[Verified by Gossamer] Tazrae

(This is a thread from Mizahar's fantasy role playing forums. Why don't you register today? This message is not shown when you are logged in. Come roleplay with us, it's fun!)

In this forum, all the character sheets are kept for player characters. Feel free to come on in, browse the forum, look at what sort of characters others have created, and then begin your very own!

Moderator: Liaisons

Tazrae

Postby Tazrae on May 3rd, 2020, 3:13 pm

Tazrae

Image


Appearence

Race: Human
Gender: Female
Age: 22
Birthday: 21st, Winter, 497 A.V.
Birthplace: Riverfall

Tazrae is a young human woman prone to athletic leanness. She likes to keep moving and hates idleness. She has a wild mop of curly hair that sometimes looks blond and other times looks like caramel candy. Her large expressive eyes are the blue most Svefra would appreciate, though she claims no Svefra blood. Standing 5'7", she is not considered tall, nor is she particularly bulky.

She has some muscling, due to hard work, but she also has a distinctive feminine aspect about the way she moves which is loose hipped and graceful. She weighs about 110 lbs though she is just a baked good or two away from what she calls her winter weight of 120.

Tazrae is quick to smile, good with people, and can liven up a room by her very presence. Her lips and eyes have laugh lines for a good reason. Since she oftentimes is found outside in or near the water, her skin is caramel colored from Syka's sun with golden olive undertones. Her hands are always rough from the hard work she does, and her feet are tough from going without shoes almost everywhere in the Settlement.


Character Concept

Tazrae is a people person. She likes strangers, loves meeting new faces, and can endlessly sit and swap stories with the best yarn spinners around. She has an energy about her that denotes a personality that means to keep itself busy. However, that being said, she is not overly nervous or fidgety. Multitasking is one thing Taz is good at, especially if it means chatting with someone as she works.

Raised to be open-minded, Tazrae has no real preconceived biases or prejudices except perhaps for the Akalak Culture which she considers herself a near miss escapee of from growing up in Riverfall. What she does have is a never-ending curiosity to hear about the world and what goes on within it. She has a passion for myths and particularly enjoys trickster stories and stories of people being clever or bold.

Having a weakness for the injured, lost, and hurt, Tazrae can't help but offer aid and has always had a burning desire to ease pain in others and offer comfort if comfort is possible. Her parents raised her to be polite, see the good side of things, and due to the fact she's genuinely concerned about others is often thought of as a good listener.


Language

Fluent Language: Common
Basic Language: Tukant
Poor Language: Fratava


Housing

Location: Tazrae runs a small Inn on the beach in tropical beautiful Syka. The Protea Inn was built in Summer of 520 A.V. and has welcomed visitors to paradise ever since.
]
Last edited by Tazrae on September 13th, 2020, 4:22 am, edited 15 times in total.
Image
User avatar
Tazrae
A warm welcome in paradise awaits you.
 
Posts: 382
Words: 467657
Joined roleplay: May 3rd, 2020, 2:02 pm
Location: Syka
Race: Human
Character sheet
Storyteller secrets
Plotnotes
Medals: 2
Mizahar Grader (1) Syka Seasonal Challenge (1)

Character History

Postby Tazrae on May 3rd, 2020, 3:14 pm

Image

Character History

Growing up in Riverfall among the Akalak, Tazrae has a deep respect for the male-dominated culture there. Her parents Marketh and Estra both ran a small inn which travelers frequented from far and wide. She's well acquainted with the lifestyle of an Innkeeper due to her past. Being an only child, Taz grew up willing to make friends with almost anyone and playing with foreign children that often taught her games from all over the world.

When Taz was twelve, her father Marketh took in a traveler who told stories of Vayt. Soon afterward, her father developed a cough that turned into a very serious respiratory illness the healers could not control. A month after his condition turned serious, he passed away abruptly. Taz's mother continued to run the Inn, but she was often sad and without the help of their father, upkeep was difficult. Falling into debt, Estra signed a contract to become a Nakivak and then later re-married one of her contract holders that made her stop running the Inn. The Akalak who married her made her mother incredibly happy, turning the sadness that had been with her in the years since her father's death into a new gleam of happiness in her gaze.

By that time, Tazrae was old enough to head out on her own instead of moving into her step-father's estate. She opted - financed by her step-father - to travel to Syka to start a new Inn. Her step-father was well-acquainted with a certain Captain James Chaliva of the Veronica who promised Estra that Tazrae would be well looked after. He even offered to introduce Tazrae to Juli, his daughter, who was only a year older than Tazrae herself and just as much a free spirit.


Spring 520 - In Game


Tazrae arrives at Syka, takes out a loan and starts construction on her Inn. She meets several of the founders including Randal and James, and enjoys spending time with Juli. She also meets Marino Oceangem and becomes friends. Marino teaches her to swim and begins her sailing lessons.
Last edited by Tazrae on May 15th, 2020, 12:43 am, edited 2 times in total.
Image
User avatar
Tazrae
A warm welcome in paradise awaits you.
 
Posts: 382
Words: 467657
Joined roleplay: May 3rd, 2020, 2:02 pm
Location: Syka
Race: Human
Character sheet
Storyteller secrets
Plotnotes
Medals: 2
Mizahar Grader (1) Syka Seasonal Challenge (1)

Skills

Postby Tazrae on May 3rd, 2020, 3:14 pm

Image
Skills

Skill EXP Total Proficiency
Animal Husbandry 13/100 Dog, Bird, Ixam Novice
Arcanology 4/100 Novice
Astronomy 2/100 Novice
Body Building 10/100 Novice
Business 2/100 Novice
Carpentry 5/100 Novice
Cleaning 3/100 Novice
Construction 11/100 Novice
Cooking 27/100 15 RB/ 16 SP Competent
Drawing 2/100 Novice
Driving 1/100 Ixam Novice
Endurance 3/100 Novice
Hatchet 2/100 Novice
History 1/100 Novice
Hostessing 27/100 26 SP Competent
Interrogation 10/100 Novice
Investigation 6/100 Novice
Logic 3/100 Novice
Mandolin 10/100 Novice
Mathematics 3/100 Novice
Navigation 2/100 Land Novice
Negotiation 2/100 Novice
Observation 38/100 Competent
Planning 12/100 Novice
Research 4/100 Novice
Sailing 5/100 Novice
Scavenging 1/100 Novice
Singing 6/100 Novice
Swimming 5/100 Novice
Socialization 19/100 Novice
Teaching 6/100 Novice
Weapon (Compound Longbow) 7/100 Novice
Wilderness Survival 18/100 8 SP Novice
Writing 2/100 Novice


Djedline

Image

The Zatai




Resolve

Base Resolve + 26
Interrogation (N) +1
= 27

Interrogation, Intimidation, Meditation, Leadership/Persuasion/Seduction, Endurance, Torture all add 1 per level.
Last edited by Tazrae on December 27th, 2020, 10:08 am, edited 11 times in total.
Image
User avatar
Tazrae
A warm welcome in paradise awaits you.
 
Posts: 382
Words: 467657
Joined roleplay: May 3rd, 2020, 2:02 pm
Location: Syka
Race: Human
Character sheet
Storyteller secrets
Plotnotes
Medals: 2
Mizahar Grader (1) Syka Seasonal Challenge (1)

Lores

Postby Tazrae on May 3rd, 2020, 3:15 pm

Image


Lores

✵ Hostessing: Running a B&B
✵ Cooking: Baking Bread
✵ Planning: designing a jungle appropriate inn
✵ Sevfra: noisy, chaotic and welcoming
✵ Planning: packing for a sailing day trip
✵ Sailing: basic ship terminology
✵ Sailing: steering the ship
✵ Marino: trusts Tazrae
✵ Marino: scared of heights
✵ Marino: knows Tazrae's past
✵ Swimming: how to drown yourself and your partner
✵ Swimming: dead man's float
✵ Meditation: controlled breathing
✵ Lore of the colorful life below the ocean
✵ Swimming: doggy-paddle
✵ Twist: Marino's Tavan
✵ Swimming: diving
✵ Lore of dolphin diet and lifespan
✵ Lore of tide cycles
✵Construction: Parts of a deck, building a deck, using a miter box & saw,
✵Randal Zor: Appearance & Mannerisms, Acts as Mentor, Good Teacher.
Last edited by Tazrae on July 12th, 2020, 9:41 pm, edited 5 times in total.
Image
User avatar
Tazrae
A warm welcome in paradise awaits you.
 
Posts: 382
Words: 467657
Joined roleplay: May 3rd, 2020, 2:02 pm
Location: Syka
Race: Human
Character sheet
Storyteller secrets
Plotnotes
Medals: 2
Mizahar Grader (1) Syka Seasonal Challenge (1)

Possessions

Postby Tazrae on May 3rd, 2020, 3:15 pm

Image


Possessions

✵ Clothing
  • Linen Blouse*
  • Linen Skirt*
  • Linen Undergarments*
  • Forest Green Cloak*
  • Tall Leather Boots*
  • Sandles
  • Pants
  • Belt
  • Bandana
  • Slicker
  • Gloves x2
  • 3 Isuas Dresses
  • Broad Rimmed Hat
  • Apron
  • 3 Isuas Skirts
  • Bikini
  • 3 Isuas Blouses

✵ Weapons:
  • Composite Longbow
  • Quiver w/20 arrows
  • Machete
  • Hatchet
  • Chef’s knife Set

✵ Storage/Misc Items:
  • Large Chest (Cedar)
  • Sewing Box

✵ A Belt Pouch that contains:
  • Sunburn Cream
  • Insect Repellant

✵ Heirloom
  • Book of her Mother's recipes

✵ A Backpack which contains:
  • Comb (Wood)
  • Brush (Wood)
  • Soap
  • Razor
  • Rations (1 Week's worth)
  • Eating knife
  • Flint & Steel

✵ Books
  • A Book Of The Gods
  • Basic Perfumery
  • The Principles of Philtering
  • Music Book
  • Blank Book x4
  • Quill x10
  • Bottle of Ink

✵ Musical Instruments
  • Mandolin + Case
  • Wooden flute
  • Pitch Pipe
  • Instrument Picks x10

✵ Magic Items
  • Backpack of Voiding
  • Quiver of Replication - A quiver that will replicate any arrow placed in it infinitely. The owner just needs to know what arrow he or she wants to pull to have it manifest.
  • The Reptile's Promise - This armband grants the wearer immunity from any reptile based poison or venom regardless of how its delivered. Snakebites will not harm the wearer even if it was a poisonous snake, nor will poisons made from snake venom (or the venom of other reptiles ) actually affect the wearer.
  • Necklace of Adaptation -A necklace with a swirling gemstone charm on it that will allow the wearer to breathe in all toxic environments... underwater, in thin air, in stale or poisonous air, etc.
  • Charm Bracelet
    • Small Snake Charm - A small snaked-shaped charm with jeweled green eyes. This charm allows you to sense the proximity of any serpent to you within 100 feet. This works with snakes and Dhani alike. It gives you a mental awareness of where that snake is and what sort of snake it might be.
    • Ghost Charm - This charm is a small triangle shaped charm that will glow with light in the presence of a ghost - a ghost that is manifesting or not manifesting.
  • Amulet of Finding The Lost - This item allows the user to find something they owned that they've misplaced. It works on inorganic items, organic items, even children. The caveat is that the owner of the amulet must own the lost item and have legitimately lost it, not sold, given away, or discarded the missing thing in question. (NaNo 2020)
  • A Blanket Made Of Stars - This incredibly soft king-sized blanket is as dark as night on the outside and has a warm Berber inside. However, Zintila has gifted it with a bit of her magic and its dark side glows with starlight. If a person beside it studies it, they will see a multitude of nebula, circling stars, and a whole host of outer space scenery in its dark form. The blanket, from all the stars, glows softly and reassuringly casting any room or tent it is used in with a soft welcoming glow that doesn't effect the ability of a sleeper to get to sleep. The blanket will also keep the user at that individuals' perfect favorite sleeping temperature. (NaNo 2020)
  • A Wish -

✵ Additional Possessions
  • a Waterskin*
  • 4-Man Tent
  • Hemp Rope
  • Campfire Cooking Toolkit
  • Chef's Toolkit
  • Lamp oil (gallon)
  • Large Tarp
  • Bedroll
  • Assorted Pillows
  • Hammock
  • Insect Netting
  • Lantern
  • Clam Digging Toolkit
  • Crab Pot x 2
  • Lobster Trap x 2
  • Washboard
  • Mortar & Pestel
  • Soap Making Kit
  • Candle Making Kit
  • Handyman’s Toolkit
  • Survival Kit
  • Massage Bench (fine)
  • Messuse Kit
  • Fishing Kit
  • Fishing Pole
  • Perservation Kit
  • Sewing Kit
  • Philtering Lab


* Starting Package Item


Animals

* 1 Milk Cow - Muncha Muncha
* 30 Chickens w/two roosters - Assorted Egg Layers


Creature :
Image

✵ Creature aka "Creech" - Imperial Watcher Pup Born Spring 520 - Present

Bree :
Image
*Challenge Reward Exotic Mount Coupon + Rod of Sentience Challenge Reward

✵ Bree - Sentient Jungle Ixam Acquired Fall 520 A.V. - Present
Last edited by Tazrae on November 22nd, 2020, 10:36 pm, edited 15 times in total.
Image
User avatar
Tazrae
A warm welcome in paradise awaits you.
 
Posts: 382
Words: 467657
Joined roleplay: May 3rd, 2020, 2:02 pm
Location: Syka
Race: Human
Character sheet
Storyteller secrets
Plotnotes
Medals: 2
Mizahar Grader (1) Syka Seasonal Challenge (1)

Ledger

Postby Tazrae on May 3rd, 2020, 3:15 pm

Image


Ledger

Total: 134 GM



Purchase Cost Total
Starting +100 GM 100 GM
Housing Trade In +500 GM 600 GM
Starting Clothes & Gear - 64 GM 536 GM
Supplies From Juli - 404 GM 132 GM
Imperial Watcher Puppy -50 GM 82 GM
Spring Wages 520 910 GM 992 GM
Spring Living Expense (Common) -135 GM 857 GM
Payment To Loan -500 GM 357 GM
Supplies from RF -133 GM 224 GM
Milk Cow + Chickens - 20 gm 204 GM
Holiday Challenge 400 GM 604 GM
Summer Living Expense (Common) -135 GM 469 GM
Summer Wages 520 910 GM 992 GM
Dock (simple) - 500 GM 879 GM
Payment To Loan - 500 GM 379 GM
Fall Living Expense (Common) -135 GM 224 GM
Fall Wages 520 910 GM 1,134 GM
Payment To Loan -500 GM 634 GM
Philtering Lab + Books 500 GM 134 GM



Syka Loan

Date
Amount Paid
Amount Still Owed
Spring 10th, 520 A.V. 3,562.5 GM Loan Taken Out
Spring 520 A.V. Payment -500 G3,062.5 GM
Summer 520 A.V. Payment -500 GM 2,562.5 GM
Fall 520 A.V. Payment -500 GM 2,062.5 GM
Last edited by Tazrae on August 17th, 2020, 12:10 am, edited 8 times in total.
Image
User avatar
Tazrae
A warm welcome in paradise awaits you.
 
Posts: 382
Words: 467657
Joined roleplay: May 3rd, 2020, 2:02 pm
Location: Syka
Race: Human
Character sheet
Storyteller secrets
Plotnotes
Medals: 2
Mizahar Grader (1) Syka Seasonal Challenge (1)

Gnosis

Postby Tazrae on May 3rd, 2020, 3:16 pm

Image



Gnosis

Tazrae acquired one mark from Rhaus on her short trip across the Suvan aboard The Veronica. The Audius abilities are still very new to her. Her Audius Mark is a clef note on the back of her neck just beneath her hairline.

First level bards, The Marked, automatically receive the gifts of Listening, Relative and Absolute Pitch, and Resonance. In terms of listening, bards can ‘hear’ within 50 feet of their location. And they can resonate with things they can ‘hear’ or see. While marked bards at a singular mark do not have access to Ultrasound and Acoustic Projection, they do have a limited capacity with Infrasound. Their infrasound can travel upwards of a mile and gives them a taste of what higher marked bards can do. Bards at this level can perform mimicry and cancel sound. Marked musicians tend to play beautifully and pick up new forms of music quickly due to their understanding of Relative and Absolute Pitch, Ultrasound and Infrasound.
Last edited by Tazrae on May 15th, 2020, 1:35 am, edited 3 times in total.
Image
User avatar
Tazrae
A warm welcome in paradise awaits you.
 
Posts: 382
Words: 467657
Joined roleplay: May 3rd, 2020, 2:02 pm
Location: Syka
Race: Human
Character sheet
Storyteller secrets
Plotnotes
Medals: 2
Mizahar Grader (1) Syka Seasonal Challenge (1)

Thread List

Postby Tazrae on May 15th, 2020, 1:32 am

Image


Thread List

WINTER 520

  • 1st - Capturing Rain For A Cleaner Future -Drawing +2, Planning +5, Body Building +4, Endurance +2, Construction +5, Driving +1 (Ixam), Animal Husbandry +2, Leadership +5, Arcanology +4, Socialization +3, Scavenging +1, Engineering +2, Cleaning +1, Observation +5, Interrogation +3, Teaching +2 Drawing: Sketching Out Construction Plans, Arcanology: Reimancy is Elemental Magic, Scavenging: Finding Stones For A Pathway, Engineering: Designing A Water System, Arcanology: Magic Is Real. Magic Is Dangerous, Arcanology: Djed – What It Is, Arcanology: Magic Burns Through The Reserve, Construction: Making A Water Barrel Stand, Construction: Pipping From A Roof To A Barrel, Construction: Setting Up A Shower, Observation: Watching A Mage Work, Interrogation: Questioning A Mage About Magic, Body Building: Digging Piling Holes, Body Building: Splitting Bamboo, Body Building: Hauling/Sifting Rock
  • 2nd - A Slow Burn I -
  • 2nd -A Slow Burn II -
  • 2nd -A Slow Burn III -
  • 2nd -A Slow Burn IV -
  • 2nd -A Slow Burn V -

[color=#80cb76][googlefont=Mizra]FALL 520

  • 10th - Musical Weeding & Mandolin Fish Feeding -
  • 20th - The Teachings Of The Jungle I-
  • 20th - The Teachings Of The Jungle II- Wilderness Survival +5xp, Observation +5xp, Interrogation +1xp, Socialization +5 xp, Compound Longbow +2xp, Hand Axe +1xp, Animal Husbandry +1xp, Astronomy +2xp, Navigation (Land) +2xp, Planning +1xp Wilderness Survival: Coming Upon A Battle, Animal Husbandry: Calming An Upset Creature, Animal Husbandry: Freeing a Bound Mount, Wilderness Survival: How To Navigate Without A Sightline, Orientation: Where You Are And Where You Want To Go, WS: Move Or Die, WS: Using Watercourses To Navigate Out Of Jungle Or Wilderness, WS: Stick And Shadow Method, WS: Moss Grows Heavier On the Northern Side of Trees, WS: Common Sense Prevails
  • 20th - The Aftermath of Death is Life and New Friendship - Observation +5xp, Logic +1xp, Animal Husbandry +5xp, Investigation +3xp, Interrogation +3xp, Socialization +3xp, Cleaning +1xp, Negotiation +1xp, Teaching +2xp Bree – Jungle Ixam, Ixam: What they eat, Ixam: How to oil skin, Ixam: Appearance & Mannerism, Ixam: Diet & Habits, Bree: Not full grown, Bree: Picked Taz As A New Rider, Teaching: Teaching An Ixam, Animal Husbandry: Untacking An Ixam, Cleaning: Cleaning Ixam Tack





SUMMER 520



SPRING 520

  • 10th - Inn Coming... - +5 Observation, +1 Singing, +2 Body Building, +1 Negotiation, +2 Business, +2 Planning, +1 History Syka: Everyone Helps Unload The Veronica, Body Building: Unloading A Ship, Mathias Okavis: Appearance And Mannerism, Syka Founders: James, Mathias, and Randal, Syka: Provides Loans, Syka: Has a Sawmill & Blacksmith, Randal: Appearance And Mannerism, Planning: Building An Inn, Business: Asking Exactly For What You want, Syka: General Layout, History: Juli’s Dad knew Taz’s Dad and was going to ask him to Innkeep in Syka
  • 10th - Outfitting For Survival - +5 Observation, +1 Planning, +1 Interrogation, +5 Wilderness Survival, +1 Cleaning, +1 Construction, +1 Hatchet Juli: Appearance and Mannerism, Syka: The Mercantile, WS: Setting Up A Tent, WS: Building A Fire, WS: Deciding Best Location For A Shelter, Construction: How To Make A Homemade Broom, Lars: Appearance And Mannerism, Randal: Appearance And Mannerism, WS: Spreading Ash To Prevent Ant/Scorpion/Spider Invasions, WS: Building A Fire Ring, WS: Setting Up A Hammock, WS: Bananas, Pineapple, Mango and Papaya Appearance & Taste, WS: Tying A Figure 8 and Stopper Knot
  • 50th - All Hands On Deck - Carpentry +5, Construction +5, Body Building +4, Observation +5, Interrogation +3 Construction: Parts of a deck, building a deck, using a miter box & saw, Randal Zor: Appearance & Mannerisms, Acts as Mentor, Good Teacher.
  • 65th - Twist Under The Sun -
  • 67th - Lost In The Rigging - Planning: 2xp Cooking: 1xp Socialization: 5xp Observation: 5xp Hostessing: 1xp Sailing: 5xp Storytelling: 1xp Swimming: 5xp Meditation: 1xp Endurance: 1xp Planning: designing a jungle appropriate inn Sevfra: noisy, chaotic and welcoming Planning: packing for a sailing day trip Sailing: basic ship terminology Sailing: steering the ship Marino: trusts Tazrae Marino: scared of heights Marino: knows Tazrae's past Swimming: how to drown yourself and your partner Swimming: dead man's float Meditation: controlled breathing Lore of the colorful life below the ocean Swimming: doggy-paddle
    Twist: Marino's Tavan Swimming: diving Lore of dolphin diet and lifespan
    Lore of tide cycles
  • 70th - Delve Deep -
  • 91st - A Delivery Of The Best Sort - Animal Husbandry +5, Observation +3, Socialization +1, Research +4, Teaching +2 Puppy: Imperial Watcher, Imperial Watcher: Old Breed, Hunting/Guardian Dogs, Imperial Watcher: Property Guardian, Imperial Watcher: Livestock Safe, Imperial Watchers: Boarhunting Specialists, Animal Husbandry: Teaching No!, Imperial Watcher: Grow As Much In His First Year As A Human Child In 15, Imperial Watcher: Needs Rules/Consistent Training, Imperial Watchers: Raise Him Inside, Animal Husbandry: Socializing New Puppies, Animal Husbandry: Be Consistent With Corrections/Firm And Unexcited, Animal Husbandry: Train With Repetition/Love And Positive Reinforcement, Imperial Watchers: Need 3-4 Meals Per Day As Pups, 2-3 As Adults, Imperial Watchers: What They Can Eat, Imperial Watchers: Never Loose Temper, Never Strike, Animal Husbandry: Training With Food Luring, Note: 1 Imperial Watcher, Leash, Collar, Instruction Scroll
Image
User avatar
Tazrae
A warm welcome in paradise awaits you.
 
Posts: 382
Words: 467657
Joined roleplay: May 3rd, 2020, 2:02 pm
Location: Syka
Race: Human
Character sheet
Storyteller secrets
Plotnotes
Medals: 2
Mizahar Grader (1) Syka Seasonal Challenge (1)


Who is online

Users browsing this forum: No registered users and 0 guests