I am here because I was seeking a world based forum site to start in. I'd seen Mizahar before, a few times actually, but I'd never actually stuck around. But it was the summer when I stayed at school to do summer school and things had been slow on the other site I rp on that I actually geared down, read the lore, and made a character.
I love creating stories. I've been a DM for a long time and absolutely love the feeling of weaving tapesties of experiences and adventure for players to follow. Moreso than just making the story, I like making the story with other people. I love seeing the rise of the hero, the fall of the villain, the selflessness of the Ally, the antics of the Trickster. I live for those kinds of interactions...for stories to grow great and greater still.
I eventually built Wren as a character that makes plot happen, someone that stirs the plot and lets a lot of people get involved. I love seeing people take initiative, to break from the mold and do unexpected things.
I enjoy Mizahar because it's an open world with a myriad of different cultures in different environments with the option that...given enough time, effort, and creativity, you could make yourself into a stable of the world. You could become a famous mage, a knight, a commander of knighs and if any player takes the plunge and puts in the work, perhaps even a demigod (ie: The Voice)
There's that quality of it being open...that the site wants the players to put in their time and energy into making something of their adventures. Everyone is valid if they read the rules and stick to aspects of the lore, and things can change. Rayage is about to create the first new living race out of alchemy! That doesn't just happen, it took a long time of work and storybuilding to get to that point.
We can make groups, go after city leaders, spit in the face of the gods themselves (With negative consequences I imagine). We can become ST's and run the stories for other characters, helping them achieve the things they set themselves to do, make locations, NPC's, alter cities with events and ideas that makes Mizahar a little bit ours. I love the freedom here, and the incentive to not only BE free, but to work toward something, anything, and bring along other players with you...make them part of your story, your adventures, your chronicle.
I'm always excited to see new players and new concepts. I love writing with new people, hammering out plots.
It's what I most enjoy.
I love creating stories. I've been a DM for a long time and absolutely love the feeling of weaving tapesties of experiences and adventure for players to follow. Moreso than just making the story, I like making the story with other people. I love seeing the rise of the hero, the fall of the villain, the selflessness of the Ally, the antics of the Trickster. I live for those kinds of interactions...for stories to grow great and greater still.
I eventually built Wren as a character that makes plot happen, someone that stirs the plot and lets a lot of people get involved. I love seeing people take initiative, to break from the mold and do unexpected things.
I enjoy Mizahar because it's an open world with a myriad of different cultures in different environments with the option that...given enough time, effort, and creativity, you could make yourself into a stable of the world. You could become a famous mage, a knight, a commander of knighs and if any player takes the plunge and puts in the work, perhaps even a demigod (ie: The Voice)
There's that quality of it being open...that the site wants the players to put in their time and energy into making something of their adventures. Everyone is valid if they read the rules and stick to aspects of the lore, and things can change. Rayage is about to create the first new living race out of alchemy! That doesn't just happen, it took a long time of work and storybuilding to get to that point.
We can make groups, go after city leaders, spit in the face of the gods themselves (With negative consequences I imagine). We can become ST's and run the stories for other characters, helping them achieve the things they set themselves to do, make locations, NPC's, alter cities with events and ideas that makes Mizahar a little bit ours. I love the freedom here, and the incentive to not only BE free, but to work toward something, anything, and bring along other players with you...make them part of your story, your adventures, your chronicle.
I'm always excited to see new players and new concepts. I love writing with new people, hammering out plots.
It's what I most enjoy.