[Verified by Crosspatch] Amunet

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Amunet

Postby Amunet on July 11th, 2015, 8:56 pm

Amunet


Appearance

Race: Drykas
Gender: Female
Age: 19
Birthday: 15h day, 497 A.V., Spring Season.
Birthplace: southerly Cyprus somewhere

Appearance: Light Sky-Blue eyes, Auburn hair that is streaked with lighter fire colored hair, lightly tanned skin.

The Healer: The divines will see this one has a special touch with restoring not only the body but the soul.

Image


Character History

Mother: Leia skydancer of the Opal clan. Her mother did not get the Healer gift from the clan but she is well versed in herbs and foraging. She was married to the Ruby clan to ensure crafted goods came to the healer’s with good quality. Leia is Goren’s second wife. It was not expected for the web to produce a healer child through Leia. Her mother is an earthy sort and practical. She died in child birth leaving Amunet to care for the youngest son she had just birthed.

Father: Goren “the Chisel” Shimmerstone of the ruby clan of the Shimmerstone Pavilion. Her father was not Akhal but he is highly regarded for his skill in carving and tooling. His knotwork tooling of leather and wood was very good, but his true skill lied in weaving knotwork glyphs onto stone. Gifted in glyphing with a preference in stone carving, it may become soon that he create his own Pavilion as his craft, honor, reputation and family grows. In their particular pavilion, Goren is Heir in case his father the Ankal is killed.

Childhood: In a tight nit family unit everyone works together. Amunet grew up happy until her mother died when she was twelve. She had been learning her herbalism and basic healing techniques from mother and was assisting the midwife with the child birth at the time. Not being able to mourn her mother much she was left to care for the newborn son who is Goren’s youngest child. Luckily the infant took to the milk from the zibri just fine with little issues. The girl had to grow up quickly helping her family’s crafting, taking care of their illnesses as best as she could till they got to another healer where the issue was beyond her skill. Now at eighteen her father is in no hurry to marry her off as her skills are needed. Seeking a Healer to raise her skill has been a struggle.

Image Amunet bonded with an older mare when she was 10 years old. The mare saw something in the serious young one. Shetanae herself was a fully grown 2 year old mare and protected Amunet as if she was her own foal. The bond strengthened quickly earning the girl her place.

Amunet learned a lot about strider biology from traders that came through for father’s skill as she helped with the ills of strider and Drykas alike. A single braid down her left side has a piece of her mother’s hair ribbon as a reminder of where she comes from. Amunet favors her mother in appearance. Now eighteen and her younger brother is old enough to be cared for in general by the whole clan she seeks to learn more of the healer craft



Language

Fluent Language: Pavi
Basic Language: Common
Poor Language: none yet


Housing

Location: In the Shimmerstone Pavilion that is settled somewhere behind the main ruby clan pavilion in Endrykas.


Note on Yvas:
The Drykas use what is called a Yvas on their horses rather than bridles and saddles. A yvas is what equates to a girth with an attached breast collar combination hung with hooks and topped with a small flat hand grip that lays along a horse's shoulders. The Yvas is often placed over a colorful pad that acts to protect the horse from the rider. The grip fits over a strider's withers which holds the yvas in place. It almost looks like the type of thing vaulters used on their draft horses, though it is more functional than a vaulter's pad. The horses can free themselves from them if they got separated from their riders, and do not have tack to entrap or tangle them when they are running loose. The yvas has ring tethers on it for handling a set of wither bags and a waterskin, and is often decorated in knot-work beading that identified the horse and rider as part of a specific pavilion.

Drykas ride without any headgear or bridles on their horses at all. They do not use any halters either.




Special Events
(Please see skills list for link)
51st of Summer 515
In the Dark
Amunet: The lantern will only glow blue when there is a ghost nearby. The chest contains 78 gold miza and an ancient painting of the Drykas using Webbing that is worth 100 gold (can only sell to another PC).
Your Windmarks and scars are completely gone.

77th of Summer 515
One Half of the Whole
In the seasons to follow Amunet would find that her new companion proved to be one of, if not the fastest Hunting Cat in all of Endrykas and the Sea of Grass, out running even the most highly trained cats. No matter where the young woman went, the cat would always be able to find her and those she cared for.

Caiyha's Tear
41st of Fall 515
In Amunet's vision she was faced with the image of a black snake weaving through the golden sea of grass. The snake soon came to a path that split off in two different directions. At the end of one path her father and the man she was betrothed to stood shrouded in shadow, and at the other, the reflection of a half moon over a glassy pond. The goddess led the fiery harried woman into the pool and when she resurfaced on the other side everything seemed right with the world.

It Must Live On
4th of winter 515
Amunet is initiated into the pathfinding magic in a rather forceful and tragic turn of events. The Healer has no idea what this is, what its called or where it came from. She doesnt even understand exactly how she got it.

Laviku's Plunder
33rd of winter 515
Pirates raid Endrykas. Amunet is captured but by the grace of all the Gods she returns back to Endrykas. She discovers her entire Pavilion and family was either killed or suspected been captured except her little brother Drak.

A Little Payback, If you please
64th of winter 515
Amunet returned after surviving escaping the pirates in time for the very pirate ship having been crushed and the Drykas victory over them. She scavenged a short bow and quiver.

The World That You Know
58th of Spring 516
After a horrendous tour through the caverns deep to end up in a Mine of slaves and brutal cruel slavers, Deathspark had perished in defending the Drykas investigators. Once they was well away from that place, He had left something behind for them.
For Amunet, a pair of copper bracelets. When both are worn on the same arm, she can feel the strongest emotion within a ten foot radius. When they are worn on separate arms, she can hear the thought behind a single strong emotion like rage, fear or grief (same range). The bracelets absorb djed from the world around them and take a long time to charge. They can be used three times per season.

Legend of Post Delimiters for Solos

    Skill: This thread is a skill grind. It has a slice of the day in the life of the character but it show cases skill details.

    Job: This thread is a thread that focuses on skill sets and job specific duties.

    Story: This is purely story to drive plot. There can and will be module narratives of what is going on with the character or what/who affects the character.


Future Season's Outline
Fall 516
Can Amunet stay out of trouble?!
    Probably not.
    Endrykas
    skill focus: philtering, herbalism, foraging, food preservation, botany
    There is a hidden plot afoot.
Last edited by Amunet on September 8th, 2016, 7:27 pm, edited 28 times in total.
User avatar
Amunet
**The Healer** There has to be a better way!
 
Posts: 536
Words: 565239
Joined roleplay: July 11th, 2015, 3:30 pm
Race: Human, Drykas
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Overlored (1)

Amunet

Postby Amunet on August 19th, 2015, 10:24 pm

Amunet


Skill

Skills Points Level
Medicine SP: 20 award: 2 + 1 + 1 + 1 + 4 + 1 + 3 + 1 + 1 + 2 + 1 + 1 + 3 + 2 + 1 + 1 + 1 + 4 + 1 + 1 + 2 SXP: 2 = 57 Expert
Riding: Horse RP: 10 award: 2 + 1 + 1 + 2 + 2 + 1 + 2 + 1 + 1 + 1 + 1 + 1 + 3 + 1 + 1 + 1 = 32 Competent
Herbalism SP: 10 award: 1 + 2 + 1 + 1 + 2 + 1 + 2 + 1 + 1 = 22 Novice
Philtering SP: 10 award: 1 + 1 + 1 + 1 + 3 = 17 Novice
Cooking SP: 5 award: 1 + 2 + 3 + 2 + 1 + 1 + 3 + 1 + 3 + 1 + 1 = 24 Novice
Play Musical Instrument: Flute SP: 5 + 2 = 7 Novice
Observation award: 4 + 2 + 5 + 3 + 3 + 2 + 5 + 4 + 2 + 2 + 3 + 3 + 2 + 2 + 1 + 2 + 2 + 2 + 2 + 4 + 3 + 1 + 4 + 3 + 1 + 3 + 1 + 2 + 3 + 2 + 2 + 3 + 2 + 4 + 5 + 2 + 2 + 2 = 100 Master -- Maxed
Rhetoric award: 1 + 3 + 2 + 1 + 2 + 1 + 2 + 2 + 1 + 1 + 1 + 2 + 1 + 1 + 1 + 1 + 3 + 2 + 1 + 1 + 1 + 1 + 1 + 2 + 2 = 37 Competent
Socialization award: 4 + 2 + 2 + 2 + 2 + 4 + 1 + 3 + 3 + 4 + 3 + 3 + 2 + 3 + 4 + 3 + 2 + 4 + 3 + 3 + 5 + 3 + 1 + 2 + 2 + 1 + 3 + 5 + 5 + 2 + 2 + 1 + 1 + 2 + 3 + 2 + 3 = 100 Master -- Maxed
Horsemanship award: 2 + 1 + 1 + 1 = 5 Novice
Foraging award: 1 + 2 + 1 + 1 + 1 + 1 + 1 + 1 + 3 + 1 + 2 + 1 = 16 Novice
Logic award: 1+ 1 + 3 + 1 + 2 + 1 + 1 + 1 + 1 + 2 + 1 + 2 + 2 + 2 + 2 + 1 + 1 + 1 + 1 + 3 + 1 = 31 Competent
Wilderness Survival - Plains award: 1 + 1 + 2 + 1 + 1 + 1 + 1 + 1 + 1 + 2 + 1 + 1 + 1 = 14 Novice
Planning award: 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 2 + 1 + 1 = 12 Novice
Organization award: 1 + 1 + 1 + 2 + 1 + 1 + 2 + 1 + 1 + 1 + 3 = 15 Novice
Endurance award: 1 + 2 + 1 + 1 + 2 + 1 + 1 + 2 + 1 + 4 + 3 = 19 Novice
Childcare award: 1 + 1 + 1 + 1 + 1 + 1 + 2 + 2 + 3 + 1 = 14 Novice
Body Building award: 1 + 1 + 1 + 1 + 1 + 2 + 1 + 1 = 9 Novice
Weapons, Dagger award: 3 + 2 + 1 + 1 + 2 = 9 Novice
Unarmed Combat award: 2 + 2 = 4 Novice
Meditation award: 1 + 1 = 2 Novice
Philosophy award: 1 + 3 + 1 + 1 + 2 + 1 + 1 + 2 + 1 = 13 Novice
Drawing award: 1 + 1 + 1 + 1 = 4 Novice
Animal Husbandry award: 4 + 1 + 2 + 1 + 1 + 1 + 3 + 1 + 2 + 1 + 3 + 1 = 21 Novice
Intelligence award: 1 + 1 + 1 + 1 + 1 + 2 + 2 = 9 Novice
Botany award: 1 + 1 + 2 + 1 = 5 Novice
Cleaning award: 1 + 1 + 1 + 1 + 1 + 1 + 1 + 2 + 1 = 10 Novice
Investigation award: 3 + 1 + 1 + 1 + 2 = 8 Novice
Land Navigation award: 1 + 1 + 2 + 2 = 6 Novice
Swimming award: 1 + 1 + 2 = 4 Novice
Intimidation award: 1 + 2 + 1 + 2 = 6 Novice
Wrestling award: 1 + 1 + 1 = 3 Novice
Leadership award: 1 + 1 + 1 + 3 + 1 + 2 + 1 + 1 = 11 Novice
Fishing award: 1 + 1 + 3 = 5 Novice
Butchery award: 1 + 1 + 1 = 3 Novice
Writing award: 1 + 1 + 1 + 1 + 1 + 2 + 1 = 8 Novice
Weapon smithing award: 1 Novice
Weapon: Slingshot award: 4 + 2 = 6 Novice
Teaching award: 1 + 2 + 1 + 1 + 2 + 1 + 2 + 1 = 11 Novice
Sarcasm award: 1 Novice
Mathematics award: 1 + 1 + 1 + 1 = 4 Novice
Storytelling award: 1 + 2 + 1 = 4 Novice
Sewing award: 1 + 1 + 1 = 3 Novice
Negotiations award: 1 + 1 + 1 + 2 = 5 Novice
Weaving award: 1 + 1 = 2 Novice
Singing award: 1 + 1 + 1 = 3 Novice
Hostessing award: 1 + 1 + 1 = 3 Novice
Brawling award: 1 + 1 + 1 + 1 + 1 = 5 Novice
Carving award: 1 = 1 Novice
Subterfuge award: 1 + 2 = 3 Novice
Flirting award: 1 + 1 = 2 Novice
Weapon: Throwing Ax award: 1 = 1 Novice
Tracking award: 2 + 1 = 3 Novice
Gardening award: 2 = 2 Novice
Brewing award: 2 = 2 Novice
Hunting award: 1 + 1 = 2 Novice
Grooming award: 1 = 1 Novice
Persuasion award: 1 + 1 = 2 Novice
Bargaining award: 1 = 1 Novice
Stealth award: 2 = 2 Novice
Prayer award: 1 = 1 Novice
leather working award: 1 = 1 Novice
Food Preservation award 1 = 1 Novice
Deduction award 1 + 3 = 4 Novice
Carving award 1 = 1 Novice
Tactics award 1 = 1 Novice
Running award 3 = 3 Novice


Magic Skill
Magic Skill Points Level
Pathfinding award: 1 + 1 + 1 = 3 Novice


Skill Source Summer 515 a.v.
Skill Source Status Awards
Following Starlight Graded Riding, Horse: 1, Observation: 3, Rhetoric: 1, Socialisation: 3, Wilderness Survival, Plains: 1, Teaching: 2
To Answer the Thunder Pending
The Merchant's Arrival Graded Socialization: 2 XP, Bargaining: 1 XP, Observation: 1 XP
One Green thing Looks like another Graded Observation: 4, Rhetoric: 1, Socialisation: 4, Horsemanship: 2, Medicine: 2, Riding, Horse: 2, Foraging: 1, Herbalism: 1, Logic: 1, Wilderness Survival, Plains: 1, Planning: 1, Endurance: 2
Diamonds in the Rough Graded Body Building: 1, Observation: 5, Medicine: 1, Logic: 3, Socialisation: 2, Weapon, Dagger: 3, Unarmed Combat: 2, Endurance: 2, Meditation: 1, Philosophy: 1
Stocking Up Graded Horsemanship: 1, Organisation: 1, Herbalism: 2, Philtering: 1, Logic: 1, Socialisation: 2, Observation: 2, Planning: 1, Childcare: 1, Cooking: 1
Getting to know Camile 1 Graded Observation: 3, Planning: 1, Animal Husbandry: 4, Intelligence: 1, Endurance: 1, Riding, Horse: 1, Foraging: 2, Organisation: 1, Herbalism: 1
Getting to know Camile 2 Graded Wilderness Survival, Plains: 2, Animal Husbandry: 1, Riding, Horse: 1, Observation: 2, Bodybuilding: 1, Philtering: 1, Botany: 1, Medicine: 1, Socialisation: 2, Cleaning: 1
Shots Fired Graded Socialisation: 3, Observation: 2, Weapon, Slingshot: 4, Endurance: 1, Rhetoric: 1, Logic: 1, Bodybuilding: 1
Hopalong Graded Foraging: 1, Music, Flute: 2, Observation: 2, Cooking: 1, Rhetoric: 2, Socialisation: 3, Storytelling: 1, Teaching: 1, Wilderness Survival, Plains: 1
In the Dark Event, Graded Observation: 5, Logic: 2, Investigation: 3, Philosophy: 3, Rhetoric: 3, Socialisation: 4, Land Navigation: 1, Herbalism: 1, Planning: 1, Swimming: 1, Endurance: 2, Intimidation: 1, Weapon, Dagger: 2, Wrestling: 1, Leadership: 1, Bodybuilding: 1, Intelligence: 1, Drawing: 1
One half of the whole Event,Graded Rhetoric: 1, Socialisation: 1, Philosophy: 1, Logic: 2, Observation: 2, Meditation: 1, Storytelling: 1
Something in the Wind Graded Socialisation: 1, Animal Husbandry: 2, Cooking: 3, Observation: 4, Cleaning: 1, Horsemanship: 1, Riding, Horse: 2, Foraging: 1, Fishing: 1, Wilderness Survival, Plains: 1, Bodybuilding: 1, Organisation: 1, Medicine: 1, Butchery: 1, Logic: 1, Drawing: 1, Writing: 1
Looking Forward Graded Observation: 2, Socialisation: 3, Rhetoric: 2, Butchery: 1, Weaponsmithing: 1, Wilderness Survival, Plains: 1, Cooking: 2, Animal Husbandry: 1
Dealing with the Heat Graded Childcare: 1, Observation: 3, Cooking: 2, Wilderness Survival, Plains: 1, Drawing: 1, Endurance: 1, Socialisation: 2, Logic: 1
Flashback: Memories of Days gone by Graded Riding: Horse: 2, Observation 3, Socialization 2, Medicine 3, Sewing 1, Teaching 1, Wilderness Survival: Plains 1, Writing 1
Job: Making the Rounds Graded Riding, Horse: 2, Rhetoric: 2, Observation: 3, Socialisation: 4, Writing: 1, Mathematics: 1, Medicine: 1, Intimidation: 2, Logic: 1, Childcare: 1, Leadership: 1, Philosophy: 1
Job: One of those Days Graded Cleaning 1, Medicine 4, Teaching 2, Investigation 1, Sarcasm 1


Skill Source Fall 515 a.v.
Skill Source Day Status Awards
Gather Around 9th Graded Observation +4, Foraging +1,Botany +1, Socialization +4, Rhetoric +1
Beginning of The Journey's End 29th Graded Logic: 2, Intelligence: 1, Socialisation: 5, Observation: 4, Storytelling: 2, Subterfuge: 1, Rhetoric: 1, Flirting: 1, Weapon, Throwing Axe: 1
A Sorted Exchange 6th GradedRiding: Horse +1, Observation +5, Botany +2, Herbalism +1, Animal Husbandry +1, Endurance +1, Foraging +3, Socialization +2, Rhetoric +2, Teaching +2, Logic +1, Tracking +1, Deduction +1, Intelligence +1, Hunting +1, Weapon: Dagger +2, Weapon: Slingshot +2, Brawling +1
Always one more thing 2nd Graded Weaving: 1, Animal Husbandry: 1, Socialisation: 3, Bodybuilding: 2, Rhetoric: 2, Organisation: 2, Observation: 2, Writing: 1, Philtering: 1, Cooking: 1, Childcare: 1, Medicine: 1, Cleaning: 1, Singing: 1
Know your Place 16th Graded Medicine: 1, Mathematics: 1, Cleaning: 1, Socialisation: 4, Observation: 2, Negotiation: 1, Childcare: 1, Weaving: 1, Intimidation: 1, Hostessing: 1, Logic: 1
Some like it Hot 41st Graded Negotiation: 1, Logic: 2
Outcast 5th Graded Land navigation: 1 XP, Healing: 1 XP, Stealth: 2 XP, Observation: 2 XP
Know Your Place 2 43rd Graded Organisation: 1, Negotiation: 1, Socialisation: 3, Philosophy: 2, Observation: 2, Rhetoric: 1, Logic: 2, Hostessing: 1, Brawling: 1, Writing: 1
Know Your Soul 63rd Graded Observation: 2, Wrestling: 1, Logic: 2, Rhetoric: 1, Socialisation: 2, Brawling: 1, Weapon, Dagger: 1, Organisation: 1
No Rest for the Weary 76th Graded Socialization: 3 XP, Medicine: 2 XP
Flashback: Memories of Days Gone By 2 82 winter 513 Pending
Caiyha’s Tears 61st Graded Logic: 1, Philosophy: 1, Observation: 1, (special vision)
Darning the Hole 87th Graded+2 Socialization, +1 Rhetoric, +2 Observation, +2 Intelligence, +1 Cooking, +1 Wilderness Surivial: Plains
Partnership is born 70th Graded Observation 2, Socialisation 2, Prayer 1, Cooking 1
Job: Difficult Labor 10th Graded Observation: 3, Socialisation: 3, Riding, Horse: 1, Rhetoric: 2, Organisation: 2, Mathematics: 1, Medicine: 2, Carving: 1, Cleaning: 1, Childcare: 1
Is that a hunt or is that a chase 73rd Graded Organisation: 1, Tracking: 2, Foraging: 1, Logic: 2, Observation: 3, Animal Husbandry: 1, Wrestling: 1, Socialisation: 3, Riding. Horse: 1
Is this a Hunt or a chase? Part II 73rd Graded Socialization: 5 XP, Animal Husbandry: 2 XP, Riding: 1 XP, Leatherworking: 1 XP, Food Preservation: 1 XP, Observation: 4 XP
Job: Strength of a Gift 75th Graded Socialisation: 3, Writing: 2, Riding, Horse: 1, Mathematics: 1, Childcare: 2, Rhetoric: 1, Cleaning: 1, Observation: 1, Medicine: 1
no place like not home 64th Graded Cooking: 3 XP, Socialization: 5 XP
Finally a Feast 85th Pending


Skill Source Winter 515 a.v.
Skill Source Day Status Awards
Settling In, Winter Camp 1st Graded Observation: 2 XP, Herbalism: 1 XP, Drawing-Charcoal: 1 XP
Foraging with New Friends 2nd Graded Riding: Horse: 3, Socialization: 1, Storytelling: 1, Land Navigation: 2, Observation: 2, Teaching: 1, Foraging: 1, Wilderness Survival: 1, Herbalism: 1
Foraging with new friends II 2nd GradedBotany +1, Medicine +1, Rhetoric +1, Foraging +1, Socialization +1, Leadership +1, Philosophy +1
Festival of First Frost 3rd Graded Medicine +1, Philosophy +1
Festival of First Frost II 3rd Graded Philosophy +1
Special: It Must Live On 4th Graded Riding: 1 XP, Land Navigation: 2 XP, Observation: 3 XP, Wilderness Survival-Plains: 2 XP, Pathfinding: 1 XP, Animal Husbandry: 1 XP
Together we stand 5th Pending
Job: The Stripes that Heal 9th Graded Medicine 4, Organisation 1, Sewing 1, Socialisation 2, Hosting 1
Job: Of Herb and Medicine 15th Graded Observation 3, Philtering 3, Medicine 3, Rhetoric 3, Writing 1, Herbalism 2, Childcare 1, Planning 1
To catch a fish 17th Graded Carving +1, Socialization +3, Logic +1, Fishing +3
GST event : What magic lurks beneath the water 25th pending
Event: Laviku's Plunder 33rd - 3th Graded Childcare: 2, Leadership: 1, Planning: 1, Intelligence: 1, Observation: 1, Rhetoric: 1, Socialisation: 1
Laviku's Plunder II 37th - 60th Graded Cleaning: 1 XP, Medicine: 1 XP, Socialization: 3 XP, Running: 4 XP, Deception: 2 XP, Planning: 1 XP, Unarmed Combat: 2 XP, Swimming: 2 XP, Foraging: 1 XP, Endurance: 3 XP
A Little Payback, if you please 62nd Graded Endurance 2, Observation 2, Brawling 1
The Ruins of a Life 64th Graded Observation +4, Intimidation +2, Socialization +1, Logic +1, Philosophy +2, Negotioation +2, Endurance +1, Brawling +1
Time to get back to Life 68th Graded Cooking 3, Childcare 3, Leadership 3, Animal Husbandry 3, Observation 3, Gardening 2, Teaching 2, Brewing 2, Herbalism 2, Cleaning 2, Wilderness Survival 1, Weapon : Dagger 1, Hunting 1, Butchering 1, Fishing 1, Foraging 1, Riding: Horse 1, Horsemanship 1, Grooming 1, Rhetoric 1, Persuasion 1, Organization 1, Planning 1, Philtering 1
Salves, Striders and Strangers 73th Graded Socialization +2, Rhetoric +1, Leadership +1, Riding +1, Foraging +2, Teachng +1
Thundering Hooves 87th Graded Observation +2, Meditation +1, Rhetoric +1, Leadership +2, Medicine +1
I Need Your Help 91st Graded Planning 1, Investigation 1, Animal husbandry 3, Bodybuilding 1, Pathfinding 1, Logic 1, Persuasion 1, Wilderness survival 1, Singing 1, Cooking 1


Skill Source Spring 516 a.v.
Skill Source Day Status Awards
Travel 1st Planning Journy back from Healing Merevaika
Story: In the wake of Perfidy 2nd Pending
Travel 3rd – 10th Planning traveling to location where the message indicated that a Healer was being requested (4 days out of Riverfall)
Story: Perfidy Risen 10th Pending
Travel 11th – 14th Planning journey to Riverfall
Free 14th – 40th Planning Riverfall Threads
Story: The Lie hidden in Truth 14th Pending
Event:The Hatching 15th Pending
Lets Ride 17th Pending
The efforvescent wind 26th graded Flirting 1, Body Building 1, Socialization 3, Rhetoric 1, Animal Husbandry 1
The Importance of Simply Changing 27th submitted
A Kelvic and a Drykas meet 30th Pending
Desperation 32nd Pending
Travel 40th to 50th Planning recovery and travel type threads.
The Ride Home 40th Pending
Free 51st to 81st Planning free to thread with Endrykas and do seasonal events during this period
Surgical Basics 53rd Graded Rhetoric +2, Deduction +3, Invesitgation +2, Medicine +2, Intelligence +2, Logic +1, Sewing +1, Planning +1
Event: The world that you know 58th Graded Rhetoric: +2, Planning: +2, Organization: +3, Endurance: +4, Logic:+3, Socialization: +1, Swimming: +1, Leadership: +1, Medicine: +1, Investigation: +1, Singing: +1, Pathfinding: +1, Tactics: +1
Event: Mine! All Mine! 60th Pending
The defense of our dreams 70th Pending
The telling of a tall tale 73rd Pending
Emergence of the rounds 85th Pending



Skill Source Summer 516 a.v.
Skill Source Day Status Awards
Education Comes in Many Ways 34th Pending
The Water Just grabbed me, Honest 45th Pending
Have a Heart 55th Pending
Call It a Wash 58th Pending
Event: Dream a Little Dream 60th Pending
Event part I: Papa needs a new pair of shoes 74th Pending
Event part II: All work and no play 80th Pending
Caravan Thread with Pulren 81st Pending
Job U pending
Job U Pending




Skill Source Fall 516 a.v.
Skill Source Day Status Awards
Rebirth 1st Pending
Calendar and Job: Affllications Arise 19th Pending
Last edited by Amunet on September 8th, 2016, 10:52 pm, edited 121 times in total.
User avatar
Amunet
**The Healer** There has to be a better way!
 
Posts: 536
Words: 565239
Joined roleplay: July 11th, 2015, 3:30 pm
Race: Human, Drykas
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Overlored (1)

Amunet

Postby Amunet on August 19th, 2015, 10:26 pm

Amunet


Lores

 
Summer 515 a.v. Lore
Lore Source
Lore of "Edible herbs found on the Endrykas 'Run'" starting lore
Lore of Equine physiology starting lore
Shetanae: The Mare One green thing looks like another
Shetanae: Amunet's Strider Same as above
Amunet: A gentle hand Same as above
Horsemanship: Assisting a mare with the birth of her foal Same as above
Amarak: The Ankal Same as above
Animal Husbandry: The look of a fine colt Same as above
Culture: Drykas hierarchy Same as above
Shetanae is quite old for a strider Same as above
Foraging: Herbs are difficult to find Same as above
Foraging: Never take more than you need Same as above
Rak’keli: Goddess of healing and health Same as above
Amunet: Following in her mother's footsteps Same as above
The sounds of a fired arrow Same as above
Glassbeak: The deadliest predator on the Sea of Grass Same as above
Medicine: Removing an arrow Same as above
Medicine: Treating an open wound Same as above
Amunet needs a husband Same as above
Endrykas: The River Flower Same as above
The River Flower: A gift in exchange for services Same as above
Nahar Tenderhoof: A healer Same as above
Amunet: A promise to Nahar Tenderhoof Stocking Up
Zulrav: Father of storms Same as above
Organisation: Checking existing records and following procedure Same as above
Organisation: The important of labels Same as above
Pearl Riverstone Same as above
Garrison: Pearl's son Same as above
Herbalism: Wintergreen Same as above
Herbalism: Calendula Ointment Same as above
Herbalism: Witch Hazel Same as above
Herbalism: Lavender eases discomfort Same as above
Childcare: Keeping a wounded child distracted Same as above
Philtering: A basic Calendula Salve Same as above
Medicine: Drinking Water to avoid sunstroke Diamonds in the rough
The Drykas are a brutal race of people Same as above
Wrestling: Brutality is necessary in some circumstances Same as above
Amunet: A kind soul Same as above
Dagger: The sharp end first Same as above
Bayon: An imposing figure Same as above
Meditation: Take a deep breath and try again Same as above
Amunet: A healer not a fighter Same as above
Dagger: Reverse grip Same as above
Amunet: Has faith in Rak’keli Same as above
Logic: Physical strength doesn't always win battles Same as above
Naiya Dawnwhisper: A strong-willed woman Same as above
Dagger: Mastering the basics Same as above
Drykas: A thrifty race Dealing with the Heat
Cooking: Using salt to flavour food Same as above
Cooking: Flat bread Same as above
Wilderness Survival: Finding shade on hot days Same as above
Herbalism: Borage for oils and skin issues Same as above
Endrykas trades with Syliras in the summer Same as above
Praying to the gods for rain Same as above
Logic: The gods are always listening Same as above
Observation: The sound of thunder Same as above
Event: The Silver Chest One half of the whole
Running a pavilion takes hard work Same as above
Goren: The Shimmerstone Ankal Same as above
The Silver Chest: A gift from the gods Same as above
Amunet: Life without a mother Same as above
Amunet: The last goodbye Same as above
Endrykas: A beautiful sunrise Same as above
Camile: A new fury friend Getting to know Camile
Teaching a dog to come to your call Same as above
Teaching a dog to stay Same as above
Keeping your dog's attention Same as above
Teaching a dog grassland sign Same as above
Rewarding a dog for good behaviour Same as above
Animal Husbandry: Positive reinforcement Same as above
The look of a disobedient dog Same as above
Cooking: Safe food storage Same as above
Camile: The Silkena Mutt Getting to Know Camile 2
Food Preservation: Using salt to preserve meat Same as above
Riding, Horse: Basic controls Same as above
Camile: Playing fetch Same as above
Bodybuilding: Getting back on the horse Same as above
Philtering: Using a mortar and pestle Same as above
Cooking: Making tea Same as above
A man's job is to protect his woman Same as above
Endrykas: The summer 515 water restriction Same as above
Cleaning: Dirty clothes Same as above
Mara: Means well Same as above
Amunet: Too curious for her own good In the Dark
Investigation: Finding out where the old man went Same as above
Acklar Tree: Strange and perplexing Same as above
Observation: The look of a web addled man Same as above
Haku: The trickster Same as above
Haku: The dead man Same as above
The legend of Haku Same as above
Navigating through caves Same as above
Logic: A room full of treasure is probably booby-trapped Same as above
Observation: Old Drykas Pottery Same as above
Planning: Sticking to the plan Same as above
Zith: The winged woman Same as above
Leadership: Putting others before your own safety Same as above
Amunet: Disappearing Windmarks Same as above
Hidden Caves: Crafted by the gods Same as above
Lian Windrunner of the Sapphire Clan Same as above
Hidden Caves: Morphing, Webbing, Reimancy Same as above
Leia: The hunting cat Something in the Wind
Leia: A very affectionate cat Same as above
Buckwheat: Part of a staple diet Same as above
Observation: A sunrise in Endrykas Same as above
Amunet: Introducing a hunting cat to a strider Same as above
Fishing: Worm make for good bait Same as above
Fishing: Using a float Same as above
Fishing: Jigging the line Same as above
Camile: Loves to run Same as above
Cooking: Rabbit on a stick Same as above
Cooking: Adding flavour with salt, ginger, and onion Same as above
Drawing: Rough sketches Same as above
Hunting cats like to play with their food Looking Forward
Aidan and Tob Brightwood: The maintenance crew Same as above
Cooking: Use bones for broth Same as above
Use cartilage to make glue Same as above
You need a sharp blade to skin a rabbit Same as above
Weaponsmithing: Sharpening a blade on a whetstone Same as above
The basics of skinning a rabbit Same as above
Glue takes a long time to make Same as above
Aidan: A fair teacher Same as above
Amunet: Brothers don't always say what a girl needs to hear Shots Fired
Diamond Clan: Host a ranged weapon class Same as above
Weapon, Slingshot: Not a toy Same as above
Trail: A kind man Same as above
Weapon, Slingshot: Keep your wrist straight Same as above
Weapon, Slingshot: The basics Same as above
Observation: It’s important to stay aware of your surroundings Same as above
Folk Knowledge: First Babies Are Often Tardy One of those Days
Newborns Need Swaddling Same as above
Feeling Around A Vagina Same as above
Identifying A Baby Same as above
Catching A Baby Same as above
Cabbage Makes Colic Same as above
Porcupines Are Difficult Prey When You’re Twelve Same as above
Amunet: Descendant of the Skydancers Making the Rounds
Amunet: Too young to be a good Midwife Same as above
Gwen: Overly emotional Same as above
Pregnancy: First born are often overdue Same as above
Medicine: Reading someone's pulse Same as above
Medicine: Ginger in tea will help ease stomach pain Same as above
Brika: Aidan's wife Same as above
Pregnancy: A fast heartrate could put stress on the baby Same as above
Amunet: A line of work that truly makes a difference Same as above
Meca: A calm woman Same as above
Pregnancy: Spicy food is rumoured to induce labour Same as above
Amunet: Responsible for her mother's death Same as above
Dante Starlight: A stranger in the tall grass Following Starlight
The Sea of Grass: A place where most foreigners go missing Same as above
Wilderness Survival: Always travel with water Same as above
Bayon Thunder-roam: Man of The Watch Same as above
Amunet: Not a traditional crafter Hopalong
Akalak: Blue men from Riverfall Same as above
Kelvics: A person who can transform into a animal Same as above
Anumet: There is safety in numbers Same as above
Wolf Bites can lead to infections Memories of days gone by
Kaizer Dragos: From Lhavit Same as above
Learned the Common Word for ‘Injuries’ Same as above
Learning the Characters of One’s Name in Common: Seeing Your Name Written Same as above
Riding Horse Lore: Riding with a Wounded Man Same as above
Mother’s Death: Living with a reminder (white ribbon in braid) and love Same as above
Drak: a practiced pouter The Merchant's Arrival
Naiya: A familiar face Same as above
Lenya: a new acquaintance Same as above


 
Fall 515 a.v. Lore
Lore Source
Caiyha's Tears Caiyha's Tear
Endrykas: The Heart Fire Same as Above
Rumours spread like wildfire in Endrykas Same as Above
Drykas: Tradition hinders progress Same as Above
Amunet: A day at the auctions Some Like it Hot
Amunet: The excitement of outbidding a friend Same as Above
Negotiation: Requires concertation Same as Above
Negotiation: Knowing when you've reached your limits Same as Above
Event: Fall Auction 515 AV Same as Above
Weaving: A basic plait Always One More Thing
Animal Husbandry: Caring for a horses hooves Same as Above
Toren: An expert eye Same as Above
Shetanae: Quick to turn Same as Above
How to lift heavy object correctly Same as Above
Philtering: Used for more than just medicine Same as Above
Philtering: A recipe for cough syrup Same as Above
Ginger: Good for an upset stomach Same as Above
Childcare: Comforting an injured child Same as Above
Amunet: Getting old for marriage Gather Around
Amunet: Doesn't listen to her elders Same as Above
Foraging: Never take all from one location Same as Above
Botany: Recognizing Wild Turnip Same as Above
Botany: Differentiating carrot and parsnip Same as Above
Botany: Wild Pumpkin Same as Above
Camile: A bothersome hunter Same as Above
Leia: Not graceful Same as Above
Dravite: A typical, button-pushing Ankal Same as Above
Observation: The look of a tired horse Difficult Labor
Medicine: Complications of labour Same as Above
Socialisation: Words that help a person relax Same as Above
Stages of a healthy birth Same as Above
Wounds associated with birth Same as Above
Work: A welcome distraction Strength of a Gift
Pregnancy and increased appetite Same as Above
Striders: Children of the wind Same as Above
Breech birth: Turning a baby Same as Above
Amunet: Use your gift for good Same as Above
Delivering a baby Know Your Place
Tying the cord of a new-born Same as Above
Measuring a new-born Same as Above
Bargaining for fair trade Same as Above
Turningleaf pavilion: Good textiles Same as Above
Mara: Dessert queen Same as Above
Voice: Tone in conversation and its meanings Same as Above
Lorak: Has no control of his pavilion Same as Above
Amunet: A third wife? Same as Above
Pratal: Wants to marry Amunet Same as Above
Amunet: An arranged marriage Same as Above
Organisation: Making preparations for winter Know your Place 2
Sewing: Stitching, spaces between stitches Same as Above
Sewing: Pearling Same as Above
Sewing: An uneven stitch Same as Above
Amunet: Cannot be bought Same as Above
Philosophy: Drykas, way of life Same as Above
Amunet: Turning to Rak’keli's lessons Same as Above
Amunet's wedding day Know Your Soul
Amunet: Hates Pratal Same as Above
Amunet's father: A quiet man Same as Above
Amunet: A refused proposal Same as Above
Logic: The truth hurts Same as Above
Donkeys: Good pack animals Same as Above
Brawling: Nose shot Same as Above
Drak: A heartfelt goodbye Same as Above
Shadyn: Speaks some Pavi http://www.mizahar.com/forums/topic61144-20.html
Shadyn: From Wind Reach Same as Above
Shahar: Doesn't understand common Same as Above
Inarta: Sky people Same as Above
Throwing Axes: Not toys Same as Above
The dangers of hunting alone http://www.mizahar.com/forums/topic62113-10.html
Never approached a wounded animal Same as Above
Azmere: The Hunter Same as Above
Azmere's scars Same as Above
Tracking: Smaller animals leave lighter tracks Same as Above
Amunet: New to Stealth Outkast
Shetanae: Protective of Amunet Same as Above
Tall grass hides rider and Striders well Same as Above
An offer in a letter A Partnership is born
Wolves tend to be killed on sight Same as Above
Cayn: a wolf Kelvic Same as Above
Cayn: a sense of connection Same as Above
Cooking: browning meat Same as Above
Midwives can only heal so much No Rest for the Weary
Amunet: do not handle death well Same as Above
Good first notes help the doctors Same as Above
cpr = cardio pulmonary resuscitation Same as Above
Medicine: checking for pulse, skin color, and sores Same as Above
Amunet: providing care for malnurished patients Same as Above
Amunet: healing gnosis only works on those alive Is that a hunt or is that chase
Leatherworking: skinning rabbit Same as Above
Reading and writing in common is rare in Endrykas Same as Above
Smaller fingers make cleaning a kill easy Same as Above
Amunet:strong willed No Place like not Home
Graham: happy to help Same as Above
Horses learn much from smelling Same as Above
Tents aren't short girl friendly Same as Above
Rope burn hurts Same as Above
Horse-riding: Using pelvis pressure to slow towards a stop A Sorted Exchange
Location, Cyphrus: Zies River Same as Above
Landmark, Sea Of Grass: Hoof's Rock Same as Above
Location, Cyphrus: The Hangman's Tree Same as Above
Herbalism: Mint a common herb with many uses Same as Above
Herbalism: Mint may be used fresh or dry Same as Above
Botany: Berries growth habits Same as Above
Botany: Mint growth habits Same as Above
Foraging: Gather from lower branches Same as Above
Foraging: Harvest mint by cutting low on the stem Same as Above
Hunting: Using a stick to flush-out small game from tall grass Same as Above
Hunting: Injuring prey Same as Above
Hunting: Herd animals scatter quickly Same as Above
Hunting: Boar are dangerous prey Same as Above
Hunting: Making a kill Same as Above
Weapon, Slingshot: Exhale on the release Same as Above
Weapon, Slingshot: Accuracy is a challenge Same as Above
Weapon, Dagger: Cutting Branches Same as Above
Wilderness Survival, Plains: Listening to your strider to stay mindful of dangers Same as Above
Animal husbandry: Using hand signals to augment verbal commands Same as Above
Animal Husbandry: Training dogs takes repetition Same as Above
Animal Husbandry: Rewarding desired behaviours Same as Above
Lian Windrunner: Of the Sapphire Clan Same as Above
Amunet: Reverence for Caiyha Same as Above
Tracking: How to follow a blood trail Same as Above
Tracking: How to follow the hoof print of a boar Same as Above
Tracking: By tufts of fur caught in brush Same as Above
Tracking: By disturbed or broken grasses and brush Same as Above
Tracking: By animal feces Same as Above
Brawling: Using your weight Same as Above
Amunet: The pain of losing family Darning The Hole
Amunet: Grieves alone in the Sea Of Grass Same as Above
Amunet: Wears a brave face for others Same as Above
Amunet: Prays to Rak’keli Same as Above
Amunet: Compassionate Same as Above
Amunet: Ashamed for others to see her sorrow Same as Above
The Drykas are strong Same as Above
Kyo: An outsider Same as Above
Kyo: A soul who's hurting Same as Above
Amunet and Kyo: Share a fierce hug Same as Above
Amunet: Helping others' pain distracts her from her own Same as Above
A 'whole' person can be of use to others Same as Above
A 'whole' person may find fulfillment Same as Above
In healing others, a healer may find their own healing Same as Above
Drykas: Death is no stranger Same as Above
Drykas: Resilient to loss and grief Same as Above
Leia: Cautious and suspicious of strangers Same as Above
Kyo: A Kelvic Coyote Same as Above
Amunet: Offers tea when feeling socially awkward Same as Above
Wilderness Survival: Use tarp to shelter a fire from the wind Same as Above
Wilderness Survival: Wear wool to keep warm Same as Above
Amunet: Determined to help even those who cannot be healed Same as Above



 
Winter 515 av Lore
Lore Source
Amunet: Taken by pirates Laviku's Plunder
Gangplank: Part of a ship Same as Above
Mack The Captain of Laviku’s Plunder Same as Above
Kyo and Pearl captured Same as Above
Recipe: Porridge w/Cheese & Honey Time to get back to Life
Cooking: Fueling A Fire Same as Above
Cooking: Skinning A Rabbit Same as Above
Cooking: Cleaning A Fish Same as Above
Wilderness Survival : Preparing A Pelt Same as Above
Fishing: Giving An Offering To Laviku Same as Above
Wilderness Survival: Making a fire It Must Live On
Gnosis: Subdues Immense Pain Same as Above
Goat Paths make for a good escape Same as Above
Pathfinding: New Skill Same as Above
Amunet: dreaming of epic things Settling In, Winter Camp
Lemon Grass: used for cooking, potpourri, and medicine Same as Above
Sweet Grass: used in tea, pipe tobacco, and to clear the air in new places Same as Above
Grass shading is difficult Same as Above
Medicine: Scrubbing up Prior to Working Of Herb and Medicine
Medicine: Two bones in the calf area and in the lower arm Same as Above
Medicine: Finger and toe breaks: Common but possibly dangerous if left unchecked. Same as Above
Medicine: Simple Fracture Same as Above
Medicine: Compound Fracture Same as Above
Medicine: The Skull and the Brain Same as Above
Medicine: The Skull has Multiple Plates Same as Above
Medicine: The Elderly are Especially Prone to Breaks Same as Above
Medicine: Concussions and their treatments Same as Above
Medicine: Checking the Color of the Throat Same as Above
Herbalism: Catnip: Part of the Mint Family Same as Above
Herbalism: Catnip: Good for breaking up catarrh Same as Above
Medicine: Applying Camphor and Mint Ointment to chest can alleviate congestion. Same as Above
Medicine: A Good Bedside Manner Goes a Long Way Same as Above
Medicine: Keeping a Compress on an Open Wound Same as Above
Location: Guided Horse Foraging and New Friends
Jasmine: Works at the Guided Horse Same as Above
Horseback Riding: Gallop Same as Above
Horseback Riding: Lying low against the horse at faster speeds Same as Above
Ginger: For morning sickness and cough syrups Same as Above
Ginger: Identification Same as Above
Gigar: For colicky babies and meat seasoning Same as Above
Gigar: Identification Same as Above
Wilderness Survival: Use a stick to search through grasses to avoid getting bitten Same as Above
Practicing medicine at a festival Festival of First Frost
The Festival of the First Frost Same as Above
Syrup of Acson: Induces vomiting Same as Above
Philosophy: Drykas or not? Same as Above
Medicine: A poison ivy rash Foraging with New Friends II
Medicine: Water mitigates poison ivy Same as Above
Medicine: An allergy is worse than a sensitivity Same as Above
Walnuts: The hulls make a dark brown-black dye Same as Above
Foraging: Gathering walnuts in late Winter Same as Above
Amunet: Prays to Rak’Keli for strength Same as Above
Philosophy: Life is short Same as Above
Endurance: running on determination [url=http://www.mizahar.com/forums/topic63491-10.html\A Little Payback, If you please[/url]
Slavery: never again! Same as Above
Not playing Pratal's games The Ruins of a Life
The demise of the Shimmerstone Pavilion Same as Above
Turningleaf Pavilion: Uncaring Same as Above
Captured by pirates and escaped Same as Above
Pavilions are banding together after the loss Same as Above
Pratal: Wants you to join the Turningleaf Pavilion Same as Above
Drak is alive Same as Above
Standing up to an Ankal Same as Above
Making enemies with Pratal Same as Above
A woman alone: easily misunderstood Festival of First Frost II
A warm, gentle man: I want one Same as Above
Where idiots gather, so do injuries Thundering Hooves
Drak: dreams of racing Same as Above
The Great Race of 515 Same as Above
The Great Race: losers get injured quickly Same as Above
Medicine: keep good bedside manners, even in the field Same as Above
Medicine: recognizing death upon impact Same as Above
Prayer: Drykas final goodbyes Same as Above
Life is precious, Drak doubly so Same as Above
Death: sometimes inevitable Same as Above
Merevaika: the Kinslayer Same as Above
Bandages: made from unbleached linen The Stripes that Heal
Medicine: trimming the edges of a wound ready for sewing Same as Above
Picking out splinters Same as Above
Azmere: starburst eyes Same as Above
Carving: Peeling bark from wood To catch a fish
When lacking skill, spend the money Same as Above
Knowing when a negotiation isn't worth it Same as Above
Fishing: Getting bites but no catches Same as Above
Devlin Greenstride: From the Emerald Clan Same as Above
Zavik: Reminds you of Drak Same as Above
Medicine: blood lose during birth can kill a mother Laviku's Plunder II
Medicine: bleeding with no dilation is a bad sign Same as Above
Amunet: heart broken by death Same as Above
Amunet: a light sleeper Same as Above
Deception: fool a man with bedroom noises Same as Above
Run from danger, then find home Same as Above Same as Above
Foraging: berried provide moisture, when no water is around Same as Above


 
Spring 516 a.v. Lore
Lore Source
Location: Knirin Gardens The Efforvescent Wind
Amunet: Being watched? Same as above
Skyard: A protector Same as above
Skyard: Handsome Same as above
Shantanae: Doesn’t like Skyard Same as above
Amunet: Willing to heed the call The World That You Know
Dak: A growing boy Same as above
Whipmanes: Good friends Same as above
Rozacapotl: Colorful cloud of death Same as above
Amunet: Sturdy Same as above
Tunnels: Not all have drawings Same as above
Evain: Black-eyed slave Same as above
Aris: Rough but direct Watchman Same as above
Stretching is good for sore muscles Same as above
Evain: A scared girl Same as above
Leadership: Giving orders Same as above
Zoot: Pycon Same as above
Pycons: Little bundles of clay Same as above
Taggert: Got what he deserved Same as above
Zoot: Chivalrous being Same as above
Sparrow: Gentle giant Same as above
Amunet: A natural comforter Same as above
Evain: drawn to the healer Same as above
Amunet: Curious despite fear Same as above
Pratal: A cold-hearted snake Surgical basics
Amunet: The larger the island of knowledge, the longer the shoreline of wonder. Same as above
Human Anatomy: The liver is a large, firm feeling organ sectioned into 'lobes' Same as above
Human Anatomy: The appendix Same as above
Medicine: An irritated & infected appendix causes agony & potential death Same as above
Medicine: Scrubbing into surgery Same as above
Surgical Tools: Scalpel, forceps, hemostat, scissors & gut twine sutures Same as above
Surgery: Removing an appendix Same as above

 
Summer 516 a.v. Lore
Lore Source

 
Fall 516 a.v. Lore
Lore Source

 
Winter 516 a.v. Lore
Lore Source
Last edited by Amunet on September 8th, 2016, 10:56 pm, edited 53 times in total.
User avatar
Amunet
**The Healer** There has to be a better way!
 
Posts: 536
Words: 565239
Joined roleplay: July 11th, 2015, 3:30 pm
Race: Human, Drykas
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Overlored (1)

Amunet

Postby Amunet on August 19th, 2015, 10:43 pm

Amunet


Possessions

 
Clothing and Personal Items
[ Item Amount/color/specific Acquisition cost
Simple Shirt Linen/muted red SP
Simple Pants Linen/dark brown SP
Simple Undergarments Linen/off white SP
Simple Cloak Coarse wool/dark charcoal grey SP
Simple Boots leather /dark brown SP
belt Leather/dark brown 4 sm
pants leather/darkbrown 1.6 gm
dagger steel/plain/etched with initials 2 gm
dagger steel/plain 2gm
slingshot wood/stretch resin 5sm
slingshot bullets stone 1sm
pouch, belt black 1gm
stockings course wool/ brown 4sm
stockings linen/brown4sm
dress linen/green/summer 1gm
sandals leather/ light brown 4sm
Apron linen 3sm
Full set Healer robes pearlescent white/ Linen Heirloom
Ribbon silk, blue award
Coin gold, engraved award (5gm)
Painting Ancient Webbing award (100gm)
Zith Claw 1, black, medium award
Lantern Regular metal, detects ghost award
ink stick 1 black award
parchment 1 sheet award
Short bow yew award
quiver standard 20 storage award
Copper Bracelets 2, magecrafted award


 
Travel Equipment
Item Amount/color/specific Acquisition cost
1 large tent 4 person SP
1 large tarp canvas SP
100 ft of rope default SP
1 lantern default SP
2 torches default SP
1 bedroll default SP
1 blanket winter SP
1 set of fishing tackle & hooks default SP
1 large set of Yvas bags default SP
50ft rope Hemp / small gauge 1 gm
Water skein default SP
Water skein default 1gm
Pot iron, 2 quart, cooking 4sm
Flour 2lb, buckwheat 2gm
Lard 5lb, animal fat 5sm
Oil safflower, 1gl 0gm, 2sm, 0cm
Oil grapeseed, 1gl 0gm, 1sm, 0cm
Buckwheat coarse cut groats 2lbs 1gm
Fuel Dried Zibri chips 2cm
+2lbs Berries Blackberries award
+2lbs berries chokecherries award
+100lb meat Wild Boar award



 
Backpack
Item Amount/color/specific Acquisition cost
Comb Bone SP
Brush Bone SP
Soap default SP
Razor default SP
Balanced Rations 1 Week’s Worth SP
eating knife default SP
Flint & Steel standard SP
flute bone/knotwork etch 2.5gm
Instrument case simple 7sm
Vial Ink 1gm
2 Quill standard 1sm
6 bags mesh 3gm
Charcoal black, artist 5cm
1 Book leather bound, blank 6gm
2 Sewing needle standard 3gm
Spool of thread line, off white, standard 1sm
Mortar and pestle stone 1gm
Bandages 2 - 1 = 1 sq yd cloth, linen 1gm
Dried meat game 1lb 5sm
Salt 8oz 8cm
Honey 1pt 1sm
2 Bowl glazed, 5inch, 8oz 2cm
2 Cup glazed, 6oz 6sm
2 spoon metal, table 2cm



 
Storage
Item Amount/color/specific Acquisition cost
Chest small 1gm
Chest large 2gm
2 basket medium, common 2sm
5 basket small, common 2.5 sm
8 Bottles 8oz, umber glass 3.2gm
4 Jars 8oz, glazed2.8sm
4 Jars 8oz, umber glass 2gm
12 bags mesh 6gm
1 small locking chest award


 
Animals and equipment
Item Amount/color/specific Acquisition cost
Horse, Strider Mare, 10y, dark bay , proven, Shetanae SP
Yvas and padd standard SP
Dog Silkena, hunting, female, 2y, Camile 15gm
Cat Hunting, female, 3 mo, Leia award (100gm)
Donkey Pack, female, 4 years, Gertrude 8gm
Donkey Pack, male, 4 years, Gary 8gm
2 pack saddles brown leather and wood 10gm
2 saddle pads standard 2gm
2 Halters standard 2sm


 
Herbs, Apothecary, Philtering
Item Amount/color/specific Acquisition cost
Herb: Tolm 2 oz of leaves (- 2 leaves) 0gm, 1sm, 0cm
Herb: Vervain 2 - 1 = 1 oz of leaves0gm, 1sm, 0cm
Herb: lavender 4oz of flower 0gm, 2sm, 0cm
Herb: connal 2 oz of flower 0gm, 1sm, 0cm
Herb: connal 2oz of root0gm, 1sm, 0cm
Herb: batonal 2oz of leaf 0gm, 1sm, 0cm
Herb: camphor 2oz of leaf 0gm, 5sm, 0sm
Herb: Eucalyptus 2oz of leaf0gm, 5sm, 0sm
Herb: Thyme 4oz of leaf 0gm, 2sm, 0sm
Herb: Sage 4oz of leaf 0gm, 2sm, 0cm
Herb: Comfrey 2oz of leaf 0gm, 1sm, 0cm
Herb: Horehound 2oz of leaf0gm, 1sm, 0cm
Spice: Garlic 5oz of bulbs 0gm, 2sm, 0cm
Spice: Ginger 5oz of root0gm, 5cm, 0cm
Mint5 -1 = 4oz of leaf, mixed 0gm, 1sm, 5cm
Blue Slatite 1 piece award
Demon's Tooth 1 piece award
Herb: Mint 8 oz of leaf award


 
Misc
Item Amount/color/specific Acquisition cost
1 set of damaged leather Armor Brown/ chest award


Image


Shetanae


Image

Camile


Image


Leia
Last edited by Amunet on September 8th, 2016, 8:03 pm, edited 16 times in total.
User avatar
Amunet
**The Healer** There has to be a better way!
 
Posts: 536
Words: 565239
Joined roleplay: July 11th, 2015, 3:30 pm
Race: Human, Drykas
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Overlored (1)

Amunet

Postby Amunet on August 19th, 2015, 11:15 pm

Amunet



Ledger


Source Debit/Credit Grand TTL
Starting Package+ 100 gm, 0sm, 0cm 100 gm, 0sm, 0cm
leather belt 0gm, 4sm, 0cm 99gm, 6sm, 0cm
leather pants 1gm, 6sm, 0cm98gm, 0sm, 0cm
steel dagger 2gm, 0sm, 0cm 96gm, 0sm, 0cm
belt pouch 1gm, 0sm, 0cm 95gm, 0sm, 0cm
bone flute 2gm, 5sm, 0cm 93gm, 5sm, 0cm
instrument case 0gm, 7sm, 0cm 92gm, 8sm, 0cm
blank book 3gm, 0sm, 0cm 89gm, 8sm, 0cm
6 mesh bags 3gm, 0sm, 0cm 86gm, 8sm, 0cm
2 sewing needles 1gm, 0sm, 0cm 85gm, 8sm, 0cm
spool of thread 0gm, 1sm, 0cm 85gm, 7sm, 0cm
mortar and pestle 1gm, 0sm, 0cm 84gm, 7sm, 0cm
bandages, linen 1gm, 0sm, 0cm 83gm, 7sm, 0cm
dried meat, game, 1lb 0gm, 5sm, 0cm83gm, 2sm, 0cm
salt 8oz 0gm, 0sm, 8cm 83gm, 1sm, 2cm
honey 1 pint0gm, 1sm, 0cm 83gm, 0sm, 2cm
2 bowl 5” 8oz 0gm, 0sm, 2cm83gm, 0sm, 0cm
2 cups 6oz 0gm, 6sm, 0cm 82gm, 4sm, 0cm
2 spoon, table 0gm, 0sm, 2cm 82gm 3sm, 8cm
2quart iron cooking pot 0gm, 4sm, 0cm81gm 6sm, 8cm
steel dagger 2gm, 0sm, 0cm79gm, 6sm, 8cm
stockings, wool 0gm, 4sm, 0cm79gm, 2sm, 8cm
stockings, linen0gm, 4sm, 0cm78gm, 8sm, 8cm
summer dress, green 1gm, 0sm, 0cm77gm, 8sm, 8cm
sandals, leather 0gm, 4sm, 0cm 77gm, 4sm, 8cm
apron, linen 0gm, 3sm, 0cm77gm, 1sm, 8cm
50’ hemp rope 1gm, 0sm, 0cm 76gm, 1sm, 8cm
water skin 1gm, 0sm, 0cm 75gm, 1sm, 8cm
charcoal, artist 0gm, 0sm, 5cm75gm, 1sm, 3cm
blank book 3gm, 0sm, 0cm 72gm, 1sm, 3cm
small chest 1gm, 0sm, 0cm 71gm,1sm,3cm
large chest 2gm, 0sm, 0cm 69gm, 1sm, 3cm
2 medium baskets 0gm, 2sm, 0cm 68gm, 9sm, 3cm
5 small baskets 2gm, 5sm, 0cm 66gm, 9sm, 3cm
8 bottles 8oz 3gm, 2sm, 0cm 63gm, 7sm, 3cm
4 glazed jars 8oz 2gm, 8sm, 0cm 60gm, 9sm, 3cm
4 glass jars 8oz 2gm, 0sm, 0cm 58gm, 9sm, 3cm
12 mesh bags 6gm, 0sm, 0cm 52gm, 9sm, 3cm
Haku, guide 3gm, 0sm, 0cm 49gm, 9sm, 3cm
hunting dog 15gm, 0sm, 0cm 34gm, 9sm, 3cm
slingshot 0gm, 5sm, 0cm 34gm, 4sm, 3cm
slingshot bullets (10) 0gm, 1sm, 0cm 34gm, 3sm, 3cm
2lbs Buckwheat flour 2gm, 0sm, 0cm32gm, 3sm, 3cm
5lbs Lard 0gm, 5sm, 0cm 31gm, 8sm, 3cm
2lbs assorted vegetables 0gm, 1sm, 0cm 31gm, 7sm, 3cm
Herb: Tolm 2oz of leaves 0gm, 1sm, 0cm 31gm, 6sm, 3cm
Herb: Vervain 2oz of leaves0gm, 1sm, 0cm 31gm, 5sm, 3cm
Herb: lavender 4oz of flower 0gm, 2sm, 0cm 31gm, 3sm, 3cm
Herb: connal 2 oz of flower 0gm, 1sm, 0cm 31gm, 1sm, 3cm
Herb: connal 2oz of root0gm, 1sm, 0cm 31gm, 0sm, 3cm
Herb: batonal 2oz of leaf 0gm, 1sm, 0cm 30gm, 9sm, 3cm
Herb: camphor 2oz of leaf 0gm, 5sm, 0sm 30gm, 4sm, 3cm
Herb: Eucalyptus 2oz of leaf0gm, 5sm, 0sm 29gm, 9sm, 3cm
Herb: Thyme 4oz of leaf 0gm, 2sm, 0sm 29gm, 7sm, 3cm
Herb: Sage 4oz of leaf 0gm, 2sm, 0cm 29gm, 5sm, 3cm
Herb: Comfrey 2oz of leaf 0gm, 1sm, 0cm 29gm, 4sm, 3cm
Herb: Horehound 2oz of leaf0gm, 1sm, 0cm 29gm, 3sm, 3cm
Spice: Garlic 5oz of bulbs 0gm, 2sm, 0cm 29gm, 1sm, 3cm
Spice: Ginger 5oz of root0gm, 0cm, 5cm 29gm, 0sm, 8cm
Mint 5oz of leaf, mixed 0gm, 1sm, 5cm 28gm, 9sm, 8cm
Oil safflower, 1gl 0gm, 2sm, 0cm 28gm, 7sm, 8cm
Oil grapeseed, 1gl 0gm, 1sm, 0cm 28gm, 6sm, 8cm
Buckwheat coarse cut groats 2lbs 1gm, 0sm, 0cm 27gm, 6sm, 8cm
fuel, 2 lbs, dried Zibri chips 0gm, 0sm, 2cm 27gm, 6sm, 6cm
Event Award + 78g, 0sm, 0cm 105gm, 6sm, 6cm
Hoof Trim - 2gm, 0sm, 0cm 103, 6sm, 6cm
Summer 515 wages + 273gm, 0sm, 0cm 376gm, 0sm, 0cm
Summer 515 expenses -135gm, 0sm. 0cm 241gm, 0sm, 0cm
Fall 515 expenses -135gm, 0sm, 0cm 106gm, 0sm, 0cm
2 donkeys -16gm, 0sm, 0cm 90gm, 0sm, 0cm
2 pack saddles -10gm, 0sm, 0cm 80gm, 0sm, 0cm
2 saddle pads -2gm, 0sm, 0cm 78gm, 0sm, 0cm
2 halters -0gm, 2sm, 0cm 77gm, 8sm, 0cm
simple brazier -0gm, 5sm, 0cm 77gm, 3sm, 0cm
10 lbs coal -1gm, 0sm, 0cm 76gm, 3sm, 0cm
medium wool cowl -0gm, 4sm, 0cm 75gm, 9sm, 0cm
wool gloves -0gm, 2sm, 0cm 75gm, 7sm, 0cm
leather gloves -1gm, 0sm, 0cm 74gm, 7sm, 0cm
Medium wool shirt -0gm, 3sm, 0cm 74gm, 4sm, 0cm
3 of 5lb wheel cheese -3gm, 0sm, 0cm 71gm, 4sm, 0cm
4-man tent -10gm, 0sm, 0cm 61gm, 4sm, 0cm
2 of 50' hemp rope -2gm, 0sm, 0cm 59gm, 4sm, 0cm
2 of 10 sqft canvas -2gm, 0sm, 0cm 57gm, 4sm, 0cm
iron Kettle -0gm, 2sm, 0cm 57gm, 2sm, 0cm
shovel -2gm, 0sm, 0cm 55gm, 2sm, 0cm
pitchfork -1gm, 0sm, 0cm 54gm, 2sm, 0cm
hatchet -0gm, 6sm, 0cm 53gm, 6sm, 0cm
Fall 515 wages +273gm, 0sm, 0cm 326gm, 6sm, 0cm
Winter 515 expenses -135gm, 0sm, 0cm 191gm, 6sm, 0cm
Animal grooming kit - 10gm, 0sm, 0cm 181gm, 6sm, 0cm
fishing pole -1gm, 0sm, 0cm 180m, 6sm, 0cm
half pint worms, bait -0gm, 5sm, 0cm 180gm, 1sm, 0cm
half pint meat balls, bait 1gm, 0sm, 0cm 179gm, 1sm, 0cm
Hoof cleaning 1gm, 0sm, 0cm 178gm, 1sm, 0cm
Fishing pole 1gm, 0sm, 0cm 177gm, 1sm, 0cm
Bed roll 0gm, 1sm, 0cm 177gm, 0sm, 0cm
Bait, worms and meat 1gm, 5sm, 0cm 175gm, 5sm, 0cm
Laviku offering 3gm, 0sm, 0cm 172gm, 5sm, 0cm
Turnips, fresh, 2lbs 0gm, 2sm, 0cm 172gm, 3sm, 0cm
Carrots, fresh, 2lbs 0gm, 6sm, 0cm 171gm, 7sm, 0cm
Cabbage, 1 head 0gm, 3sm, 0cm 171gm, 4sm, 0cm
Clear 80 proof liquor, 2 bottles, common 4gm, 0sm, 0cm 167gm, 4sm, 0cm
Winter 515 Wages +966gm, 0sm, 0cm 1133gm, 4sm, 0cm
Spring 516 Expense 135gm, 0sm, 0cm 998gm, 4sm, 0cm
Summer 516 Expense 135gm, 0sm, 0cm 863gm, 4sm, 0cm
hot apple cider, cup 0gm, 5sm, 0cm 862gm, 9sm, 0cm
strider mare, trained, grey dun, 14.2h 300gm, 0sm, 0cm 562gm, 9sm, 0cm
Linen poet blouse, white, lace trimmed, silver beading 40gm, 0sm, 0cm 522gm, 9sm, 0cm
silver chain, 20 inch 5gm, 0sm, 0cm 517gm, 9sm, 0cm
2 inch silver holy symbol pendant 5gm, 0sm, 0cm 512gm, 9sm, 0cm
shortbow arrows, common 40 2gm, 0sm, 0cm 510gm, 9sm, 0cm
Spring 516av wages +1820gm, 0sm, 0cm 2330gm, 9sm, 0cm
Healer’s Kit 55gm, 0sm, 0cm 2275gm, 9sm, 0cm
Surgeon’s Kit 200gm, 0sm, 0cm 2075gm, 9sm, 0cm
Linen cloth 2 sq. yd 8gm, 0sm, 0cm 2067gm, 9sm, 0cm
grooming Kit 30gm, 0sm, 0cm 2037gm, 9sm, 0cm
Last edited by Amunet on August 28th, 2016, 9:54 pm, edited 16 times in total.
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Amunet
**The Healer** There has to be a better way!
 
Posts: 536
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Joined roleplay: July 11th, 2015, 3:30 pm
Race: Human, Drykas
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Amunet

Postby Amunet on November 22nd, 2015, 4:48 pm

Amunet



Healing Gnosis Mark One

50th, Summer Season, 515 A.V.

She chuckled softly as not to wake the elders that may still be resting. She was finishing preparing Shetanae and her foraging bags, any needed supplies to weather the heat and the day. The girl may come back before the heat gets too bad. Doing this early morning has been a good decision. The leather and woodcrafters expressed interest in dying herbs. They were low in certain hues.

“We need blues and yellows. “ This came from the quiet baritone of her father. Bright blues and bright yellows were often difficult to get bright and clear.

Mara poked her head through “Do be careful dear. Don’t go out too far like last time. “ she said with a reminder of her ordeal with the band of would be raiders. Actually she never did find out about their fate.

Amunet looked skyward for patience. “I will be careful. “ She said as she finished getting ready and walked a bit out in the open and mounted smoothly. “Keep cool.” The girl said with an impish smile as the early morning air seemed to lift her hair. The Dawn‘s rays hit her hair and it seemed to leap into flame as she took off towards the gate.

The girl was in high spirits as she rode out of the gates with no incident and headed west and south along the “Run”. Once out of eyesight Shetanae opened up and they were galloping over the plains like wild things. There were moments like this, being one with you, your strider and the land beneath the galloping feet. It was like flying it seemed. At some point they came up on a raised area and her strider pranced a little in place feeling the same exhilaration her rider had felt. The redhead patted her on the shoulder. “it is good yes, but we need to slow down before it gets too hot. “ She wanted to run more too but responsibility spoke of preserving energy during the blazing heat that recently has plagued the Sea of Grass. She headed into the taller grasses along the run looking for berries, tubers and a little flower with a hard knot at the end that was known to produce black dye. This was used to darken other dyes as well for various hues. This wasn’t hard to find. It was finding pure white dyes. On the plains other than severely bleaching was the only way to get a whitish color. Bleaching agents became necessary if you can find it or buy it.

She continued to travel and search along the grass paths and caches that hid shy little treasures she would sparingly pick. This took her way west and way south. Shetanae kept alert and watched the tall grasses for any sign of anything harmful. “oh I think I did it again, Shetanae.” Huffing a sigh, she hoisted herself up onto the back of her horse to get a better view. The moved a bit further till they came to a spot that gave her a little bit more of a visual path. In the distance was a slight column of smoke. The girl didn’t recall any pavilion camps along here, but since they moved around it was possible. Amunet nudged the strider towards the column of smoke. Curiosity can be a good trait but sometimes landed her into some interesting situations.

As she approached there was an off smell when she drew near. There was also no one to greet her, no dogs or anything. The girl dismounted and looked around. Shetanae was nervous and kept close to her mistress’s elbow. The camp was not Drykas. The wagon indicated traders perhaps. It seemed plausible as this was a good time of year to trade with those of Kanesh and Sylrias. The dog was dead over by the side with a half full water bowl. The oxen that pulled their cart looked very poorly also. A couple of moans came from the tent. Amunet began to fear the worse for this camp. “Hel…lo?” She raised her voice in common that hadn’t been used in a while. The girl gave it a tic or two before she raised the tent flap.

The scene in the tent was tense and not pretty. It smelled of vomit, sweat and bodily waste. The red head coughed and girded her fortitude to tie the tent flap up and enter in. There was three adults and a child. To the closest which was a male she put a hand on his forehead. These people were under a pretty good fever from what she wasn’t sure. The man mumbled before getting something out that made sense “please, help us.” They were not Drykas, but they were not harmful either.
“what this did.. you.” She pointed to him. The man shook his head as it seemed he didn’t know or was too delirious to know.

She sighed as she started to get her sleeves rolled up and took a pack off her strider. The fire needed to be brought back up outside. She went to see what water they had on their wagon. Unsure of how long it been in the barrel, by instinct she went ahead to boil it. While that was going on she worked to get them cleaned up and into at least their shifts or underthings. Get those soiled clothes out in the open and get some air in that tent. It wasn’t the first time she had to clean men or women who were sick. Both top, bottom and in cracks that make some people blush. The hot water helped in this regard. All of this took time as the sun was would be going down soon. Amunet was seriously in nursing mode. The tea would be an infusion of known herbs for fevers and stomach issues. At least treat the symptoms. The girl scrounged through food stuffs to come up with soup material. She would remove an herb water soaked cloth and replace it. She created a poultice to go around the neck that was heavily scented and warm. The child she was most worried about. He appeared to be the same age as her little brother. She wasn’t sure how long she was at it till the rays of the sunset caught her eyes.

She would need to keep a fire going out front. The glassbeaks kept to the taller grasses but the scent that was here could make them bold. She knelt on the ground by the fire to lift her eyes to pray for Rak’eli’s guidance and strength. These people were in pretty bad shape. She took time to make sure Shetanae had the pad and Yvas taken off. The tall mare knew where to find what she needed. The mare did not go far and was back often to put her nose in the tent flap. “Helping me stay awake? “ She said with a smile and a worrisome chuckle. A noise behind her brought the herbalist back from her revery of the evening to turn back to her patients. The man roused a little bit. Amunet’s hand was at his forehead as his eyes looked a bit more alert. “Who .. are.. you?” It was very broken considering how high his fever still was.

“I.. help. I am Amunet.” She relayed to the stricken man. The careful girl lifted his head to drink some tea that was in her hand. “You, your family, very sick.” The girl said as she wasn’t sure how much he remembers.

The man did look confused but the light of realization slowly crossed his face. The others stirred as she went to them to give a drink of tea. The child she checked though he was still asleep. Sleep really was best for the young one. The man looked about to see lumps of his family about and there was no small amount of relief to realize they were alive. “Your one of the Drykas. “

Amunet nodded. “yes. “ The answer was simple. The tea had a bit of vervain in it to encourage sleep. It wasn’t strong and in their weakened state they would doze back off. She went outside to check the fire. Shetanae was not far and was at the moment relaxed.

The little herbalist worked through the night checking on them and giving them tea or soup if they gave the indication they wanted something more than just tea. The child she woke up at certain intervals to drink soup and or tea. That was important for children. Children and the elderly suffered most under illnesses. They can dehydrate quickly. In this heat, that was a death sentence. The man roused at dawn to find their benefactor readying her yvas onto her mount. “I be back. Need more water. “ The camp’s water bags was slung across Shetanae’s shoulders. “Drink more tea.” The girl admonished. The man sat down as he had squandered what energy he had by standing up to see what she was doing. He nodded to her.

The strider swiveled around and they started barely as dawn cracked the horizon. “Shetanae find water.” The girl would say in Pavi with the graceful hand signal and then the strider started out walking towards a direction. Her nose was to the ground and working her way towards her goal. They walked for a bit due west south west till they came to a thin stream. It would be larger if it wasn’t for the current drought. It smelled off and by off meaning bad. The Strider wouldn’t touch it. “Whats wrong with the water?” Amunet looked up and down the stream as if the waters and the grass would give her the answer which was met by just silence. The expelled huff from her lungs was greeted by a dawn breeze from up stream. It smelt putrid. The girl nudged her companion upstream “Shetanae we got to find out whats up with the water. “ Not just for the trader family she was helping, but the more nomadic clans who camp and may rely on this water.

There was no balance here that was for certain. The stench of dead was getting stronger as the stream grew wider and the putrid odor grew stronger. Shetanae was getting more nervous as the smell was blocking her ability to find good water. They came around the larger bushes to see the head of a large grass serpent staring at them which caused both of them to jump back and Amunet to about loose her seat from the back of the horse. The serpent hadn’t moved. The curious girl slid down from her companion’s back and unfolded the grass to look. If it wasn’t dead it was close to it. The girl stepped through the bushes and to the side to see the whole thing. Large ragged claw marks that seeped its blood into the stream and its mouth gaped open as venom seeped out from it. Dead fish littered nearby that couldn’t escape the toxic combination.

“If I can get this thing out of the stream.. it can rot on the side. “ There was only the Strider to listen to her but the horse snorted with a that’s that sort of response. It may not be out of actual understanding but the horse did understand that she was thinking of an action. The rope she procured from the bags as she worked a loop go up to what she thought as a dead beast to get a piece of it or even its head around the rope to pull out of the water and off well to the side to let the earth claim it. She did manage to get the rope on it and tighten the damaged body and then pulled. The thing lunged at her as she screamed. Shetanae shrieked out herself and she backed away at first. The lung was awkward and not aimed well but it tried again to get a piece of the girl, as the nimble girl was able to dance out of the way of the clumsy strike. The girl pulled her dagger she used to cut herbs. With the rope in one hand and trying to stab the head with the other she kept missing. The snake kept missing as well as it was fighting till it died. Shetanae bounded with her hooves, reared up and stomped on the body of the snake. The horse was having none of these shenanigans to her charge she was bonded to. The horse kept stomping till all sorts of nasty things came out of various damaged parts that a snake would need badly to live. This gave her the chance to stab the head and make sure that it was out of its misery.

Danuae took several deep breaths as she sat down , her dagger still in the head of the now very dead snake. It seemed her horse needed to breath to as it glared at the corpse as if daring it to come back to life. The girl offered a prayer up to the goddess of Healing to thank her. This could have gone very badly. It may not be very ritualistic but it was sincere. The little lady then got up and took her knife out and wiped it on the grass well before sheathing it. The original plan to pull the body away from the water to rot was easier. Getting her rope off the neck was a test in nerves. If a scale flicked she about jumped out of her skin till the rope was off and she recoiled it. “lets check that water flow. “ Once returned to the scene of the crime per say, the water was flowing more freely and signs of fresh water flowing and starting to clear up the damage had started. With a good rain this will be clean again.

Amunet headed a bit more upstream before filling the water bags with good water, Shetanae got a good drink of water and so did the herbalist. The girl headed back to the stricken camp with fresh water in time to get them some soup and continue her nursing. The young Drykas woman didn’t tell them a thing at the moment. Not while they are sick. Her family will probably worry but they hopefully will understand. The lack of sleep was starting to get to her, but she made a stimulant tea to keep going. The girl got the oxen some fresh water and took a look at them. They had the scours but they drank the fresh water on up. Hopefully they would start eating roughage, but they needed good water at the moment as it seemed that the contaminated water caused this whole sickness. Hopefully the webbers will get the signals of these travelers. Not that the Watch sometimes were not friendly to outsiders, but the webbers could tell if something was out of place. This may have others come seek her out. She stayed the course to see that these people found their strength. She sat outside the tent as they rested and drank the stimulant tea as the sun was going down.

51st day, Summer Season, 515 A.V.


The little herbalist worked through the night checking on them and giving them tea or soup if they gave the indication they wanted something more than just tea. The child she woke up at certain intervals to drink soup and or tea. That was important for children. Children and the elderly suffered most under illnesses. They can dehydrate quickly. In this heat, that was a death sentence. The man roused at dawn to find their benefactor readying her yvas onto her mount. “I be back. Need more water. “ The camp’s water bags was slung across Shetanae’s shoulders. “Drink more tea.” The girl admonished. The man sat down as he had squandered what energy he had by standing up to see what she was doing. He nodded to her.

The strider swiveled around and they started barely as dawn cracked the horizon. “Shetanae find water.” The girl would say in Pavi with the graceful hand signal and then the strider started out walking towards a direction. Her nose was to the ground and working her way towards her goal. They walked for a bit due west south west till they came to a thin stream. It would be larger if it wasn’t for the current drought. It smelled off and by off meaning bad. The Strider wouldn’t touch it. “Whats wrong with the water?” Amunet looked up and down the stream as if the waters and the grass would give her the answer which was met by just silence. The expelled huff from her lungs was greeted by a dawn breeze from up stream. It smelt putrid. The girl nudged her companion upstream “Shetanae we got to find out whats up with the water. “ Not just for the trader family she was helping, but the more nomadic clans who camp and may rely on this water.

There was no balance here that was for certain. The stench of dead was getting stronger as the stream grew wider and the putrid odor grew stronger. Shetanae was getting more nervous as the smell was blocking her ability to find good water. They came around the larger bushes to see the head of a large grass serpent staring at them which caused both of them to jump back and Amunet to about loose her seat from the back of the horse. The serpent hadn’t moved. The curious girl slid down from her companion’s back and unfolded the grass to look. If it wasn’t dead it was close to it. The girl stepped through the bushes and to the side to see the whole thing. Large ragged claw marks that seeped its blood into the stream and its mouth gaped open as venom seeped out from it. Dead fish littered nearby that couldn’t escape the toxic combination.

“If I can get this thing out of the stream.. it can rot on the side. “ There was only the Strider to listen to her but the horse snorted with a that’s that sort of response. It may not be out of actual understanding but the horse did understand that she was thinking of an action. The rope she procured from the bags as she worked a loop go up to what she thought as a dead beast to get a piece of it or even its head around the rope to pull out of the water and off well to the side to let the earth claim it. She did manage to get the rope on it and tighten the damaged body and then pulled. The thing lunged at her as she screamed. Shetanae shrieked out herself and she backed away at first. The lung was awkward and not aimed well but it tried again to get a piece of the girl, as the nimble girl was able to dance out of the way of the clumsy strike. The girl pulled her dagger she used to cut herbs. With the rope in one hand and trying to stab the head with the other she kept missing. The snake kept missing as well as it was fighting till it died. Shetanae bounded with her hooves, reared up and stomped on the body of the snake. The horse was having none of these shenanigans to her charge she was bonded to. The horse kept stomping till all sorts of nasty things came out of various damaged parts that a snake would need badly to live. This gave her the chance to stab the head and make sure that it was out of its misery.

Danuae took several deep breaths as she sat down , her dagger still in the head of the now very dead snake. It seemed her horse needed to breath to as it glared at the corpse as if daring it to come back to life. The girl offered a prayer up to the goddess of Healing to thank her. This could have gone very badly. It may not be very ritualistic but it was sincere. The little lady then got up and took her knife out and wiped it on the grass well before sheathing it. The original plan to pull the body away from the water to rot was easier. Getting her rope off the neck was a test in nerves. If a scale flicked she about jumped out of her skin till the rope was off and she recoiled it. “lets check that water flow. “ Once returned to the scene of the crime per say, the water was flowing more freely and signs of fresh water flowing and starting to clear up the damage had started. With a good rain this will be clean again.

Amunet headed a bit more upstream before filling the water bags with good water, Shetanae got a good drink of water and so did the herbalist. The girl headed back to the stricken camp with fresh water in time to get them some soup and continue her nursing. The young Drykas woman didn’t tell them a thing at the moment. Not while they are sick. Her family will probably worry but they hopefully will understand. The lack of sleep was starting to get to her, but she made a stimulant tea to keep going. The girl got the oxen some fresh water and took a look at them. They had the scours but they drank the fresh water on up. Hopefully they would start eating roughage, but they needed good water at the moment as it seemed that the contaminated water caused this whole sickness. Hopefully the webbers will get the signals of these travelers. Not that the Watch sometimes were not friendly to outsiders, but the webbers could tell if something was out of place. This may have others come seek her out. She stayed the course to see that these people found their strength. She sat outside the tent as they rested and drank the stimulant tea as the sun was going down.

52nd day, Summer Season, 515 A.V.
South Southwest of the Endrykas Run


The girl and her strider had to make another trip to get clean water. Her bags of foraged items she used to make more vegetable soup and herbal teas to help them with their symptoms. The child was still pretty sick. On towards evening again still saw the family feverish. Amunet laundered their clothing again and set it out to dry in the hot sun. That was one good thing about the heat and the sun. Your laundry dried quickly and the sun had a way of killing bad things in clothes. It made clothes smell good to dry out like this.

The girl had buried the remains of the dog with a shovel from their wagon. Amunet would forage through the wagon for anything useful to help with getting this family through this sickness. Diarrhea had set in with this family and that was worse than vomiting. The child was unfortunately vomiting periodically. It was becoming a struggle to keep fluids in the boy. The only way of dealing with this at the moment was keeping them comfortable and keeping them with fluids. There was a sense of helplessness about the whole thing. Those eyes narrowed as she wasn’t giving in. It wasn’t in the nature of the girl to give in.

She stretched back a little to give her tired back muscles a bit of a stretch. As the day coursed along she sat in front of the tent and dozed when she could. Any movement or sound she would dart up to check on her charges. Upon the late afternoon hot breeze she had opened a flap strategically so that it created a breeze way through the tent. This cleared the air in there. Though the air was not very cool, it provided a way of freshening the tent. The girl would sit on a makeshift stool right outside the tent, right at the opening. Her eyes would close briefly as the air moved and lifted the flame colored locks and danced around her face. Her face would meld to the side of the taut tent pole and a little bit of drool would dribble down the pole.

There was no noise and no warning as a woman would huff a bit of a laugh at the drool soaked pole. The spirited young lady bolted up like a shot as she looked around as there was a brunette woman standing there. “oh my goodness, hello.” The girl said to her brightly and raked her hair over her ear absently.

The strange woman casually asked. “what is it we have here?” The woman looked intently at the girl.

Amunet became mesmerized by those eyes. Perhaps mesmerized wasn’t the right word but they had a depth she couldn’t put her finger on. “The people here are sick. They are very sick.” The young lady wasn’t entirely sure why she answered like that.

The woman smiled. “Is this then your family?” She asked to Amunet in such a casual way that it was harmless.

“No, they are not. I am of the Drykas. They were sick when I got here. Did you want a cup of tea?” The weird feeling kept going and she falls back on tea. She pulled the safety as tea was her go to for a lot of things. This felt like a tea moment.

The strange woman inclined her head. “I would very much like a cup, Amunet.” The woman came forward picked up a box and turned it on its end to make an impromptu stool.

The girl nodded and went to the fire to clean a cup out of hot water and make the tea. The herbalist used her best peppermint and lemon grass for the tea. “I picked lemon grass and peppermint today. I hope that will be good for you.” She asked the stranger. Part of her said she should be alarmed and cautious. There was a part of her that was calm and good with the woman. Another side of her was trying to discern this woman and discern the conversation but little things kept slipping past her.

Amunet finished the tea and offered it to the dark haired intriguing strange woman. She watched with grace as she took the cup from her. The child made a noise as her head whipped around. “excuse me.” The girl was in the tent to tend to the child. Speaking tender words she would say to her younger brother when he was sick. The tone was soothing even if the words were in Pavi. She cleaned him up after he messed himself again. The boy was redressed in a large oversized shirt and bade to drink soup which he drank it more than ate it. The tea followed which would encourage sleep. He was still so very warm. The herbalist was unaware of the strange woman watching her. The worried frown on her face as she moved strands of hair from his little face.

The young drykas woman went to her position just outside the tent where the strange woman was still there. “They are very sick aren’t they?” Her brow furrowed with a worry.

Amunet’s weary head just nodded. “the water here was poisoned by a large grass snake dieing up river. They have fresh water now but the poison has to run its course. “ Why she chose to say that she didn’t know. Maybe it was a combination of tired and frustration. Maybe something she missed, or something she hadn’t done that would tip the tide to their favor would reveal itself.

The woman would nod again. “I see. It will take time for that to heal itself. You seem to hover over the boy more. “

Amunet looked at her and huffed a sigh. “He reminds me of my little brother. “ The answer was simple and it was truth. It was if that boy summed up her entire existence.

“there is more to life than just that little boy?” the woman said in an offhand way.

For a strange woman she had a cheeky way of things. “ Amunet’s eyes got a bit of fire in them as she looked at the woman. “that one small boy could be the next warrior to save someone else or a city. He could be a lot of things but that won’t happen if he dies from something that very well could have been healed.”

The woman seemed to smile the madder Amunet got. This little lady had a lot of passion that blended with her compassion. “These are not even your people.” In that same infuriatingly reasonable tone, she seemed to question her resolve.

She sat back. It was true that these were not Drykas. The Drykas tended to take care of their own and some of her people left the wayward traveler to their own devices to live or die. “your right. They are not. I am proud of my people. I tend not to mind their opinion of strangers. “ In fact she didn’t mind a lot of things that the elders said. The girl would leave with the wind and return with it more often than not.

“Why stay with your people if your so determined to disobey them.” Her voice grew stronger as if poking at her thoughts and ideals.

The herbalist shot her a look. “who are you to be saying these things. My people are a good people. I hope to learn from the healer’s tent one day. My mother was a great herbalist and medicine woman and I will be like that one day!” The heat and the tired was getting to her and this woman was poking at her good nature.

It wasn’t like it was a precarious situation as the young lady tried to shake the feeling that things were turning weird. The air felt strange. This strange woman felt strange and she had no compulsion to ask the lady her name, yet she didn’t feel alarmed. That in itself was the strangest. Her horse seemed to not be alarmed either. Amunet took her queue from the strider mare.

“Nothing is ever as it seems, Amunet. “ The dark haired strange woman said in a voice that should have alerted her.

“Why cant it?” She shook her head as it seemed to be slipping into fogginess. Who was this woman who seemed to come out of no where? The girl looked at her with a more intense piercing look in her eyes. “How do you know my name?” The girl asked in a girl’s voice. Despite being of age, The young herbalist was a girl. The woman’s voice seemed to be in her ear. It was lulling. It was entreating. It coaxed and soothed.

“If you saw what we saw, their physical form would not withstand it. Their very young souls may shatter in its presence. Yet in order to see, you must remove the veil that stands between you and the other. What stands between you and the threshold?” As this was said, it was like a shimmering sheer cloth was being placed before her eyes or a cloud or something. Ever so slowly, before her eyes things started shifting. The world around her overlayed with something else as her sight morphed into something else.

Amunet turned around as she found herself in a dark place. The drykas girl didn’t move till she got her bearings. She looked down to see she was all in white. It was in the clean and pure white that was in stark contrast to the long red tresses that spilled across the purity. There seemed to be something else. Something important but it was on the edge, out of reach of her memory. Where was her strider? Where was she? Her head turned slightly to the right as an urging filtered through her feelings like a cascade. Within that feeling she felt that was the way to go. The herbalist paused a moment. This was all so strange. The thunder rolled as she turned towards it. The flashing prongs in the distance didn’t frighten her but the dark shadows that coursed on the edge running from it did frighten her. The sounds those dark shades made didn’t sound very nice. The young lady ran towards the right where she felt the first time she should head that way.

All around her it seemed the ground was dead or it was ground basalt or onyx but this much would cost a small fortune. Amunet tried to feel for life. The life she felt that whipped around her in the Sea of Grass. Only this didn’t look anything like the Sea of Grass. It didn’t look like anything. How long she walked or ran as the shades would air bomb her if she stopped too much. The dive bombing had her on the ground at one point. A couple had pinned her down as she got a good look at as its gaping maw was every hungry, ever wanting. The feeling from it was of lust and avarice. It bored into her soul finding none of that and it went on from her hungry. The girl cried out as she ran she sensed Pride and Fear was hot on her tail. Roots came out of the ground and grabbed at her splendid white garments and she tumbled to the ground.

The girl turned towards the incoming shades. She kept trying to back away. How do you face that which you had used to protect your own heart? Fear was an odd bed fellow. Pride came from a people that survived and held an ego as large as the sun. How do you face your own ego and say no? The girl was confronted with this in her youth as she screamed with it surrounding her. In the cruelest moment her mother’s face and voice berated her senselessness and recklessness. Amunet thrashed about to break from the grasping vines and roots screaming “NO!!” The girl was all arms and legs as the shades tried to keep a hold of her. The garments tore and black marks started lining the exposed skin. “You are worthless. You are nothing. You are everything and no one can do a thing without you. “ Circled the shades. Her mother’s voice rang in her mind more than her ears. “you will rise above them all. You will fall with your failure.” How is it that both success and failure become your adversaries.

The girl was in shredded clothing as she screamed out to the shades. “All one can do is the best they can. It is the gods who determine the fates. Prepare for the worst and Hope for the best. “ Those very words her mother spoke to her when she was a child. There it was as hope was spoken. The girl grabbed onto that innocent word. Hope rang out from her like ray of sunshine. She turned her head as the light of something caught her attention. A temple beckoned to her. The girl ran for it. It seemed to speak to her as the echoe in temple happened as soon as she entered in the Temple. Her white garments were nothing more than rags and falling off of her. They seemed to melt off of her till she was naked.

Her arms came in was she as naked as the self conscious sensation coursed over her. The stark dark grey stone that seemed larger than she was made her feel dwarfed. Amunet was not an imposing figure in the slightest as her little self kept walking. The temple had an odd glow as it felt warm. She tended to be more self conscious of her own person than the average Drykas. When she treated another person, nakedness wasn’t an issue. This place seemed to reveal your nakedness and not just your flesh. The confused girl felt exposed and raw like a fileted piece of meat as every fiber of your being felt like a raw nerve. Her heart raced as she kept walking. The urge to keep moving felt strong.

The endless corridor opened up into a wide square room. It had nothing in it save for a center small decorated chest. The girl went to the chest and looked around. “hello?” Someone had to have left this chest so this place couldn’t be empty? The chest opened which caused the already on edge girl to jump back from it. After a few moments of looking side to side as if something would leap at her, she looked into the chest. There was a single bottle in there. The girl bent at her knees and gently picked it up to examine it. The bottle was gracefully curved glass of a medium thickness with a pinkish liquid inside. It appeared to be pink to her knowledge.

She heard something slide as she looked up and gasped. Amunet started to back up further and further as it came closer. Those brilliant gold eyes stared right at her as the largest snake she ever seen slowly advanced upon her. The girl had no weapon, no strider, nothing to protect herself. The snake lunged and she dove under it as she screamed. The girl might not be a warrior but she was nimble and quick. On that note she fell back and over upon the tail as the snake quickly lunged and sunk its teeth into the side of her face. She screamed again as the pain and the hissing sting she felt as the poison coursed through her body.

Her vision blurred and her stomach churned. Tears streamed down her face as she wanted to curl up and wish for it to go away. “you cannot harbor life if you cannot harbor death.” The voice seemed to come from the snake or the walls. The girl couldn’t tell at the moment. Pain traveled down her arms and her legs. It rode up into her neck as sharp stabbing jolts went into her head. “if you cannot withstand this, how do you hope to withstand the hurts of this world. “ Amunet opened her eyes as it became painful to see. “If life becomes painful, then it is those who find it best to not see, to not walk, to not swallow what life has to give them. “ Amunet looked at the bottle. She fought the surge of nausea as she stood up slowly. The strain to stand raked every fiber of her being as she yelled out, clenching her fist on her way to her feet.

Her mind screamed “No!!” To which that she said to the snake. “No. I will not surcomb.” Again she clung to hope. The pain on the side of her face subsided as she opened the bottle and drank its contents. The room changed. Her surroundings changed as the snake and everything else disappeared. There was a lightness to this as she felt the urge to move forward. The walls became more white and luminous. The girl felt dirty. She felt unclean and not worthy of being here it was so white and so clean. The girl stopped as what was the reason for all of this? Was this even worth all of this? Her heart grew heavy. So heavy it threatened to drag her to the ground. The white became oppressive .

The brow furrowed and she looked forward. She shook her head as the heavy feeling was overwhelming. The heaviness of all she had done and whom she had done against filled her heart with such pain she started to weep. She could stop if she wanted to. The poor girl didn’t have to worry and go through all of this for what aggravation. Didn’t she have to get back to something? NO, you don’t have to do that. Give up on that. Amunet closed her eyes as she bent her head down curling it in as she tried to swim through the heart heart and the pained soul that seemed ripped to pieces by all this guilt and doubt. Then there was that speck of life that shimmered.

There was that light there. It caught her inner eye. Her eye opened as the light grew with the hope she desperately clung onto. It was at that moment those sky blue eyes looked up. She stood up as she felt something more. It was something beyond her pettiness that held meaning. There was far more meaning than this small existence of her life. Her light within grew to meet this other light as she started walking towards it. Her hand reached out for it and reached and reached, till she came to an empty room. Something grabbed her and wrapped her in white scales as another snake whispered soothing words and at the touch of those scales all those hurts eased away. This snake wasn’t so bad as the edge of its scale touched the side of her face where the other snake bit her. Its blue eyes mirrored her own as it said “Life and death go hand in hand in a balance. Each have their place. It is our duty to see that a life lives its fullest till its fate is complete. Keep them strong and show them strength. To heal takes on many forms and you will have much to learn, child.”

The girl was released as she was pushed with the tail towards a door. “its only the beginning young one. “ The door opened as the threshold looked to be monstrous. As she puts her hand on the edge of the threshold it pushed down and she started to cross it. There was this absolute tingle that went through her entire person. Her soul felt a surge in evolution as understanding of certain things came to mind. The girl walked through the grasslands as she seemed back in her beloved Sea of Grass.

The sweet smell of green and good black earth beneath the thickly compacted grasses mingling with the fresh smell of the pure air that permeated her senses provided a sense of well-being as the girl walked in what seemed like an endless expanse of green. She was once again atired in white but of a finer quality. It clung to her like a glove and flowed about her like a cloud. The red hair danced around her like the inner flame of her very soul. Her bare feet did not come across any obstruction other than the grass that cushioned her steps. Amunet felt exposed and vulnerable, but at the same time free and invigorated.

Her attention was drawn to a slight rise in the open expanse. There was a distinct luminosity to that spot. Her soul was urging her towards that distant luminous as she felt an invitation, no an order of sorts that came in the form of a request. Her fingers lightly raked a strand of that red hair over one of her ears as she looked towards it. Like an innocent child, she moved forward to the light. The light grew and grew till she saw a table with two chairs, a raven haired lady and nothing else. The lady smiled and motioned to a chair.

“Here we are. I have watched you for some time. Since your mother crossed over.” The lady said softly, yet her voice remained strong. The woman looked deeply into Amunet as her dark eyes met Those delicate sky blue eyes.

Amunet got the impression that this was Rak’keli from somewhere, but no that isn’t possible. Is it? She heard that the healers had an intimate connection with the Goddess, but she hadn’t thought of it like this being in the presense of a divine. Why isn’t she burning up or shattered or something? The memory of her coming to her in that stricken camp sharply came into focus. “I thought you said that my soul would perish if I saw you on this side. “ Amunet realized she was not on solid ground. This was the aether or the place where the webbers speak of or something like that.

“This is the edge of the spirit world. It is often used to test and to initiate. “ Rak’keli inclined her head towards the girl. “You are fiery and passionate, yet you are selfless and compassionate. You are stubborn as the day is long, yet you will give the shirt off your back. You are argumentative and opinionated, yet your kind words and caring touch sooth others. “ The woman laughed. “Your fresh and responsive, yet question absolutely everything around you. Your biggest and brightest attribute and your biggest downfall is your curiosity.” The woman ticked things off as if reading deeply inside her. “Yet it is your willingness to do all you can with everything you got that attracted me most to you. That is what makes you burn so brightly.”

Amunet blushed in this calculation of her soul, her being. “I thank you for the kind words, divine one.” How does one address a goddess? Seriously, the poor girl felt self-conscious as here she was sitting with the lady as if they were having tea. Just as she thought that, tea appeared. The wide eyed apprehensive girl almost jumped back as it appeared. It was a mint tea, her favorite. She took a sip of the tea as the blend of mints was perfect. “I wish I could make a tea like this.”

“You see that’s what I mean, Amunet. Your curiosity takes you to places most people wouldn’t think. You think outside of the boxes that most people prescribe themselves to. Those are the careful lines that rule a soul, a mortal. Most live and die within that box. For most that is as it’s designed. That is the way of it. There is strength in those lines, yet you cross them, if only a little.” The lady sipped her tea with Amunet. It was more to make the mortal more at ease as she had already made her decision.

Amunet tried to fathom what she was telling her. The girl did put it into her memory so she could ponder them later. In truth she didn’t quite understand what she spoke of. “I do all I can to help those in need. My kind sometimes do not quite appreciate that. “ she bowed her head and then looked up “They mean well though. The Drykas are very much about family and community. We are a hardy people if sometimes a little narrow minded.” The girl cringed as she wasn’t sure she was making a very good case.

The great Healer Goddess laughed. “Yes, they can be narrow minded. Those narrow thoughts are the lines that they box themselves up in. If they are to survive they will need to see past those lines as you do. “ There was a twinkle in her eyes as she still giggled. “Your purity does you credit. Your innocence may not last much longer but your purity is your strength my dear. Be wary of that which would cloud it or cover it up. You will go to the River Flower tent and be with the Opal clan. Your time has come. “

Amunet was not sure if the Goddess laughing was a good thing or a bad thing. “But I have to see to those poor people. I have been away too long, the little boy. . .“ The wave of the Goddess’s hand stopped her speaking. She was standing in but moments as the scene around her swirled and swirled around her. It all melted and the overlay of where she stands was back where she had started. The tent of the trader family, the smell of sickness, the summer heat hit her and her own weariness was back to let her know she was truly back.

The sound of one of the sick people took her attention as she darted into the tent. The girl had her hand on a warm cup of tea to put to fevered parched lips. The child was worsening as his temperature was horridly and painfully hot. The girl became distraught as he wasn’t getting better. That jaw clenched as those teeth tightened down in their determination. The young Drykas woman turned and headed to the fire. Amunet needed to make a decoction. He needed something stronger. They all needed something stronger. The herbs she brought was put in a clean vessel to put onto the fire to extract its essences gently at first and then reduce gently. Meanwhile she gave the child what she could along with cool compresses. The others in the tent did not fare much better. The poison in the water must not be working its way out like she thought. Rather it is working its way out, but in a harsher way.

A thought came to her. ‘poison is hard on the liver and kidneys. ‘ Amunet looked around as her hand went to an herb as if on instinct. The girl nodded as she added that herb to the decoction. ‘hold the cup of water in your hand and put your hand on the forehead.’ The little herbalist thought the voice sounded similar to the lady goddess Rak’keli and took the hints and little guidance provided as she did as she was told. Something ran through her as it felt cool and vibrant. It also felt warm and inviting. ‘it will feel different to those who receive it.’ The little red head put the cup to the man’s lips as her hand was on his forehead. That sensation passed between her and the man as there was a glowish kind of quality.

Those wide sky blue eyes watched the man improve before her. His color turned from ashen to a more healthy glow. “You need more fluids. “ The girl said softly. The encouraged young healer went to the boy who was burning up with fever as she got another cup and attempted the same thing. “Drink” The girl encouraged the boy to drink as that same energy transferred from her to the boy in small doses. ‘you have to be careful not to over shock the system. Even with healing energies a little at a time is best in most cases.’

The boy looked more peaceful as he curled up and went back to sleep. Amunet put the blanket up to his chin. She checked the pot and stirred gently as it was reducing nicely. Then she went to the other two members of the trader family to provide the same treatment. The understanding was coming to her quick mind. She was starting to figure out how sick these people had become. The herbal support of the decoction would help strengthen the body to heal further. Helping the body over the worst of it and then allowing the body to strengthen on its own. The images came to her that echoed these thoughts. The little medicine woman went to the boy and provided a drink or two of the decoction and water before the herbalist would let him go fully asleep. Each of the other members of the family was provided the same treatment. She made them comfortable for the night.

They would need a restorative soup. Amunet dug deeply into her bags for herbs and vegetables she had foraged to make the restorative soup. The determined girl went to dig for another pot. Within the recesses of the wagon was a good sized stewing pot. The red head beamed at the pot as if it was a prize. The trader family had a little salt. With all the fluids they had lost, salt would build them back up. The sun sweated and backed salt out of the body. Not replenishing it, a person would get very sick very soon. The sun set as she cared for the trader family. The little boost helped. A number of root vegetables, wild onions and greens went into the water with salt and herbs. The pot was chunky and filled with the bounty of the grasslands.

She set out on her strider to obtain more fresh water. The industrious girl checked the location where the dead snake was rotting and the water was flowing freely. It looked better by the day. Now if only the rains would come. The girl headed further up to get fresh water. Before the darkness hit the camp she had come back with the fresh clean water. The soup was stirred once or twice. In her experience a soup shouldn’t need that much stirring. She cared for the oxen that were there and built up the fire out front to ward off the Glassbeaks. Shetanae was nearby as well. By the time that was all done the soup was bubbling gently and the vegetables were softened. She offered small cups to the stricken family with plenty of water. The girl made sure the boy ate despite protests. She then ate herself.

She watched the last of the rays exit the grasslands over the horizon as she ate the soup heartily. The girl then made a stimulant tea and finished getting the camp ready for the night. She looked the camp over one last time before taking a seat for the vigil. The stool she sat on was planted right in front of the tent flap she kept open for fresh air. The girl sat at the front of the tent as the vigil for the night started.

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Amunet
**The Healer** There has to be a better way!
 
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Joined roleplay: July 11th, 2015, 3:30 pm
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