[Verified by Jupiter] Naiya

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Postby Naiya on June 15th, 2013, 1:06 am

Naiya Dawnwhisper
(Rue Nightsong)


Race: Drykas
Gender: Female
Age: 21
Birthday: 29, Fall, 495
Birthplace: Endrykas


Much has changed for Naiya in the past seasons, and the changes have hardened her in more ways than one. Her copper hair still falls in soft waves to her hips, but the red mass is littered with wraps and braids documenting the joys and losses of the past year. She has aged more than her share in that seasons that have past, lines of tension and worry mar her brow and pull her lips downward. Hardship and loss have changed her mind equally as much as her features. She has become less the open welcoming woman, and more fierce, determined to do whatever it takes to keep herself and her family safe.

The changes in her life had led her to more responsibility and more risk, taking on challenges that she might not have were her husband there to lend his hand toward their safety. As a result she finds herself often in situations that leave her injured, but she is careful not to take on too much risk alone. She has scars marked across a number of places on her body, most notably the four claw marks that drag from her right shoulder to her left collarbone, but they are not her only scars, a bite mark on her calf, eight punctures on her sides, three jagged claws down her left forearm scratches on her neck, and remnants of a number of smaller injuries litter her tanned skin.

ImageThe fitness of a drykas shapes her form, hardening her body with lean muscle. The shaping of which makes her more striking than pretty, her features sharp, strong, unsoftened by a life of leisure. She falls a medium height, nearing five and a half feet, nearly a foot shorter than her husband.

Decorating her body further are piercings in her ears, hung with gems that glint the green color that flashes in Shahar's eyes. Her wrists both hold the family windmark, the left one straight and clear, a claim to her family through the shared band of the bracelet. ImageThe other a replacement of her personal windmark, the original washed away in a healing pool.

Also marking her skin is the shimmering green mark of Cheva, an addition that shapes her current mindset, reminding her of her husband's life, despite his current absence. The mark evokes each of the members of the marriage, like wind through grass and feathers, ensnared by a touch of the burning fire of passion shared between them. The mark is tucked against the curve of her neck, often obscured by her hair, but when she pulls the mass of red back, she makes no effort to hide it. She feels no need to hide any of the marks on her body, each of them an addition that has shaped her.


Her strider has grown strong with age, his attitude matched to his rider, despite having been nearly opposite of the meek girl that he originally bonded. The stallion is bold, assertive, and protective of his family, not unlike Naiya is now. She fights for her family above anything else, and anyone or anything that challenges that safety is no friend of hers.

Shai Dawnwhsiper
Born Fall 8th, 516 AV
Shai has his father's eyes, warm brown, the hint of his mother dancing as flecks of green like new growth on a tree. His hair was quite dark at first, but grew in a mix between his mother's red and father's brown.

Age: 7
Born: Summer, Day 60, 509 AV
A flaxen red-gold dun, standing at 16 hands, with amber colored eyes

Naiya's constant companion is her strider, the willful creature is her other half, reminding her to be playful and strong. He has never shied from struggle, fighing beside Naiya whenever there is need. His battles beside his redheaded companion have not left him unmarked, accumulating scars across his hide. The scars of a fight with zith mark Wildfire's legs and shoulder and the wide scratches from a tussle with a grass bear mark the point of his hip nearly to his thigh.


At Home
Tan Tunic with copper embroidery (Worn*As of Fall 514 AV)
Hand carved spear, wooden point
Copper Breeches with tan embroidery (Worn*As of Fall 514 AV)
Short Knot Necklace
Small Knot Bangle with Amethyst inset*Gifted to the chest in SCE summer 515AV
A red dipped green feather, a Blue Dapple Feather *Made into part of a many feathered hair piece in "We Meet Again"
Purple V-necked dress ornamented with Cream Lace*Gifted to the chest in SCE summer 515AV
Purple cloak*Gifted to the chest in SCE summer 515AV
1 Quiver
19 Arrows (9 Longbow, 10 Broad)
1 Broken arrow
A pretty Kettle
2 gallon jugs
4 half gal jars
4 16 oz jars
Milk bucket (2 gal)
24 yards of Antelope leather
20 yards of Linen
Sewing Kit
Set of needles - Seven
Black medium leather (6 yards)
Black linen (6 yards)
Coarse wool (15 yards)
Dyed Satin (8 yards)
Archer's Glove and Bracer
Bow strings
1 large tarp
1 black canvas sail
1 Spear shaft
Green and Gold earringsImage
100 ft of rope
1 lantern
2 torches
1 bedroll
1 blanket
1 set of fishing tackle & hooks
1 Yvas
1 large set of Yvas bags
1 Large Tent (Sleeps four people)
1 poorly carved wooden practice spear
Blue silk cloak with an intricately embroidered hood and gloves, Leth's CloakWhen the cloak was on during the day, it was just as it seemed, a beautiful cloak that women envied and men turned their heads to see, but by night, the cloak’s magic made the wearer completely invisible; mirroring the surrounds as if it were made of running river water. By night the only way to find Naiya would be to follow her tracks in the dirt, if any were forged; for the cloak left no scent trail and the tall grass did not seem to bow, but instead, let her pass through without a sound.
Warm Brown Tunic with White Embroidery
Gray Breeches with Warm Brown Embroidery
Simple Undergarments
Knee High Riding boots
Simple Brown Leather Belt
1 Small Cold Iron Dagger
Heirloom: Knot-work Carved, Composite Long Bow (bone)
3 Zith teeth
2 Zith wings
Lockable Chest
-Morphing Painting

On her person
Loincloth and breast band with blue embroidery
Three small Amethyst and Silver hair pieces*Gifted to the chest in SCE summer 515AV
1 Waterskin
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
-Wood Shvings (kindling)
1 Small Cold Iron Dagger
1 Ruby Pommeled Dagger
2 Dagger Scabbards

Inherited From Shahar
wool cloak
wool vest, fur-lined
five javelins
Waraxe *
long knife
hunting knife
large wooden shield
two waterskins
yvas, with medium bags
two week's rations
hunting knife
fishing kit
soft brush
hoof pick
two small snares
large wooden shield
backpack which contains:
- comb (Bone)
- brush (Bone)
- soap
- razor
- eating knife
- flint & Steel
pile of cloth scraps
2gal cooking pot
3 bowls, 8"
hemp rope, 50ft
thick hemp rope, 50ft
silk rope, 50ft
armor, war-dog
excellent nightlion Pelt
1 pair of kudu horns
4 nightlion claws
11 incisors, 4 canines, 9 premolars and 4 molars of nightlion teeth
1 Woodcarving kit

3440gm, 2sm


Location: Dawnwhisper Pavilion*As of Spring 515 AV

Ledger :

Purchase Cost Total
Starting +100 GM 100 GM
Dagger (Cold Iron) x2 -12 GM 88 GM
Scabbard (Dagger) x2 -4 GM 84 GM
Bracelet (copper, w/Amethyst) -2 SM 83 GM 8 SM
Necklace (Leather knotwork, copper clasp) -4 SM 83 GM 5 SM
Hair Ornaments (Silver) x3 -1 GM 82 GM 5 SM
Quiver -20 GM 62 GM 5 SM
Archery Glove -1 GM 61 GM 5 SM
Archer's Arm Guard -1 GM 60 GM 5 SM
Summer 513 Wages +364GM 406 GM 5SM
Summer 513 Living Expense (common) -135 GM 271 GM 5 SM
Autumn 513 Living Expense (common) -135 GM 136 GM 5 SM
Winter 513 Living Expense (common) inactive 136 GM 5 SM
Spring 514 Living Expense (common) Inactive 136 GM 5 SM
Two Apples -5 SM 136 GM
Drinks at Baultime's -1 GM 2 SM 134 GM 8 SM
Summer 514 Living expense (common) -135 GM 1 GM 8 SM
Summer 514 Wages +364 GM 364 GM 8 SM
Fall 514 Living Expenses (Common) -135 GM 229 GM 8 SM
Gray Breeches (Embroidered) -3 GM 226 GM 8 SM
Brown Tunic (Embroidered) -1 GM 8 SM 8 CM 225 GM 8CM
Bread and Sausage -3 GM 4CM 222 GM 5 CM
Dagger for Shahar -10 GM 192 GM 5 CM
Winter Living expense (common) -135 GM 57 GM 5CM
Decorative Iron Kettle -12 GM 45 GM 5 CM
Spring Living Expense (poor) -45 GM 5 CM
Fall Wages +364 364 GM 5CM
Spring wages +546 910 GM 5 CM
Summer Living Expense (common) 135 GM 775 GM 5 CM
Zibri Cow -15 GM 760 GM 5CM
3 Zibri Calves (female) -15 GM 745 GM 5 CM
Stud Costs -20 GM 725 GM 5CM
2 one gallon jugs -1GM 724 GM 5CM
4 half-gallon jars -1 GM 6SM 722GM 4SM 5CM
4 Sixteen ounce Jars -4SM 722GM 5CM
Miza from the Chest +98GM 820GM 5CM
Summer Wages +546GM 1,366GM 5CM
Gift to Pearl -3GM 1,363GM 5CM
Fall 515 Auction Winning -213 GM 1,150GM 5CM
Purchase from cloth vendor -50 GM 3SM 1,099GM 7SM 5CM
Black medium leather (6 yards) - 10GM 1,089GM 7SM 5CM
Black linen (6 yards) - 5 GM 1,084GM 7SM 5CM
Coarse wool (15 yards) - 15 GM 1,069GM 7SM 5CM
Dyed Satin (8 yards) - 120 GM 949GM 7SM 5CM
Fall 515 AV Seasonal Expenses -135 GM 814 GM 7SM 5CM
Winter 515 AV Seasonal Expenses -45 GM 769 GM 7SM 5CM
Spring 516 AV Seasonal Expenses -135 GM 634 GM 7SM 5 CM
3 Pints of Mead -1 GM 3SM 633GM 4SM 5CM
Summer 516 Seasonal Expenses -135 GM 498GM 4SM 5CM
Red, Brown, and Amber Satin ribbon -3GM 495GM 4SM 5CM
Dawnwhisper Goods Pavilion and starting gear -70GM 425 GM 4SM 5CM
Fall 516 Seasonal Expenses -135 GM 290GM 4SM 5CM
Winter 516 Seasonal Expenses -135GM 290GM 4SM 5 CM
Shahar's Coin *Picked up from Shahar's belongings in Spring 517
3440 GM 2 SM 3730 GM 6 SM 5CM
Spring 517 Seasonal Expense -135 GM 3602 GM 6 SM 5 CM
Spring 517 Seasonal Expense (Halo) -175 GM 3252 GM 6 SM 5 CM
Last edited by Naiya on June 5th, 2017, 2:32 pm, edited 115 times in total.
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Posts: 1124
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Race: Human, Drykas
Character sheet
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Skills, Languages, and Lores

Postby Naiya on June 20th, 2013, 1:21 am


Combat Skills
Skill EXP Total Proficiencys
Acrobatics +1+1 +1+1+2 +1 +1 +1 +2 11 Novice
Bodybuilding +3 +2 +2+3 +3 +1 +1 +2+1 +1 +4 +1 +2 +2 28 Competent
Brawling +1 +1 2 Novice
Endurance +1 +1 +2+4 +1 +4 +3 +2 18 Novice
Running +1 1 Novice
Unarmed Combat 8 SP +2 +3 +2 +1 +2 18 Novice
Weapon: Dagger +1 +6 +3 +1 +1 +1 13 Novice
Weapon: Long Bow (composite) 6 SP +1+2+2 +1 +2 14 Novice
Weapon: Shortspear +1 1 Novice
Wrestling +3 +2 5 Novice

Survival Skills
Skill EXP Total Proficiency
Butchery +2 +1 3 Novice
Carving +1 +3 +3 +1 8 Novice
Cooking +3 +1 +1 +5 +2 +4 +2 +1 +3 22 Novice
Construction +2 2 Novice
Fishing +1 +3 +2 6 Novice
Food Preservation +1 1 Novice
Foraging +2 +2 +2 6 Novice
Gardening +2 +2 4 Novice
Hunting +1 +3 +1 +3 8 Novice
Land Navagation +1 +2 3 Novice
Larceny +1 +1 2 Novice
Riding *Horse 10 RB, 16 SP +2+1+3+2 +2 +2 +2 +2 +1 43 Competent
Stealth +1 +1 +1 +1 4 Novice
Swimming +6 6 Novice
Tactics +1 +1 +1 3 Novice
Tracking +2 +1 +3 +1 +1 +3 11 Novice
Trapping +2 +1 3 Novice
Tanning +1 1 Noivce
Wilderness Survival +1 +4 +2+2 +2 +1 +1 +1 +5 [url=http://www.mizahar.com/forums/topic53864-20.html]+1[url] 20 Novice

Job Related (Animal Husbandry)
Skill EXP Total Proficiency
Animal Husbandry +1 +2 +2 +1 +2 +1 +3 +1 13 Novice
Botany +1 +4 5 Novice
Grooming +1 +1 +1 +2 +1 6 Novice
Herbalism +1 +1 2 Novice
Horsemanship 8 SP +1+1 +2 +1 +2+1 +3 +3 22 Novice
Medicine +1 +2 +2 +1 +2 8 Novice

Job Related (Seamstress)
Skill EXP Total Proficiency
Business: Retail +3 +1 4 Novice
Drawing 6 SP +1 +1 +1 +1 +1 +1 +1 +1 +1 +2 17 Novice
Jewelcrafting +3 3 Novice
Sewing/Embroidery 6 SP +1+1+1 +4 +3 +2 +2 +3 +1 +4 +2 +5 +5 +1 +2 +4 47 Competent
Weaving +1 +4 +1 +3 +1 10 Novice

Social Skills
Skill EXP Total Proficiency
Childcare +1 +2 +2 5 Novice
Cleaning +1 +1 +1 +1 +1 +1 +2 +1 +1 +1 11 Novice
Cosmetology +1 +2 +1 4 Novice
Deduction +1 +1 +1 +1 4 Novice
Detection +1 1 Novice
Diplomacy +1 +1+1 +1 4 Novice
Etiquette +1 1 Novice
Flirting +1 +2 +1 +1 +1 6 Novice
Interrogation +1 +1 +1 +1 4 Novice
Intelligence +3 +1 +1 +1 +1 +1 +1 8 Novice
Intimidation +4 +2 6 Novice
Investigation +1 +1 +2 +2 +1 +1 +1 9 Novice
Leadership +1 +1 +1 +3 +1 7 Novice
Logic +2 +4 +1 +4 +2 +1 +1 +1 +2 +1 +1 20 Novice
Massage +1 1 Novice
Mathematics +2 +4 +1 +1 +1 +3 +3 +2 +2 19 Novice
Negotiation +2+1 +1+2+1 +1 +1 +2 +2 +1 +5 19 Novice
Observation +2 +2 +3+2+1+4+2 +3+4+3 +1 +3 +1 +2 +2 +1 +2 +4 +1 +1 +2+2 +4 +5 +5 +2 +5 +4 +1 +2 +3 +3 +1 +4 +3 +3 +2 +5 100 Master
Organization +2 +1 +1 +1 +1 +1 7 Novice
Persuasion +2+1 +1 +1 +2 +1 +3 +2 +2 +1 16 Novice
Planning +1 +1 +1 +2 +1 +2+2 +3 +2 +3+1 +1 +1 +1 +3 +1 +1 +1 +3 +1 +3 +1 +2 +2 +2 42 Competent
Philosophy +1 +1 +1 3 Novice
Philtering +1 1 Novice
Rhetoric +2+3 +1 +2 +1 +1 +2 +5 +1 +3 +1 +2 +1 +1 +2 +4 +2 +5 +2 +4 45 Competent
Seduction +1 +2 +3 +1 7 Novice
Socialization +1+2+4 +2+3+5+5 +2 +5 +4 +5 +1 +5+4 +5 +1+1+1 +4 +5 +2 +3 +4 +2 +3 +2 +2 +2 +5 +3 +5 +2 +1 +1 100 Master
Storytelling +2 +1 +2 5 Novice
Subterfuge +1 +1 2 Novice
Teaching +3+1+2 +5 +1 +2 14 Novice

Last edited by Naiya on April 24th, 2017, 10:50 pm, edited 86 times in total.
User avatar
Posts: 1124
Words: 777145
Joined roleplay: June 14th, 2013, 5:11 pm
Race: Human, Drykas
Character sheet
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Medals: 3
Mizahar Grader (1) Overlored (1)
One Thousand Posts! (1)

Languages and Lores

Postby Naiya on July 8th, 2013, 1:13 am

Naiya Dawnwhisper
(Rue Nightsong)

Fluent Language: Pavi
Basic Language: Common
Poor Language: Tukant

Acrobatics: balancing packages while moving
Acrobatics: stretching after sitting for a long time
Archery:The Importance of a Bracer
Advantage over Drunken Men
Bodybuilding: a modified plank
Bodybuilding: Attempting a Handstand
Bodybuilding: burpee
Bodybuilding: Kicking hard underwater to swim
Bodybuilding: one-armed pushups
Bodybuilding: squats
Bow: stringing a longbow
Butchery: draining blood from a fresh kill
Butchery: Scaling and gutting fish
Butchery: slit throat to dispatch an animal
Carving: Putting a point on a stick
Cooking: Add vinegar to milk to make cheese
Cooking: Churning cream to make butter
Cooking: Clean salted meats
Cooking: Cucumber, garlic, and sorrell to flavor yogert
Coooking: Curdling milk
Cooking: Cut roots larger than herbs
Cooking: Fish is done when opaque
Cooking: Garlic rub
Cooking: Herbed cheese
Cooking: Herbed milk stew
Cooking: Let milk sit in order to collect the rich cream
Cooking: means of stretching food
Cooking: Pairing sweet or bland flavors to balance spice
Cooking: Paneer cheese pairs well with curry and stew
Cooking: pieces of equal size cook evenly
Cooking: rough cut and rough chop
Cooking: Scraping cream from milk
Cooking: Sear vegetables for stew
Cooking: Separating butter
Cooking: Signs of food spoilage
Cooking: Sizzling water as a sign of temperature
Cooking: Shelf life of milk
Cooking: Use rosemary, thyme, and lavender for a roast
Cooking: Use salt water to flavor stock
Cooking: Vegetables crisp with water
Cooking: Washing and cutting vegetables
Construction: A pebble dam for a stream
Construction: Borrowing techniques from other crafts
Construction: Digging a fire pit
Disadvantage of being Injured
Endurance: Try, try, try again
Fishing: Baiting a hook with a worm
Fishing: Holding fish on a stringer
Fishing: Loose bait will be stolen
Fishing: Using inscects and offal as bait
Foraging: Not stripping food resources for following seasons
Foraging: Picking unfamiliar fruit of questionable ripeness
Foraging: Scrounging inscects for bait
Glass Mugs Make Good Clubs
Hunting: Night hunting is different than day hunting
Land Navigation: Using the sun
Mornings are for Muscles
Pottery: Sometimes repaired with gold glue
Riding: Good posture for balance
Riding: Keep hips loose
Riding: Leg pressure cues turns
Riding: Repeating signals firmly with a stubborn horse
Riding: Signaling start, speed-up, halt, and turn
Riding: staying on a yvas at a gallop
Riding: two-point position
Soreness of Sparring
Stealth: Eyes on the ground for quiet steps
Stealth: slow and patient is the way
Stealth: Small weapons are perfect for stealth attacks
Swimming: Experiencing disorientation under water
Swimming: Mastering the basics
The Stillness Between Breaths To Aim a Bow
The uses of armor
Things Bad Enough To Excuse Force
Tracking: A phantom Shahar in the fog
Tracking: Blood patterns and their meanings
Tracking: Deer hoofprints in grass
Tracking: Following the direction of movement in tracks
Tracking: Hard to do for a new hunter
Tracking: hoof marks in grass
Tracking: Human prints in grass
Tracking: Mud tells more than dirt
Tracking: Recognizing mouse spore
Trapping: Using bait to draw prey
Unarmed Combat: breaking a grip on one's wrist
Unarmed Combat: Front Kicks
Unarmed Combat: How to Fall
Unarmed Combat: Knowing where to put your feet
Unarmed Combat: Using Leverage and Momentum
Unarmed Combat: Watch your back
Weapon Bow: Aiming for the heart
Weapon Dagger: An extension of self
Weapon Dagger: A stabbing weapon
Weapon Dagger: Forwards grip
Weapon Dagger: Go for the groin, heart, and neck
Weapon Dagger: No good for slashing attacks
Weapon Dagger: Reverse grip
Weapon Shortspear: Too Tight of Grip is Hard to Handle
Wrestling: The basics

Job Related (Animal Handler)
Animal Husbandry: Bush loose fur from Zibri rather than shearing them
Animal Husbandry: Signs to look out for in good zibri milk
Animal Husbandry: the Process of milking
Animal Husbandry: Using a hoof pick
Animal Husbandry: Zibri Breeding basics
Animal Husbandry: Zibri Pregnancy, labor, and diet
Boar: Circle back to attack hunters even when wounded
Botany: Chicory; Tall woody stalks with bright blue flowers
Botany: Fireweed; Spreads like a wildfire across the grasslands
Botany: Edible herbs; sage, chicory, fireweed
Botany: Hyssop; Tall stalks with purple flowers growing like a cat's tail
Botany: Hyssop; Tastes similar to mint, but bitter
Botany: Sage is a hardy, evergreen shrub that is stubborn once it sets down roots
Flora: a rose
Gardening: Dig a small impression to plant roots
Grooming: Horses' undersides are sensitive
Grooming: Picking and checking zibri hooves
Grooming: Prevents sores and infections
Herbalism: crushing leaves with mortar and pestle
Herbalism: making a simple tisane
Herbalism: Plantain poltice eases painful bones
Herbalism: properties of gypsyweed
Herbalism: Tumeric powder and its uses
Horsemanship: checking well-being before riding
Horsemanship: Cooling a hard-worked horse
Horsemanship: grooming with currycomb, brush, and hoof pick
Horsemanship: Pinned ears and bared teeth are signs of stress in horses
Horsemanship: Putting on yvas
Horsemanship: Safely approaching a horse
Horsemanship: The importance of breaks in a long ride
Horsemanship: training a horse to move away
Horsemanship: Wiping down a sweaty horse
Lore of Cyphrus Flora
Medicine: apply pressure to staunch bleeding
Medicine: Bandaging a wound to keep it clean
Medicine: Cleaning a fresh wound with a tincture
Medicine: Cuts don't like salt water
Medicine: home care for a sore throat
Medicine: Self-care to keep a wuepo healthy
Medicine: Swolen wounds need rest to heal
Medicine: symptoms of a cold
Medicine: Things to expect in pregnancy
Medicine: Treat swelling with a cool compress
Medicine: When to seek a doctor during pregnancy
Poisonous snakes don't try to strangle their victims
Tanning: Skinning a lizard is tough
Zibri don't mind being milked

Job Related (Seamstress)
Chalk is easy to remove from material
Crafting a basic rose with ribbon
Drawing: Sketching a line to follow
Drawing: Sketching knotwork
Drawing: the messy nature of chalkDrawing: Using tally marks
Embroidery: Adding embellishment to mask mistakes
Embroidery: stem stitch
Embroidery: straight stitch
Embroidery: the difficulties of fixing errors
Fashion; what's currently newly trending in Endrykas as of Fall 513 AV
How to Use the Power of Suggestion
How to Flatter a Petite Figure
How to Make a Sale
Jewelcrafting: Careful not to break the tip of the feather
Leather is better for work gloves
Lost in the Stitches
Negotiaion: Addressing the needs of both parties
Negotiation: Balancing relative values of goods
Negotiation: Bartering
Negotiation: She who wearies first, yields
Negotiation: Shopkeepers will lower their price to ensure your return
Negotiation: Start low to achieve a reasonable price
Negotiation: When to haggle and when to settle
Philtering: Make a wound wash tincture by infusing warm water with herbs
Philosophy: The Pridesun's blasphemy invited the fog hallucinations
Planning: Considering garmet use before working on it
Planning: Coordinating clothing colors
Planning: Distinguishing good designs from bad ones
Planning: Many sources of income
Planning: matching resource quality to the task
Planning: Setting guidelines
Planning: Supplies for a short expedition
Planning: the importance of padding time estimates
Sewing: Adding fur trim to a winter cloak
Sewing: Adding a second layer of thread for strenght
Sewing: A double-knot will hold longer than a single knot
Sewing: A hook stitch
Sewing: a needle doesn't enter leather easily
Sewing: Cotton clothes protect poorly against cold
Sewing: Crafting a flower with fabric
Sewing: Ixam scale armor
Sewing: Lace, a difficult material to work with
Sewing: linen is easier to sew
Sewing: Matching thread thickness and needle guage to cloth density
Sewing: Measure twice, cut once
Sewing: methods to slim down a sleeve
Sewing: Re-hemming a dress
Sewing: Room to grow
Sweing: Suck thread ends to make threading a needle easier
Sewing: Start with the corners
Sewing: Start with what you know
Sewing: swing tack
Sewing: Tacking stitch
Sewing: The perfect fitSewing: threading a needle
Sewing: Turn garmets inside-out to hide knot-work
Sewing: Twine does not distract from feathers
Sewing: Using a thimble
Sewing: When a garmet is beyond repair
Sewing: Working with Silk
Sewing: Working with Ribbon
Square Necklines v. Round Necklines
Using yourself to model new designs
Weaving: A bow
Weaving: Modifying a design
Weaving: Perfecting a simple pattern with repetition
Weaving: Satalu knotting
Weaving with ribbons
Wool is warmer and more comfortable
Zibri hair can be spun into yarn

Banti: Doesn't like strangers
Banti: Loves attention
Banti: Still learning to hunt
From Rescued to Rescuer
Kabek: Playing guardian to baby Shai
Khida: A woman of action
Khida: Kind, direct, and perceptive
Naiya: A day at the auctions
Naiya: A gift for the good doctor
Naiya: A persistent young woman
Naiya: A supportive wife
Naiya: Baby fever
Naiya: Concerned Shahar doesn't desire her
Naiya: Disappearing Windmarks
Naiya: Doesn't give up
Naiya: Down the Rabbit Hole
Naiya: Fighting for Shahar's attention with nudity
Naiya: Has something to prove to Khida and Shahar
Naiya: Longing for a clan
Naiya: Love makes her strong
Naiya: Of a child bearing age
Naiya: Saying goodbye to Rue Nightsong
Naiya: Standing up for the rights of those who are less fortunate
Naiya: Staying calm in life-threatening situations
Naiya: Understands the past is only part of the whole
Naiya: Warm and expressive
Naiya: Wary of strangers
Searching for Shahar
Seirei: Modest
Shahar Dawnwhisper: a disconcerting, compelling presence
Shahar Dawnwhisper: a man of simple answers
Shahar: A zith's pet
Shahar Dawnwhisper: becomes relaxed under alcohol
Shahar: Dodger of questions
Shahar’s Gratitude
Shahar: Lonely eyes
No Need For Payment For Help
Wildfire: A Good Teaching Tool
Wildfire: full of surprises, but a comforting presence
Wildfire: smarter than his Drykas?
Wildfire: Spirited, good-natured, and sometimes impish
Zibri: Halu, Choha, Sanry, and Mantali

A Drykas in Full
A New Age of Drykas: Making Peace
Alcohhol will dehydrate a man
Bargaining for the Bond
Childcare: Caring for neighbor children
Childcare: Cooling with a damp cloth
Childcare: Sensing and responding to child needs
Childcare: Walking to calm a child into sleep
Children are important to the Drykas people
Demand for Zibri wool is high after a fire
Drykas life is rife with trials and tribulations
Drykas: Tanned and Tattooed
Drykas Culture: Drykas children learn to ride as soon as they learn to walk
Drykas Culture: Drykas will help one another in times of need
Etiquette: Respect towards elders
Pride for One’s Strider
Rumors spread like wildfire in Endrykas
Satalu: How Drykas mark their animals
Storytelling: Striders, the Web, and reincarnation
The Bond: Wildfire
The mysterious tie between Drykas and Strider
The Way of The Drykas: Explaining to a Foreigner
Windmark Design: Dancing Wolves Amongst the Roots of a Gnarled Tree

A Test of Faith
Children grow quickly, especially boys
Communication: Breaking down complex thoughts or concepts into simple ones to be better understood
Contrasting mead and ale
Cosmetology: Decorating hair with symbolic wraps and beads
Deduction: Reading posture
Dangers of Leaving Possessions Unattended
Diplomacy: Letting a nearly finished issue pass
Diplomacy: offering alternatives
Diplomacy: presenting an amiable mien
Flirting: a teasing acceptance
Flirting: Flattery
Intelligence: Reading a crowd's energy
Interrogation: Directly acking for information that is withheld
Interrogation: Seeking validation of realit from others
Interrogation: Prompting with unwanted alternative
Intimidation: Harsh statements, delivered bluntly
Intimidation: key in close range combat
Judging the price of cookware
Leadership: Doing more than your fair share for the pavilion
Leadership: Organising a group
Leadership: Pathing the way
Learning Common: Follow Me!
Logic: Anyone married to someone from The Watch is good people
Logic: Determining illusion from reality
Logic: Persistence pays off
Lore of Haggling and Trade Arts
Mathematics: Big and Small
Mathematics: Close range distances
Mathematics: Hand Width
Mathematics: Inch long measurements
Mathematics: Length and Width
Mathematics: Measuring using body width
Mathematics: Quarts, pints, gallons
Mathematics: Shapes
Mathematics: Using a tape measure
Mathematics: Using fingers to count
"Neigh" Means "Just Do It"
Observation: Being pregnant doesn't look easy
Observation: Complimenting colors
Observation: Confidence
Observation: finding irregularities in patterns
Observation: Matching colors that work together
Observation: The look and feel of ixam scales
Observation: The shriek of a Zith
Organization: Sorting by type
Persuasion: a gentle, diffident suggestion
Persuasion: appealing to sympathy and trust
Persuasion: Offering pros of a product before a customer refuses it
Persuasion: Offering samples delights a customer
Persuasion: Presenting justifications
Persuasion: Sharing positive personal experiencs
Putting Differences Aside
Rhetoric: A reasoned purpose
Rhetoric: Diffusing Anger
Rhetoric: Explaning a fragile situation
Rhetoric: Laying out the facts
Rhetoric: Taking to a task to stall for thinking time
Seduction: an innocent touch that isn't
Seduction: a soft, exploring touch
Shadows in the sky could be Zith
Socialization: a curtsy in respect and in play
Socialization: Fellow Drykas deserve a good deal
Socialization: Start with a compliment
Subterfuge: presenting the appearance of normal routine
Spices: basil, coriander seed, sage, thyme
Tactics: A Rider's advantage in height and speed
Teaching: Explaining as you demonstrate
Teaching: How to care for a wound
Teaching: Interpretation and language basics
Teaching: Making suggestions for improvement
Teaching: Pavi and Signs
Teaching: Showing whilst telling
The Desire to be Away
The Frustrations of Language Barriers
The innocence of a child
Treating yourself
Watch My Hips, Not the Mizas
Wilderness Survival: Building a wood fire
Wilderness Survival: Cooking on a heated stone
Wilderness Survival: Creating a dam where water is shallow
Wilderness Survival: Fire wards off mist
Wilderness Survival: Keep food cool in a bowl of water under a cloth
Wilderness Survival: Light colors keep you cool in the sun
Wilderness survival: Making sure you are prepared
Wilderness Survival: Staples to Bring to Sea of Grass
Wilderness Survival: Tell others where you're going
Wilderness Survival: The hazards of open ground
Wilderness Survival: The merits of a firepit
Wilderness Survival: Thicker vegetation heralds water
Wilderness Survival: Wear white on hot days
Zith And Glassbeak run around at Night
Zith: Terrifying

Ahmii: Nisa's girl
Aldar Nightsong, Unarmed Warrior
Amunet: A familiar face
Amunet: Apparently prone to wandering
Amunet: Daughter of Goren Shimmerstone, Ruby clan
Amunet: Outlived her mother
Aramenta Facetshine, Newlywed
Aran Windblown: a friendly hunter
Arieya: Off to Syliras...?
Amunet: A dirty fighter
Amunet: A humorous young woman
Anyalvis: Aran's Strider
Bayon: A clueless man
Bayon: An honorable man
Brocton Firestone: Hunter
Brocton Firestone: Intrugued by small children
De'anu Firestone: Mother of two
Drak: Younger brother of Amunet
Dravite: Grew up in the Emerald clan
Dravite: Handsome and confident
Dravite: Part of the Diamond clan
Dravite Blackwater: Recovered from an infected Zith bite
Dravite: Watchman
Fallan Windchaser: a far-ranging traveler
Fallan Windchaser: a gracious gentleman
Fallan Windchaser: maker of a tempting offer
Firestone Pavilion: Hunters in the Emerald Clan
Haku: The Drykas Ghost
Jonas Pridesun: Scorned by the Drykas
Jonas Pridesun: Speaks of the dual-god
Kallian Windrunner: Diamond Clan Hunter
Lenya: New Acquaintance
Lian Windrunner: A disagreeable man
Lian Windrunner: A hateful man who treated Seirei poorly
Lian Windrunner of the Sapphire Clan
Likan Wintercall: Ankal apparent
Likan Wintercall: Sister's husband killed by Zith
Likan Wintercall: A kind-hearted man
Lys: seeking the Sea of Grass
Livvy, the Slave
Mayra: A helpful young woman
Morwen: Goddess of winter
Morwen: Abandoned Mizahar
Nathaniel Deveraux: a little tongue-tied
Nalik Fallingleaf: A companionable Hunter
Pearl Blackwater: A doctor working for The River Flower
Pearl: Married to Dravite Blackwater
Seirei: The Captive
Shetanae: Amunet's Strider
Silverrain Crimsonsky: Bonded to a Beautiful Mare
The Runaway

Places and Events
Endrykas Location: The Firestone Pavilion
Endrykas Location: The Heart Fire
Endrykas Location: The Riverflower
Endrykas Rumor: Zulrav's lightning-struck messenger, word of 'the dark one'
Event: Caiyha's Tears
Event: Fall Auction 515 AV
Event: Leth's Cloak
Event: The Silver Chest
Hidden Caves: Healing Water
Hidden Caves: Morphing, Webbing, Reimancy
Location: Hidden Caves
Location: Uvic Lake
Syliras: like a rock full of beetles
Together to Ahnatep
Uvic Lake: Strange Undercurrents
Vantha Bounty: For Morwen's absence
Zeltiva: home to seaweed ale

Last edited by Naiya on April 24th, 2017, 10:49 pm, edited 25 times in total.
User avatar
Posts: 1124
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Joined roleplay: June 14th, 2013, 5:11 pm
Race: Human, Drykas
Character sheet
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Medals: 3
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One Thousand Posts! (1)

Thread List

Postby Naiya on March 17th, 2015, 12:11 am


Flashbacks :
Winter 510 AV
Day 20 A Night to Remember
Winter 513 AV
Day 73 Finding the Unexpected

Winter 513 AV - Spring 514 AV :
After making some new friends in the fall, Rue found herself making plans in opposition to her Pavilion's desires. More than anything it was her father who took offense. It took only a few nonidle threats not only to Rue, but to her siblings to force Rue to heed her father's words. This however displeased her father who took it upon himself to beat the rebellion out of her in a more literal sense.

A broken spirit ceases to fight, and so the time found Rue taking up more wifely duties, cooking and cleaning over training and riding, her freetime was all but naught in the cool months. Only when the Summer came bringing it's oppressive heat did her father find Rue submissive enough to take back some of her freedom.

Fall 514 AV

Date Thread Status
Day 2 Working from Home Graded
Day 26 An Afternoon at Home (Khida) In Progress
Day 29 A Humble Celebration In Progress
Day 50 Keeping Warm Graded
Day 70 The Best Plans Ongoing

Winter 514 AV
Date Thread Status
Day 41 The Welcome Party Graded
Day 41 Sewing the Seeds of Dissent Graded
Day 43 Facing the Family (Shahar) In Progress
Day 90 Breaking the Camel's Back Complete

Spring 515 AV

Date Thread Status
Day 2 Joined Hand in Hand... in Hand? (Khida, Shahar) In Progress
Day 3 Growing by Leaps and Bounds (Khida) In Progress
Where should I sleep? (Shahar and Khida) Placeholder
Day 4 A Confusion of Arrows (Various) In Progress
Little Surprises in the Evening Light (Hope) In Progress
Day 5 Curing the Ailments of Boredom (Caelum) In Progress
Day 6 Along the Way (Various) In Progress
Day 9 Unfamiliar Terrain (Kaveh) In Progress
Day 10 Beginning a Journey Ongoing
Day 20 Fellows from Foreign Cities (Aoren) In Progress
Day 21 Seeking a Drykas home Placeholder
Hold My Hand Placeholder
Day 22 Needing a Helping Hand (Ashar) In Progress
Day 23 Quiet Companions In Progress
Finally Found In Progress
Day 30 Ornamental Designs Complete
Ornamental Designs (Shahar, Kahtra) In progress
Finishing the Band Graded
Day 52 Straying Thoughts Graded
Day 55 Collecting Companions (Shahar) In Progress
Day 62 Cute Kitty... (Mayra) In Progress
Day 65 Joining the Fold In Progress
- Zibri Care Placeholder
- Spring Job 2 Placeholder

Summer 515
Date Thread Status
Day 4 To Answer the Thunder Ongoing
Day 7 The Merchant's Arrival Abandoned
Day 15 Flora Friends Ongoing
Day 20 Diamonds in the Rough Graded
Day 50 Preparations Graded
Day 51 In the Dark Graded
Day 74 For the hunt Graded
Day 77 Saying Goodbye Graded
A Surprise Addition Ongoing
Day 78 Crafts, Trades, and Labor Graded
Day 80 Hunted Graded
The Worn Return Ongoing

Fall 515
Date Thread Status
Day 1 Hard at work Ongoing
Day 6 Say Cheese Ongoing
Say Cheese: The more the merrier Placeholder
Say Cheese: In for the long haul
Say Cheese: Time is on our side Placeholder
Day 14 Tools of the trade Ongoing
Day 15 More than we bargained for Ongoing
More than we bargained for 2 Placeholder
More than we bargained for 3 Placeholder
More than we bargained for 4
More than we bargained for 5
Day 19 Hide and Seek Ongoing
Day 25 Riding Lessons Ongoing
Day 28 A Gift of Warmth Ongoing
Day 30 Armor for the Watchman Ongoing
Day 31 What's in a Windmark? Ongoing
What's in a Windmark 2 Placeholder
What's in a Windmark 3 Placeholder
Day 41 Some like it Hot Graded
Day 46 Confessions Ongoing
Confessions 2 Placeholder
Confessions 3 Placeholder
Day 49 Another Type of Hunting Ongoing
Day 55 Learning to trust your four-legged partner Placeholder
Day 61 Caiyha's Tears Graded
The Weight of Sight Completed
Day 63 Joining the family Ongoing
Joining the Family 2 Placeholder
Joining the Family 3 Placeholder
Day 81 Always be Prepared Ongoing
Day 83 Come Quickly Ongoing
Day 85 Finally a Feast Ongoing

Winter 515 AV
Date Thread Status
Day 2 Seeking Warmth Ongoing
Day 5 Home with New Eyes Ongoing
Day 7 Taken to Bed? Ongoing
Day 17 Gone Fishing
Day 33 Love's Last Words Ongoing
Sorrow and Loss Ongoing
Day 36 Day Four Ongoing
Day 41 Where There's Smoke Ongoing
Day 50 Breaking Bread Ongoing
Day 62 A Little Payback, If You Please Ongoing
Heartsore and Weary Ongoing
Day 65 Saying Goodbye Ongoing
Life and Death Ongoing
Day 69 Gone Fishing Again Placeholder

Spring 516 AV

Date Thread Status
Day 2 Providing a Feast Ongoing
- Evening of peace Ongoing
Day 3 Heart to heart Ongoing
Day 4 Helping an Old... Friend? Ongoing
Day 7 Ohs Tratche Ongoing
Day 12 Putting out Fires Ongoing
Day 14 Bated Breath Completed
Day 15 Mixed Blessing Ongoing
Day 16 Shake Things Up Ongoing
Day 26 A New Hope Ongoing
Day 27 Day of Blessings Ongoing
Day 54 Time for a Hunt Ongoing
Day 73 Telling of a Tall Tale Ongoing
Day 82 The Deluge Ongoing
Day 87 Empty Rooms Ongoing

Summer 516 AV
Date Thread Status
Day 2 If They Can Sit, The Can Ride Ongoing
Day 3 Packing Up Ongoing
Day 4 The Meaning of Home Ongoing
Day 6 Fireside Chats Ongoing
Day 7 Idle Conversation Ongoing
Day 33 Lost one Ongoing
Day 45 One Step Forward, Two Steps Back Placeolder
Day 48 Storm Induced Chaos
Day 55 Have a Heart Ongoing
Day 57 Stranger Things Ongoing
Day 58 Call it a Wash Ongoing
Day 83 Impulse Shopping Ongoing

Fall 516 AV
Date Thread Status
Day 7 Unique Surprises Ongoing
Day 9 Share a Blessing Ongoing
Day 10 Little Hands Ongoing
Day 22 Crossed Paths Ongoing
Day 24 Familiar Faces Ongoing
Day 33/34 That's not thunder Ongoing

Last edited by Naiya on November 26th, 2016, 11:34 pm, edited 4 times in total.
User avatar
Posts: 1124
Words: 777145
Joined roleplay: June 14th, 2013, 5:11 pm
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Character sheet
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One Thousand Posts! (1)


Postby Naiya on April 9th, 2015, 6:02 pm

Naiya's Collection of Animals:

Animal Name Gender Age Description
Zibri Smala Female 5 Years A Zibri with brown eyes
Zibri Irna Female 5 Years A Zibri with green eyes
Zibri Kryvala Female 3 Years A Zibri with yellow eyes
Zibri Dene Male 3 Seasons Young Zibri with brown eyes and white patches on his right shoulder
Drykas Hunting Cat Banti Female 6 Seasons Light tan with dark spots, dark tear paths on face. Generally timid, but very clever. (Naiya's)
Goat Littlehoof Female 2 Years Dark brown goat
Zavian (Horse) Aani Female 20 years Brown horse with a white speckled blanket, graying at the nose, black mane and tail. A mellow, grandmotherly horse, not likely to behave poorly even in a stressful situation.
Strider (Horse) Wildfire Male 5 years Liver Chestnut with a flaxen mane, 16 hands, amber eyes. (Naiya's)

User avatar
Posts: 1124
Words: 777145
Joined roleplay: June 14th, 2013, 5:11 pm
Race: Human, Drykas
Character sheet
Storyteller secrets
Medals: 3
Mizahar Grader (1) Overlored (1)
One Thousand Posts! (1)

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