Plotnotes: Dravite

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This forum is an OOC forum for PCS and Organizations to work out plans in hardcopy. Each PC or Organization gets a single thread where their players can help work out plans for their PC. Quests, mini-sagas, and Trips can all be organized here as well working out timelines and points of travel and things PCs need to do along the way. Each PC however gets only one Plotnote for their individual PC. Groups get one as well. There is no limit on individuals posting saga or trip plotnote threads. Please denote [PC Plotnotes] or [Group Plotnotes] or [Quest/Trip/Saga Plotnotes] when titling your threads.

Plotnotes: Dravite

Postby Dravite on May 3rd, 2015, 10:35 am

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The meaning behind the marks



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Windborne: The diving raven symbolises the Windborne pavilion.
Zulrav of Storms: The orange symbolises the eyes of Zulrav or 'standing in the eye of the storm'.
Caiyha the first Witch: The green highlights a line of roses on either side of the windmark design, representing flora and fauna.
Semele the Mother: The figure of a woman tattooed at the centre of the design represents Semele the mother.
Strider: The red lines highlight the eyes and nose of Dravite's strider Cree.



Seasonal Goals //Winter 515//


Threads

Job threads (as always)
Meet Shahar
Meet Evalin
Train horses
Improve Morphing skill


Short Term Goals



Skills
Spear *
Politics *
Leadership *

Friends
Form possible friendship with Azmere

Job
Now that Dravite is working with a new title he is trying to take on more reasonability within the watch. This season he will be tasked with training some of the new recruits on an easy outpost mission that turns out to be a little more difficult than he first imagined.

Moral Character
Dravite is really going to be tested this season with one of his wives missing and the other taking care of a newborn. He will find that Belkaia expects him to do a lot more around camp, especially with all of the other children they’re looking after.

Gods
I have really been neglecting this but need to make sure Dravite touches base with the gods he believes in. I’d like for him to learn about a new god, possibly through Ixzo.

Character
May go a little insane or have increased anger issues due to current state of mind and living circumstances.

Writer
Work on grammar, plots, and vocabulary.


Long Term Goals



Skills
Work towards mastering key skills, including one in weapon, leadership, and webbing possibly.


Job
More mundane jobs that really test the horse lord. He likes to be away from home but winter will keep him close. It will be interesting to see how he handles this.


Relationships
Explore relationships with:
Ixzo
Rufio
Amunet
Possibly Naiya


Character
Who knows.




OOC Goals



Push for Tracking article to be peer reviewed (come on slackers!)
Take on less stress, have fun with big events.

Timelines and Rough Outlines



Winter

Early:
Belkaia gives birth.
Pearl and Fara are taken.
Mid:
Struggle with running things.
Job thread?
Late:
Pearl’s return without Fara.
Accepting that Fara is gone forever.
A dark path.
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Last edited by Dravite on December 2nd, 2015, 4:11 am, edited 11 times in total.
Dravite
Ra’athi of The Watch Troha to Tavehk
 
Posts: 722
Words: 775240
Joined roleplay: April 20th, 2015, 12:38 am
Race: Human, Drykas
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Medals: 3
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2015 Mizahar NaNo Winner (1)

Plotnotes: Dravite

Postby Dravite on May 14th, 2015, 10:43 pm

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Helpful Writing Tips
Different ways to say 'said'

A
acknowledged
added
admitted
advised
affirmed
agreed
alleged
alluded
announced
answered
apologized
appealed
argued
articulated
asserted
assured
avowed

B
babbled
bargained
barked
bawled
began
begged
bellowed
blurted
boasted
bragged

C
cajoled
cautioned
challenged
chanted
chided
claimed
commanded
commented
complained
complimented
conceded
concluded
concurred
confessed
confided
confirmed
consented
contended
continued
C cont.
corrected
countered
cried
criticized
croaked
cross-examined
crowed
cursed

D
debated
decided
declared
decreed
demanded
denied
dictated
digressed
directed
disclosed
divulged
drawled
droned

E
echoed
elaborated
emphasized
enjoined
enunciated
equivocated
exaggerated
exclaimed
exhorted
explained
extolled

F
faltered
foretold
fretted
fumed

G
gasped
growled
grumbled
grunted
guessed
gurgled
gushed

H
hinted
hissed
hooted
howled

I
implied
implored
inquired
insisted
instructed
interjected
interrupted
intoned

J
jabbered
jeered
jested
joked

K
kibbitzed

L
lamented
laughed
lectured
lied

M
maintained
marveled
mentioned
moaned
mumbled
murmured
muttered

N
nagged
noted

O
objected
observed
offered
ordered

P
panted
pleaded
pledged
pointed out
pondered
postulated
prayed
preached
predicted
proceeded
proclaimed
professed
promised
proposed
protested

Q
queried
questioned
quipped
quoted

R
railed
ranted
raved
recalled
recited
recommended
reiterated
related
remembered
reminded
repeated
replied
reported
reprimanded
retorted
revealed
roared

S
scoffed
scolded
screamed
screeched
shouted
shrieked
sighed
S cont.
snapped
snarled
sneered
snickered
snorted
sobbed
speculated
sputtered
stammered
stated
stipulated
stressed
stuttered
suggested
surmised
swore
sympathized

T
tattled
taunted
teased
testified
theorized
threatened
told

U
urged
uttered

V
ventured
voiced
volunteered
vouched

W
waffled
wailed
warned
whimpered
whispered
wondered

Y
yelled
yelped
yowled


Big
Different ways to say 'big'

A
adult
astronomical

B
boundless
broad
brawny

C
capacious
chunky
colossal
considerable
copious
corpulent

D
deep

E
economy-sized
elephantine
enormous
epic
expansive
extensive
extra-large

F
family-sized
fat
full
full-sized

G
gargantuan
giant
gigantic
ginormous
goodly
grand
great

H
heaping
heavy
hefty
Herculean
huge
hulking
humongous
husky

I
immense
imposing
impressive
infinite

J
jumbo

K
king-sized

L
large
limitless
lofty
long

M
mammoth
massive
mega
mighty
miles-wide
monsterous
monumental
mountainous
multifarious
multitude
multiplicity

N
numerous

O
obese
outsized
overabundant
oversized

P
piled high
plentiful
plump
portly
powerful
prodigious

Q
queen-sized

R
roly-poly

S
sizable
spacious
stout
strapping
substantial
super
super-sized
sweeping

T
tall
thick
thick-set
titanic
towering
tremendous

U
unlimited
untold amounts

V
vast
very large
voluminous

W
weighs a ton
weighty
well-built
whopping
wide


Collective Nouns
'proper terms'


People

a blush of boys
a drunkship of cobblers
a hastiness of cooks
a stalk of foresters
an observance of hermits
a bevy of ladies
a faith of merchants
a superfluity of nuns
a malapertness (= impertinence) of pedlars
a pity of prisoners
a glozing (= fawning) of taverners

Animals

a shrewdness of apes
a herd or pace of asses
a troop of baboons
a cete of badgers
a sloth of bears
a swarm or drift or hive or erst of bees
a flock or flight or pod of birds
a herd or gang or obstinacy of buffalo
a bellowing of bullfinches
a drove of bullocks
an army of caterpillars
a clowder or glaring of cats
a herd or drove of cattle
a brood or clutch or peep of chickens
a chattering or clattering of choughs
a rag or rake of colts
a covert of coots
a herd of cranes
a bask of crocodiles
a murder of crows
a litter of cubs
a herd of curlew
a cowardice of curs
a herd or mob of deer
a pack or kennel of dogs
a school of dolphins
a trip of dotterel
a flight or dole or piteousness of doves
a raft or bunch or paddling of ducks on water
a safe of ducks on land
a fling of dunlins
a herd or parade of elephants
a gang or herd of elk
a busyness of ferrets
a charm or chirm of finches
a shoal or run of fish
a swarm or cloud of flies
a skulk of foxes
a gaggle of geese on land
a skein or team or wedge of geese in flight
a herd of giraffes
a cloud of gnats
a flock or herd or trip of goats
a band of gorillas
a pack or covey of grouse
a down or mute or husk of hares
a cast of hawks
a siege of herons
a bloat of hippopotami
a drove or string or stud or team of horses
a pack or cry or kennel of hounds
a flight or swarm of insects
a fluther or smack or jellyfish
a mob or troop of kangaroos
a kindle or litter of kittens
a desert of lapwing
an exaltation or a bevy of larks
a leap or lepe of leopards
a pride or sawt of lions
a tiding of magpies
a sord or suit of mallard
a stud of mares
a richesse of martens
a labour of moles
a troop of monkeys
a barren of mules
a watch of nightingales
a yoke of oxen
a pandemonium of parrots
a covey of partridges
a muster of peacocks
a muster or parcel or rookery of penguins
a head or nye of pheasants
a kit of pigeons flying together
a litter or herd of pigs
a stand or wing or congregation of plovers
a rush or flight of pochards
a pod or school or herd or turmoil of porpoises
a covey of ptarmigan
a litter of pups
a bevy or drift of quail
a string of racehorses
an unkindness of ravens
a crash of rhinoceros
a bevy of roes
a parliament or building of rooks
a hill of ruffs
a pod or herd or rookery of seals
a flock or herd or trip or mob of sheep
a dopping of sheldrake
a wisp or walk of snipe
a host of sparrows
a murmuration of starlings
a flight of swallows
a game of swans; a wedge of swans in the air
a drift or herd or sounder of swine
a spring of teal
a knot of toads
a hover of trout
a rafter of turkeys
a bale or turn of turtles
a bunch or knob or raft of waterfowl
a school or pod or herd or gam of whales
a company or trip of wigeon
a sounder of wild boar
a destruction of wild cats
a team of wild ducks in flight
a bunch or trip or plump or knob (fewer than 30) of wildfowl
a drift of wild pigs
a pack or rout of wolves
a fall of woodcock
a descent of woodpeckers
a herd of wrens
a zeal of zebras

Grammar, Punctuation, and Other Rules
Some handy tips


Who, That, Which

Rule 1. Who and sometimes that refer to people. That and which refer to groups or things.
Rule 2a. That introduces what is called an essential clause. Essential clauses add information that is vital to the point of the sentence.
Rule 2b. Which introduces a nonessential clause, which adds supplementary information.
Rule 3. If that has already appeared in a sentence, writers sometimes use which to introduce the next clause, whether it is essential or nonessential. This is done to avoid awkward formations.

Periods

Rule 1. Use a period at the end of a complete sentence that is a statement.
Rule 2. If the last item in the sentence is an abbreviation that ends in a period, do not follow it with another period.
Rule 3. Question marks and exclamation points replace and eliminate periods at the end of a sentence.

Commas

Rule 1. Use commas to separate words and word groups in a simple series of three or more items.
Note: When the last comma in a series comes before and or or, use an Oxford comma.
Rule 2. Use a comma to separate two adjectives when the adjectives are interchangeable.
Rule 3. In sentences where two independent clauses are joined by connectors such as and, or, but, etc., put a comma at the end of the first clause.
Rule 4a. Use a comma after certain words that introduce a sentence, such as well, yes, why, hello, hey, etc.
Rule 4b. Use commas to set off expressions that interrupt the sentence flow (nevertheless, after all, by the way, on the other hand, however, etc.).
Rule 5. Use commas to set off the name, nickname, term of endearment, or title of a person directly addressed.
Rule 6. Use commas to introduce or interrupt direct quotations.
Rule 7. Use a comma to separate a statement from a question.
Rule 8. Use a comma to separate contrasting parts of a sentence.

Note

The abbreviation i.e. means "that is"; e.g. means "for example."

Apostrophes

Rule 1. Use the apostrophe to show possession. To show possession with a singular noun, add an apostrophe plus the letter s.
Rule 2. Do not use an apostrophe + s to make a regular noun plural.
Rule 3. Never use an apostrophe to make a name plural.
Rule 4. If two people possess the same item, put the apostrophe + s after the second name only.
Rule 5. The personal pronouns hers, ours, yours, theirs, its, whose, and oneself never take an apostrophe.
Rule 6. Beware of nouns ending in y; do not show possession by changing the y to -ies.
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Last edited by Dravite on June 1st, 2015, 6:39 am, edited 1 time in total.
Dravite
Ra’athi of The Watch Troha to Tavehk
 
Posts: 722
Words: 775240
Joined roleplay: April 20th, 2015, 12:38 am
Race: Human, Drykas
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 3
Overlored (1) Advocate (1)
2015 Mizahar NaNo Winner (1)

Plotnotes: Dravite

Postby Dravite on May 27th, 2015, 7:10 am

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History of Endrykas



• Spring • 515 AV •

Spring is the season of renewal! The spring is mild, warm, and welcoming this season. Visitors arrive to trade and Endrykas trade with Riverfall as per usual.

1- Spring Begins, The Valterrian Celebration happens.
2- A grand hunt is held for the biggest elk that can be found.
3- Semele is spotted in Endrykas, visiting the elders. Zulrav is rumored to be with her because a huge windstorm forms around the city, cutting it off from the world for that single day.
4- An archery contest is organized within the city by its elder Ankals.
10- A new breed of deer is discovered - possibly created by the djed storm
16- The final replacement of the Web damaged in the Djed Storm of 512 is completed. A huge celebration ensues. Cyphrus is fully online again.
25- A birth festival is held to honor the new births, especially Drykas, in Endrykas.
30- A huge shipment of slaves bound for Eyktol, mostly women and children, are intercepted and obtained. Endrykas is flooded with strangers waiting to be adopted or taken into various pavilions.
40- A Velispar - an enormous one - is spotted briefly swimming through the region.
51- A group of Cerulean is found outside of Riverfall dead by Drykas traders. They appear eaten alive from the inside.
55- A meteorite shower falls on Endrykas. No one is hurt but lots of rocks are collected.
65- A new temporary river is formed from a flooded branch of the Bluevein and fills a temporary new lake. Crews from the watch investigate.
72- A vicious wildfire causes significant damage to several pavilions camped outside of Endrykas.
85- The birth of an albino Drykas merits a sacrifice in the city.
91- Spring Ends

Thread Goals and Challenges

What is a thread goal? These to-do threads are in no way required, but are simply for fun. There are twelve total suggestions. That means there is a potential of twelve threads (player's choice at length) a person can do for each season. That means twelve easy ways to build your character and make things happen! Thread goals can also be met all in one thread! The choice is up to you.

If six challenges of the 12 are completed- players receive a medal of honor. All you need to do is finish them in some way or another (even if someone drops out we can complete them right?) within the timestamp of the season. Also, if PC’s outside of Endrykas would like to participate in this challenge, they are welcome too. If you think you have completed a challenge, include that in your grade request.

Seasonal Goals

Pray to a God
Go hunting something unusual.
Learn a new skill.
Have a nightmare or vision of something foreboding.
Buy something new and exciting.
Flirt shamelessly with someone.
Throw an event of some kind be it a party, a hunt, or a shopping trip.
Admit something under the influence of alcohol.
Participate in some sort of race.
Apologize to someone.
Pretend you are someone else.
Investigate a kill site.

• Summer • 515 AV •


Summer in Endrykas is a time of trade, gathering, and training. Pavilions work together to prepare for the following seasons, especially winter, when there are less readily available fresh fruits and vegetables to go round. Grains, seeds, nuts, and fruits are dried out and preserved. Warriors hone their battle skills and take advantage of the fine weather. Rare metals are traded with merchants from Syliras, and livestock are fattened up on the tall grass, of which there is plenty.

3rd – A young man is struck by lightning and as a result claims to have a direct link to the god, Zulrav. No one can make any sense of the man’s babbling in the chimes before his death, except for the words, “The dark one is near.”

7th - Foreign traders from Syliras arrive with precious metals and other useful and rare items to begin trading with the people of Endrykas. The city of tents is a lot more crowded than usual.

20th - The Diamond Clan hosts a training day for anyone wielding a sword, axe, war hammer, or dagger that wants to come and hone their skills. Some of their top warriors are there to give free lessons and part with their knowledge on how to use these weapons effectively for attack and defence purposes.

27th - The Heidecraft family from The Threaded Hide seek a new apprentice to teach the tricks of the trade in all things to do with leather-work, including skinning, tanning, and shaping hide into pieces of armour or shields.

34th - A two headed snake is caught alive outside of Endrykas by a high ranking member of the Ruby Clan. Some believe it is a bad omen. The creature is put up for sale and sold to the highest bidder.

40th - The Emerald Clan hosts a training day for anything to do with ranged weapons, including bows, spears, and javelins. At the 14th Bell they take out a handful of hunting parties for those who seek to put their newfound skills to the test.

42nd – All Seven Clans agree on a water restriction from the Uvic Lake. The Watch is charged with policing this until the 69th when the restriction is finally lifted after a four day deluge of rain.

51st – Ancient cave paintings are discovered in the Under-watch dating back hundreds of years. The paintings seem to depict early uses of personal and world magic. The Under-watch guard the entrance to the cave closely, but a second entrance is discovered on the west side of the Uvic Lake.

[51st - Moderated Thread: signups below; even commences 6th August]

55 - A member of The Watch is killed in a Zith attack just south of the Uvic Lake and two more Zith are spotted flying over Endrykas later that evening. A reward is posted for anyone who manages to capture and kill one of these creatures.

60th - The Ruby clan offer a class in weaving, yarn spinning, fabric dyeing, and sculpting for the day (at the cost of the materials used), anyone interested in learning one of these skills is more than welcome to attend.

69th – Each of the seven clans sacrifice one of their prize Zibri to Zulrav for the much needed rain that fell over the last four days. Most of the city gathers at the heart to watch the offerings.

73rd – The remains of three Glassbeaks are dumped outside the Wind-Knotted Gates of Endrykas. The Watch is sent to investigate. Strange rumours are passed about the city, some think is it a threat from a neighbouring region, others believe the Gods are angry.

77th - A strange silver treasure-chest appears on the morning of the 77th. When you look inside, the chest appears to be empty. No amount of strength can move or lift the chest. When you place something inside the chest and close the lid, you will open it to find a gift. Not all gifts are as pleasant as they first appear, while others are invaluable.

[77th - This thread will be watched closely. You choose whatever you want to place in the box and I will respond with the gift awarded to your character in a single post for each character involved in the thread.

Rules for the event on the 77th are as follows:

1. Thread must contain [Silver Chest Event] in the title somewhere.
2. The thread can be a solo or completed with a friend.
3. Anyone can join this event and make their own thread.
4. You choose what goes into the box and I will tell you in a single post what comes out.
5. Your thread must be at least 1500 words long
6. Have fun!]

82nd – A sudden influx of rabbits causes concern as the season draws to a close and people start to think about the journey southwest to the Fall Grounds. Two Striders are put down after breaking a leg due to deep warrens. Hunters from all across the city go out to try and control the issue.

91st - Summer ends.

Seasonal Goals

Ω Lie to someone [another PC].
Ω Buy an animal.
Ω Explore a location on the map.
Ω Spend a lonely night in The Sea of Grass.
Ω Craft something new.
Ω Lose something in the tall grass.
Ω Cook a new recipe.
Ω Trick another PC into buying something for you.
Ω Pray for rain.
Ω Tell a story [to another PC].
Ω Hunt something you have never hunted before.
Ω Make a new friend [with another PC].

Summer 515 Weather

Endrykas weather calendar for Summer 515 AV

[left]Image Thunder From the 1st to the 3rd of summer, Endrykas is warm with thunder in the morning and evenings. No rain.

Image Partly Cloudy From the 4th to the 13th of summer Endrykas experiences warm, but mild weather with the hottest part of the day falling between the 11th and 14th Bell.

Image Sun 14th to the 22nd Endrykas is very hot. Water levels in the Uvic Lake are fine.

Image Rain 23rd of Summer, light rain all day and late into the night. Endrykas is thankful for the relief from the hot weather, but the next three days are sticky and humid.

Image Cloudy 24th to the 27th of summer is unnaturally humid with light showers overnight.

Image Cloudy 28th to the 47th Endrykas is hot, mild at first, but around the 35th the Uvic Lake is noticeably low. By the 42nd the Clans agree on a water restriction.

Image Rain The 48th to the 51st finally brings some relief to the hot days with light rain. Water is still restricted and now policed by The Watch.

Image Sun 52nd to the 60th is stinking hot, many people fall victim to heatstroke and The River Flower is at capacity. Makeshift tents are set up outside to help deal with the influx of people.

Image Thunder The 61st to the 64th is dry with thunder storms. The threat of wildfire is very real.

Image Heavy Rain 65th to the 68th sees a deluge of heavy rain fall on Endrykas. The Water restrictions are lifted and Endrykas sacrifice a prize Zibri from each of the clans to Zulrav.

Image Cloudy Sun, cloud, and beautiful skies from the 69th to the 85 with a few light showers between 72nd and 75th overnight.

Image Heavy Rain On the 86th of summer Endrykas experiences another deluge of heavy rain from the 4th bell to late into the night.

Image Sun From the 87th to the 91st of Summer there is not a cloud in the sky.



• Fall • 515 AV •
Calendar

Fall has Endrykas following the Sylira border away from the stone city south towards Zindal Bay, bringing it into continuous warm weather for all to enjoy before the season gets colder. Hunting and gathering tends to dominate at this time, as well as trade with the coastal city of Claridon; though the city is still far off in the earlier half of Fall, as the season progresses Endrykas slowly makes its way closer to the seaside city.


Travel
Endrykas - Fall

Land Routes

Listed travel times assume modest mounted travel at 8-10 hours per day. More time spent traveling per day may only lessen the travel time by a couple of days at most. Travel in Cyphrus is easier than many other areas due to the relatively open, rolling grasslands. Wagons and extra cargo add 10 days to travel times.



Riverfall 1,015 miles 51 days
Kenash 675 miles 34 days
Claridon 450 miles 23 days
Ahnatep 785 miles 40 days
Syliras 1,020 miles 74 days
Zeltiva 900 miles 60 days
Lisnar 1,125 miles 75 days



5th – Hunting Begins.

7th – Hunters everywhere undergo a training test to see if they have what it takes to join in the annual Glassbeak hunt.

9th – People from all over Endrykas go out in search of natural stores of fruits, vegetables and nuts which will continue until stockpiles for winter are full.

13th – A massive herd of Olidosapai are spotted northwest of the city.

15th – A competition is held for hunters to bring down the biggest Olidosapai. The winning hunting team is rewarded with a new weapon each of their choosing. (PCs should work together)

17th – A member of The Watch is beheaded by a swords merchant in the marketplace. Justice is swift, but foreigners everywhere begin to feel ill at ease. The city's law is much less tolerant of strangers and turns away newcomers more frequently this season.

19th – A local tanning expert from the Ruby Clan runs a short course on tanning for anyone interested in attending.

21st – Hunting groups leave Endrykas in search of Glassbeaks.

23rd – Three men are killed during the Glassbeak hunt and seven others are seriously injured. Staff at The River Flower use a lot more stock than intended to keep the wounded men and women comfortable. Groups and individuals are asked to go out in search of different herbs to see Endrykas through the fall and coming winter.

29th – A strange cold-snap causes the Zibri to grow their hair a lot earlier than usual and their milk to dry up early, leaving many people to raise their young on expensive feeds. No one can buy any milk products in Endrykas until spring when calving starts up again.

30th – A lot of young children in Endrykas develop nasty coughs that concern parents.

31th – Crafters are paying well for pelts, yarn, and wool in order to make a start on the manufacturing of winter clothing.

35th – A design competition is held for embroiderers, weavers, and seamstresses who are tasked with putting together elaborate blankets and rugs.

41st – A large herd of wild cattle and horses are rounded up and auctioned off to the highest bidders. (Moderated Event)

47th – The winning team that managed to capture the biggest Glassbeak are awarded with Glassbeak amour and a pair of warm winter boots fashioned from prized Olidosapai leather. Those wearing this armour are considered to be some of the most elite hunters in Endrykas.

49th – Foragers are encouraged to go out in search of eatable roots, nuts, seeds, and flowers. The individual or team who brings back the best assortment of goods are awarded with enough dried meat to see them through the winter.

50th – Hunting Ends.

54th – A old Drykas woman, who visits the same time every year, wanders into the city to share old, historical stories with those willing to listen.

61st – Caiyha's Tears: A strange tree appears overnight at the heart of Endrykas as if it had sprung from the ashes of the central fire pit. The tree bears tasty blue fruit that look a lot like pears. Some don't feel any different for eating the fruit, while others see visions of the future. (Sub-moderated Event)

68th – The Watch discover a destroyed campsite a day's ride north of Endrykas. It looks like something terrible went down which causes concern. Everyone who lived there has been either eaten or killed and left to rot.

72nd – An ancient Earth Velispar [The Dark One] visits the city, his arrival is announced by the screams of men, women and children everywhere. (Moderated Event)

76th – A handful of slaves that escaped their Zith captors stumble through the Wind-Knotted Gates. Most of them can't remember their names, family, or trades. Two of them are barely conscious and all five are none but skin and bone.

84th – Individuals prepare their costumes and decorative masks for the big feast tomorrow. Spot prizes are awarded to individuals with the best; mask, costume, body paint, Strider blanket, and weaving on the day of the celebrations.

85th – A large feast is held in celebration of the food gathered and stockpiled for winter. Unwed individuals who have proved themselves worthy throughout the season are introduced to the daughters and sons of many Ankals and take pride of place during the feast. People everywhere tell stories, dance, and sing.

87th – A lot of horses and cattle are suffering from mud fever which makes travel to the winter grounds slow-going.

91st – Fall Ends



N O T E

If you wish to claim one of these events you can post here, but must start a thread within 24 hours of claiming the event or your claim will not hold. Moderated events cannot be claimed; if you wish to participate in a moderated event you must fill in the signup form below and post it to Tribal's Office. Creativity and collaboration will be awarded this season. Enjoy!

Event Signup Form

PC Name:
Skills you want to improve during the thread:
Moderated thread (date):
Why are you interested in joining this thread?:
Something you're willing to lose:
Can your PC take an injury during this thread?:
Preferred outcome?:



Seasonal Challenges

Fall 515 AV: Complete eight of the following seasonal goals to earn the Endrykas Badge.


R U L E S

1. You cannot cover more than three seasonal goals in a single thread.
2. The thread must be at least 1500 words long.
3. You must cover at least two of the social goals [with two separate PC characters]

Ω Hunt and kill three different animals this fall.
Ω Sustain an injury that leaves your PC bedbound for at least three days.
Ω Earn five experience points in a skill that starts with P
Ω Cook something for another PC
Ω Go foraging for herbs on behalf of The River Flower [PC]
Ω Buy something new for your Strider
Ω Men gain 5 skill points in sewing, dance, cosmetology, massage, or seduction.
Ω Women gain 5 skill points in bodybuilding, land navigation, gambling, Interrogation, or leadership
Ω Take a loved one (or a hot date) star-gazing [PC]
Ω Build something with snow
Ω Get into an unarmed fight with someone [PC]
Ω Give part your hunting take to another pavilion [PC]
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Last edited by Dravite on December 2nd, 2015, 4:13 am, edited 3 times in total.
Dravite
Ra’athi of The Watch Troha to Tavehk
 
Posts: 722
Words: 775240
Joined roleplay: April 20th, 2015, 12:38 am
Race: Human, Drykas
Character sheet
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Medals: 3
Overlored (1) Advocate (1)
2015 Mizahar NaNo Winner (1)

Plotnotes: Dravite

Postby Dravite on June 6th, 2015, 1:18 am

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• O L D • P L O T • N O T E S •
SPRING 515 AV


To Do List



Seasonal Goals //Spring 515//
Go hunting something unusual
Pray to a god
Learn a new skill
Investigate a kill site
Buy something new and exciting
Dream about something foreboding


Flashbacks
Develop rich, believable history
Test character reactions to each of the four seasons
Get to know Dravite and others

Threads
Job Threads! (The Watch?) -- Find out more!
Experience Threads! -- Grow the characters key skills
Build friendships and alliances


Short Term Goals


Skills
Hunting
Spear
Webbing
Tracking
Dagger
Riding

Friends
Drykas and Kelvics around Endrykas / Sea of Grass

Job
New recruit of The Watch - Learn more history about The Watch, grind and work hard to become a useful member. Earn enough wage to keep NPCs and buy tanning kit to help set up a long term business goal.

Moral Character
Work on empathy, courage, fortitude, honesty, and loyalty. Build strong relationships that will stand the test of time. Prove himself as a man and warrior of the Windborne pavilion. Take nothing for granted, and try to be humble.

Gods
Develop key reasons for worshiping Caiyha. Ask questions of the character that invoke depth and understanding.

Character
Try not to get yourself killed.
Don't make too many enemies.

Writer
Challenge yourself, read more, write more, ask questions, fuel your love of learning and share your passion and enthusiasm with each and every being you come into contact with. Ask yourself could you have done better? If the answer is yes, do it again. Breathe, take five, it's okay to walk away as long as you bounce back. Know your limits, keep it enjoyable, don't turn what you love into a chore, and above all-- stop taking yourself too seriously.


Long Term Goals


Skills
Master webbing, riding, two weapons, and helpful skills such as tracking, hunting, and tanning.

Job
Long term member of The Watch and skilled warrior. Be someone others can look up to and rely on.
Cattle breeder/driver.

Relationships
A partnership (marriage) with another PC.
A handful of great friends.

Character
Become a good man
Lead a pavilion of your own one day
Never forget your humble beginnings
Do what is right but be ready to make the tough calls

Writer
You love writing, focus on that.


OOC Goals


Work on beginning, middle, end storytelling that flows. Writing interesting stories that are enjoyable to read. Expand your vocabulary.

Short term - Be active for 60 days (14th June) so that you can apply for grading or better yet, Storytelling.

Long term - Storyteller for Endrykas or The Sea of Grass


Timelines and Rough Outlines


Spring 515

Establish relationships
Get a feel for the character
Join The Watch

Lose something
Take an injury

Summer 515

Visit Syliras
Go see Tanna
Realise why he loves Endrykas
Start a long term goal (goat herd?)

Fall 515

Something big
Struggle
Triumph
Take up a new weapon
Make an enemy


To Do List



Seasonal Goals //Summer 515//

Waiting for these to be posted.

Flashbacks
Develop rich, believable history
Explore past relationship
Test character reactions to each of the four seasons 3/4 to go


Threads
Job Threads! (The Watch) Working on webbing first half of summer as Dravite has an injury that will prevent him from riding for at least a month.
Experience Threads! -- Grow the characters key skills
Build friendships and alliances


Short Term Goals


Skills
Spear
Webbing
Tracking
Riding

Friends
Drykas and Kelvics around Endrykas / Sea of Grass

Job
New recruit of The Watch - Earn enough wage to keep NPCs and buy tanning kit to help set up a long term business goal.
Buy a couple goats.
Work hard to earn the title of Ra’athi

Moral Character
Work on courage, fortitude, and anger. Explore what it means for Dravite to be alone in the world without his mother Lazuli.

Gods
Caiyha is no longer loved by Dravite.
Explore the reasons.
Decide on a new god to follow and why.

Character
Try not to get yourself killed.
Don't make too many enemies.

Writer
Develop lore articles in free time
Work on grammar
Apply for Grader maybe?


Long Term Goals


Skills
Master webbing, riding, two weapons, and helpful skills such as tracking, hunting, and tanning.

Job
Long term member of The Watch and skilled warrior. Be someone others can look up to and rely on.
Cattle (or goat?) breeder/driver.

Relationships
A partnership (marriage) with another PC.
A handful of great friends.

Character
Become a good man
Lead a pavilion of your own one day
Never forget your humble beginnings
Do what is right but be ready to make the tough calls




OOC Goals


Complete Tracking article
Enjoy the summer threading

Timelines and Rough Outlines


Spring 515

Establish relationships
Get a feel for the character
Join The Watch

Lose something
Take an injury

Summer 515

Lose something
Visit Syliras (canceled)
Go see Tanna (canceled)
Realise why he loves Endrykas
Start a long term goal (goat herd?)
Survive the summer

Fall 515

Something big
Struggle
Triumph
Take up a new weapon
Make an enemy


[color=#332a29]
To Do List



Seasonal Goals //Fall 515//

Waiting for these to be posted.

Flashbacks
NaNo story:

Goal 50,000 words exploring Dravite's relationship with Fara and the child he doesn't know about (but will soon meet this fall).

Threads

Job threads (as always)
Build friendships and alliances
Work on idea for secret organisation
Train horses
Improve weapon skills


Short Term Goals


Skills
Spear *
Webbing *
Tracking
Riding
Endurance
Body Building
Land Navigation
Leadership *

Friends
Make friends with some of the Dawnwhispers
Form a political friendship with Lian Windrunner

Job
New recruit of The Watch - Earn enough wage to keep NPCs and buy tanning kit to help set up a long term business goal.
Buy a couple pigs (mm bacon)
Work hard to earn the next Watchman title

Moral Character
Explore relationship with Pearl and what their future holds.
Interact more with NPC Helena (fun storylines)

Gods
Caiyha once again loved by Dravite.
Do something for Zulrav this season

Character
Easy season, no wounds please.
Don't make too many enemies but remember you aren't a pushover either.

Writer
Develop locations for Endrykas!
Work on grammar


Long Term Goals


Skills
Work towards mastering key skills.


Job
Long term member of The Watch and skilled warrior. Be someone others can look up to and rely on. //Leadership very important this season//


Relationships
Explore relationships with:
Mayra
Rufio


Character
Become a good man
Lead a pavilion of your own one day
Never forget your humble beginnings
Do what is right but be ready to make the tough calls




OOC Goals


Push for Tracking article to be peer reviewed (come on slackers!)
Enjoy the Fall threading

Timelines and Rough Outlines


Spring 515

Establish relationships
Get a feel for the character
Join The Watch

Lose something
Take an injury

Summer 515

Lose something
Visit Syliras (canceled)
Go see Tanna (canceled)
Realise why he loves Endrykas
Start a long term goal (goat herd?)
Survive the summer

Fall 515

Something big (nah)
Struggle (nah)
Triumph (yay)
Take up a new weapon (Already done in summer)
Make an enemy (would love this one actually!)
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Last edited by Dravite on December 2nd, 2015, 4:08 am, edited 2 times in total.
Dravite
Ra’athi of The Watch Troha to Tavehk
 
Posts: 722
Words: 775240
Joined roleplay: April 20th, 2015, 12:38 am
Race: Human, Drykas
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 3
Overlored (1) Advocate (1)
2015 Mizahar NaNo Winner (1)

Plotnotes: Dravite

Postby Dravite on June 18th, 2015, 10:07 pm

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Threads I have Graded



Zhol: A Broader Understanding

Lian Windrunner: When the Hunter Becomes the Hunted

Estrellir Konrath: The Shadows, They Speak

Phlox: For Now and Always

Tiath Othos: Finishing's of a blade

Devi & Baelin Holt A Healer's Warmth

Kaie, Fallon, & Zandelia No Turning Back

Estrellir Konrath Masks of Smoke

Naiya Dawnwhisper: Ornamental Designs

Arandia: The First of Summer

Mayra: Early Mornings

Tinnok: A Hunt at the Basin

Ayviss & Fallon: City of Chaos

Elias Caldera: On Target

Anouk: Art is Magic

Neiva: A Venture Out to Shop

Neiva: Epiphany of an Opal Kind

Arandia: Terra Nullius

Shakune: Dark night, Dark words

Elias Caldera: Once Upon A Horse

Elias Caldera: With All Haste

Shakune: Stiff Upper Lip, Amongst Other Things

Alija: Another Day of Work

Rufio: Simple Things

Anouk: One, Two, Three. One, Two, Three

Tinnok: A Hunt in the Caverns

Tinnok: A Fish and a Hunt

Tinnok: A Hunt and a Change

Kiva: Remembering the Details

Archailist: Pages and Letters

Rickard: A Day of Sparring

Tinnok: An Epiphany

Alija: A Little Boy and some Gods

Maro: Out of the Ocean and Into the Rain

Merevaika: The Death of a Father

Kiva: All Washed Up

Verena Lorak: Encounters

Verena Lorak: Unlikely Relations

Verena Lorak: A Dynast to Break It, A Dynast to Fix It

Talya: Great Expectations

Katelyn Marks & Asen: Let It Fly

Keene Ward & Caesarion The Initiative

Verena Lorak: Hysteria

Xen: Where True Strength Dwells

Xen & Shirayuki: Meeting For Another Time

Savacea Jovellana: New Found Determination

Evalin, Gendler, Gwin, & Hirem: Gather My Children

Rathan: Stolen Heirloom

Zephari: Down Deep

Philomena: To Comprehend a Nectar

Koruma & Fallon: The Wolf with Brown Eyes

Savacea Jovellana: Dancing With Spirits

Terag: Every Sword Needs a Hilt!

Asen: All By My Lonesome

Talya: Will You Light My Candle?

Vizayas: Leaderology Pt 2

Terag: Making An Axe

Katelyn Marks: Lesson Number 2

Eleazar Victor Syroin: To watch them toast

Autumn Leithea & Julia Tristal: An Unlikely Assailant

Savacea Jovellana: Poisonous Pomade

Ignotus Everto: Power of the Mind

Talya: Swift as the Coursing River

Seirei: Those Invisible Chains

Caesarion: All Is Violent, All Is Bright

Moxie: Drunken Fortunes

Katelyn Marks & Balian Martell: Home Sweet Home

Asen & Beodan Clathony: Hoofbeats and Halfbreeds

Baker & Theo Popcampio: Meeting Under Less than Ideal Cirumstances

Dove Brown: A Birthday Feast

Asher Claveson: Down In The Dumps

Sayana & Logan Storm: Downward Spiral

Savacea Jovellana: Poisonous Pomade II

Savacea Jovellana: A Mossful Excursion

Kiva: Tumbles & Teamwork

Savacea Jovellana & Loda: Unexpected Views

Savacea Jovellana & Loda: Unexpected Views II

Kiva: Experimentation in Love & Torture

Kiva: First Impressions of A Potion Maker

Savacea Jovellana: Black-Eye

Savacea Jovellana: Dancing With Spirits II

Savacea Jovellana: Burning Sea-Weed

Ayatah: The Task

Savacea Jovellana: Dancing With Spirits III

Savacea Jovellana: Hands of a Dying Man

Savacea Jovellana: Poisonous Pomade III

Savacea Jovellana: Lung of a Centipede

Savacea Jovellana: Carrion Limb

Ayatah: Jungle Fever

Ixzo: The Water Snake

Ixzo: Know Your Bow

Clyde Sullins: Reading a good book

Keene Ward: A Study of Senses

Kalla Whitevine: A Night of Solitude

Alija: Out On The Town

Ixzo: Aiming For It

Ixzo: Seeking an Anchor

Ixzo: Lame Aim

Ayatah: We Are All Animals

Kaie & Ayatah: Strange Blood

Kiva: Hunting! The Awesome Way

Keene Ward: A Revealing Revelation

Keene Ward: A Summons

Nivel, Dove, Sayana, Ball: Picnic Party

Morgan & Garland: Night in the Woods

Parzival Druva & Morgan: Sticks and Stones

Ferrin Al'Mandrikan & Garland: Is This a Hunt or a Skirmish?

Clyde Sullins & Ball: Of Earth and Clay

Ferrin Al'Mandrikan: Hunting, Hunting, and more Hunting

Alija: Knocking On My Door

Drusilla: A Day of Moping and Sewing

Ireth Telemnar: Of the Flutist's Return

Aaliyah Tabr: Windfall

Imass: Hard Earned Freedom

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Dravite
Ra’athi of The Watch Troha to Tavehk
 
Posts: 722
Words: 775240
Joined roleplay: April 20th, 2015, 12:38 am
Race: Human, Drykas
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 3
Overlored (1) Advocate (1)
2015 Mizahar NaNo Winner (1)


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