sahova...

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An undead citadel created before the cataclysm, Sahova is devoted to all kinds of magical research. The living may visit the island, if they are willing to obey its rules. [Lore]

SRQ: Landing on the Isle of Sahova (Syliras/Zeltiva;Paragon)

Postby Wrenmae on November 29th, 2012, 5:24 am

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Wheeling in the sky, it was not hard for the transformed mage to spy the plumes of smoke trailing from the lurching titans like airy cloaks. Their blazing red eyes were different from the more passive colors he'd seen in the golem during is time in Sahova. Something was wrong, something was terribly wrong.

No expert in Animation, the mage no less had faith in the expertise of the nuits to know that malfunction was likely an unforseen possibility within their circle. Such weak, fragile creatures, a rampaging golem could spell the end to quite a number of them. With that understood, whatever was happening with the golem was likely a message from Sahova itself. No doubt the nuits would attempt to slaughter the Sylirans to a man.

There was a twinge of regret as he took wing around the scene. He hoped Hadrian and Trente would see the error allying with such oath-drunk oafs and make their way to the castle...surely they would be-

But the service golem beside master Farke flared sudden crimson, menacing the nuit as the three golems rolled into place.

No...the nuits as well?

They might be a conspiritorial race, but to sabotage the golems and wait for this moment in particular? With such a high ranking nuit?

It didn't make sense.

Something else was interfering.

Diving low and across the open grounds, Wrenmae landed on the sill of the empty laboratory he'd used to leap from. Hopping down from the sill, his body was already shifting up and back, bones melting together, spreading, hardening, and shifting to accommodate his rapid rise to his original form.

Grabbing his clothes, cloak, and weapons, he pushed out of the laboratory and made his way to Rayage. The nuit had to be warned about the golems...they were all in danger if the golem population of Sahova revolted.

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Sig by Shausha


This PC has the Blight gnosis. As such, you as a player need to be aware of what that consists of. Wrenmae has an invisible aura that amplifies sickness and disease. Wounds may become infected, small sneezes may become coughing, and a slight fever may become more serious. A nuit's body will also break down faster in the presence of the Blight. These effects may not be immediate, but within the few days following your encounter, the symptoms will manifest. Some sooner than others. I cannot control your character, so creativity will be left up to you. Best wishes and stay healthy!

Special shoutout to Fallon for my new CS
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SRQ: Landing on the Isle of Sahova (Syliras/Zeltiva;Paragon)

Postby Ray on November 30th, 2012, 11:34 pm

Ray took a step back uneasily. He didn’t like this.

Nevertheless, the nuit did not seem perturbed as it continued towards the Citadel. Ray cast another glance at the red-eyed golem, then followed the rest of the group cautiously.

Thankfully, the golem shrank as they put distance between it and themselves. Either it was very slow or it hadn’t been interested in then in the first place, and either of the possibilities gave Ray a small bit of ease.

The isle around them was… well, it was dead. Dirt and dust and rock spread out as far as he could see, and there was no breeze to give motion to the air around them. A number of crows appeared here and there, perching in the stray tree that clung to the sheer stone in a scraggled, twisted way. In a strange way, they seemed dead, too.

It took a cursory examination of his peers to determine that he was not the only one ill at ease. Had the nuits purposefully given their constructs such eyes to unnerve visitors? As if the giant beast of the deep hadn’t been enough.

They stopped as the Citadel loomed before them. Ray glanced towards the front of the group, and a chill went down his spine when he saw another set of red eyes approaching. The undead man only confirmed his suspicion. This didn’t look good at all.

As others around him shifted, the brawler shrugged the bag from his back and into his hand. He had little in terms of weapons, but there were enough items within to cause a bit of blunt force. If he managed to swing it without hurting himself.

He wove his way through the men to the front, unable to resist the pull to any possible danger. It had been to long, far too long since he had hit something, and he cared little that all he had in defense was a backpack. He was a fighter.

And it looked like it was time to fight.
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SRQ: Landing on the Isle of Sahova (Syliras/Zeltiva;Paragon)

Postby Hadrian on December 3rd, 2012, 10:42 pm

Hadrian thought perhaps Master Farke had increased his pace, but he wasn't quite sure. Of course he had grown somewhat used to golems during his time on Sahova, but they had been prone to malfunction in his experience. Whether that was just his luck or a common thing, he couldn't say. Certainly it seemed a trend, and one had to wonder at Sahovan craftsmanship.

But then it seemed there was more than one golem intent on intercepting them; his mind flipped into analysis, whether to defend or defend with a strong offense.

"It would appear so, Master Farke," he said, voice calmer than he was. "Would you direct our actions, then, as this is your domain?"

He balled up his right hand into a fist, green res seeping out from between his fingers and forming a whorling ring around his fist until it separated out into a string of globes. They continued to rotate around, changing shape into something sharper, even as they began to crystallize, coalescing into blades that might well have been razor-sharp diamonds.

Offense, then.
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SRQ: Landing on the Isle of Sahova (Syliras/Zeltiva;Paragon)

Postby Paragon on December 4th, 2012, 9:52 am

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Farke did not like this. He did not like it one little bit. Something had caused them all to malfunction, and he would not be surprised if it were related to the fragment. He cursed under his breath before turning to Hadrian. An uneasy visage nodded. Now was not the time for politics.

"They are footmen. Fortunately, they move slowly, but unfortunately, their arms are one big glyphed construct, capable of blowing us back into the ocean."

He brandished the blades in his hand, riled by the fact the Sylirans now knew of his secret weapon. Well... they didn't know all of it. Not yet.

"They are also humanoid, and thus, vulnerable."

He turned back around, his personal footman slowly turning, eyes torturous. His own eyes widened, old skin giving way to horror. The golem from the cavern approached, but that was not what drove the fear into his lifeless heart. Its arm was raised, and even from his current position, he could see the glyphs glowing as energy was raised to expel.

"MOVE!" he shouted towards the Syliran men, voice cracking.

As he moved, a deft strike was made to his person footman. The spikes plunged into something that was not quite flesh, but almost. And with the strike, the second secret of his weapon was released. Toxins were released, and the footmen were still susceptible. They would take time to do their work though. He moved again, turning to face the third golem that faced them front on. Its arm began to raise.
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SRQ: Landing on the Isle of Sahova (Syliras/Zeltiva;Paragon)

Postby Hadrian on December 16th, 2012, 5:25 am

OOCI was trying to give everyone a chance, but I wanna keep this moving, so...

Farke's attack told Hadrian that these golems were not invulnerable. The Nuit scratched his own creature, and he had to assume there was either magic or poison involved for such a strike to be anything but a waste of good fleeing time. When he saw Farke's gaze shoot toward another golem, Hadrian struck, the hail of razor-sharp diamonds shredding through its shoulder, hopefully disabling the glyph-weapon the honored Master so feared. If it could not attack, then its lumbering gait would make it a non-entity in this encounter.

But he followed suit, running toward the Citadel.

Ought he Flux to increase his speed, or Shield to prevent the glyph-weapons from having any effect? But no, he had told Farke to take charge, as this was his demesne. Farke had spoken, and so for the time being, his volley launched, he was going to move.
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SRQ: Landing on the Isle of Sahova (Syliras/Zeltiva;Paragon)

Postby Trente on December 16th, 2012, 5:48 am

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Trente took the shrill command in good confidence, unaware of such a ranged weapon, but certainly willing to assume the place he stood was in some form of danger. He balanced, crooked his legs, then launched himself in a clumsy tumble away from the spot, and found himself to his feet as Hadrian sprinted past, following the grating sound of metal being torn asunder.

Very little passed through Trente's mind during these moment as adrenaline began to fill his body, fueling actions. A distorted sound came from the extraction of his blade as the unusual vibrations became trapped in unpredictable ways within the film of shielding stretched across him.

Farke had given hope the the whole of those near enough to him to see his strike against his own attendant. These things, if struck correctly, could be crippled by steel, and that was enough courage for Trente to sign off whole heartedly on combat, at least till they found safety.

Still flesh was not steel, and there would be no chinks in armor in this fight. His weapon was lacking. "Hadrian." He called as he ran along side him, unaware that a dose of flux could put distance between them in a moment. "I need a stronger weapon." Had he known how taxing shielding could be, how time consuming, he may not have requested such a thing. But he knew that Hadrian could do miraculous things, and he found it no more absurd that he could strengthen Trente's rapier then the thought he could summon a better one out of thin air.

Once his weapon was worthy he wouldn't waste a moment sinking his blade into any golem that found itself within striking range. Mostly, he directed his attention toward evasive maneuvering. He had no desire to be struck down by some magical projectile.
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SRQ: Landing on the Isle of Sahova (Syliras/Zeltiva;Paragon)

Postby Ray on December 16th, 2012, 6:45 am

The things… footmen, they had been called… were closing in. He turned full circle, taking note of all three, and when the nuit spoke he focused on its words.

Arms, bad. Easy enough to understand. But what did it mean, humanoid and vulnerable? Did that mean to treat them like humans?

The arm that they had been warned of was hefted in their direction, and Ray didn’t need the given instruction to flee. He knew nothing of wizards and their magics, and wasn’t particularly interested in finding out what had so distressed Farke.

Of course, the golem that stood direction in their path was a bit of a problem. Ray dug his heels in the ground, eyes widening. The dreaded arm began to rise.

And then some different… things flashed overhead to intercept. From the corner of his eye they seemed like diamond sunlight, but he had no time dwell on them. An attack had been made, and he took it as a signal for one of his own.

If the things had any effect, Ray would erupt into a sprint and slam the golem with his shoulder in an attempt to send it tumbling, then make for the Citadel with considerable haste.
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SRQ: Landing on the Isle of Sahova (Syliras/Zeltiva;Paragon)

Postby Eridanus on December 22nd, 2012, 3:12 pm

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Eridanus nodded as he regarded the ongoing developments. It seemed that there was some sort of mechanical mutiny coming along, and he did not even need to use Auristics to understand the strange undercurrents in the air at the moment. The actions of Hadrian and Farkes spurred the group into movement, and he instead shifted his focus to the one further away. The one that seemed to be arming some sort of long ranged weapon to be unleashed upon the group.

"Don't waste your time on the closer one," Eridanus muttered, tapping the Zeltiva professor roughly on his shoulder. It was clear that Farkes and the ethaefal himself were powerful combatants at melee range, but were helpless at long range. Hadrian, on the other hand, could command the elements and had the best chance out of everyone to strike the activating golem before they were vaporized somehow. Unless someone else had access to some sort of enchanted bow that could rain devastation from afar.

Without another word, for he expected the observant wizard to understand all of this at an instant, the moonchild unleashed his blades, after understanding and realizing that the golem was not made of pure steel that would prove damaging to his weapon. From the looks of how Farkes' own steel fared against the golem, he sought to deal damage on a larger scale.

Speeding forward with flux threads running through his veins, the supernaturally fast creature dashed towards the automaton in an instant, even as he moved in a steel whirlwind there was strong astral energy jumping to and fro around his upper torso and arms, granting him enhanced strength and speed as he sought to turn the traitorous machine into a cybernetic sushi with his dual blades.
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SRQ: Landing on the Isle of Sahova (Syliras/Zeltiva;Paragon)

Postby Paragon on January 3rd, 2013, 3:11 pm

The second golem stumbled as Hadrian's strike met the glowing glyph cannon. The light subsided, arm falling to one side momentarily. It took only a few seconds though, before the arm raised to ready a shot once again. But Hadrian was on the move already, Farke not far between. Trente's rapier glistened in transient light, the man moving himself with a newly birthed agility. Even with his request completed, his strikes would do little other than to stall the golems for a few moments at a time.

As the three fled the scene, Ray barrelled into the golem that now began to raise its arm. The Nuit creation was taken by surprise, stumbling just a little, stalling the attack to give Ray enough time to get away again. He chased after the trio, with Eridanus following up the rear.

His blades drawn, he cut a presence upon the battlefield. The golems nearby seemingly confused by the sudden actions of those around them. Red eyes flickered, as if their actions were not entirely their own. They stuttered, Eridanus' strike meeting the fleshy outside of the creature. They danced for a moment, and a sudden bang erupted from the attacker. A wisp of smoke came from its body. They were not normal. Some outside influence was effecting them. It twirled, sounds dying as Eridanus' strikes brought it to an abrupt halt.

Still Farke pressed on toward the citadel, walls looming. His claws remained out, toxic points hidden beneath nails. Two golems still pursued, which Hadrian could perhaps try and pick off at range. The golem Farke had struck began to slow. Usually, the footmen would be formidable foes, but whatever had happened in the citadel had ensured their survival...

for now.
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SRQ: Landing on the Isle of Sahova (Syliras/Zeltiva;Paragon)

Postby Hadrian on January 4th, 2013, 6:22 am

"I can't," he told Trente as they ran. "Takes too long." Empowering a weapon was magecrafting work, really, and since he didn't use weapons himself, his mind wasn't coming up with ways to work around that just now. Everything was moving too fast. But he was shielding Trente, and that would have to do for now.

"Just stay close. Shield."

And then Eridanus caught up with them, apparently, tapping him on the shoulder and saying confusing things.

"I didn't," he told him. Farke had dealt with the nearest, and Hadrian had taken the next one. Anyway, his attack had only been a momentary reprieve, but Eridanus was already running ahead with his swords and magical speed. Hopefully he would have better luck. None of them seemed to be particularly avid golem-destroyers.

For his part, he pulled Trente along, holding him close so the shield would protect him, and hurrying him along with his own Flux'd speed. He had to stay with Farke. Of all of them, the Nuit was at least on home turf. There was an advantage to that.

Looking over his shoulder, though, he managed to lob a pyromanced fireball at one of the creatures, and then another at one more. They scored, and there was burning going on, but he didn't know how effective they would be in the end. He turned back to keep them on Farke's heels.
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