[Verified by Siren] Spirit Frostfawn

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Spirit Frostfawn

Postby Spirit Frostfawn on March 24th, 2013, 12:54 am

Image

Race: Vantha
Gender: Female
Age: 17
Birthday: 497, Autumn 89Image
Birthplace: Avanthal
Location: Avanthal



Appearance

Spirit has hair that is not quite curly, not quite straight, more wavy in texture. It reaches a little down her shoulders, shorter than the hair of most. It's mostly black, but with the right lighting - with any lighting, really - a deep purple sheen is obvious. It's stronger at the front rather than the back, but is obvious all over. She doesn't bother to do anything fancy with her hair, and instead it always hangs loose and light. Her face is small and sweet, though not particularly remarkable.

The Frostfawn's body is about 5'5" high, and she weighs approximately 117 pounds. Her limbs are small and lithe, and it's obvious she's not incredibly fit in any manner. She doesn't walk with any jerking motions, and instead her movements are smooth and easy, like she at least understands the control of her body. Her expression is always open and shows all her feelings, as she rarely sees a point in hiding them.

Eye colors:
Excited - A bright blue
Confused - Darkish green
Shy - Dark purple-pink
Angry- Intense orange
Content - A calm turquoise
Irritated - Yellow
Curious - Slivery white
Last edited by Spirit Frostfawn on May 16th, 2014, 12:34 am, edited 6 times in total.
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Spirit Frostfawn
Whistle with the Birds
 
Posts: 432
Words: 302388
Joined roleplay: March 23rd, 2013, 11:53 pm
Location: Avanthal
Race: Human, Vantha
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Overlored (1)

Spirit Frostfawn

Postby Spirit Frostfawn on June 8th, 2013, 1:35 pm

Image


Personality
To strangers, Spirit may seem very closed off and shy, but once you know her only a little (or even just introduced), she opens up. She is generally boisterous and friendly with company, but alone she changes again. Her demeanor becomes contemplative and philosophical, and she is quiet and observant.

Spirit enjoys exploring, and in general adventuring, but has led a simple (and in her opinion boring) life, so wishes for more excitement. He occupation as a groom gives a decent amount of time, and allows her to explore to her heat's content. If she loved anything more than exploring, it would be her Zypherian sled dog, Wind, who she'd gotten as a birthday present at a young age. In general, Spirit dislikes boredom and romance, though standing alone, outside in the wilderness may be considered boring to others, in entertaining to her.

Spirit has a strong set of morals, and occasionally has a hard time understanding why people do horrible things like murder. She is kind and accepting to all, and loves to learn about new people, places and cultures. This love to learn is always constant, and she would love to be more skillful in the things she can already do, and also learn more things as well.


History
Spirit's parents died when she was very young, but she has never really been alone, surrounded by other family and members of the Frostfawn hold. The best moment in Spirit's life was when she got Wind. Nothing exciting has really happened in her life, which she finds depressing, so she has been slightly sheltered. She is starting to try and get a job in the White Elk Stables.


Post-Creation
Spring 513: Spirit faced a few new adventures this season, facing a near death experience in the waste, fighting off wolves. She also bought herself a horse, Silver, and began planning a trip to the Spires.

Summer 513: Spirit set off on her journey at the beginning of the season... then tragedy struck. Her Aunt had died of illness, and she turned around to morn the loss, and join with the rest of her family. She took up something new, buying a pair of dogs (Fog and Apple) and breeding them, hoping to make some kind of her own 'family'. The litter of puppies was born on the last day of the season.

Fall 513: This season brought more new emotional experiences to the Frostfawn. She raised and loved the remarkably large littler of puppies, before eventually selling them to those in need. Here was her first meeting of a new person: Kaden. She later re-met the Kelvic Tiger in the Wastes, where they quickly grew close, despite the fact that Kaden constantly put Spirit off balance. They were together for the next few days, on and off... before they eventually bonded. Since Kaden did not have a home to go to, Spirit allowed him into her own.

Winter 513: This was not to last, however, as Kaden went out to the Wastes... and never came back. Spirit mourned the lost, but still held the hope that he'd come back one day. While she pushed off this, she participated in many things, having an interesting day learning odd truths at the Menagerie, heading out with the Frostfawn hunters to search for Frostfawn deer, among other things. On top of that, she'd finally become good enough at medicine to prove herself to Lusina, and became a true Veterinarian. She also met Minosaaya, another Kelvic, and the two began planning a business together... where they would train puppies, using Mino's ability to communicate with dogs.


Family
George :
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Name: George Frostfawn
Race: Vantha
DoB: 476 AV, Summer 77th
PoB: Avanthal
Title: Spirit's Uncle, Maroah's Father
Skills: Animal Husbandry 30, Horsemanship 20
Gnosis: 1 Ice Reaving
Appearance: George is neither short, nor tall. He's about a middle height, average in most aspects. He keeps his hair cropped short, and does little to hide the few grey strands that have begun popping up. He has a few green tendrils mixed in as well, though those aren't a new appearance. His eyes, like all Vantha eyes, change color, though most often stay within a green range like his hair, sometimes becoming more blue or yellow. On occasion there is a massive shift, but that is unusual, and requires some kind of extreme, negative, emotion.

Personality: George is a calm, clear person who rarely over reacts about anything. Sometimes he seems quiet, and on occasion a little sad, but usually he wears a content expression. He's always open for a chat, or a conversation, and though is very polite, can be blunt and rude if needed. He's always ready to help someone in need, or teach any kind of student, from child to dog. He's actually quite enthusiastic about sharing his knowledge and passing it down, but usually pretends to be teaching because the student wants him to.


Maroah :
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Name: Maroah Frostfawn
Race: Vantha
DoB: 492 AV, Fall 90th
PoB: Avanthal
Title: Spirit's Cousin, George's Son
Skills: Longbow 25, Wilderness Survival 10, Hunting 15
Gnosis: 1 Ice Reaving
Appearance: Tall and thin, Maroah has strong arms from the practiced use of his bow. It gives him an odd lopsided look, with a stronger upper body than legs, but it doesn't look to bad on the Frostfawn. Unusually, he wears his hair long, down to his shoulders, and likes to show off the bright orange streak at the back.

Personality: Maroah can be, on occasion, considered a joker by some. He has a good sense of humor, one that can last even when being threatened by a tiger... or a tiger Kelvic. He does have his pride, however, which can be quite delicate and easy to wound... something that brings up more sarcastic comments. He's just as enthusiastic as his cousin about things, though never had the knack for dogs like the rest of his relatives. He can be mature if needed, though that isn't his preferred state of mind.


Wind :
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Name: Wind
Age: 10
Species/Gender: Zypherian Sled Dog, male
Kind and quiet, Wind is Spirit's best friend. He always does what she asks, seemingly understanding everything she says. He is her constant companion, and has been with her since her 7th birthday, where he was given to her as a present when he was only a week old.


Silver :
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Name: Silver
Age: 5
Species/Gender: Windrunner, female
Silver is new to Spirit's life, only having been bought recently. Still, they get along well, and Spirit treats the horse kindly. She is calm and obedient, but frisky at times and enjoys running. She was bought on Spring the 53rd, 513AV at the Menagerie.


Apple :
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Name: Apple
Age: 3
Species/Gender: Kalean Spicecoat/Male
Bought by Spirit Summer 21st 513AV, at the Menagerie. He was purchased for breeding, along with Fog. He's dominant and aggressive, but generally quite friendly around people.


Fog :
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Name: Fog
Age: 2
Species/Gender: Luvanor Grassland Hunter
Fog was purchased on Summer 21st, 513 at The Menagerie. She was bought to breed with Apple. She's quite quiet and soft, though an excellent runner and hunter. She's shy around people, though is friendly with Wind and Apple.


Orange :
Name: Orange
Age: 1 Season
Species/Gender: Luvanor Grassland Hunter/Kalean Spicecoat Mix, Female
Orange was born in Spirit's first litter of puppies, with Apple and Fog for parents. She's quite a determined puppy, though looks a little odd from her grey and red mixed coat.
Last edited by Spirit Frostfawn on May 16th, 2014, 12:52 am, edited 10 times in total.
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Spirit Frostfawn
Whistle with the Birds
 
Posts: 432
Words: 302388
Joined roleplay: March 23rd, 2013, 11:53 pm
Location: Avanthal
Race: Human, Vantha
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Overlored (1)

Spirit Frostfawn

Postby Spirit Frostfawn on June 8th, 2013, 1:35 pm

Skills
 
Trade
Image Skill Level
Image Medicine 38
Image Animal Husbandry 33
Image Horsemanship 10
Image Birdkeeping 5

 
Physical
Image Skill Level
Image Carving 13
Image Riding: Horse 10
Image Wilderness Survival 4
Image Riding: Tiger 2
Image Sewing 2
Image Acrobatics 2
Image Stealth 2
Image Cleaning 2
Image Running 1
Image Singing 1
Image Gardening 1

 
Combat
Image Skill Level
Image Quarterstaff 3
Image Unarmed Combat 1

 
Social
Image Skill Level
Image Socialization 38
Image Teaching 10
Image Interrogation 8
Image Leadership 4
Image Storytelling 2
Image Negotiation 2
Image Intimidation 1

 
Mental
Image Skill Level
Image Observation 49
Image Planning 5
Image Philosophy 4
Image Rhetoric 4
Image Deduction 4
Image Investigation 3
Image Tactics 2

Novice - Competent - Expert - Master

Starting Package: 30 SP Animal Husbandry, 5 SP Horsemanship, 5 SP Birdkeeping, 10 SP Medicine, 10 RB Carving


Lores
 
People
Kelvics: Can communicate with same species
Mino: Known for Indecency
Mino: Value as a Dog Trainer
Mino: Humans are Greedy
Minosayaa: Second name given by first bondmate
Emivl: Minos original name
Mino: First bondmate perished from pneumonia
Sophia Snowsong: New Puppy Owner
Etori Whitevine: New Puppy Owner
Kaden: New Puppy Owner
Snowdrop Snowsong: New Puppy Owner
Kelvics: Unabashed nudity
Doctors: Pompous, Like to be in Charge
Kaden: Doesn't like his neck touched
Vantha: Welcome and Cherish Kelvics
Kaden: Likes Organs and Throwaway Meat
Vantha: Storytellers
Kaden: Vicious Lamb
Caihya: Balance between life and death
Kelvics Don’t play like puppies
Learning to make pack with a kelvic cat
Vantha: Children of the Aurora
Kaden: reunited
Bonding: Kaden
Bonding Pains
Kaden: jobless
Slavers: Damage Kelvic Psychology
Introduced to a Melancholic Bird Person
Whitevine: Lack of respect for animals
Ruby: Shared passion for travel
Ruby: Konti
Konti: Rainbow scales in light
Konti: Sharp teeth
Konti: Hail from Konti Isles
Konti: Webbed Fingers
Konti: Quiet Demeanor
Konti: Always birth females, Akalaks are exception
Konti: Live Long and Prosper
Konti Appearance: Short and pale
Introduced to Ruby
Introduced to Sera Skyglow
Daluna Coolwater: Lusina's Good Friend
Contact: Alexandra
Penryn: A Strange Woman
Meeting Liyana Winterflame: The Philterer
Lusina: Veterinarian


 
Places
Avanthal Geography (SP)
Avanthal Culture (SP)
Avanthal: Vantha Starved After Valterrian
Avanthal: Always Had Morwen
Location: The Smoldering Embrace
Exploring the Tree Retreat: What's Behind the Doors
Lore of Vantha Coming of Age Ceremony


 
Animals
Sexual Cycling Differs in Domesticated and Wild Dogs
Puppy: Sexing
Rabbits: Difficult to hold
Rabbits: Method of Restraint
Rabbit: Skin is thin
A horse will do what a horse wants to do
Assessing a hurt...or not...horse
Calm Puppies – Unusual
Apple: Guard
Apple: Clever Hunter
Sabertooth Danger
Cat in a Pack
Silver Wraiths: Caihya’s Price
Woolies: Caihya’s blessing
Predator and Prey Relationships are Integral
Wind: Protector of the Pinned
Cats Play with Their Bodies and Mate with Claws and Teeth
Cats Mate: Biting the Back of the Neck
Puppy Ruckus
Horsemanship: Saddling a Trickster
Receiving Tiger cuddles
Astride a Tiger
Animals try and hide weakness
Talderan Hunting Dog Breeds
Choosing the Perfect Dog for Breeding
Fruits Are Bad for Sick Horses
First Sign of Birth: Restlesness
Second Sign of Birth: Releasing liquid
Leave Puppies with mother
Clean and Warm puppies after birth
Feed Suckling Mothers Endlessly
How to Untangle a Horse's Tail
Using Wind to Make Friends
Wind Is Showing Signs of Age
Tricking a Horse to Their Pen
Tacking Up a Horse
Meeting Falla, Garren's Mare
Length of Arm and Hand to Guesstimate Stirrup Length
Getting into the Stirrup, Hop On Up
How to Hold the Reins
Riding a Horse for the First Time
Reins Are to Guide the Horse's Head, Not to Balance
How to Dismount Carefully
Appreciating a Calm Mount
Silver Is Finally Comfortable with Wind
Human Food makes Dogs Sick
Sick Dogs Throw Up
Feeding Sick Dogs is Bad


 
Medicine
Methods of Chemical Restraint
Vet: Being Pressured into a Procedure
Importance of Patient History
Importance of Touching an Injury
The Feel of a Ripped Tendon
Medicine: Clearing Away Scabs Takes Effort
Medicine: Cleaning Old Wounds Causes New Blood
Medicine: Stitching Horse Leg Wounds
Medicine: Starting, Making, and Ending a Stitch
Pneumonia: Rare for a Vantha
Cleaning Wounds: bowl, alcohol, cloth, and water,
Alcohol: Dirty Cuts Sting
Stitching: Difficult and Painful
Stitches: May Break When Kelvics Shift
Chloroform: Sleeping Agent
Chloroform: Takes Hours to Days to Awaken From
Healing Requires Limited Exercise
Infection: Sensitive warm wounds
Shock: Heat and Subcutaneous Fluids
Subcutaneous Fluids go in Dogs Scruff
How to give an Injection
Importance of trimming around a surgical site
Cleaning: Water then Alcohol
Cutting away the edge of a wound to promote healing
Procedure: Flapping Skin
Procedure: Basic Bone Surgery
Importance of understanding injections
Explaining a Patient's Death to an Owner
Giving a Sick Horse Medicine
Appearance of a Dislocated Shoulder
How To Make a Simple Sling
Wrapping a Twisted Ankle
The Purpose to Wrapping an Ankle
Humans Are Easier to Treat than Animals
Three Chill Berries for Human's Minor Fever
Treating a Minor Cut
Treating a Nosebleed
Patient: Bedside Manner
Cooling a Patient: Cold Water Rag
Stitches Are Used to Treat Open Wounds
Removing Bandages Can Reopen Wounds
Cooling Property of Chill Berries
Medicinal Properties of Makutsi Moss
Makutsi Moss: Harvested at Makutsi Springs
Medicinal Properties of Morwen’s Orchid
Treating Flesh Wounds


 
Skills
Socialization: Recognizing patients
Fire: Start with Tinder
Fire: Under is Important, Fire Burns Upward
Fire: Small to Large
Fire: Green means Living Wood
Fire: Fuel, Heat, Air
Fire: Don’t Smother
Fire: Tepee Method
Fire: Log Cabin Method
Tepee Method: Minimal Wood, Minimal Size
Log Cabin Method: Lots of Wood, Bigger in Size
Sparks: Not effective fire starters
Importance of Oxygen to a Fire
Survival in Cold: Hot Food
Cooking food over a fire
Fire: Wet Wood Won’t Work
Fire: Clear The Snow
Storytelling: Crows are untrustworthy
Storytelling: Ravens are thieves
Storytelling: Pausing to add suspense
Teaching a Kelvic about grooming
Visualizing a Carving Pattern
Taking Artistic Inspiration from Nature
Carving a Dog from Wood
The Prints of a Talderan Snowhare
Basic Care of a Talderan Pine


 
Experiences
Held at Sword Point
Run in with the Chest Bandits
Near Death Experience
Being a Puppy Merchant
Asked permission by a killing kelvic
Foreign Intruder in One’s self
Meeting first Konti
A Journey's Premature End
My Aunt Is Dead
White Elk Stables Overtaken by a Contagious Disease
Returning to Whitevine Healing Center
Shadowing Sarah Whitevine
The Failed-Groom and the Stallion
Laughing At Miria Coolwater
What's Miria Planning to Do With That Rope?
Catching a Bunny with Miria
Lazing About on a Boring Day
First Impressions Are Everything
Exhilaration after an Amazing Performance
Solving a Puzzle Box
Archery Pushing Out All Other Thoughts
I Have to Protect Wind!
A Near Death Encounter at the Wastes
Getting the Jitters
Buying Your Own Horse
Desire to Travel to Another City
Eager for a Luscious Cup of Hot Chocolate
Prospect of Traveling with Alexandra
Feeling Stir Crazy
Constrained by Language Barriers
Irritation at a Cancelled Agreement
Drying Off With Exotic Plants
New Mother of a Talderan Pine


 
Other
Business: Start Small
Business: Need Clients
Business: Need Space
Ensuring buyers are responsible
Buyer Beware
Following in Aunt's Footsteps
A Frostfawn Not Knowing How to Ride
Preparing to Go on a Journey
What A Philterer Does
The Varying Effects of Philtered Potions
Trying to Think Your Way Out of Liyana's Home
Squeamish at the Sight of Gore
Lore of Ice Reaving
Event: Prize Elk at the Menagerie
Event: Vandalism causes shunning of teens
Event: Una and Kavak questioned for Vandalism
Rumour: Lusina and Reikanni seen together
Rumour: Many dog wounds keep Lusina occupied
Event: Many Dogs Wounded
Event: Dog wounds caused by dog fights
Last edited by Spirit Frostfawn on July 3rd, 2014, 2:33 pm, edited 40 times in total.
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Spirit Frostfawn
Whistle with the Birds
 
Posts: 432
Words: 302388
Joined roleplay: March 23rd, 2013, 11:53 pm
Location: Avanthal
Race: Human, Vantha
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Overlored (1)

Spirit Frostfawn

Postby Spirit Frostfawn on June 8th, 2013, 1:36 pm

PossessionsImage
~ 1 Set of Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Coat
-Simple Boots
~ 1 Waterskin
~ 1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
~ Small piece of leather containing Spirit’s attempts at stitching
~ A thin quarterstaff

~ 1 White wolf pelt
~ 1 Black wolf pelt
~ A purple scarf decorated with tiny copper bells
~ A shoddy wood carving of Wind
~ An extra bed (Kaden's)
~ An extra blanket (Kaden's)

Heirloom: Wind, her Zypherian sled dog, who she'd gotten as a present for her 7th birthday



Veterinary Journal: The Journal is several hundred pages thick and has both black and white drawings as well as texts. It focuses primarily on the anatomy of healthy animals and basic breaks, diseases, etc. However deep within the pages, with careful reading one may find and decipher some less simplistic and basic medicine she encountered throughout her life. The book is one of a kind and nothing in the library can compare to the level of detail it holds. However, it does not show step by step guides to surgeries or treatments but rather extensive diagnostic information.



Ledger

Purchase Cost Total
Starting +100 GM 100 GM
Horse -50 GM 50 GM
Saddle -10 GM 40 GM
Bridle -2 GM 38 GM
Small saddlebags -4 GM 34 GM
Halter -1 SM 33 GM, 9SM
Map of Taldera -10 GM 23 GM, 9SM
Tent (one person) -2 GM 21 GM, 9SM
Knife -1 SM 21 GM, 8SM
Flavored Snow -1 SM, 1 CM 21 GM, 6SM, 9CM
Net income Spring 513 +133 GM 154 GM, 6 SM, 9 CM
Two Dogs -52 GM 102 GM, 6 SM, 9 CM
Net Income Summer 513 +47 GM 149 GM, 6 SM, 9 CM
Coat and ShirtGiven to Kaden -7 SM 148 GM, 9 SM, 9 CM
Skewers -5 SM 148 GM, 4 SM, 9 CM
Bed -10 GM 138 GM, 4 SM, 9 CM
Blanket -5 SM 137 GM, 9 SM, 9 CM
Net Income Fall 513 AV+182 gm wages, - 135 gm living expences +47 GM 184 GM, 9 SM, 9 CM
Selling Puppies +56 GM 240 GM, 9 SM, 9 CM
Net Income Winter 513 AV+800gm wages, -135 living expenses, -80gm taxes +585 GM 825 GM, 9 SM, 9 CM
1/2 an Acre of Land, City -500 GM 325 GM, 9 SM, 9 CM
Puppy Training Payment +50 GM 375 GM, 9 SM, 9 CM
Second Puppy Training Payment +25 GM 400 GM, 9 SM, 9 CM
Net Income Spring 514+819 wages, -455 living expenses, -80gm taxes +284 684 GM, 9 SM, 9 CM



Housing
Location: Avanthal, Frostfawn hold

House: 1 basic 20x20 Arvinta in a Hold with a hearth, bunk, chest, chair, and small table.

Currently houses four dogs and Spirit.

Spirit also owns half an acre of land nearby the Frostfawn Arvinta, with a stone fence all around.
Last edited by Spirit Frostfawn on July 4th, 2014, 1:22 pm, edited 19 times in total.
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Spirit Frostfawn
Whistle with the Birds
 
Posts: 432
Words: 302388
Joined roleplay: March 23rd, 2013, 11:53 pm
Location: Avanthal
Race: Human, Vantha
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Overlored (1)

Spirit Frostfawn

Postby Spirit Frostfawn on June 8th, 2013, 1:36 pm

Spring 514 Threads

Thread Date Status Award
Doggy Business 2nd In Progress -
Stay. Sit. Down. 24th In Progress -
Happy Little Bunny 47th Graded 1 Socialization; 3 Medicine; 3 Philosophy; 2 Observation; 1 Animal Husbandry; 1 Sewing; Methods of Chemical Restraint; Rabbits: Difficult to hold; Rabbits: Method of Restraint; Rabbit: Skin is thin; Vet: Being Pressured into a Procedure
Paws and Tails 89th Graded 3 Deduction; 4 Medicine; 5 Observation; 4 Socialization; Importance of Patient History; Importance of Touching an Injury; The Feel of a Ripped Tendon; Socialization: Recognizing patients



Winter 513 Threads

Thread Date Status Award
Horses Alike 1st Graded 2 Medicine; 1 Acrobatics; 3 Wilderness Survival; Fire: Start with Tinder; Fire: Under is Important, Fire Burns Upward; Fire: Small to Large; Fire: Green means Living Wood; Fire: Fuel, Heat, Air; Fire: Don’t Smother; Fire: Tepee Method; Fire: Log Cabin Method; Tepee Method: Minimal Wood, Minimal Size; Log Cabin Method: Lots of Wood, Bigger in Size; Sparks: Not effective fire starters; Importance of Oxygen to a Fire; Survival in Cold: Hot Food; Cooking food over a fire; Medicine: Stitching Horse Leg Wounds; Medicine: Starting, Making, and Ending a Stitch; Fire: Wet Wood Won’t Work; Fire: Clear The Snow; Medicine: Clearing Away Scabs Takes Effort; Medicine: Cleaning Old Wounds Causes New Blood
Frost Hawks and Spiritism 2nd Grading Pending -
There was a Crooked Dog... 5th Graded 5 Observation; 5 Medicine; 2 Socialization; 2 Leadership; Shock: Heat and Subcutaneous Fluids; Subcutaneous Fluids go in Dogs Scruff; How to give an Injection; Importance of trimming around a surgical site; Cleaning: Water then Alcohol; Cutting away the edge of a wound to promote healing; Procedure: Flapping Skin; Procedure: Basic Bone Surgery; Importance of understanding injections; Whitevine: Lack of respect for animals; Explaining a Patient's Death to an Owner
Secrets abound in the Menagerie 10th Graded 4 Interrogation; 1 Socialization; 3 Observation; Event: Prize Elk at the Menagerie; Event: Vandalism causes shunning of teens; Event: Una and Kavak questioned for Vandalism; Rumour: Lusina and Reikanni seen together; Rumour: Many dog wounds keep Lusina occupied; Event: Many Dogs Wounded; Event: Dog wounds caused by dog fights; Sexual Cycling Differs in Domesticated and Wild Dogs
An Unusual Patient 17th Graded 5 Socialization; 2 Observation; Kelvics: Can communicate with same species; Mino: Known for Indecency; Mino: Value as a Dog Trainer; Mino: Humans are Greedy; Business: Start Small; Business: Need Clients; Business: Need Space; Pneumonia: Rare for a Vantha; Minosayaa: Second name given by first bondmate; Emivl: Minos original name; Mino: First bondmate perished from pneumonia
Out in the Cold 35th In Progress -


Fall 513 Threads

Thread Date Status Award
Here, Hold a Puppy 42nd Graded 1 Socialization; 1 Leadership; 1 Deduction; Puppy: Sexing; Introduced to a Melancholic Bird Person
A Trickster and a Horse 50th Graded 1 Stealth; 1 Running; 1 Horsemanship; 1 Observation; A horse will do what a horse wants to do; Assessing a hurt...or not...horse; Held at Sword Point; Run in with the Chest Bandits; Near Death Experience
Puppies! Puppies for Sale! 60th Graded 4 Teaching; Calm Puppies - Unusual; Ensuring buyers are responsible; Buyer Beware; Sophia Snowsong: New Puppy Owner; Etori Whitevine: New Puppy Owner; Kaden: New Puppy Owner; Snowdrop Snowsong: New Puppy Owner; Being a Puppy Merchant
After the Storm 70th Graded 2 Riding; 2 Tactics; Apple: Guard; Apple: Clever Hunter; Kelvics: Unabashed nudity; Sabertooth Danger; Cat in a Pack; Asked permission by a killing kelvic
After All is Done 70th Graded 3 Medicine; 2 Negotiation; 1 Storytelling; 4 Teaching; 1 Intimidation; Doctors: Pompous, Like to be in Charge; Cleaning Wounds: bowl, alcohol, cloth, and water; Alcohol: Dirty Cuts Sting; Kaden: Doesn't like his neck touched; Stitching: Difficult and Painful; Stitches: May Break When Kelvics Shift; Chloroform: Sleeping Agent; Chloroform: Takes Hours to Days to Awaken From; Healing Requires Limited Exercise; Vantha: Welcome and Cherish Kelvics; Kaden: Likes Organs and Throwaway Meat; Vantha: Storytellers; Kaden: Vicious Lamb; Storytelling: Crows are untrustworthy; Storytelling: Ravens are thieves; Caihya: Balance between life and death; Avanthal: Vantha Starved After Valterrian; Avanthal: Always Had Morwen; Storytelling: Pausing to add suspense; Silver Wraiths: Caihya’s Price; Woolies: Caihya’s blessing; Predator and Prey Relationships are Integral; Kelvics Don’t play like puppies; Learning to make pack with a kelvic cat; Wind: Protector of the Pinned; Cats Play with Their Bodies and Mate with Claws and Teeth; Cats Mate: Biting the Back of the Neck; Vantha: Children of the Aurora
Just Be 73rd Graded 2 Horsemanship; 2 Tiger Riding; Kaden: reunited; Puppy Ruckus; Horsemanship: Saddling a Trickster; Receiving Tiger cuddles; Astride a Tiger; Teaching a Kelvic about grooming; Bonding: Kaden; Bonding Pains; Foreign Intruder in Ones self; Kaden: jobless
Everyone's a Critic 73rd Graded 3 Socialization; 2 Teaching; 2 Observation; 2 Rhetoric; Animals try and hide weakness; Slavers: Damage Kelvic Psychology; Infection: Sensitive warm wounds


Summer 513 Threads

Thread Date Status Award
Leaving 6th Graded 1 Socialization; 1 Observation; Ruby: Shared passion for travel; Ruby: Konti; Meeting first Konti; Konti: Rainbow scales in light; Konti: Sharp teeth; Konti: Hail from Konti Isles; Konti: Webbed Fingers; Konti: Quiet Demeanor; Konti: Always birth females, Akalaks are exception; Konti: Live Long and Prosper; Konti Appearance: Short and pale
What Shall I Make Today? 10th/11th Graded 1 Riding; 1 Acrobatics; 3 Observation; 2 Carving; Visualizing a Carving Pattern; Taking Artistic Inspiration from Nature; Carving a Dog from Wood
Bad News 12th Graded 1 Observation; 1 Interrogation; A Journey's Premature End; My Aunt Is Dead
Lets Try Something New 21st Graded 1 Interrogation; 1 Planning; 1 Observation; Talderan Hunting Dog Breeds; Choosing the Perfect Dog for Breeding; Following in Aunt's Footsteps
Sickness... Not so Fun 28th Graded 1 Medicine; 1 Cleaning; 1 Socialization; Giving a Sick Horse Medicine; Fruits Are Bad for Sick Horses; White Elk Stables Overtaken by a Contagious Disease
Slip and Fall 32nd Graded N/A
Again 81st Graded 3 Medicine; 1 Observation; Returning to Whitevine Healing Center; Shadowing Sarah Whitevine; Appearance of a Dislocated Shoulder; How To Make a Simple Sling; Wrapping a Twisted Ankle; The Purpose to Wrapping an Ankle; Humans Are Easier to Treat than Animals; Three Chill Berries for Human's Minor Fever; Treating a Minor Cut; Treating a Nosebleed
Again II 82nd Graded 3 Medicine; 1 Leadership; 2 Socialization; Patient: Bedside Manner; Cooling a Patient: Cold Water Rag
How Many Puppies?! 91st Graded 1 Animal Husbandry; 2 Observation; First Sign of Birth: Restlesness; Second Sign of Birth: Releasing liquid; Leave Puppies with mother; Clean and Warm puppies after birth; Feed Suckling Mothers Endlessly


Spring 513 Threads

Thread Date Status Award
Roping in the Frostfawns 2nd Graded 1 Horsemanship; 1 Stealth; How to Untangle a Horse's Tail; The Failed-Groom and the Stallion; Laughing At Miria Coolwater; What's Miria Planning to Do With That Rope?; Using Wind to Make Friends; The Prints of a Talderan Snowhare; Catching a Bunny with Miria
Meeting New People 20th Graded 1 Observation; 1 Interrogation; 1 Socialization; Lazing About on a Boring Day; First Impressions Are Everything
Off to Learn More 23rd Graded 2 Observation; 1 Sewing; 1 Medicine; Wind is Showing Signs of Age; Stitches Are Used to Treat Open Wounds
Mmm... Mazes 27th Graded 3 Observation; 3 Investigation; 1 Singing; 1 Philosophy; Location: The Smoldering Embrace; Exhilaration after an Amazing Performance; Solving a Puzzle Box
Failing at Riding 32nd Graded 1 Horsemanship; 2 Riding; Tricking a Horse to Their Pen; Archery Pushing Out All Other Thoughts; A Frostfawn Not Knowing How to Ride; Tacking Up a Horse; Meeting Falla, Garren's Mare; Length of Arm and Hand to Guesstimate Stirrup Length; Getting into the Stirrup, Hop On Up; How to Hold the Reins; Riding a Horse for the First Time; Reins Are to Guide the Horse's Head, Not to Balance; How to Dismount Carefully; Appreciating a Calm Mount
Wandering Through the Wastes 45th Graded 3 Observation; 1 Carving; 3 Quarterstaff; 2 Medicine; 1 Unarmed Combat; 1 Wilderness Survival; I Have to Protect Wind!; A Near Death Encounter at the Wastes; Removing Bandages Can Reopen Wounds
The Taste of Snow 52nd Graded 2 Observation; 5 Socialization; Introduced to Ruby; Introduced to Sera Skyglow
The Menagerie 53rd Graded 1 Observation; 1 Rhetoric; Getting the Jitters; Buying Your Own Horse; Daluna Coolwater: Lusina's Good Friend
Oh! Hello! 55th Graded 3 Observation; 5 Socialization; 3 Riding; 3 Planning; Contact: Alexandra; Desire to Travel to Another City; Eager for a Luscious Cup of Hot Chocolate; Prospect of Traveling with Alexandra; Feeling Stir Crazy; Constrained by Language Barriers; Silver Is Finally Comfortable with Wind
A Little bit of Shopping... 61st Graded 1 Planning; 2 Observation; 2 Socialization; 1 Interrogation; Preparing to Go on a Journey; Irritation at a Cancelled Agreement; Penryn: A Strange Woman
Look! A Tree! 62nd Graded 1 Gardening; 2 Observation; Exploring the Tree Retreat: What's Behind the Doors; New Mother of a Talderan Pine; Basic Care of a Talderan Pine; Drying Off With Exotic Plants; Meeting Liyana Winterflame: The Philterer; What A Philterer Does; The Varying Effects of Philtered Potions; Trying to Think Your Way Out of Liyana's Home
More Medicine 77th Graded 2 Riding; 1 Observation; 4 Medicine; 2 Socialization; 1 Cleaning; Cooling Property of Chill Berries; Medicinal Properties of Makutsi Moss; Makutsi Moss: Harvested at Makutsi Springs; Squeamish at the Sight of Gore; Medicinal Properties of Morwen’s Orchid; Treating Flesh Wounds


Flashback Threads

Thread Date Status Award
Are... Are you alright?! Fall 90th 509 Graded 1 Animal Husbandry; Human Food makes Dogs Sick; Sick Dogs Throw Up; Lusina: Veterinarian; Feeding Sick Dogs is Bad
Visiting the Goddess Fall 98th 512 Graded 1 Storytelling; 1 Rhetoric; Lore of Vantha Coming of Age Ceremony; Lore of Ice Reaving
Last edited by Spirit Frostfawn on May 16th, 2014, 1:09 am, edited 32 times in total.
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Spirit Frostfawn
Whistle with the Birds
 
Posts: 432
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Joined roleplay: March 23rd, 2013, 11:53 pm
Location: Avanthal
Race: Human, Vantha
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