[Verified by Factorum] Shimoje

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Shimoje

Postby Shimoje on March 27th, 2016, 1:53 am


Shimoje Arawn

”Meaning is the perception of greedy intent, that which is without is peaceful in life.”

ImageBasic information

Birthdate : 14, Winter, 498AV.
Birth place : Zeltiva
Residence : Syka
Secret :
Currently renting at The Bungalows for 60gm every 30 days.

Gnosis: 1 mark Lykata
Fluent in Common, Conversationally Shiber


Appearance

Eyes : Green
Hair : Black, Clean Shaven
Height : 5'5"
Weight : 130 lbs
Body type : Skinny, but Developing
Noticeable scars : 2
Secret :
First Scar: His first scar was obtained when he was a child and fell from a tree during climbing it. The scar runs down from his right shoulder and wraps around his bicep down to his forearm and stops just before the wrist. The scar is of the gash variety and somewhat protrudes from the skin. Despite the injury there wasn’t much blood from as the scar is a result from a scrape that did not penetrate enough to bleed severely.

Second Scar: When trying to mold an alloy during experimentation in Zeltiva he burned himself on his right arm. The burn is only about 2 inches in diameter and runs into his other scar on his forearm.

Noticeable tattoos :1
Secret :
On his bald head is a number of different abstract objects and designs. Shimoje refers to them as a map, which they are. No one has ever asked what the meaning of his tattoos are, but he would gladly tell them should it ever come up in a topic.

Hidden scars : none currently
Hidden tattoos : none currently


Index
  1. Personality
  2. History
  3. Business
  4. Ledger, Skills and Lores
  5. Threads

Image Image Image Image Image
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Note: this CS was adapted from my alt: Alice Draer
Last edited by Shimoje on September 23rd, 2016, 10:28 pm, edited 7 times in total.
Shortly after departure of the Tipsy Wench, a deeply held secret started to show itself as Shimoje's mental stability started to become more clear. His hand will bear the mark of Lykata and glow with a symbol of Lormar.

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User avatar
Shimoje
Scientist
 
Posts: 375
Words: 301120
Joined roleplay: March 26th, 2016, 11:25 pm
Location: United States
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Mizahar Grader (1)

Shimoje

Postby Shimoje on March 30th, 2016, 11:52 pm


Personality and Characteristics

History has the secrets to our future.

Personality

ImageDuring his earlier life in Zeltiva things were difficult. The standards to which he was raised on was drilled into him. Before his time aboard Tipsy Wench he was fairly polite. Some of these tendencies can be seen through his overall interaction with others. However, after his stay on the wench he adapted very sarcastic conversational skills. When he speaks common he likes to keep things short and simple. When it comes to conversations with others he can at times take his time when actually opening up to individuals, but he will always try to please others.

He can be a bit temperamental at times and will show his frustration often if he is unable to figure something out. When he does not get his way he will try anything from mind games to manipulation to try and get what he wants. As a growing adult he respects his elders and will take any wisdom that anyone will throw at him. If he finds something he doesn’t necessarily agree with he can be blatantly honest. He is not afraid of speaking his mind.

He lived a very secluded childhood and matured far quicker than most because he had to live by his own and support himself while his father was gone. He never knew his mother and never got close to any females really, so often he is over accepting to any female he meets.



Image

Characteristics

Normal

Positives:
Quick-witted
Helpful
Observant
Loyal
Dutiful
Curious
Inventive
Detail oriented

Negatives:
Smart aleck
Overly Flirtacious
Manipulative
Try-Hard
Weak
Experimentative when bored
Reckless
Trial and Error learner


Declined Mental Status

Positives:
Sexually Active
Overly Adventurous
Mysterious
Funny
Unpredictable
Open
Capable
Curious

Negatives:
Hard to approach
Impulsive
Impatient
Confused
Cold-Hearted
Manipulative
Deceptive
Cowardly



Image

Dynamics

Social

Shimoje is a quirky individual that often replies with quick witted responses. Often he is seen as very sarcastic and enjoys talking with others, but is reasonably laid back. He will often try to treat others with respect, but finds it hard at times due to the nature of his looks and his emotions. He could be seen as socially awkward due to his past and the company he spends.

As an individual Shimoje is very sporadic with his emotions unless the situation warrants a specific behavior. You can never tell when he is truly happy, sad, or otherwise because he will act in a certain way during an event to “play the field” to his advantage.

Shimoje is quick to try and gain acceptance from all that he meets. He looks to share his knowledge with everyone and can be quite quick witted. When in deep concentration he will pluck at his eyebrows with his fingers, often this just thins his thick black brows, and doesn’t change his appearance too much.

He prefers things to be fairly clean and is often disgusted by visuals of waste. He does not have a high regard to those that do not value cleanliness, but will offer to help them if they accept it. He will also clean such things and if he finds something useful will use it. He likes to find new uses for things.

He has the mind of an intellectual and enjoys challenges. He will often take everything as a challenge and it will cause him to strive harder at everything he does. If he fails often he will fall into a state of sadness and depression. He takes things very hard.


During his declined mental status he is often unapproachable. He can lash out at others and may seem depressed at times. Certain events will trigger his declined mental status due to his past and recent events. He is often touchy around subjects which involve ghosts and family. If he is put into absolute danger he can turn into an absolute coward. Only through calming down would he be able to analyze a situation and tackle it with clear thought.



Gadgeteering

When he was young he was interested by some gadgets that was on his father’s desk. He would often play with them when he was bored of study. One time on the gadgets broke and he was scared that his father might react badly to it. He went through and tried to find out ways to fix the gadget and that was the first time he figured out he enjoyed taking things apart and fixing them. He also figured out that he liked to invent things when he was experimenting with a few spare parts he found outside his house. Later on, with the guidance of Zultrip (his neighbor who was the most responsible of taking care of him. She was partly his inspiration) he started enjoying science, gadgeteering, and clockworks.




Physical


Living in poverty for his younger years sunk his skin to his bones. He is still rather thin but has a very defined face. He shaves his head regularly with a razor and it can shine in any sort of light. Being short and small in stature he often over compensates by trying to be sneaky and uses his body to his advantage.

His green eyes are piercingly attractive and is probably the most showing feature of Shimoje. They have tenures of different greens in them and when the light hits them they turn to a very bright neon green.

He will always try to partake in his own guilty pleasures and finds himself attracted to all sorts females and males alike. Mostly he enjoys older females as they are more mature and intellectual, but often because of his skinny stature and age he is ignored leaving him to use only his imagination.






Image
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Last edited by Shimoje on September 23rd, 2016, 11:26 pm, edited 8 times in total.
Shortly after departure of the Tipsy Wench, a deeply held secret started to show itself as Shimoje's mental stability started to become more clear. His hand will bear the mark of Lykata and glow with a symbol of Lormar.

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User avatar
Shimoje
Scientist
 
Posts: 375
Words: 301120
Joined roleplay: March 26th, 2016, 11:25 pm
Location: United States
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Mizahar Grader (1)

Shimoje

Postby Shimoje on March 30th, 2016, 11:54 pm


History

There is a time to live and a time to die but never to reject the moment

Personal History
and brief overview

Image

Curious by nature, he always looks to learn new things. He has a scientists point of view of looking at problems and enjoys to make things with his hands. Despite his extreme fear of heights he likes to climb every now and then to just look out at things down below. He learned to trust his gut feelings and can be prone to over analyzing. If a task arises that he can not complete he has been known to hide away until he figures out a solution.
When it comes to others his social skills are lacking at times, but tries to remain polite and proper, but truly he likes to play with the mind and looks at everything as if it is a puzzle to solve. He enjoys making jokes and poking fun sometimes.

He doesn't like people to say his last name as such he rarely tells people his last name.
~~~
Spending his childhood in the seclusion of books and scrolls provided by his father who was too involved in his studies at the University of Zeltiva, Shimoje was almost an outcast. He almost never went out except to explore the wonders of the city or to gather new material for his experiments. He liked to experiment with all sorts of gadgets, and got into the studies when he figured out a way to draw perfect circles using a remarkable device he found on his father's desk. He thought that if such an invention could exist he could also invent things just as remarkable with just as much uses. He later learned that people would buy such things and even just basic materials that he would make.

He lived alone basically since a little child, with the occasional neighbor stopping by to make sure he was at least fed and staying out of trouble.

His father died during a trip across Mizahar in search of new artifacts to promote for study. Nothing much is known of his death besides that it was a gruesome one. After he died Shimoje had to try and pick up the responsibilities of being an adult and couldn't just stay back in the comforts of his home like he could. Sadly, he could not make ends meet and had to start selling his father's possessions. Eventually this ran out and his Father's home was condemned.

With no where else to turn he was forced to ask for help. He chose to start a journey to find out what happened. He first turned to his neighbor who provided him with the most support while his father was out. She openly accepted and placed him on a trade ship traveling from Zeltiva to Syliras, giving him a backpack telling him not to open it till the time was right. During his travels on ship he worked by manning the basic mechanics of the ship. He spent 125 days on the ship. When he finally arrived to Syliras the merchants on the ships helped him procure an apartment within the city at the Traveler's Inn.

Further history
Secret :
Forthcoming



Image

Business History

Forthcoming in Syka

Forthcoming in Syka



Founders Interview

Forthcoming in Syka



Image


Image
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Last edited by Shimoje on September 23rd, 2016, 11:37 pm, edited 10 times in total.
Shortly after departure of the Tipsy Wench, a deeply held secret started to show itself as Shimoje's mental stability started to become more clear. His hand will bear the mark of Lykata and glow with a symbol of Lormar.

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Imagetest test testtest testtestesteste testtettttttt Image

test
User avatar
Shimoje
Scientist
 
Posts: 375
Words: 301120
Joined roleplay: March 26th, 2016, 11:25 pm
Location: United States
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Mizahar Grader (1)

Shimoje

Postby Shimoje on March 31st, 2016, 12:46 am


The Business

Simplicity, Patience, Compassion.

Business Location
Forthcoming in Syka

Image

Forthcoming in Syka



Image

Business Ledger

Fall 516 AV

0gm forthcoming 0gm

Notes:

TBA

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Image


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Last edited by Shimoje on September 23rd, 2016, 11:41 pm, edited 8 times in total.
Shortly after departure of the Tipsy Wench, a deeply held secret started to show itself as Shimoje's mental stability started to become more clear. His hand will bear the mark of Lykata and glow with a symbol of Lormar.

test



Imagetest test testtest testtestesteste testtettttttt Image

test
User avatar
Shimoje
Scientist
 
Posts: 375
Words: 301120
Joined roleplay: March 26th, 2016, 11:25 pm
Location: United States
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Mizahar Grader (1)

Shimoje

Postby Shimoje on March 31st, 2016, 12:53 am


Relationships

to be filled out soon

Personal Relationships
Lovers

ImageLorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.

Friends

ImageLorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.

Acquaintances

ImageLorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.

Wary of

ImageLorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.

Enemies

ImageLorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.


Image

Family

Subheader if needed

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Last edited by Shimoje on September 23rd, 2016, 11:42 pm, edited 25 times in total.
Shortly after departure of the Tipsy Wench, a deeply held secret started to show itself as Shimoje's mental stability started to become more clear. His hand will bear the mark of Lykata and glow with a symbol of Lormar.

test



Imagetest test testtest testtestesteste testtettttttt Image

test
User avatar
Shimoje
Scientist
 
Posts: 375
Words: 301120
Joined roleplay: March 26th, 2016, 11:25 pm
Location: United States
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Mizahar Grader (1)

Shimoje

Postby Shimoje on March 31st, 2016, 12:56 am


Thread Rewards

Great acts are made up of small deeds.

Skills

to be expanded

 
A-E
Skill EXP Total Level
Acrobatics 0 0 Novice
Acting +1 1 Novice
Agriculture 0 0 Novice
Animal Husbandry 0 0 Novice
Anthropology 0 0 Novice
Aquiculture 0 0 Novice
Archaeology 0 0 Novice
Architecture 0 0 Novice
Armorer 0 0 Novice
Astrology 0 0 Novice
Astronomy 0 0 Novice
Beekeeping 0 0 Novice
Begging 0 0 Novice
Birdkeeping 0 0 Novice
Blacksmithing 0 0 Novice
Blind Fighting 0 0 Novice
Body Building +2+2 +2 6 Novice
Botany 0 0 Novice
Boxing 0 0 Novice
Brawling +1 +12 Novice
Brewing 0 0 Novice
Busking 0 0 Novice
Butchering +2 2 Novice
Calligraphy 0 0 Novice
Candlemaking 0 0 Novice
Camouflage 0 0 Novice
Carpentry 15RB+1 16 Novice
Cartography +2 2 Novice
Carving 5 SP +1+1+2+1+2+1 +2
+1 16 Novice
Cleaning +1 1 Novice
Climbing +1 1 Novice
Cobbling 0 0 Novice
Composition 0 0 Novice
Construction 0 0 Novice
Cooking +1+1 2 Novice
Copying 0 0 Novice
Cosmetology +1 1 Novice
Cryptography 0 0 Novice
Dance 0 0 Novice
Dentistry 0 0 Novice
Dual Wield 0 0 Novice
Disguise 0 0 Novice
Drawing 5 Sp+2 7 Novice
Driving 0 0 Novice
Embalming 0 0 Novice
Endurance +1 +2 3 Novice
Escape Artist 0 0 Novice
Etching 0 0 Novice
 
F-J
Skill EXP Total Level
Falconry 0 0 Novice
Farming 0 0 Novice
Fishing 0 0 Novice
Fletching/Bowing 0 0 Novice
Flint Knapping 0 0 Novice
Flirting +2 +1 3 Novice
Floristry 0 0 Novice
Food Preservation 0 0 Novice
Foraging 0 0 Novice
Forgery 0 0 Novice
Fortune Telling 0 0 Novice
Gadgeteering 10 SP +2 +1+1+3+3+1(se)21 Novice
Gambling 0 0 Novice
Gardening 0 0 Novice
Geology 0 0 Novice
Glassworking 0 0 Novice
Grooming 0 0 Novice
Herbalism 0 0 Novice
History 0 0 Novice
Horsemanship 0 0 Novice
Hunting 0 0 Novice
Impersonation 0 0 Novice
Intelligence 0 0 Novice
Interrogation +2 2 Novice
Intimidation +1+1 2 Novice
Investigation +1+ 1 2 Novice
Juggling 0 0 Novice
Jewelcrafting 0 0 Novice
 
K-O
Skill EXP Total Level
Kissing +1 1 Novice
Land Navigation +1 1 Novice
Larceny 0 0 Novice
Law 0 0 Novice
Leadership 0 0 Novice
Leatherworking +1 1 Novice
Locksmithing 0 0 Novice
Masonry 0 0 Novice
Massage 0 0 Novice
Mathematics +1 1 Novice
Medicine 0 0 Novice
Meditation 0 0 Novice
Metalsmithing 10 SP 10 Novice
Mining 0 0 Novice
Mountaineering 0 0 Novice
Music Composition 0 0 Novice
Negotiation +3 +1 4 Novice
Observation +4 +5 +3+1+3+5+3+3+2+3
+3 35 Competent
Organization 0 0 Novice
 
P-T
Skill EXP Total Level
Painting 0 0 Novice
Papermaking 0 0 Novice
Perfumery 0 0 Novice
Persuasion +1 +1 2 Novice
Philosophy +3 +1+2 6 Novice
Philtering 0 0 Novice
Physics 0 0 Novice
Planning + 1+2 +2+2 7 Novice
Play Musical Instrument 0 0 Novice
Poison 0 0 Novice
Politics 0 0 Novice
Pottery 0 0 Novice
Rhetoric +2+2+3 7 Novice
Riding 0 0 Novice
Running +1 +1 2 Novice
Sailing 5 SP +2 +2 9 Novice
Salvage 0 0 Novice
Scavenge 10 SP 0 Novice
Scouting 0 0 Novice
Sculpting 0 0 Novice
Seduction 0 0 Novice
Sewing 0 0 Novice
Shipbuilding 0 0 Novice
Singing 0 0 Novice
Socialization +5+5+4+1+5+3 +1+2 +1
+3 30 Competent
Spelunking 0 0 Novice
Stealth 5 SP 5 Novice
Storytelling 0 0 Novice
Subterfuge +1 1 Novice
Swimming +1 1 Novice
Tactics +1 1 Novice
Tanning 0 0 Novice
Tattooing 0 0 Novice
Teaching 0 0 Novice
Tracking +2 2 Novice
Trapping +1 1 Novice
 
U-Z
Skill EXP Total Level
Unarmed Combat 0 0 Novice
Undertaking 0 0 Novice
Vinting 0 0 Novice
Weaponsmithing 0 0 Novice
Weapon Ballistae +1 +1 2 Novice
Weapon Dagger +2 2 Novice
Weapon Knife +1 1 Novice
Weapon Spear +2 2 Novice
Weaving +1 1 Novice
Wilderness Survival : Forest +1 1 Novice
Wrestling 0 0 Novice
Writing +1+ 1 2 Novice



Image

Lores

Never Forget
SP: Lore of Physics: Basic Fundamentals
SP: Lore of Gadgeteering: Basic mechanics
 
Skills
 
Mizahar Knowledge
 
Person
 
Arcane
 
Personal Knowledge


Image

Personal Ledger


 
516 AV
Spring+/-TotalReasonTimestamp
Sailor/Gadgeteer +0 GM 100 GM Starting Package 516 A.V.
Sailor/Gadgeteer +500 GM 600 GM Cashed in Housing 516 A.V.
Sailor/Gadgeteer -9 GM 591 GM healing at Soothing Waters Day 31 Spring 516 A.V.
Sailor/Gadgeteer -4 GM 9 SM 585 GM 1 SM To Catch a Thief Day 32 Spring 516 A.V.
Sailor/Gadgeteer -9 GM 576 GM 1 SM Bath massage and clothes at Soothing Waters Day 33 Spring 516 A.V.
Sailor/Gadgeteer -42 GM 5 cm 533 GM 0 SM 5 CM Ledger Day 73 Spring 516 A.V.
Sailor/Gadgeteer -450 GM 83 GM 1 SM 5 CM Grand Oath, surgeon and gadgeteering toolkit Day 75 Spring 516 A.V.
Sailor/Gadgeteer -6 GM 77 GM 1 SM 5 CM Tattoo Day 76 Spring 516A.V.
Sailor/Gadgeteer -14 GM 63 GM 1 SM 5 CM Aluminum and drill Day 80 Spring 516A.V.
Sailor/Gadgeteer -20 GM 43 GM 1 SM 5 CM Tamo Daggers Day 80 Spring 516A.V.
Sailor/Gadgeteer +728 GM 771 GM 1 SM 5 CM Wages Day 91 Spring 516A.V.
Sailor/Gadgeteer -135 GM 636 GM 1 SM 5 CM Living Expenses (common) Day 91 Spring 516A.V.
Sailor/Gadgeteer -7 GM 1 SM 629 GM 0 SM 5 CM Rent day 20-91 Travelers Row Day 91 Spring 516A.V
Sailor/gadgeteer - 135gm 494 gm 0 sm, 5 cm living expenses common summer 516
Sailor Gadgeteer -85 gm 409 gm 0 sm 5 cm Rent Bungalows 49-91 (42 days) Summer 516
Gadgeteer - 135gm 274 gm o sm 5 cm living expenses common fall


Inventory


 
Weapons
ItemQuantityConditionTimestampYearAcquisition
Tamo Daggers 1 Normal Day 80 516 A.V. Time calls for shopping!


 
Armor
ItemSizeQuantityConditionTimestampYearAcquisition
None NA NA NA NA NA


 
Crafting
ItemQuantityConditionTimestampYearAcquisition
Woodcarver’s Kit1GoodExpedition516 AVHeirloom
Hatchet1GoodDay 32 Spring 516 AV To Catch a Thief
Nails, Metal x 1lb1GoodDay 32 Spring 516 AV To Catch a Thief
Wood x 1sq/ft1GoodDay 32 Spring 516 AV To Catch a Thief
Nail Hammer1GoodDay 32 Spring 516 AV To Catch a Thief
Carpenter's mallet1GoodDay 32 Spring 516 AV To Catch a Thief
Crafter's Toolkit1GoodDay 73 Spring 516 AV Beginning Of The Hunt
Ink Vials2GoodDay 73 Spring 516 AV Beginning Of The Hunt
Quill1GoodDay 73 Spring 516 AV Beginning Of The Hunt
Paper 5GoodDay 73 Spring 516 AV Beginning Of The Hunt
Gadgeteer's Toolkit1GoodDay 76 Spring 516 AV Death and Business
Surgeon's Toolkit 1GoodDay 76 Spring 516 AV Death and Business
Iron Drill 1GoodDay 80 Spring 516 AV Wood and Line


 
Travel
ItemQuantityConditionTimestampYearAcquisition


 
Clothes
ItemSizeQuantityConditionTimestampYearAcquisition
-Simple Shirt M 1 Good Expedition516 A.V. Starter pack
-Simple Pants M 1 Good Expedition516 A.V. Starter pack
-Simple Undergarments M 1 Good Expedition516 A.V. Starter pack
-White wolf pelt L 1 Decent Awarded Spring 516 A.V. Killed and skinned
-Simple Coat M 1 Good Expedition516 A.V. Starter pack
-Simple Boots M 1 Good Expedition516 A.V. Starter pack
Belt M 1GoodDay 32 Spring 516 AV To Catch a Thief
Belt Pouch M 1GoodDay 32 Spring 516 AV To Catch a Thief


 
Items
ItemQuantityConditionTimestampYearAcquisition
Waterskin 1 Good Expedition516 A.V. Starter pack
Flint and steel 1 Good Expedition516 A.V. Starter pack
Eating Knife 1 Good Expedition516 A.V. Starter pack
Random Journal: A Hunter's Experience1GoodDay 73 Spring 516 AV [url=http://www.mizahar.com/forums/topic64430-10.html]Beginning Of The Hunt
Book, Blank 1GoodDay 73 Spring 516 AV Beginning Of The Hunt


 
Furniture
ItemLocationQuantityConditionTimestampYearAcquisition


 
Misc
ItemQuantityConditionTimestampYearAcquisition
Comb (Wood) 1 Good Expedition516 A.V. Starter pack
Brush (Wood) 1 Good Expedition516 A.V. Starter pack
Soap 1 Good Expedition516 A.V. Starter pack
Razor 1 Good Expedition516 A.V. Starter pack


 
Heirloom
ImageArticle: Woodcarver’s Toolkit
Value: 50 GM
Weight: .30 lb
History: The Toolkit was kept by Shimoje’s father and upon his death was found upon his body as his only possession.
Description: The many tools are all contained in a leather tri-fold which holds all pliers, blades, and attachments. On the inside there are slits which happen to hold the blades and tools in place. The kit itself can be strung or attached to a belt. If need be two strings hold the kits for opening one side of the kit for easy access when attached to a belt.

Extra: A messenger delivered the heirloom to Shimoje while he was caretaking at the house. He had a very emotional reation from the news that his father died. No information was provided to him either than his father was murdered somewhere near Syliras and that this was his only possession. Ever since then Shimoje has held the toolkit close to him. Despite his father never being around he still respected and looked up to him. .



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Last edited by Shimoje on September 4th, 2017, 8:05 am, edited 22 times in total.
Shortly after departure of the Tipsy Wench, a deeply held secret started to show itself as Shimoje's mental stability started to become more clear. His hand will bear the mark of Lykata and glow with a symbol of Lormar.

test



Imagetest test testtest testtestesteste testtettttttt Image

test
User avatar
Shimoje
Scientist
 
Posts: 375
Words: 301120
Joined roleplay: March 26th, 2016, 11:25 pm
Location: United States
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Mizahar Grader (1)

Shimoje

Postby Shimoje on March 31st, 2016, 1:06 am


Thread List


516 AV




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Last edited by Shimoje on September 28th, 2016, 6:06 pm, edited 35 times in total.
Shortly after departure of the Tipsy Wench, a deeply held secret started to show itself as Shimoje's mental stability started to become more clear. His hand will bear the mark of Lykata and glow with a symbol of Lormar.

test



Imagetest test testtest testtestesteste testtettttttt Image

test
User avatar
Shimoje
Scientist
 
Posts: 375
Words: 301120
Joined roleplay: March 26th, 2016, 11:25 pm
Location: United States
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Mizahar Grader (1)

Shimoje

Postby Shimoje on March 31st, 2016, 1:13 am

future thread
Last edited by Shimoje on September 24th, 2016, 2:49 am, edited 17 times in total.
Shortly after departure of the Tipsy Wench, a deeply held secret started to show itself as Shimoje's mental stability started to become more clear. His hand will bear the mark of Lykata and glow with a symbol of Lormar.

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Shimoje
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Shimoje

Postby Shimoje on March 31st, 2016, 1:19 am

future thread
Last edited by Shimoje on April 24th, 2016, 11:38 pm, edited 4 times in total.
Shortly after departure of the Tipsy Wench, a deeply held secret started to show itself as Shimoje's mental stability started to become more clear. His hand will bear the mark of Lykata and glow with a symbol of Lormar.

test



Imagetest test testtest testtestesteste testtettttttt Image

test
User avatar
Shimoje
Scientist
 
Posts: 375
Words: 301120
Joined roleplay: March 26th, 2016, 11:25 pm
Location: United States
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Plotnotes
Medals: 1
Mizahar Grader (1)


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