[Verified by Refraction] Asterope

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Postby Asterope on August 17th, 2017, 8:58 am


"Even the darkest night will end and the sun will rise." -Victor Hugo

The Basics

✧Name: Asterope (ahs-tehr-oh-pee)
✧Nickname(s): Aster
✧Race: Ethaefal of Syna by day; Inarta by night
✧Gender: Female
✧Age: 2 years living; appears to be in her early 20s
✧Date of Fall: 51st Day of Summer, 515 AV
✧Place of Fall: Suvan Sea, off the coast of Riverfall
✧Current Location: Alvadas (Arrived 42nd day of Summer, 517 AV)
✧Occupation: Herbalist at Ionu's Mercy (6 GM/day)


ImageDuring the day, Asterope is a creature of ethereal beauty. With an otherworldly aura, she carries herself with purpose and elegance in even the simplest of tasks. She stands at 5'9", tall compared to the average human woman but perhaps on the shorter side for an Ethaefal. She has a slender frame, weighing approximately 130 pounds, with a slight leanness born from necessity rather than desire for it hidden beneath her clothes.

Her skin carries a natural light tan, and gleams with an internal rose-gold glow that is only enhanced by the light of the sun. She has a heart-shaped face with almost startlingly severe, dark brows, a full but small mouth and a ski-slope nose. Aster's eyes, almond-shaped with a slight slant to them, are a deep, warm molten gold; they always seem to be lit up with emotion.

Her hair falls in silky loose waves to the tops of her breasts, the colour never stable, and is most frequently left loose or in a messy bun atop her head; it's also not uncommon for her to weave a small braid or two into it, something she picked up from her time with the Drykas. Like all Ethaefal, Aster has a pair of milky, glass-like horns. They start at her temples, perfectly symmetrical, the main branch stretching back towards the crown of her head in a spiral, with a shorter section that sweeps up beside her forehead and then down near her ears, curving into a loop and tapering to a point.

The arrival of snow brings with it the cooling of Aster's colours; her hair pales to a light fawn brown, while her horns take on a deep jade green as if reminiscing for the leafy forests of warmer days.
Perhaps Aster's favourite season, the rebirth of flora and fauna comes with yet another change in her colours. Her hair lightens considerably, taking on a pale, golden honey colour, while her horns turn a delicate shade of lavender littered with flecks of pale jade, echoing the newly grown flowers.
During the Summer, Aster's hair takes on a pale red hue tinted with gold, not unlike the rose-gold shimmer of her skin. Her horns take on a smooth alabaster hue threaded and flecked with pale peach.
With the shortening of the days and the turning of the leaves, Aster's hair darkens to a rich, full auburn, not dissimilar to the reds on the trees. Her horns darken as well, turning a shining, rich gold for the duration of the season.

Image Once the sun dips below the horizon and night falls on the land, Asterope's appearance experiences a dramatic shift. Forced to return to the last mortal body she occupied, she loses several inches of her height, shrinking to a meek 5'2", and her frame thins out considerably, leaving her at around 105 pounds. Her horns disappear, as does the strange, celestial quality to her, leaving her more clumsy and human.

Her hair loses some of its length, now only to her shoulders, and becomes choppier; the colour darkens to a deep shade of ginger, almost a pale rusty colour in the right lighting. Her features sharpen slightly, her face shape squaring, and her skin pales considerably to a milky white. The burning gold of her eyes fades to a predominantly pale green hazel, but they appear none the less illuminated and lively.

While her skin is perfectly smooth and flawless under the sunlight, in her mortal form Aster's skin is covered in freckles; her face in particular is covered in scatterings of them. As well as this, pale silvery scars litter her body; they are hard to see on her porcelain skin, but they are evidence of a life well-lived.


Asterope is still incredibly new to the world, and it shows in her behaviour. A combination of newness and determination to always seek good in those around her, Aster can tend towards the naïve and even gullible. While naturally a more reserved person, her time spent among the Drykas has encouraged her to often be open with her thoughts, something she is slowly discovering is not always approved of by others. In general, she has a serene, somewhat gentle aura to her.

Generally melancholic and still homesick, Aster has taken to the optimistic side, and marvels at the strange beauty of the world around her, so different from where she once was. However, she is prone to be stricken with sadness, particularly at night when she transforms into her mortal form and feels even further from home, and she can be turbulent when such moods strike her.

Always curious about the new things around her and wanting to learn, she’s willing to try anything at least once, and tries to surround herself with new sights, experiences, and knowledge as often as she can. She is always open to meeting new people because of this, and struggles to find balance between her slightly more introverted nature and her overwhelming curiousity of strangers. She tends to find a middle-ground in people watching, though she never means to be rude in her staring, and is in fact fairly friendly when approached.

Always with a soft side, Aster easily sympathizes with others and does not like to see suffering. Learning how to properly use medicine and to help heal others somewhat calmed her soul, giving her a shallow sense of peace and somewhat of a purpose; if she can help those around her, then she will.
Last edited by Asterope on January 23rd, 2018, 6:18 am, edited 30 times in total.
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In the Past

Postby Asterope on August 17th, 2017, 9:00 am


"As often as not, we are homesick most for the places we have never known." -Carson McCullers

After the Fall


It was late evening on a warm Summer night when Asterope suddenly and unceremoniously found herself plunging into the waves of the Suvan Sea. Salt water filled her mouth and flooded her lungs as she struggled to find which way was up until finally she broke the surface, dazed and disoriented. Feeling clumsy and sluggish in her physical form, it was perhaps a miracle of Syna that the Ethaefal managed to make her way to shore, not quite swimming but more desperately clawing at the water. Upon dragging herself onto dry land, Aster promptly passed out, too exhausted to do anything else.

A combination of the warm sun on her face and the hushed but excited whispering of children woke her the next morning. Opening her eyes, Asterope was greeted by two young children, clustered around her at a safe distance, but near enough to be able to gawk. When they saw she had woken, their chattering became increasingly excited, and they ran off. By the time Aster had gotten her bearings and was attempting to stand up, still clumsy and sore from her battle against the ocean the night before, the children had returned with an adult man. Aster would soon discover his name to be Inyel Stormgrass, a member of the Opal clan of the Drykas.

ImageInyel took Aster into his pavilion to allow her some time to regain her strength and get her bearings; however, by the time the Drykas were ready to leave, having only stopped by Riverfall for trading purposes, Asterope still felt incredibly lost. Still homesick and wanting answers, she didn't want to settle down, and so begged Inyel to let her accompany his pavilion for longer. Between her begging and the begging of his children, who had quickly grown fond of Aster, Inyel relented.

Aster settled into the life of a Drykas surprisingly well for being an outsider; she enjoyed the constant movement, as well as the various things she could experience because of it. To earn her keep, she primarily watched after the children, as well as helping with cooking, cleaning, and caring for the horses; but what she loved most of all was learning about medicine and helping the injured or sick.

Even if it was merely bandaging a scrape on one of the children, helping those that were injured (or sick) made Aster feel as if she had a purpose and could still be useful despite her sudden and inexplicable fall from grace; she hates to see suffering of any kind, and enjoyed helping people and knowing she could make a difference. It became the thing that she put most of her time and effort into. In particular, she found her gift of aging things forward a day to be useful in this; she first discovered it when she almost thoughtlessly scabbed a fresh cut on her thumb, and since then has used it to help speed up the healing process in those that she tends to.

During her stay with the Drykas, while she was friendly with all the members of the Stormgrass pavilion, Aster grew particularly close with one of the older women, Nara Stormgrass. Nara was the one to teach Aster about medicine, as well as much of the everyday tasks that she was clueless about. Aster learned the majority of her skills from Nara; where often others became impatient or irritated with her, Nara seemed to have an unending well of patience for the Ethaefal, and Aster loved to sit and simply talk with the older woman.

It was nearing a full year that Aster had stayed with the Drykas when she heard about the city of Lhavit from some travelling merchants. Instantly, she was enraptured by the concept, and her heart still aching for home, could not get the thought of it out of her head; she was desperate for any semblance of her previous life, especially now that she knew it existed. Nara tried to convince Aster to stay among the Drykas, that she belonged there now, but while Asterope loved the pavilion she had spent so much time with and enjoyed the life she was living, she knew it wasn't what she was meant to do. The next time the pavilion traveled near Kenash, Aster said her goodbyes and stayed in the city while her pavilion moved on. She settled into the city for just over a half a year, gathering supplies, coin, and as much knowledge as she could before she managed to find passage across the sea to Alvadas.

She has a long way to go before reaching Lhavit; so in the meanwhile, she plans on settling in Alvadas to prepare for the eventual long trek across Kalea.

The City of Illusion

✧Aster arrives in Alvadas (42nd of Summer, 517 AV)

(To be expanded upon in the future)

In Another Life

Image Asterope remembers very little about her past life; what she does remember usually comes to her in dreams or quite suddenly when she is reminded by something. She knows that her name was Vesryn, and she knows that she was bonded with an eagle, but little else as of now. Often, she'll spend nights tracing her few scars and repeating her name to herself to try and dredge up new memories, but she usually fails. She feels that if she could remember more of her past life, perhaps she would be more comfortable and more content in her new physical form.

(To be expanded upon in the future)
Last edited by Asterope on October 5th, 2017, 3:37 pm, edited 19 times in total.
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Posts: 158
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Those That Make a Difference

Postby Asterope on August 17th, 2017, 9:01 am


"If you don't know what you're here to do, then just do some good." -Maya Angelou


The Stormgrass Pavilion

Inyel Stormgrass
Image Inyel is a man in his early 30s; the Ankal of his pavilion, between his two wives, five children, and responsibilities, he is often busy. Despite that, he always found a few minutes for Aster, and was always kind to her, even when he got impatient. She will always be grateful to him for taking her into his pavilion.

Skills: Leadership (35), Hunting (50), Riding: Horse (45), Weapon: Shortbow (30), Webbing (35), Wilderness Survival: Plains (40)
Nara Stormgrass
Image Nara is a middle-aged woman of the Stormgrass pavilion, and essentially became Asterope's mentor. She took Aster under her wing, guiding and helping her, and Aster became deeply fond of her for it. A patient but stern woman, she tried to convince Aster to stay with the Drykas when she decided it was time to leave.

Skills: Herbalism (50), Medicine (55), Riding: Horse (30), Teaching (35)

Met Along the Way
(To be filled in the future)

Animal Companions

Name: Navi (Heirloom) Image
Species/Breed: Dog/Mixed
Gender: Female
Age: 3 years

Appearance: Navi is quite a large dog, standing at 2'5" from shoulder to floor and weighing just under 100 pounds. She has thick, soft, but relatively short fur; her chest, legs, and underbelly are white while her back is blonde. Dark brown streaks the fur of her floppy ears, and frames the white stripe on her muzzle, as well as there being a few spots on the tip of her snout towards her nose.

Personality: Raised as a guard dog by Nara, Navi was gifted to Aster when she parted with the Drykas, a show of her concern; in Nara's words, "you can't protect yourself, so let her do it for you". Because of her training, Navi is not particularly friendly towards strangers. Constantly alert, she only relaxes around people when Aster has shown that they can be trusted, but even so she stays on her guard.
Otherwise, Navi is incredibly loyal and affectionate when it comes to Aster, though she can become irritated and prone to stealing things if she hasn't had enough exercise. Navi often accompanies Aster on excursions around the city, but she's learned not to worry too much if Navi disappears on her own for awhile; between her size and her training, she always comes back fine.


Asterope worships these deities fairly regularly; she feels deeply about them, and they affect her life profoundly in some way.
Image As a daughter of Syna, Asterope is devoted to the sun Goddess. She is the only Goddess that Aster actually actively worships; she misses Syna and her domain in the Ukalas sorely and longs to return.

Aster may pray to or worship these deities on certain occasions; they are special to her in one way or another.
Image While Aster does not worship Leth, she has a genuine affection for him given that he is Syna's lover. After her fall, she has become somewhat frustrated with the God; while it is not his fault, she now almost loathes his approach as she is forced into her mortal body when he takes over the sky.
ImageAster has a very newfound appreciation and respect for Rak'keli given her recent interest and work in medicine/herbalism. She admires the Goddess for what she does, and while she doesn't exactly worship Rak'keli, Asterope will usually say a small word to her before and after she has helped someone; particularly so when it has required a lot of work or the injury/illness was severe.
Image Despite having fallen to the level of an Alvina because of her loss of power, Aster still has a certain admiration for Zintila; if anything, Asterope's own fall has created a feeling of affection for the Alvina. While she doesn't worship her, Syna's fondness for the Goddess-turned-Alvina as well as Aster's love for the stars and constellations is the reason for her general respect regarding Zintila.

These are deities that Aster knows of that for some reason or another, she admires, but has little to no interaction with.
Aster has grown to harbour a deep respect and love for nature during her time on Mizahar, which increases the more she learns; for these reasons, she admires Caiyha greatly.
Image Only recently has Aster had any reason to pay any attention whatsoever to Ionu; with her move to Alvadas, however, she has been forced to take the God/dess into consideration. Asterope holds a wary respect for Ionu and their city, though she can perhaps become exasperated with the antics caused by both.

ImageSimilar to Caiyha, her time in the mortal plane and her experience with injury, illness, and sometimes death has cultivated a deep respect for life in Aster. She respects the Goddess deeply for the things she has created and the life she brings forth.
Image Aster has a deep respect for Tanroa; as the one who appointed both Syna and Leth, as well as given Asterope's ability to age things, the Goddess is held in an extremely high regard by Aster.
Last edited by Asterope on October 5th, 2017, 3:37 pm, edited 28 times in total.
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Posts: 158
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Postby Asterope on August 17th, 2017, 9:02 am


"For my part I know nothing with any certainty, but the sight of the stars makes me dream." -Vincent Van Gogh


Novice 1-25 XP
ImageAstronomy10 RB10
ImageCaretaking2 XP*2
ImageGambling1 XP*1
ImageHerbalism15 SP+2 XP*+2 XP*19
ImageInvestigation 1 XP*+1 XP*+2 XP*+2 XP*6
ImageLand Navigation1 XP*1
ImageLeadership1 XP*1
ImageLogic2 XP*2
ImageMeditation1 XP*+1 XP*2
ImageObservation4 XP*+3 XP*+5 XP*+3 XP*15
ImageOrganization1 XP*1
ImagePersuasion1 XP*1
ImagePlanning1 XP*1
ImageRiding: Horse5 SP5
ImageRunning1 XP*1
ImageSocialization3 XP*+5 XP*8
ImageWilderness Survival: Plains5 SP5

Competent 26-50 XP
ImageMedicine25 SP+3 XP*+3 XP*31

Expert 51-75 XP

Master 76-100 XP


✧Life with the Drykas (SP)
✧Alvadas: Changing locations*
✧Alvadas: Full of extremes*
✧Alvadas Illusion: Scents are all wrong*
✧Location: House of Broken Mirrors*
✧Location: Ionu's Mercy*
✧The Garden of No Return: A hedge maze*
✧The Garden of No Return: The plants stay the same*
✧The Garden of No Return: Hiding a corpse*
✧Irene Caene: Healer at Ionu's Mercy*
✧R.M. : Dead rich man found in Alvadas*

✧Roland: An acrobat*
✧Roland: Newer to Alvadas than Asterope*
✧Roland: Wants to leave a dead body*
✧Eth horns: A good reality touchstone*
✧Lore of mental breakdown*
✧Lore of self-worth*

✧Prayer to Rak'keli*
✧Religion: Syna (SP)
✧Anatomy of a forearm*
✧Herbalism: Using elentia to avoid infection*
✧Lore of bedside manner*
✧Medicine: Checking for life*
✧Medicine: Cleaning wounds*
✧Medicine: Setting a broken arm*
✧Medicine: Suturing a tear*
✧Medicine: Using a splint*
✧Poppy tincture: Sedative*

✧Planning: Saving for the future*
✧Lore of staying calm under pressure*

Total: 30


✧Ageing: Can age objects and small organisms by a day through touch; limited to once per object or organism every day.
✧Immortality: Does not age or experience illness; still susceptible to physical injury, and can still be harmed and killed.
✧Shifting: Changes forms with the rising and setting of the sun; divine during the day, and mortal at night.


✧Common (Fluent)
✧Nari (Basic)
✧Pavi (Poor)
Last edited by Asterope on January 2nd, 2018, 1:35 am, edited 26 times in total.
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Postby Asterope on August 17th, 2017, 9:03 am


"The day will be what you make it, so rise like the sun, and burn." -William C. Hannan

ImageA moderate room at the Cubacious Inn with a comfortable bed, a chest and shelf to store her belongings, and a desk and chair. (2 SM/day)


ImageSimple linen undergarments5 setsBought; plain underwear, in decent condition.
ImagePink cotton chemise1Bought; for sleeping, in good condition.
ImageWhite linen blouse1Starting package; slightly travel worn.
ImageBrown linen pants1Starting package; slightly travel worn.
ImageBlue cotton dress1Bought; knee-length, in good condition.
ImageWhite cotton dress1Bought; knee-length, in good condition.
ImageYellow cotton dress1Bought; mid-calf length, in good condition.
ImageBrown coarse wool fur-trim cloak1Bought; for colder weather, in good condition.
ImageGrey coarse wool cloak1Starting package; for milder weather, slightly travel worn.
ImageBrown high leather boots1 pairStarting package; slightly travel worn.
ImageBrown low leather boots1 pairBought; in good condition.
ImageSkates1 pairBought; slightly used.
ImageLeather belt1Bought; in good condition.
ImageBar of soap1Starting package; unscented.
ImageMouth wash (8 ounce bottle)1Bought; to keep breath fresh.
ImageRazor1Starting package; for shaving unwanted hair.
ImageWood comb1Starting package; to untangle hair.
Survival Tools
ImageBackpack1Starting package; slightly travel worn.
ImageBed roll1Bought; slightly travel-worn.
ImageCommon lamp1Bought; a normal oil lamp.
ImageEating knife1Starting package; for eating, or self-defense in a pinch.
ImageFlint & steel1Starting package; for starting fires.
ImageHemp rope (50 feet)1Bought; good for binding or carrying weight.
ImageOil (1 pint flask)1Bought; to keep an oil lamp lit.
ImageWaterskin1Starting package; to hold water or other liquids.
ImageSmall sap pommel dagger (with scabbard)1Bought; for self-defense.
ImageBloodstained handkerchief*1Found in the Garden of No Return on the body of a murdered man; embroidered with the initials R.M.
ImageMirror shard*1Taken from a shattered mirror in the House of Broken Mirrors.


Summer 517 AV
Starting package+100 GM100 GM
Cashed in housing+500 GM600 GM
Chartered boat travel (Kenash - Alvadas, 12 days)-48 GM552 GM
Undergarments (x5)-5 SM551 GM, 5 SM
Dyed cotton chemise-1 SM, 8 CM551 GM, 3 SM, 2 CM
Dyed cotton dress (x2)-3 GM548 GM, 3 SM, 2 CM
White cotton dress-1 GM547 GM, 3 SM, 2 CM
Fur-trim cloak-7 SM, 5 CM546 GM, 5 SM, 7 CM
Low leather boots-6 SM545 GM, 9 SM, 7 CM
Leather belt-4 SM545 GM, 5 SM, 7 CM
Bed roll-1 SM545 GM, 4 SM, 7 CM
Common lamp-1 SM545 GM, 3 SM, 7 CM
Hemp rope (50 feet)-1 GM544 GM, 3 SM, 7 CM
Oil (1 pint flask)-1 SM544 GM, 2 SM, 7 CM
Mouth wash (8 ounce bottle)-5 SM543 GM, 7 SM, 7 CM
Sap pommel dagger-1 GM542 GM, 7 SM, 7 CM
Dagger scabbard-2 GM540 GM, 7 SM, 7 CM
Lodging (Cubacious Inn, moderate room, 50 days)*-10 GM530 GM, 7 SM, 7 CM
Seasonal living expenses (Common)-135 GM395 GM, 7 SM, 7 CM
Seasonal wages (Herbalist)+546 GM941 GM, 7 SM, 7 CM
Autumn 517 AV
Season startN/A941 GM, 7 SM, 7 CM
Mug of wine*-5 SM941 GM, 2 SM, 7 CM
Beef jerky (1/2 pound)*-3 GM, 5 SM937 GM, 7 SM, 7 CM
Lodging (Cubacious Inn, moderate room, 91 days)-18 GM, 2 SM919 GM, 3 SM, 7 CM
Seasonal living expenses (Common)-135 GM784 GM, 3 SM, 7 CM
Seasonal wages (Herbalist)In progressIn progress
Winter 517 AV
Season startN/A784 GM, 3 SM, 7 CM
Mug of mulled wine*-2 SM784 GM, 1 SM, 7 CM
Lightly used skates*-1 GM, 5 SM782 GM, 6 SM, 7 CM
Last edited by Asterope on January 15th, 2018, 10:19 am, edited 47 times in total.
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A fallen star
Posts: 158
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Postby Asterope on August 17th, 2017, 9:21 am

"We are our choices." -Jean-Paul Sartre


51st of Summer, 515 AVBegin Again*SoloA star falls from the sky.In progress
Summer 517 AV
42nd of SummerAnd So It Starts*SoloAsterope experiences the troubles of trying to traverse Alvadas for the first time.In progress (Grandfathered)
47th of SummerA Place for Everything (and Everyone)*SoloJob Thread 1: Aster gets a job, but she's not expecting to start so soon.Graded
89th, 90th, & 91st of SummerDarker Days*SoloJob Thread 2: Ionu's Mercy is overwhelmed with patients of the spreading disease.Graded
Autumn 517 AV
5th of AutumnHeads or Tails*Zion (Open)The Stallion's Rear, 5th of Fall: With a drinking game!In progress (Grandfathered)
8th of AutumnSunlight and the Spider*VelindorOpposite sides of the same coin meet at Ionu's Mercy. (Note: Job Thread 1)In progress (Grandfathered)
10th of AutumnA Learning Experience*PennyAn artist and an herbalist enter the Garden of No Return.In progress (Grandfathered)
20th of AutumnA Curtain Call's Refusal*Allister & MadeiraA tale of never giving up...ever.In progress (Grandfathered)
23rd of AutumnRefracted Reflections*SoloAster stumbles into the House of Broken Mirrors, where she finds she can no longer hide from herself.Graded
25th of AutumnStar Light, Star Bright*NephtiA chance meeting beneath the night sky.In progress (Grandfathered)
32nd of AutumnFollow Your Nose*RolandStrange smells are abound in Alvadas, and sometimes curiosity can't be helped...Graded
35th of AutumnOf Love and Murder*Madeira & RolandA jilted lover can be dangerous; even from beyond the grave.In progress (Grandfathered)
49th of AutumnFire, Fire!*Aislyn, Allassanachassanya, & Ambrosia (Chameleon)Alvadas's burning, Alvadas's burning... (Note: Moderated event)In progress (Grandfathered)
64th of AutumnAn Uncontrolled Urge*AllassanachassanyaMinds and bodies are taken over when a horrendous parasite takes over the minds of regular Alvads.In progress (Grandfathered)
85th of AutumnHaving a Ruff Time*SoloAfter running off more than once, Aster decides it's time to try and improve Navi's training.In progress (Grandfathered)
89th of AutumnSick as a Dog*SoloAster finds herself doing some impromptu veterinary work. (Note: Job Thread 2)In progress (Grandfathered)
Winter 517 AV
2nd of WinterFrost Bites*Penny (Open)The chill is the worst and the best thing about winter. There’s nothing quite like getting up to mischief in fluffy white snow.In progress
9th of WinterWorth a Thousand Words*SoloInspiration strikes Aster.In progress
21st of WinterSlippery Situation*AlvarosAlv and Asterope run into each other on the street...literally.In progress
28th of WinterA Winter's Fair*OpenCome and see what's for offer! (Note: Event)In progress
33rd of WinterNot My Problem*WikusAsterope and Wikus meet.In progress
40th of WinterDeep Wounds*AmbrosiaAmbrosia seeks Ionu's Mercy after an attack in the Sealed Grounds.In progress
71st of WinterBorn to Make History...?*Avela & GomerHow hard can ice skating be?In progress

Thread Rewards

Summer 517 AV
A Place for Everything (and Everyone)+2 Herbalism, +1 Investigation, +3 Medicine, +4 Observation, +1 Planning, +3 SocializationAlvadas: Changing locations, Anatomy of a forearm, Herbalism: Using elentia to avoid infection, Irene Caene: Healer at Ionu's Mercy, Location: Ionu's Mercy, Medicine: Cleaning wounds, Medicine: Setting a broken arm, Medicine: Suturing a tear, Medicine: Using a splint, Planning: Saving for the future, Poppy tincture: Sedative (11 lores)N/A
Darker Days+2 Caretaking, +2 Herbalism, +1 Investigation, +3 Medicine, +1 Meditation, +3 Observation, +1 Organization, +1 PersuasionLore of bedside manner, Lore of staying calm under pressure, Prayer to Rak'keli (3 lores)N/A
Autumn 517 AV
Follow Your Nose+2 Investigation, +1 Land Navigation, +1 Leadership, +5 Observation, +5 SocializationAlvadas: Full of extremes, Alvadas Illusion: Scents are all wrong, Medicine: Checking for life, R.M.: Dead rich man found in Alvadas, Roland: An acrobat, Roland: Newer to Alvadas than Asterope, Roland: Wants to leave a dead body, The Garden of No Return: A hedge maze, The Garden of No Return: Hiding a corpse, The Garden of No Return: The plants stay the same (10 lores)A bloody handkerchief with the initials R.M.
Refracted Reflections+1 Gambling, +2 Investigation, +2 Logic, +1 Meditation, +3 Observation, +1 RunningEth horns: A good reality touchstone, Location: House of Broken Mirrors, Lore of mental breakdown, Lore of self-worth (4 lores)A shard of glass from a broken mirror
Winter 517 AV
Last edited by Asterope on February 9th, 2018, 7:32 pm, edited 53 times in total.
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Q&A With Asterope

Postby Asterope on August 21st, 2017, 4:59 am

You Want To Know About Me?


"Though my soul may set in darkness, it will rise in perfect light; I have loved the stars too fondly to be fearful of the night." -Sarah Williams

General Information :
1. What is your Name? Asterope.
2. Do you go by a nickname or pet name? I now almost always go by Aster; it seems it's simply easier for others.
3. How old are you? I've only been in the world for 2 years now. It can be frustrating I suppose, it seems I still have much to learn.
4. What is your height? 5'9", I believe. Though in my mortal form I'm much shorter...
5. What is your weight? It varies of course, but last I checked around 130 pounds. Much less when I transform, I'm sure.

Aesthetics :
1. Describe yourself as you see yourself.
2. Describe yourself as others typically see you.
3. What is your favorite body feature?
4. How physically fit are you?
5. How do you typically dress and what is your style?

Family :
1. Who are your parents and what are they like?
2. Do you have any brothers or sisters?
3. What is your extended family like?
4. Do you consider close friends as important or more/less important than family?
5. Do you treat animals like family?

Location :
1. Where were you born?
2. Where do you live now?
3. If you could live anywhere in Mizahar where would that be?
4. Do you have a favorite place to vacation or spend leisure time?
5. Where do you fear to be?

Traits :
1. Do you have any physical weaknesses (disease, scars, and missing limbs?)
2. Are you right handed or left handed?
3. What languages do you speak? What do you sound like? Do you have an accent?
4. Do you have any odd mannerisms, annoying habits, or other defining characteristics?
5. Do you have (or want to get) any tattoos or piercing? Why do you have them (or will get them)?

Occupations :
1. What is your occupation?
2. Do you like/dislike your work? Why?
3. If you could be anything you wanted to, what would you be?
4. What occupation do you admire the most? Why?
5. What occupation do you lest like? Why?

Childhood :
1. What sort of child were you?
2. What is your favorite memory from childhood?
3. What is your worst memory from childhood?
4. What sort of relationship did you have with your parents?
5. Who was your most influential rolemodel?

Education :
1. What sort of education do you have?
2. Do you like/dislike learning?
3. Where or how did you learn most of your skills/abilities?
4. How do you learn best?
5. What are your educational goals for the future?

Relationships :
1. Do you form close bonds with people? Why? Why not?
2. Do you trust people easily? If not, why not?
3. Do you consider yourself straight, gay, bi, or something else?
4. Have you ever been kissed? If so, describe the first time.
5. Have you ever had sex? If so, describe the first time.

Drugs and Alcohol :
1. Have you ever been drunk? If so, describe your first time.
2. Do you like to drink on a regular basis?
3. What sort of alcohol do you prefer?
4. Have you ever tried drugs (mood altering substances)? If so, which kinds and what did you think of them?
5. What do you think of drugs and alcohol? Be specific.

Likes and Dislikes :
1. What are your hobbies?
2. Do you like to read?
3. What annoys you more than anything else?
4. What do you find the most relaxing activity to do?
5. What kinds of things embarrass you? Why?

Favorites :
1. What is your favorite color or colors?
2. What is your favorite time of day?
3. What is the most beautiful thing you’ve ever seen?
4. What do you like to eat? What do you hate to eat?
5. What is your favorite type of weather? Does any kind scare you?

Outlook :
1. Are you optimistic or pessimistic?
2. What are your religious views?
3. Would you be able to kill?
4. What are your views on sex?
5. What, in your opinion, makes a successful life?

Actions :
1. What is the worst and best thing you’ve ever done?
2. What is your greatest regret?
3. What is your best/worst memory?
4. If you could change one thing about your past, what would it be and why?
5. What are you the most proud of doing in your life?

Emotions :
1. How honest are you about your thoughts and feelings with others?
2. Do you have any biases or prejudices?
3. What makes you happy?
4. Who or what, if anything, would you die for?
5. What makes you angry?

Relationships :
1. In general, how do you treat others?
2. Who is the most important person in your life, and why?
3. Who is the person you respect the most, and why?
4. Do you have a spouse or significant other? If not, describe an ideal lover.
5. Do you trust anyone to protect you? Who, and why

Group Situations :
1. Do you tend to argue with people, or avoid conflict?
2. Do you tend to take on leadership roles in social situations?
3. Do you like interacting with large groups of people? Why or why not?
4. Do you care what others think of you?
5. What do you think of others, in general?

Self Image :
1. What is your greatest strength as a person?
2. What is your greatest weakness?
3. If you could change one thing about yourself, what would it be?
4. Are you generally introverted or extroverted?
5. Are you generally organized or messy?

Beliefs :
1. What God or Goddess do you find most appealing, if any?
2. Which God or Goddess do you fear, if any?
3. Do you have any Gnosis Marks? If so, how did you receive them?
4. What lengths would you go to to please your deity?
5. Where do you draw the line at pleasing your deity? What is too much?

Life & Death :
1. What do you absolutely live for?
2. What is the best part of life?
3. What is the best part of death?
4. If you could choose, how would you want to die?
5. What is the one thing for which you would most like to be remembered after your death?
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A fallen star
Posts: 158
Words: 132253
Joined roleplay: August 16th, 2017, 11:11 pm
Location: Alvadas
Race: Ethaefal
Character sheet
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Medals: 1
Mizahar Grader (1)

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