[Verified by Banshee] Edreina Whitewave

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Edreina Whitewave

Postby Edreina on May 22nd, 2013, 3:23 am

Edreina Whitewave
Full Name: Edreina (born to the Whitewave pod but has since stopped referring to herself as such)
Nicknames: Edri, Ina, Reina
Age: 22
Date of Birth: 80th of Spring, 491 AV
Height: 5'7”
Weight: 140
Hair Color: Bright red
Eye Color: Blue
Birthplace: Anchorage Flotilla
Languages:
Fluent: Fratava
Fluent Common
Basic:Myrian*

Worships:Laviku, Yahal, Myri, Zulrav, Makutsi
Model UsedElle Alexandra... google with caution.
Appropriate Stock Images


Appearance
Edreina was born with the silvery-blue eyes of her kin. Her pale complexion is offset by the thousands of freckles earned for each hour spent under the burning sun, sailing and watching the people and creatures that passed. A fiery mane adorns her crown, lightening to a near blond color at the ends. Slightly shorter than the average Svefra, Edreina is often mocked by playful companions, but such no longer bothers her; being shorter than others allows her to explore a cave more thoroughly than others. Her build is slim and athletic, the mark of a woman who spends most of her time in the water, but has somehow managed to curve quite deeply and gracefully in key areas, earning endless taunts from her brother. Her frequently bare hands and feet bear thick calluses and scars, proof that she is often pulling herself over or under some stone formation, often without care for herself as her imagination is captured by something ahead and she wishes to reach it before running out of breath or light.

Edreina binds her chest rather tightly with linen, hoping to make herself more aquadynamic. When among her own people or alone at sea, Edreina dresses rather scantily, rarely venturing out in more than her linen undergarments.

Since leaving Sahova, Edreina is now distinguished by the seamless bands of pale violet stone about her throat and wrists as well as a general hardness that has recently entered her features due to being malnourished and the general ordeal she faced during her time in Sahova.

Distinguishing marks :
  • Laviku's waving gnosis which is always migrating across her body.
  • Yahal's gnosis which takes the form of a pair of unfinished wings descending on either side of her spine.
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  • A small lump that can be felt along the bridge of her nose from Razkar once broke it.
  • A hairline scar about 3 inches long across her throat.
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  • A gladius-width scar that is smooth but a shiny pink color just above her collarbone.
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  • A long tattoo along her right side that reaches from just below her breast to her hip bones. It is in the form of three black lines that braid together near the center before separating again at either end.
  • Annalisa Marin's initials are branded into her upper right thigh.
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    Thank you Gale for the wonderful edits!


Amazing Sigs and Avas by Coltyn :
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Personality
Despite living on the Anchorage, Edreina spent several childhood years as an introvert, seeking the company of fascinating items over that of other Svefra. If you were to see her talking to anyone, it was likely to be either of her siblings or a foreigner who bore tales to sate her unending curiosity. Edreina is often described as erratic and flighty, losing interest in mundane activities fairly quickly. This tendency is further displayed by her ability to find fascination in anything new, often taking the time to come to know this new thing as thoroughly as possible before moving on. The Svefra has a mind that works in strange, moving at a thousand knots and able to examine issues and events from multiple angles. Her lips are quick to form around questions.

Edreina is rarely seen without a smile and even more rarely without a look of mischief twinkling in her light blue eyes. Misfortune does not weigh heavily on her soul, for she is always finding a way to get around it or simply move on. If something is not meant to be, it will not be. There is a silver lining to absolutely every situation, in her opinion. The only time you are likely to see her not grinning and laughing is either when she is sneaking upon her brother (or Razkar, now) in preparation of a prank or when she is focusing upon some new and exciting challenge; the grin will usually return, however, once her stubbornness has been rewarded with success. She is the sort to go out and do and then think about it after the fact, which often lands her in trouble.

Edreina does not consider herself to be particularly pretty. As any woman does, she has body issues. Her hips are too wide for a Svefra; her skin is too spotted; her fingers are too long. She is not the sort to deny an offered compliment but she will rarely believe it herself. Along this same line, she does not judge other people by their appearances. More often than not, she will be fascinated by anything that makes a person entirely unique from those around them. Many times, she will sit in place, watching those who pass and how they interact with one another.Her fascination will quickly dull, if in a single environment or surrounded by the same people for too long. The only other being that has managed to hold Edreina's attention for any extended period of time is the Myrian Razkar. The fact that they are, in many ways, utter opposites keeps her curiosity in constant motion.

In essence, she is a pure, carefree spirit slowly becoming aware of the darkness in this world.

It was the Spring of 514 AV that Edreina's naivety proved to be a serious problem. She was tricked into trusting the Wizard Annalisa Marin, and taken as a captive. For the first time in her life, Edreina was exposed to a situation where there was no visible bright side; in a day she had lost her love, her possessions, and her future. The one time she tried to defy the Mistress's will, she was branded and tortured. Even through this, she tries her best to find something in Annalisa that is human, and seeks some rationale to the woman's behavior. This shows how desperately she still clings to the hope that there is some good in everyone, and that even so horrible an experience serves a greater purpose.

Since leaving Sahova, Edreina is less keen on trusting others quickly and tends to be rather short with her responses. The realization that living like one born upon the land did not serve her well, Edreina is slowly returning to her more wild Svefra instincts.


History
Edreina Whitewave is the youngest daughter of Illsa and Gnovak Whitewave. Gnovak and his mother, Oneida, joined the Whitewave pod when he was still very young, after their pod had all but dissolved after the death of Lia Goldengrotto. Gnovak's trade is stone work, carving coastal stone, glass, and seashells into beautiful jewelry to be sold at the Flotilla and then shipped to the great Bazaars of Syliras and other coastal cities. Illsa is a basket weaver who has mastered the art of braiding and drying seaweed before weaving it into colorful and pliable baskets. Believe it or not, Edreina was graced with a happy childhood in her pod. No great misfortune befell this Svefra, though that has led her to possess a naivety that would surprise most.

Edreina has two full-blood siblings aside from the multitude of half-siblings created in her parents' brief parings with other Svefra before, after, and during their own pairing... Such is the way of Svefra. Her sister, Zindr, who is five years Edreina's senior, joined the Deepseeker pod when Edreina was eighteen, and they only have contact now at seasonal gatherings and celebrations. Zindr is most unlike her siblings in that she seeks to actively preserve the realm of Laviku, protecting it from interlopers. Her two-year older brother, Surai, still lives with the Whitewave pod and is a sack of lazy bones by trade. The siblings will occasionally sail together, Surai watching the boat while Edreina swims or explores a nearby cave. The family Palivar is often surrounded by a pod of Whitewave Dolphins which entertains the children Illsa and Gnovak often watch while their parents are busy with various jobs and duties, now being past the days of raising their own children.

The Fall of 509 AV was marked by her brief, whirlwind romance with Wrenmae Sek. [Details to come]

Edreina was given her own casinor the same year as her brother when her sister decided that she would join the Deepseeker pod. As tradition dictates, the ship was passed on to a podmate in need: Edreina. Now, she often leaves for days without warning. On her travels, Edreina tends to visit Syliras - though she never strayed far from the docks until Summer 513 AV - or to visit her dear friend, the Otani Uleru.

When the Djed Storms of 512 hit, Edreina joined many others in the search for stranded Svefra, traveling across the Suvan and sharing her ship until she could help transport her kin to the Anchorage Flotilla.

Spring of 513 AV started off as normally as any new year would on the Flotilla, Parties were had, babies were made, and Edreina was bored. Just when all hope seemed lost, a stranger with dark skin, adorned with tattoos and scars, carrying a cloak of scalps arrived upon the Anchorage. After hearing him tell a story one night and then accidentally intruding upon one of his rituals many nights later, Edreina and the Myrian Razkar quickly became friends. As the season wore on, the Svefra instructed the Myrian on how to swim - Really, who sails out into the center of the Suvan without knowing that? - in return for a few lessons in combat from the seasoned warrior.

All the while, a tension began to build between the two. At first, Edreina believed it to be a purely sexual curiosity, but was rebuffed by the man because he was devoted to a far away woman named Ayatah. Once this was over, the two attempted to carry on their friendship as normal. One's attention should be drawn to the word attempt, once more. By the end of the season, they had kissed twice and shared gods-only-knew how many glances.

Growing tired of life upon the Anchorage, Edreina decided to sail to Syliras for a season or two, and was delighted to find that Razkar shared the same heading. The Myrian ended up staying with Edreina upon her ship in return for more fighting lessons. The season wore on, emotions continued to be buried deep or ignored entirely until the 35th of Summer, 513 AV. That was the day that Edreina nearly died after being taken hostage by a rival of Razkar's, only to be saved through impalement. At the prospect of losing one another, Razkar and Edreina finally began to realize that feelings deeper than friendship may exist for one another.

As she healed, Edreina developed a platonic relationship with the local harlot, Matthew. The intelligent male helped Edreina begin to admit, to herself, the depth of her feelings for the Myrian. When she was released from the healer's on the 39th of Summer, the duo finally admitted aloud that they could no longer ignore what they felt for one another, and spent the night in the comfort of one another's arms, battling together against the nightmares that plagued Edreina.

After hearing a rumor that Razkar would be traveling with a trading caravan to Zeltiva, Edreina's mind jumped to conclusions and, before she knew it, the redhead owned a horse and was preparing to force herself along with him, thinking that whatever reason he had for leaving her without telling her could be solved if she was able to show him her commitment. When Razkar learned of this, he revealed that he knew not of the caravan nor the trip to Zeltiva. The duo went to speak to Razkar's employer Mr. Valini and found that yes, Razkar was expected to accompany a trading caravan to Zeltiva, Valini had simply not seen it pertinent to give the hired hand forewarning. Edreina was adamant about not being left behind and, eventually, Razkar consented to take her along. However, for their own safety, the lovers had to don the disguise of master and apprentice from that point on when in public for their own safety.

They traveled to Zeltiva in search of Ayatah with a mercenary band and a caravan. Along the way, they faced a Yukmen hoard and a Trickster Dhani bent upon stealing away the fair young woman. The journey allowed Edreina to learn how to be harder on the outside in order to keep others from testing her resolve.

Upon arriving, the duo parted in order to allow Razkar to seek out his once lover. He learned that she had fled to the Isle of Darva and never returned; he returned to Edreina with a shattered soul. With love and patience, she pieced him back together and the two decided to leave the city of Zeltiva by sea. They were soon hired by a man named Justus to escort a group of Denvali to the city of Sunberth. While in Zeltiva, Edreina received brief tutelage from a nuit named Ignotus Everto and was inducted into the magic of Reimancy. Just days before leaving the city, they encountered Yahal in the woodlands outside of Zeltiva and left with opposing marks; Edreina's purity and trust had earned the god's favor.

The next season was spent tediously in the stinking cess-pool that is Sunberth. Little of note took place.

Spring of the new year and Sahova has proven to be the worst experience of Edreina's life. She was taken captive by Annalisa Marin, a Reimancer of the Sahovan Citadel. The evil woman was able to destroy Edreina's desire to harbor hope and force her to submit in only a few days by exploiting her limited experience with negative situations.
Last edited by Edreina on June 30th, 2014, 7:32 am, edited 26 times in total.
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Edreina
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Posts: 1258
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Joined roleplay: March 18th, 2013, 1:40 am
Location: Sahova
Race: Human, Svefra
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Skills

Postby Edreina on May 22nd, 2013, 3:25 am

Skills
 
Physical
SkillTotalProgressionLevel
Acrobatics18+3, +2, +1, +1,+1, +3, +1, +2, +1, +2, +1Novice
Brawling38+1,+4,+5, +2, +2,+2, +1,+2, +3, +1, +4, +1, +2, +1, +2, +1, +4Competent
Bodybuilding1+1Novice
Climbing1+1Novice
Dancing 1 +1 Novice
Fishing1+1Novice
Gathering1+1Novice
Massage2+1, +1Novice
Meditation 1 +1 Novice
Riding: Horse14+2, +1, +1, +3, +3, +3, +1Novice
Sailing 9 +2, +2, +2, +3 Novice
Singing 1 +1Novice
Spelunking23+20 (SP), +3Novice
Stealth3+1, +1, +1Novice
Storytelling4+2, +1, +1, +1Novice
Swimming61+10 (SP), +10 (RB),+1+4, +3, +5, +5, +1, +1,+2,+1, +3,+1, +1, +1, +2, +2, +1, +2,+1, +1, +3Expert
Unarmed Combat6+1, +1, +3, +1Novice
Weapon: Bow3+3Novice
Weapon: Gladius 10 +5, +1, +3,+1Novice
Weapon: Whip35+20 (SP), +2,+2, +2, +1, +3, +2, +1, +2Competent
Wrestling2 +1, +1Novice

 
Mental
SkillTotalProgressionLevel
Acting5+2, +2, +1Novice
Bartering1+1Novice
Intelligence3+2, +1Novice
Investigation 12 +3,+4, +2, +2, +1Novice
Observation100+1, +1, +4, +3, +3, +5, +1,+4,+2, +3, +3,+2, +3, +2, +4, +3, +3, +4, +2, +1, +1, +1, +3, +3, +1, +1, +2, +3, +3, +3, +2, +1, +1, +1, +3, +5, +3, +3, +3, +1, +2MAX
Philosophy 16 +3,+2, +2, +1, +1, +1,+3, +1, +2 Novice
Subterfuge 1 +1 Novice
Tactics3+2, +1Novice
Teaching19+4, +3, +1, +2, +2, +3, +1, +1, +2Novice

 
Social
SkillTotalProgressionLevel
Interrogation 13 +2, +3, +2, +1,+1, +2, +1, +1 Novice
Intimidation 6 +1, +1, +1, +1, +1, +1 Novice
Leadership 10 +1,+4, +1, +3Novice
Negotiation 4 +1, +1, +1, +1 Novice
Persuasion 33 +2,+2, +1, +1, +1,+1, +1,+2, +2, +2, +5, +3, +1, +1,+3, +2, +3 Novice
Rhetoric56+3,+5, +1, +1,+2, +2,+2,+2, +2, +3, +3, +2, +1, +3, +2, +3, +1, +2, +1, +1, +2, +1, +2, +2, +2, +1, +2, +2 Expert
Seduction 42 +5, +1, +4, +4, +4, +1, +2, +2, +1, +2, +5, +3, +2, +1, +5 Competent
Socializing 74 +3, +2, +4, +3, +1, +2, +3, +4, +3, +3, +3, +1, +1, +1, +1, +2, +2, +2, +3, +1, +3, +1, +1, +5, +1, +3, +5, +3, +2, +1, +1, +3Expert

 
Trade
SkillTotalProgressionLevel
Animal Husbandry 4 +1, +3 Novice
Cooking1+1Novice
Composition1+1Novice
Drawing 1 +1Novice
Herbalism2+2Novice
Horsemanship 1 +1 Novice
Hunting 4 +2, +2Novice
Medicine4+2, +1, +1Novice
Sea Navigation 4 +1, +3Novice
Tracking3+2, +1Novice

 
Magic
SkillTotalProgressionLevelSkill Note
Hypnotism26 +2, +2, +2, +2, +2, +3, +3, +1, +2, +1, +1, +1, +1, +1, +1, +1CompetentTends to learn as much as she can about the subject's behaviors before using emotional stimulus to direct the subject. Rarely does Edreina go beyond this method save for desperate situations, preferring instead to save her Djed and keep her abilities unnoticed.
Reimancy4+2,+1, +1NoviceWater

 
Perks
NameAcquiredDesciption
EnnervismAnd Not To YieldEdreina's purity is given mental fortitude. The negative effects of chaon and any other sort of magic (such as hypnotism) that would force her to go against her morals or beliefs are negated. Her purity is also made palpable to Aursist who view her as being surrounded by a golden nimbus.
OceanusBirthA daughter of the wind and tide, Edreina can drink salt water, sense the ocean around her and even communicate with it to some degree.
To Rise AboveA New SensationRazkar’s presence inspires Edreina to do better. The desire to impress as well as display higher moral character has become an underlying foundation of her perspective on life where he is concerned. Whether his eyes are on her or he is simply there in spirit the phrase “What would Razkar do?” is never far from her thoughts. Though it makes one wonder, is this desire born from the affection she has for him or the fear she has of losing him?
Cheva's Unspoken GiftIf Only We KnewIf ever the Goddess of Love smiled upon a fated union it would be between Razkar and Edreina. Though the world is harsh and its troubles many both may share in this knowledge, each is comforted by the other’s presence. Razkar’s presence is a balm. The gentlest touch, the slightest smile can make troubles seem less daunting. With his presence however comes certain…urges.
Necklace Of The Flying SerpentThings Best Done in the DarkWhen worn, The Balicani's fierceness would invade Edreina's mind, making her highly resistant to fear and intimidation. However, with each chime, her sentience would gradually be taken over by primal reptilian instinct, making her act more and more like a Balicani than human. Removing the necklace dispels all of the effects immediately.


Lores
 
Personal

 
People

 
Skills

 
Items

 
Places

 
Races and Divine

 
Misc


Theologies
Fighting
Edreina does not enjoy fighting others. She will do her best to avoid conflict. This does not mean that she will not fight to make a point or to save her own skin. When either of these needs arise, she is a very thoughtful fighter, and often rather savage as well because she was taught by a Myrian.

Magic
As Edreina grows as a Hypnotist, her opinion of the art changes slightly. She thinks that, first and foremost, she should never use Hypnotism to to violate someone's free will. But, this rule is thrown from the back door when her life or wellbeing is put on the line. This is changing slightly in that the line dictating when her wellbeing is endangered has become a bit fuzzier. This stretches to include her tendency to use Hypnotism to attempt to make tense situations go more smoothly.
Last edited by Edreina on July 2nd, 2014, 6:04 pm, edited 84 times in total.
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Edreina
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Posts: 1258
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Joined roleplay: March 18th, 2013, 1:40 am
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Race: Human, Svefra
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Companions

Postby Edreina on May 22nd, 2013, 3:28 am

Companions
Companion 1
To be filled at a later date.

Companion 2

To be filled at a later date.
Last edited by Edreina on March 15th, 2014, 9:49 pm, edited 6 times in total.
User avatar
Edreina
Unbound
 
Posts: 1258
Words: 1079180
Joined roleplay: March 18th, 2013, 1:40 am
Location: Sahova
Race: Human, Svefra
Character sheet
Storyteller secrets
Scrapbook
Medals: 8
Featured Character (1) Featured Contributor (1)
Lore Author (1) Artist (1)
Overlored (1) One Thousand Posts! (1)
Extreme Scrapbooker (1) 2013 Mizahar NaNo Winner (1)

Thread List

Postby Edreina on May 22nd, 2013, 3:30 am

Threads
Flashbacks :
DateCharacters InvolvedTitleDescriptionStatus
18th of Fall, 498 AV NPCs Take the Helm Gnovak teaches a young Edrenia the basics of sailing. Complete
73rd of Summer, 498 AV NPCs I... uh... meant to do that... Edreina learns how to walk on the railing of a ship like her brother. Complete
51st of Winter, 507 AV NPCs Young and Restless The siblings go on an adventure. Complete.
48th of Fall, 508 AV Illsa Whitewave (Mother) A Mother's Truth Edreina is taught how to approach the concept of love. Complete
12th of Spring, 509 AV NPCs Little Tidepool, what secrets do you hold? Edreina stops to investigate a coastline. Complete
18th of Spring, 509 AV Uleru Accidental Thievery Edreina accidentally steals an Otani's treasure chest but ends up befriending Uleru. Complete
23rd of Spring, 509 AV Wrenmae Inadvertent StowawayA charming thief finds himself quite literally out of his element. Complete
8th of Spring, 510 AV Orion Michaels A Stranger Among Many Edreina meets the alluring Orion Michaels at the Rearing Stallion. The two hit it off but are unable to have their fun due to the fact that they are both klutzes. Complete
9th of Spring, 510 AV Orion Michaels Almost is the Worst The duo seeks adventure and more fun, together. In Progress


Spring 513AV :
DateTitleCharacters InvolvedDescriptionStatus
45 Not Just Tellin' Stories Razkar Edreina and Razkar meet at a bonfire and get to know one another. Complete
49 Which is Dead Bid to Live AgainRazkarEdreina interrupts Razkar's Malediction ceremony while out for a swim and learns a little bit about the practice. After a small skirmish with one of the Cuttlefish's other passengers, Razkar decides he will teach Edreina a little about fighting and she will teach him how to swim. Complete
50 Scary BlueRazkarEdreina teaches Razkar how to swim and he teaches her how to brawl. Both get a bit distracted by the other's body. Complete
51Sink or Swim Razkar and UleruEdreina teaches Razkar how to swim. The sexual tension between the two comes to a head as Uleru's toying with Razkar reveals that he is promised to another and Edreina ends up kissing him just to get it out of her system. Then, Razkar tells a story about Myri.Complete
53 Just Fishin'Surai (NPC)The siblings discuss their varying viewpoints.Complete
53The Iron DanceRazkarRazkar teaches Edreina how to fight with a sword and then the two go to swap stories. Complete
55Fire and Steel – Part 1RazkarRazkar give Edreina another valuable lesson in brawling. Edreina learns that she needs to fight less on instinct because losing control is dangerous.Complete
55Fire and Steel – Part IIRazkarAfter a brief respite, the two are back and ready for more action. Edreina is forced to learn to control herself as Razkar continues to test her. By the end of the day, both are bruised and bloody but satisfied. Edreina receives a broken nose.Complete
59The Ink Under My Skin Razkar and Uleru Edreina and Razkar get tattoos with Uleru there to watch and mock the savage at every turn. Uleru and Razkar end up angry at one another -surprise – and Edreina chooses to calm Razkar. Complete
59I Choose the SeaUleruEdreina goes to talk to Uleru after settling the Myrian. The Otani worries that her Svefra friend will be whisked away by the tattooed man, never to return.Complete
68Closing TimeRazkarGrowing more and more discontent with life upon the Anchorage, Edreina seeks solace in the bottom of an ale mug and ends up in an unpleasant situation. Her Myrian in Shining-Loincloth happens by and saves her from the bad guy. The two sleep under the same cloak, beneath the stars. Just sleep. Then prepare to set off for Syliras the next day. Oh! And they finally kiss.Complete
79Echoing WavesFubuki KouriEdreina meets a lonely little ghost girl at the end of a pier.Complete
80Hey, It's My Birthday!RazkarThe friends bump into one another at the Rearing Stallion, have a few drinks. Edreina allows Razkar to stay upon the Goldengrotto in return for future trainingComplete
81EssentialsRazkarThe duo ventures to gain employment and necessary supplies. Well, Edreina considers Navis to be necessary.Complete


Summer 513AV :
DateTitleCharacters InvolvedDescriptionStatus
1 Paws Off!Crona AguireEdreina is approached by a fascinating young woman at her new place of employment: The Herald's Arms.Complete
3Svefra and NuitIsolde SeiboldWhile swimming, Edreina is surprised by a floating boot and the fearful woman that belongs to it.Abandoned
4Don't Save Me, I'm Just DrowningKisetukai Edreina saves Kisetukai from drowning. When the two nearly become lovers, Edreina realizes that even she has standards. Complete
5An Unusual OccupationNinus Aurellius Edreina spots an odd man poisoning a stranger.Complete
12 - MorningThe Knight and the SwimmerMarkus AndresWhile practicing, Edreina is approached by a man of the Order.In Progress
12 - EveningA Night to Remember... Or Not. Open Thread A drinking game is staged at the Herald's Arms and the winner will walk away with a purse full of Mizas.In Progress
13Interesting EncountersArlan Young and Yuri ForsinAnother night of work, more interesting guests.Abandoned
15Always a Bigger FishRazkarAfter seeing how the thought of killing upsets his rather naive friend, Razkar attempts a different approach to the ugly task: archery.Complete
18-20Into the MountainsQuest ThreadRumors have abounded that a gang of bandits has made a cave in the Cobalt Mountains their home. So, she sets off with others looking to help (including Razkar) and a trio of knights to put an end to it. When they make camp, Edreina decides that if anything bad does happen, she should be ready for it with the Goddess-Queen's name upon her lips. The next day, they are ambushed, and Edreina is forced into the darkest part of herself, killing for the first time.In Progress
32Passing the TimeRazkar and Kreig MesserEdreina returns to her ship to find an unwelcomed guest.Complete
33A Familiar Shade of BlueOrion MichaelsThe two ever-clumsy lovers bump into one another after years apart. So much has changed since they last saw one another, but their love of fun remains the same.In Progress
34A Lesson In Love Razkar and Matthew Lessons are given and received as an unlikely trio enjoys an evening at the Herald's Arms. Complete
35What Will Really WasRazkar Razkar's job in Syliras' underworld has finally come into the light as Evkan comes knocking upon Edreina's door. He quickly realizes that he can use the young woman as leverage against the Myrian and takes Edreina hostage. After a quick fight in which Edriena is gravely injured, the enemies are vanquished and Razkar is sent running to a healer. The pair finally realizes their feelings for one another.Complete
38Bedside MannerMatthew The Harlot visits The Sailor while she is infirm, hoping to return some sembalance of life to the husk of a woman he finds.Complete
39If only we knew...Razkar Edreina learns that she must cope with her wound as it heals, must rely upon a friend for support. A bond deeper than friendship is exposed, though a name is not bestowed upon it. Complete
40A Change in Circumstance Quest Thread A small crew of Drykas Raiders is fortunate enough to encounter Edreina alone on the Kabrin road. Well, they think themselves fortunate until they realize the lengths that some will go to in order to save their friends.Complete
41Swimming as opposed to SoakingMatthew"Matthew tries to learn a terrifying new skill, much to the delight of his sadistic teacher."Complete
68Sink, Sink, Sink your Kreig, gently down the seaKreig MesserThe previously unwelcome fighter returns for his swimming lesson.In Progress
70A New SensationRazkarEverything changes when Edreina joins Razkar for a hunt.Complete
75A Flamin' DistractionRazkarEdreina visits the pit and is surprised to see Razkar there as well. When a heckler steps too far, Edreina steps up to defend her lover's honor with a beat-down.Complete
76The Bad TouchRazkarWhen a spar goes awry, the pair mingles pleasure and pain.Complete
78The Tail That BitesSoloEdreina finally gets herself a realish weapon.Complete
80Monster HunterQuest ThreadA fierce Balicani has emerged from the Cobalt Mountains and now threatens merchant and towns-person alike. After hearing that the creature may live within a cave, Edreina offers her skills to help. Oh and Razkar tags along because the redhead is likely to get herself into trouble, as she always does.Complete
83What long teeth you have!ViperEdreina decides to get a horse after hearing some angering news earlier in the day. After selecting a murderous beast, she is greeted by one of the fellow Balicani Hunters: ViperIn Progress
84Let's Rock the Boat Baby Matthew, IsoldeWhen the two things you... care for the most... are being pulled in opposing directions, the choice is not always so clear.In Progress
85Coming to a HeadRazkar Because of a rumor, Edreina continues learning how to ride a horse so that she can accompany Razkar to Zeltiva. Little does she know that even the warrior is unaware of his travel plans.Complete
86Things Best Done in the DarkRazkar With Fratavan Runes and the Bones of a Balicani, Razkar practices Malediction once again, crafting for Edreina a necklace that will, hopefully, aid her in the future.Complete
88Wagon WheelRazkarDonning the guise of master and student, the duo sets out for uncertainty, and the city of Zeltiva with a trading caravan.Complete


Fall 513AV :
DateTitleCharacters InvolvedDescriptionStatus
4 If You're Gonna Pull It, Know How To Use ItRazkarEdreina is given a harsh lesson as the student of a Myrian in the art of war.Complete
12 Blood RainRazkar, RadiantEdreina is pushed to her limit as she is forced to help defend the caravan from a Yukmen HoardComplete
12 Ophelia Razkar, Radiant The strange mage that revealed herself during the Yukmen battle appears again to explain her identity and ask for peace between herself and Razkar. She also Hypnotises Edreina to prove herself to be honest. Complete
14 Dangerous Party Razkar, Radiant Karin proves to be a tricksier trickster than Edreina had forseen.Complete
22 Peace Midst the ChaosRazkarThe duo leaves under the ruse of hunting, but truly wish to slip out of their torturous guises and into the comfort of one another.Complete
30 From One Who Knows RazkarThe thick-headed Myrian male decides that Boobless would make a fine archery teacher and is "completely unaware" of her advances. Complete
37 The Creation of Feeling RazkarWhen passions right high, magic is at its strongest as Edreina and Razkar discover. What could have been a great moment of strife turns into an opportunity for them both to learn. Complete
38The Creation of Feeling: Part II RazkarEdreina continues to Practice Hypnotism on Razkar Complete
39The Creation of Feeling: Part IIIRazkarRazkar decides to start practicing Shielding in order to protect himself from hypnotists other than EdreinaComplete
41RowdiesRazkar The caravan enters Zeltiva and drunken tensions boil over.Complete
46In A Phrase To Cut These LipsRazkar The time they have been dreading has come. Razkar sets off in search of Ayatah, leaving Edreina waiting and mooning until he returns with unexpected news.Complete
47Fire ForgedIgnotus Everto Edreina throws herself into a burning building in order to save the life of a child. In the end, she ends up meeting the dead.Complete
48 Calypso Razkar, Eldritch With their business conducted, the duo seeks a way to leave Zeltiva and ends up in the center of a political quagmire. In Progress
49Secrets Within SecretsIgnotus EvertoThe mage chances upon a fiery young woman in prayer and walks away her mentor.Complete
51It's a Beautiful Day for a TestIgnotus EvertoEdreina's methods are tested until she proves herself worthy of Ignotus' Tutelage.
62III. To Thine Ownself...RazkarTime to pull a hat trick, hoping that it will all go well.In Progress
63Pilot FlameIgnotus EvertoEdreina is initiated into ReimancyIn Progress
64Happy Trails to YouRazkar & Ignotus Everto Horses don't favor boats and Edreina knows it. It's time for her to say goodbye to her faithful companion.In Progress
65And Not To Yield Razkar, Balderdash A hunting trip transforms into an unexpected visit from Yahal, ending with one lover cursed and the other blessed.Complete
66Fear And TremblingRazkar The duo is shaken by the effects of their Gnosis marks and Edreina's secrecy. Complete
68Fear Of Who I'll BecomeRazkar Edreina is terrified of the woman she could one day be and finds comfort in one who lives to kill.Complete
75Of Shadows, Snakes And SecretsRazkarIn the shadows of a silent ship, secrets and souls are bared before bodies.Complete


Winter 513AV :
DateTitleCharacters InvolvedDescriptionStatus
1No Time To WasteRazkarUpon the waves, two lovers test the skills of one another.Complete
2The Best Way To Apologize To A MyrianRazkarAfter a slight hissy fit the day before, Edreina decides to apologize to the Myrian with the thing Myrians love best.Complete
4Birds of a FeatherRazkar Djed-maddened birds see their ship as easy prey.In Progress
5, MorningFirst ImpressionRazkarThe group arrives in Sunberth to a wondrous welcome party.Complete
5, Evening The Heart of The Problem Razkar The way in which Razkar worships his goddess bothers Edreina deeply. Complete
14Looking the PartSoloEdreina has to adjust to the look of those in Sunberth and comes across a good cause on her way.Complete
20Group LessonsRazkar and Matthew A most strange lesson, indeed. In Progress
48The Hand That Bleeds YouRazkar and RafaelRazkar returns with a maimed boy and a blind eye. Only the last one is figurative.Complete
49 The Heart that Shields YouRazkar and Rafael Feeling bad for Razkar's treatment of him, Edreina helps Rafael find a safer place to live.In Progress
51Coins and Eyes of GoldAdrielPick-pocketed by some strange creature, Edreina learns of morals and Kelvics.Complete
53Flesh And BoneRazkar Flesh for their stomachs and bone for their minds.Abandoned
70MisfitsRazkarFinally, they are given purpose. Shame it's to an island populated by the dead.Complete
82DepartingRazkarAnd upon the tide, they shall sail to the island of the dead with a future in mind.Complete

Spring 514 AV :
DateTitleCharacters InvolvedDescriptionStatus
2New ArrivalsAnnalisa and RazkarEdreina meets the sorceress Annalisa and defeats her in a duel.Complete
22Only Lhex KnewAnnalisaEdreina is taken captive by AnnalisaComplete
28Defiance and PunishmentAnnalisa Edreina learns the price of defiance and the rewards of good behavior.Complete
29Summoning Mishaps!AnnalisaEdreina assists her new Mistress with an experiment.In Progress
30In Sickness and HealthAnnalisa and MirageEdreina falls ill with fever as a result of her prior branding.In Progress

Summer 514 AV :
DateTitleCharacters InvolvedDescriptionStatus
13Freedom for the FaithfulSoloEdreina is inexplicably freed by AmaryllisComplete
23The SamaritanNate AnkahEdreina arrives in Sunberth and, surprise surprise, ends up in trouble.In Progress
Last edited by Edreina on July 4th, 2014, 3:24 am, edited 29 times in total.
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Edreina
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Inventory and Ledger

Postby Edreina on May 30th, 2013, 3:49 pm

Inventory
 
Physical
  • 1 Set Basic Clothes
  • 1 Set of Toiletries
  • 1 Basic Backpack
  • 1 Bronze Ring with Amaryllis's sigil on the face

 
Misc

     
    Malediction

       
      Ledger
      ItemIn/OutTotal
      Starting Package+100GM100GM
      Damasked Blouse-2GM, 4SM97GM, 6SM
      Leather Boots, Low-6SM97GM
      Breath Bag-2GM95GM
      Rope, Hemp-1GM94GM
      Torch (5)-10CM93GM, 9SM
      Bookcase, Poor (2)-20GM73GM, 9SM
      Knife-5GM68GM, 9SM
      *City Clothes"1 Cotton, Dyed Skirt (Violet), 1 Cotton, Dyed Skirt (Blue), 2 Cotton Blouses (Off-white), 1 Brown, Leather Corset, 2 Sets of Linen Undergarments, 1 Pair Stockings-4GM64GM, 9SM
      Spring 513 AV Living Expenses (Poor) -45 GM 19GM, 9SM
      Tip*+1 GM20GM, 9SM
      Linen Breeches -8SM 20GM, 1SM
      Chalk (x10) -1SM 20GM
      Gambling Earnings*+50 GM 70GM
      Whip Upgrade*-8 GM62 GM
      Monster Hunter's Payment+200GM262 GM
      Summer Living Expenses -45 GM 217 GM
      Mercenary Disguise* - 31 GM, 7SM 185 GM, 3SM
      Black Leather Saddle-10 GM 175 GM, 3 SM
      Black Leather Saddlebags-5 GM170 GM, 3 SM
      Black Bit and Bridle-2 GM168 GM, 3 SM
      Blue Halter and Lead -1 SM 168 GM, 2 SM
      Blue Saddle Blanket-6 GM 162 GM, 2SM
      Summer Wages (Bar Maiden) +182 GM 344 GM, 2 SM
      Fall Living Expenses -45 GM 299 GM, 2SM
      Mercenary Wages* +1250 GM1549 GM, 2 SM
      Sunberth Clothing*-76 GM1473 GM, 2 SM
      Rent from Matthew for Fall Season*+45 GM 1518 GM, 2 SM
      Winter 513 Living Expenses-45 GM1473 GM, 2 SM
      Taken by Annalisa Marin-1473 GM, 2 SM 0 GM, 0 SM
      Spring 514 Living Expenses*Slave to Annalisa Marin0 GM0 GM, 0 SM, 0 CM
      Amaryllis's Parting Gift+100 GM 100 GM
      Last edited by Edreina on March 15th, 2014, 10:00 pm, edited 11 times in total.
      User avatar
      Edreina
      Unbound
       
      Posts: 1258
      Words: 1079180
      Joined roleplay: March 18th, 2013, 1:40 am
      Location: Sahova
      Race: Human, Svefra
      Character sheet
      Storyteller secrets
      Scrapbook
      Medals: 8
      Featured Character (1) Featured Contributor (1)
      Lore Author (1) Artist (1)
      Overlored (1) One Thousand Posts! (1)
      Extreme Scrapbooker (1) 2013 Mizahar NaNo Winner (1)


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