[Verified by Traverse] Quzon

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Quzon

Postby Quzon on August 23rd, 2013, 2:25 am

Image

Alias:
Quzon Gemshock Pitrius
Quzon of the Barbed Earth.
Pale Mountain.

Titles:

Race: Mixed Blood. (Isur/Myrian)
Gender: Male
Date of Birth: 30th, Spring, 488AV.
Height: 6'0 ft
Weight: 235 lbs.

Fluent Language: Myrian - Myrian army bird call language
Basic Language: Isur
Poor Language: Common

Profession: Animal Handler at The Pride
Current Location: Endrykas

Gnosis: Prowess Mark 1: Slightly enhanced speed, particularly with weapons and combat.
Quzon

Physical appearance:


    Hair Color: Black.

    Quzon keeps his hair cut short because it is easier to maintain. On occasion, he can readily be seen sporting a large amounts of stubble on his face.

    Eye Color: Green.

    Skin Tone: Pale, blue.

    Quzon's Isur blood gives him the deathly pale appearance of someone who has never spent time in the sun. In contrast to his bodies pale blue hue, Quzon's entire left arm holds a dull black coloration that can mistakenly be confused for gray. It is a color signifying his Pitrius clan heritage.

    Body & racial attributes:

    Quzon has a muscular, sturdy, and naturally chiseled physique from having to rely upon his physical attributes in order to survive not only the horrors of living amidst the jungle, but also from his training as a bodybuilder.

    Being Half-Isur grants him a high amount of natural strength, durability, and stamina greater than that of an average human. His light green eyes also offer him improved nightvision in low light situations. Being half Myrian, his body is adapted to and allow for the ingesting of some poisonous plants and species that inhabit the Jungle region. In a pinch, a he can survive on a diet of blood for up to a week.


    Tattoos:
    Quzon has received several tribal Myrian tattoos over his life, all which are on his left arm. He gained his first tattoo after his Blooding Ritual which encompasses the entirety of his left arm down to the wrist. The second tattoo covers his left pectoral which he gained after his first year of mandatory service in the Taloban army. He gained his third after his second year in the army which runs down his back to his left shoulder blade. His fourth tattoo covers his right shoulder which he gained upon completing his service in the army.

    More importantly, his 1st mark of Prowess from Myri takes the form of a realistic jagged star-like rock wrapped in bloody thorn covered vines. It is located on his inner right bicep.


Images :
Image

Clothing worn in threads :
Clothing worn in threads (will update if changed):
Quzon is proud of his body and like many common myrian, wears little in the way of clothing due to the hot weather in the jungle. His entire outfit consists of: a loincloth, a leather vest, belt, and pair of simple black boots.

If he should ever find himself cold or need cover from the elements, he will wear a black tilmatli styled cloak. His belt is worn only out of need to holster his weapons. It is wore loosely enough to tuck his hand-axe into it. And, While not a piece of jewelry, he wears his Chackram around his neck like a metal neck-piece.

ImageUpdate: Armor: Quzon now wears Hunter's Hide when in combat, or to warm himself up. The cured hide wraps around his body mimicking the anatomy of a beast, fur and smell included, with the head of the animal serving as a helmet.



Personality:

Quzon has always felt out of place since his earliest memories. He suffered from the stigma of being a mixed blood in not only one, but two predominantly semi-xenophobic races; the Isur with their superior elitist attitudes towards mixed bloods and the Myrians who distrust outsiders as warmongering isolationist. He grew up as an outcast in Taloba who was taunted for his pale skin by his peers as if he had some type of disease. Or worse, was a Symenestra; this has left him with an intense hatred towards the spider race since he considers the name of an entire race to bean insult meaning 'weak' and 'fragile'.

Many of the other children believed him to be a sickly person unworthy to be around them during schooling or while out on the hunt. However, it gave him something to rebel against. He endured the constant taunts and physical attacks.

As a man, Quzon is a wild berserker in waiting.

Like a tiger posed to attack. He is strict on himself, precise in what he wants, and is bluntly straightforward. When faced with danger his first reaction will always be to fight rather than to acknowledge 'fear'. He prefers being outside and caring for animals rather than waste his kind emotions on people. There is no mistaking that Quzon is a violent man who has found a way to flourish in a chaotic world by tempering his angers through his near zealot need for physical exercise . He works on bodybuilding to improve his strength and allow him to temper the most terrible aspect of his character; a lust for power above all because he can not abide weakness.



History:

Origins:
At first glance, Banir Gemshock Pitrius and Lekwa of the Barbed Earth had both appeared to be relatively distant but, upon a more in depth look into their lives they were, in fact, a perfectly compatible yet dysfunctional couple. Even they found it difficult to believe that the two had any type of relations aside from their routine uneasiness. Their original pairing springing from the fact that Lekwa found the Isur male attractive, resulting in her insistent seduction of Banir.

Banir was an isur from the Pitrius Clan who found himself within Falyndar when the Isur caravan he was traveling with made a detour to the savage lands, rather than go immediately to Alvadas. He was a mage who devoted much of his time to the arcane study of Djed. Once he had been seduced by Lekwa; an arcane reimancy geomancer, Banir decided to stayed behind to learn what he could about the Myrians. His stay extended longer once he learned she was going to bare his child.

Once Quzon was born, Banir wished to continue his studies elsewhere. So It was agreed that Lekwa would raise and be a true parent to the child. However, Banir made it clear that Quzon would be taught the religious beliefs of Izurdin and spend some type in Sultros when he was older.
Last edited by Quzon on March 31st, 2017, 7:44 am, edited 79 times in total.
User avatar
Quzon
Strength & Victory
 
Posts: 166
Words: 112843
Joined roleplay: August 20th, 2013, 11:30 pm
Location: Endrykas, Cyphrus
Race: Mixed blood
Character sheet
Storyteller secrets
Plotnotes

Quzon

Postby Quzon on August 23rd, 2013, 2:30 am

NPC's



 
Fangmate NPCs
The following Public NPC's are who Quzon served with while in the Taloban Army.

Public NPC's Approved here
 
Yolotli
ImageYolotli of The Changing Moon
Race:Myrian
Age: 28
Position: Fang Leader
Skills: Leadership: 45
Weapon (Kris dagger): 51
Unarmed Combat: 26
Animal Husbandry: 5


Other:

Wizened by her years within the military, Yolotli strikes most as a heartless crone at first. She Carries herself with a hardened kindness with a determination unshaken and a steadfast soldier in Myri's name. However, as a part of the Changing Moon clan, which seems to hold a monopoly on the breeding the creatures. She has a soft spot for the strange, hairy little pets bred by the Myrians of Taloba known as Riamm. When her fang is on patrol out of the city, one generally accompanies her and stays around her tent within the Fangs collective when they make camp. The fluffy creature becoming the Fangs makeshift mascot.


 
Xoco
ImageXoco of The Slitted Throat
Race:Myrian
Age: 27
Position: Second-In-Command of the Yolotli Fang.
Skills:
Weapon-Wakizashi: 45
Weapon-Short Bow:30
Leadership: 26
Torture: 26


Other:

The strong right arm woman to Yolotli; and she certainly packs one heck of a punch. Her origin actually hails from lhavit where her father was a member of the warrior order known as the shinya, her mother having traveled the world before returning to Taloba after her pregnancy ended. The influence of her father being where her use of the barbarian weapon known as the Wakizashi derives. She is cunning, ruthlessness and has an inclination toward killing and eating the eyes of fallen enemies after battles.


 
Momoztli
Image Momoztli of The Lost Grove
Race:Myrian
Age: 25
Position: Healer of the Yolotli Fang
Skills:
Medicine: 26
Weapon-Long Bow: 26
Weapon-Dagger: 20
Herbalism: 26.
Other:

By Myrian standards, "Momo" as she is often called could be considered a sweetheart. She doesn't have quite the capacity for cruelty or the willingness to go quite as far in harming others; in fact, she has less of an inclination toward combat in general. and has some amount of sensitivity. A natural healer, she only joined the military because it was mandatory and didn't want to let down her clan. As the Fang healer, she the last person called out into battle and often the resistant voice of reason when it comes to killing more innocent non-Dhani, Symenestra, or nuit barbarian outsider.

She has saved more "human" lives than anyone will ever truly know while the Fang was out on patrol. It is because of that fact that the fang understands why she bares the 1st mark of Rak'keli.


 
Tepin
ImageTepin of The White Water
Race:Myrian
Age: 26
Position: Warrior of Yolotli Fang
Skills:
Weapon-Gladius: 30
Duel Wielding:26
Unarmed Combat: 26
Other:

Cruelty and savagery are words that equally detail Tepins existent. At first glance he is a bit overzealous in seeking victory in the name of Myri. Everything is a challenge to him from throwing the furthest rock, to even winning a foot race, though his favorite game is 'who is the better killer'. Often, he and the fang healer, Momoztli of The Lost Grove, clash and bicker like children due to being polar opposites in personality.

If their was anyone in the group constantly reprimanded by the leaders it would be Tepin, who's body is covered in scars from punishment torture by Xoco of The Slitted Throat for either not following proper orders or his simple ignorance. However, he seems to have a masochist personality of victory though pain and a slight attraction to Xoco.

 
Teyacapan
Image Teyacapan of The Patient Shadows
Race:Myrian
Age: 25
Position: Scout of Yolotli Fang
Skills: Stealth: 26, Weapon-Shortbow: 26, Running: 30, Acrobatics: 20, Wilderness Survival: 5
Other:

Teyacapan is the coldest and most withdrawn of all the Fangmates, and with good reason. She was born mute so is unable to speak. Typically using a Tiger Roarer, a wooden instruments strung on a rope that, when swung, creates a roaring sound to warn the team of true danger. However, in the case of every day conversation she carries a a pouch belt filled with several small wooden whistles that mimic the specialized Myrian language of bird calls .



 
Family
Image Zagvir Gemshock Pitrius
Race: Isur
NPC Type: Dead NPC
Relationship: Quzon's Uncle
Skills:
Wrestling: 50
Weapon-Widowmaker: 45
Wilderness Survival: 48
Other:
While Quzon and his father's relationship remained strained, he did find solace in his Uncle Zagvir. It was Zagvir who took Quzon out into The Unforgiving and trained him to fight like an Isur. Unarmed and straightforward. He treated Quzon as if he were a full Isur, and treated him with the respect. Although, during training, Zagvir was just as brutal as any Myrian instructor.
Last edited by Quzon on March 31st, 2017, 7:48 am, edited 32 times in total.
User avatar
Quzon
Strength & Victory
 
Posts: 166
Words: 112843
Joined roleplay: August 20th, 2013, 11:30 pm
Location: Endrykas, Cyphrus
Race: Mixed blood
Character sheet
Storyteller secrets
Plotnotes

Quzon

Postby Quzon on March 31st, 2017, 7:35 am


Skills:

Skill Image Skills Initial SP Bonus Earned Total Level
Image Weapon: Hand Axe 10RB 1, 213 Novice
Image Weapon: Chakram 5SP 5 Novice
Image Unarmed Combat 5SP 2 310 Novice
Image Wrestling 123 Novice
Image Acrobatics 2,1 3 Novice
Image Bodybuilding2,1,1, 2,3,1,313Novice
Image Endurance 2,1,1,2,1, 18 Novice
Image Meditation 1,12 Novice
Image Observation 4, 3,1,1,4, 3,218 Novice
Image Rhetoric 2, 1,1, 2,1,18 Novice
Image Tracking 5SP 1 6 Novice
Image Wilderness survival (Jungle) 5SP 5 Novice
Image Reimancy (Earth, Fire, Lava) SP251, 2,2 30 Competent
Image Animal Husbandry 5SP 4,1 10 Novice
Acting 11 Novice
Medicine 11 Novice
Philosophy 1,12 Novice
Horsemanship 11 Novice
Organization 11 Novice
Hunting 11 Novice
Stealth 1,23 Novice
Subterfuge 11 Novice
Riding 22 Novice
Running 1,12Novice
Intimidation 11Novice
Brawling 1 12 Novice
Interrogation 11 Novice
Socialization 2,1,3,17Novice
Torture 33Novice
Teaching 11Novice
Tactics 1,12Novice
Weapon: Knife 33Novice
Last edited by Quzon on October 8th, 2017, 5:49 pm, edited 6 times in total.
User avatar
Quzon
Strength & Victory
 
Posts: 166
Words: 112843
Joined roleplay: August 20th, 2013, 11:30 pm
Location: Endrykas, Cyphrus
Race: Mixed blood
Character sheet
Storyteller secrets
Plotnotes

Quzon

Postby Quzon on March 31st, 2017, 7:38 am


Lores:

 
Personal and Bodybuilding
  • Quzon: half Isurian, half Myrian
  • Quzon: hates his training interrupted
  • Quzon: stands out among the crowd
  • Quzon: Battles between rage & peace
  • Quzon: willing to help a stranger
  • Quzon : Wants to go back to Sultros
  • Quzon: The shame of hiding
  • "Dedication breeds Strength
  • Body Building: start with push ups as a warm up
  • Body Building: add more weight for a challenge
  • Body building: move from arms to legs
  • Body Building: chest and shoulders follow legs
  • Body Building: putting all your weight on one leg
  • Sit Up: do not put arms behind head
  • Soreness can be mistaken for fatigue
  • Squats: help legs
  • Push Ups: works the chest and shoulders as well as arms
  • Board: hold self up until collapse
  • Isurian Mantra: Be as a mountain
  • Isurian blood helps with endurance
  • Being Mistaken for a Symenestra
  • Bodybuilding: Lunging while carrying weight
  • Bodybuilding: Letting nothing and no-one interrupt a workout
  • Body Building : Lift with the legs rather than the back
  • Body Building : Bend knees before lifting
  • Body Building : Deadlift technique
  • Body Building : Alternating barbell press technique
  • Body Building : Harder to train muscles that haven't been trained in a while
  • If One Has No Crafting Skill, Craft the Body
  • Motivation : Conquer the mind, conquer the body
  • Exercise Right or Not at All
 
Skills
  • Acting: pretending to be lovers
  • Endurance: push all muscles to their limits
  • Endurance: Withstanding a cupped ear blow
  • Herbalism: The Appearance and Applications of Suma Root.
  • Horsemanship: Reigning a horse pulling a wagon
  • Horse-riding: Signalling a horse to go faster
  • Intimidation: Threatening a strider to intimidate a Drykas
  • Interrogation: Inflicting pain to coax an answer
  • Medicine: Keeping Sterile for Working
  • Medicine: A Tskanna Infant Turned the Wrong Way
  • Medicine: Helping Birth Tskanna calves
  • Meditation: Focus on calm, in moments of anger
  • Stealth: Crouch low to foliage for cover
  • Stealth: Keeping to the shadows
  • Subterfuge: Aiming from somewhere you’re not, so as not to be detected
  • Tactics: Taking a hit to dish one out
  • Tactics: Earth reimancy as a ranged weapon
  • Torture: Removing body parts with a hunting knife
  • Tracking: Horse prints


 
Combat
  • Getting in for Close Strikes When Unarmed
  • Using an Axe to Disarm Your Opponent
  • Brawling: Using your momentum against a foe
  • Brawling: Tackling an opponent
  • Brawling: Always be prepared for a low blow
  • Unarmed Combat: Judging an opponent’s moves by his breathing
  • Unarmed Combat: Southpaw Stance
  • Unarmbed Combat: Roundhouse kick
  • Unarmed Combat: Blocking a kick with the forearm
  • Wrestling: Use your weight to hold the mount
  • Wrestling: Bear hug technique
  • Wrestling: Belly-to-belly Suplex throw


 
Locations and Culture
  • Lore of Taloba Geography (SP)
  • Taloba: Getting familiarized with the Tskanna Yards
  • Endrykas: The Wind-Knotted Gates
  • Endrykas: The Conclave
  • Taloban Culture: Tribes are led by elder warrior matriarchs
  • Drykas Culture: Striders are their love & life
  • Vantha: Physical Traits
  • The Unforgiving: Where zith dwell
  • Endrykas: The Wind-Knotted Gates


 
People
  • Acquaintance: Gatonk of the Tainted Thorn
  • Hayti: Tskanna Caretaker
  • Ixzo: Unmarked by Myri
  • Azmere Stormblood: The last of this pavilion
  • Azmere: Follows an honorable path
  • Amunet: a promise to wrestle next time
  • Konrad: A tenacious, if dirty, fighter!
  • Zagvir: Fought & died fighting zith


 
Religion
  • Lore of Religion: Myri (SP)
  • Morwen: Goddess of Winter
  • Sivah: God of Summer
  • Bala: Goddess of Fall
  • Tavasi: God of Spring
  • Myri: Goddess of War
  • Morwen: Abandoned Mizahar


 
Events
  • Vantha Bounty Hunt
  • Quzon: Eats the heart of a Vantha
  • Making a New Friend the Myrian Way
  • Becoming Employed as a Caretaker at the Tskanna Training Yards


 
Arcana
  • Reimancy: Transmuting res to earth
  • Reimancy: Utilizing Reimancy to Dig Holes
Last edited by Quzon on October 8th, 2017, 5:53 pm, edited 10 times in total.
User avatar
Quzon
Strength & Victory
 
Posts: 166
Words: 112843
Joined roleplay: August 20th, 2013, 11:30 pm
Location: Endrykas, Cyphrus
Race: Mixed blood
Character sheet
Storyteller secrets
Plotnotes

Quzon

Postby Quzon on March 31st, 2017, 7:40 am


Possessions:

Possessions :
Item Price Acquisition Description
Axe, Throwing 8 gm At starting Lighter than a typical handaxe and balanced for throwing. Axe Head/spike: 7in, Blade Material: Metal, Overall Length: 17in, Handle: Wood.
Chakram 10 GM At starting A thrown weapon with the shape of a flat metal hoop baring a sharp outer edge. While capable of being used in melee, it is primarily used for range attacks. It is circular in shape with a sharpened metal outer edge and ranges in size from approximately 12 inches in diameter. Typically seen worn around Quzon's neck like a piece of jewelry.
Aclis 1 gmbought A club attached to lightweight cord. Mainly used in close combat, it may also be thrown, with the cord being used to drag it back to be used again. Quzon keeps the cord wrapped around his waist like a belt, letting the club hang at his side.
Toolkit, Hunter/Trapper's 25 gmAt starting A medium-sized leather pouch containing a hunting knifeImageThe knife is any blade smaller than a dagger. Though not necessarily designed for direct combat, a knife can make for a good back-up weapon in a pinch. The sheath of the knife is found slipped into Quzon's right boot where he keeps the knife as a tool and for combat., a roll of thin rope for making simple traps, a handful of vials containing common animal scents (rabbit, deer) and a preserving kit. Also includes two tiny and one small animal snare as well as a 10 square foot camouflage tarp.
Tent, four-person 10 gm At starting
Rucksack 1 gmAt starting Designed to complement the humble backpack, this rucksack is made of stout leather and is extremely durable. It is worn around the waist as a belt and fits snugly underneath the ordinary backpack, greatly increasing one’s carrying capacity.
Leather Vest & cotton Loincloth SPSP Image
Linen Undergarment SPSP
Cotton Cloak SPSP black cloak
Simple Boots SPSP
Belt 2smSP Wore on waist where he keeps his Axe holstered.
Waterskin SPSP
Backpack SPSP Brown leather backpack
Set of toiletries SPSP A Comb and Brush made of bone, Soap , and Razor from the starting package all found in the backpack.
Balanced Rations SPSP 1 Week’s Worth of food in backpack
Eating knife SPSP in backpack
Flint & Steel SPSP located in Quzon's backpack
SPSP


Item Price Acquisition DescriptionFamily Heirloom:
Body Building Equipment SP SP Commonly found in the home of an Isur but also found scattered throughout Mizahar are items meant to aid in the strengthening and shaping of one's physical strength and endurance. A set of this equipment consists of a variety of metal weights, bars, ropes and chains. The purpose of this equipment is to offer resistance to a person trying to lift, stretch or otherwise move such items. As the Isur discovered long ago, one's body responds to repetitive, resisted motion by growing muscle and thus increasing strength and endurance. Quzon's father's personal equipment given to his son to keep in shape. They are "religious items" to Quzon since he was taught Izurdin the God of Strength showed mortals the way to craft theirbody into perfection, and with true strength comes victory and with victory he also honors Myri in battle.



Housing:
Knowing he'd be leaving Taloba for a lenghty amount of time, he sold his house. As of the 75th of Spring, 516 AV. Quzon decided to root himself in Endrykas.

Quzon now lives in Endrykas out of a Covered Wagon pulled by a Seme horse named Zokoztli. A covered wagon is an upgraded version of the common wagon, the covered wagon is larger and maintains a cloth cover strapped over a wooden frame which encloses the back of the wagon.

Two people can lay side by side with a large chest at their heads or feet. (Quzon keeps his Body Building Equipment at the head behind where he sits to drive the wagon. )

He sets up a tent outside of the Wagon and a camp fire that is surrounded by his bodybuilding equipment and has a sold practice dummy, making his campsite a relatively simple gym area.

Housing and horse Gear:
Tent, four-person
Yvas
Horse Yoke.
Bit And Bridle: Used to control the hose when pulling the wagon.

Zokoztli

ImageSize: 20hh
Color: Black with Blond Mane and Tail
Purpose: Wagon Driving & Riding

Special Abilities: Seme's are named after the Goddess Semele. They are primarily owned by the Drykas and used to pull their Pavilions (disassembled and placed in giant wagons) from place to place. Incredibly smart but docile, the Seme breed are low maintenance, hearty, and even tempered. It is thought they are the bloodstock for the more spirited Firemane riding horse found on the western coast. Seme's, like the Cyphrus Strider, pull their loads without headstalls.





Ledger:

ledger :
Purchase Cost Total
+100 GM (Starting Package)
Axe, Throwing -8 gm 92 GM
Toolkit, Hunter/Trapper's -25 gm 67 GM
Tent, four-person -10 gm 57
Rucksack -1 gm 56
Chakram -10 gm 46
Belt -2sm 45 GM. 8sm
Practice Dummy, Simple -10 gm 35 GM. 8sm
Fall 513 living expenses Squalor -530 GM. 8sm.
Winter 513 living expenses Squalor -5 25 GM. 8sm
Spring 514 living expenses Squalor -5 20 GM. 8sm
Summer 514 living expenses Squalor -5 15 GM. 8sm
Fall 514 living expenses Squalor -5 10 GM. 8sm
Winter 514 living expenses Squalor -5 5GM. 8sm
Spring 515 living expenses (inactive)0 5GM. 8sm
Summer 515 living expenses (Squalor)-5 8sm
Fall 515 living expenses (inactive)0 8sm
Winter 515 living expenses (inactive)0 8sm
Cashed in/Sold Housing in Taloba+500 GM 500gm.8sm
Wagon, Covered -45 gm 455gm 8sm.
Yvas-2gm453gm 8sm
Yoke, horse-7 gm446GM 8sm
Seme, horse-200 gm246gm 8sm.
Sold Practice Dummy, Simple +10 gm 256gm 8sm.
Spring 516 A.V. Living Expenses (Poor)-45GM211 GM. 8sm
Summer 516 A.V. Living Expenses (Inactive)-0
Fall 516 A.V. Living Expenses (Poor)-45gm 166gm. 8sm
Hunters Hide-20gm 146gm. 8sm
Bit And Bridle-2gm 144gm. 8sm
Winter 516 A.V. Living Expenses (Poor)-45gm 99 gm. 8sm
Aclis-1gm 98 gm. 8sm
Gauntlets, Spiked 5 gm 93 gm. 8sm
Supplies 11 gm, 3 sm. 82gm. 5sm
Total: 82gm. 5sm
Last edited by Quzon on April 28th, 2017, 2:36 am, edited 3 times in total.
User avatar
Quzon
Strength & Victory
 
Posts: 166
Words: 112843
Joined roleplay: August 20th, 2013, 11:30 pm
Location: Endrykas, Cyphrus
Race: Mixed blood
Character sheet
Storyteller secrets
Plotnotes

Quzon

Postby Quzon on March 31st, 2017, 7:42 am


Threads:
Spring 517.
33rd Day of Spring, 517 A.V.:Ironborn, I.
1st Day of Spring, 517 AV.: The Little Things That Count


Winter 516.
[Placeholder Winter 516 job 1] ***
[Placeholder Winter 516 job 2] ***


84th Day of Winter, 516 A.V.: [The War Storm Pavilion] Embrace Violence
80th of Winter, 516 A.V.: [The War Storm Pavilion] Bruised knuckles.
12th Day of Winter, 516 A.V.:Building Bridges
2nd night/3rd of Winter, 516 A.V.: The Cold Reality of Winter (Completed)
1st Day of Winter, 516 A.V.:Dance of the Warforged




User avatar
Quzon
Strength & Victory
 
Posts: 166
Words: 112843
Joined roleplay: August 20th, 2013, 11:30 pm
Location: Endrykas, Cyphrus
Race: Mixed blood
Character sheet
Storyteller secrets
Plotnotes


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