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Postby Sira on July 4th, 2010, 3:27 pm

Basic Information:
Race: Kelvic (Wind Eagle)
Gender: Female
Height: 5' 6"
Weight: 140lbs
Age: 11
Date of Birth: 14th of Winter, 503 AV*Sira doesn't know her actual date of birth, just that it was some time in the winter. If anything, she considers the 1st to be her birthday.

Physical Description

Sira is slim and physically fit. She has the body of someone who has spent a long time honing it to perfection. Her hair is long and red with natural curls, and she either lets it hang down or ties it in a pony tail depending on what she is doing. Her penetrating golden eyes and sharp features hint at her beast side. On her left hand she bears the mark of Priskil, a small vortex of light that glows slightly.

Sira's Wind Eagle form is large and powerful enough for a full grown man to ride on her back, if she lets them. Her feathers are a dark golden brown, with lighter feathers on her head. Her wings span 36 feet across, and her talons are large enough to grasp a walrus with little trouble. She has large, fierce golden eyes and a sharp yellow beak. In direct sunlight, her feathers take on a dark bluish tinge.

Sometimes, when Sira shifts from her eagle form back into human, things go wrong. During the Djed Storm of 512, which occurred after Ivak's release, Sira was caught in the storm and forced into her human form. The transformation, however, was incomplete. Sira found that her skin remained the same dark hues that show up in her eagle form under the sun, and instead of hair, she found herself with red and gold feathers, shimmering with blue in the sun, that grew from her head, mimicking the shape of her hair, but not quite the same. While she was eventually able to return to her full human form, sometimes when she shifts she reverts to this form instead.

Sira's Theme Song/Video


Even out in the cold Sira tries to dress in as light clothing as possible, making it easier for her to undress and shift. On warmer days she may wear nothing more than her Katinu and, when she can get away with it nothing at all, unless you count her bow and the few arrows she carries. Sira will often wrap her bow and arrows in her katinu then shift and carry them in her talons, shifting back when she needs to fire. Despite her preference for nudity, she does own two full outfits.

Outdoor Outfit: When Sira is out hunting she usually has little to nothing in the way of clothing on, preferring it that way so she can shift at will. She sometimes brings her Katinu with her, but rarely anything else. When she does wear clothes outside she wears a wool Katinu with a black strapless Vinati that clasps in the back. For pants she usually wears a loose fitting but warm wool bryda, and warm ankleboots. Outdoors Sira always has her bow with her and at least 3 arrows. She will often carry her bow in her beak or talons, or sometimes in a bag tied to her leg along with her sword.

Indoor Outfit: Again Sira wears a strapless Vinati, but this one is red with gold trimming. Her Bryda is black with red designs. She wears black sandals and occasionally a red silk scarf. Sira does not have any piercings after she was injured once when shifting and nearly lost her eye to an eyebrow piercing.

ImageCharacter Concept

Born among a society that venerates eagles, Sira is a paragon among oddities. Born to an Inarta mother and a Kelvic parent, she both belongs and does not belong. Some say her Wind Eagle form is a gift and she should be respected, others treat her as an outcast either due to jealousy or simply misunderstanding. Sira is a hunter and a warrior. She is an Endal, but she is not a rider. She is very picky about who she allows to ride her. Sira once was a fun loving woman, the life of the party, but after Aidara vanished she turned cold, devoting herself only to work, and nothing else. Deep down her passion still burns and she longs for the companionship she once knew, but does not believe she will ever find it again. She has lived through more in her short ten years of life than most Inarta see in decades, and her past haunts her everywhere she goes. A mother with a daughter who hates her, a kelvic without a bondmate, a favored who has lost faith in her goddess, Sira struggles to make it through each day.

Early History

Sira was born in the winter of 503 AV to a coupling between an Inarta mother and Kelvic father. Her father did not stay around long enough to even realize the woman was pregnant, and left long before Sira was born. The birth was a strange one, considering it was just one child, but other than that there was nothing amiss. Her mother did not even realize the baby belonged to the Kelvic for some time. By all appearances, Sira was Inarta through and through. She did have fierce golden eyes, but this was not unheard of, and was often a good sign. About a week and a half after she was born Sira shifted for the first time, changing into a Wind Eagle chick. Her mother was so startled she nearly ran from the room, but then the realization of what happened dawned on her.

Her daughter was a Kelvic, and not just any Kelvic, she was a Wind Eagle kelvic. Sira's mother took the baby to the Council of Elders, asking what should be done. Needless to say, they were surprised by the child. After some deliberation, they decided to treat her like any other Yasi. Sira was raised in the nursery where her mother worked raising other children. She was always an outcast, either being made fun of for being a freak or simply because she held the other kids in awe.

It was soon apparent that she would not be able to remain in the nursery until she was 8 like the other children. Within a year she was old enough to bear a child, but still hadn't the education to branch out as an adult. At age 3 she was sent to the youth section of the city and proved herself to be a fast and willing learner. She excelled at hunting and archery, her superior eyesight and reflexes giving her an obvious edge in her studies. By age six she had moved into the aeries with the riders, performing the same duties they would but never truly being one of them.

After a year of being an Endal, Sira had still not made a name for herself other than the girl who can turn into a Wind Eagle. Certainly that tidbit alone made her rather famous throughout the city, but it was not the kind of attention she wanted. Some viewed her as an oddity, others as a freak. Sira's life was a lonely one, but she kept going on, hoping things would get better and people would start to view her for who she was and what she had done instead of what she was.

Thread List

Year of 516 AV
Fall 516
FAll 10, 516 AV - Avanthal Market Day
Fall 76, 516 AV - From Bondage to Bonded

Year of 515 AV
Summer 515
Summer 25, 515 AV - A Simple Day Hunt..
Summer 35, 515 AV - Weathering the Inclement Weather
Summer 36, 515 AV - Volcanic Activity
Spring 515
Spring 7, 515 AV - The Myrian meets the Eagle
Spring 19, 515 AV - Sword and Sorcery
Spring 28, 515 AV - Hunting a Runaway
Spring 90, 515 AV - Ad Fundum

Year of 514 AV
Winter 514
Winter 5, 514 AV - A Winter Rescue
Winter 80, 514 AV - Socially Awkward Socialization
Winter 88, 514 AV - A New/Old Aerie
Fall 514 AV
Fall 25, 514 AV - Passengers
Fall 41, 514 AV - Detective Sira at your Service
Fall 50, 514 AV - Fall Meetings
Spring 514 AV
Spring 32, 514 AV - To the Beat of Hooves*

Year of 513 AV
Winter 513 AV
Winter 1, 513 AV - Tracking and Trapping*
Winter 10, 513 AV - Moving On
Winter 50, 513 AV - Broken Wings*
Fall 513 AV
Fall 1, 513 AV - Failure*
Summer 513 AV
Summer 1, 513 AV - The Edge of Madness*
Summer 1, 513 AV - Revenge*
Summer 25, 513 AV - Down at the Bay*
Summer 85, 513 AV - Let the arrow take your pain*
Spring 513 AV
Spring 15, 513 AV - Dance of Swords*
Spring 22, 513 AV - The Mountain's Shoulder*
Spring 23, 513 AV - Hunter and Prey*
Spring 80, 513 AV - Stranded*

Year of 512 AV
Winter 512 AV
Winter 43, 512 AV - A Duel for Natalie*
Winter 50, 512 AV - Blackmail and Blades*
Winter 55, 512 AV - Anger and Submission*
Winter 60, 512 AV - Into the Deep*
Winter 66, 512 AV - Within Temptation*
Fall 512 AV
Fall 21, 512 AV - A Pretty Picture
Fall 25, 512 AV - An Unfortunate Incident at the Inclement Weather*
Fall 30, 512 AV - Alone...*
Fall 36, 512 AV - Caught in the Buff*
Fall 40, 512 AV - Dare I Dream?*
Fall 46, 512 AV - Hearts of Flames*
Fall 51, 512 AV - Amber Sunsets and a Handful of Clams*
Fall 55, 512 AV - You Want me to What!?*
Fall 56, 512 AV - A Dangerous Task*
Fall 70, 512 AV - Into the Fire*
Summer 512 AV
Summer 35, 512 AV - Secrets*
Summer 34, 512 AV - Paces of the Night*
Summer 36, 512 AV - A Day at the Range*
Summer 41, 512 AV - Mad Happenings in the Unforgiving*
Summer 52, 512 AV - Chasing Emerald Eyes*
Spring 512 AV
Spring 1, 512 AV - Breaks Over, Time to Get Serious*
Spring 75, 512 AV - Hunting with Natalie*
Spring 76, 512 AV - Insomniac*

Year of 511 AV

Winter 511 AV
Winter 5, 511 AV - True Silence*
Winter 24, 511 AV - Sira! What's coming out of your... Baby!*
Winter 28, 511 AV - A Cool Winter's Flight*
Winter 45, 511 AV - An Adventure in Books*
Winter 64, 511 AV - Empty Handed*
Winter 65, 511 AV - Even Endals suffer from Hunger*
Winter 70, 511 AV - One Night at the Winter Revelry*
Winter 79, 511 AV - Fishing on the Ice*
Winter 88, 511 AV - Playing in the Snow*
Fall 511 AV
Fall 4th & 5th, 511 AV - It's a Party, People!*
Fall 6, 511 AV - Ahhhh. Gotta love that New Home smell.*
Fall 8, 511 AV - It's About Time*
Fall 9, 511 AV - Promises Must be Kept*
Fall 14, 511 AV - Sex Dream*
Fall 14, 511 AV - The Sex Dream*
Fall 25, 511 AV - The Fall Hunt*
Fall 50, 511 AV- Cooking away her Frustrations*
Fall 76, 511 AV - Say "Hello"*
Summer 511 AV
Summer 2, 511 AV - A New Plan*
Summer 10, 511 AV - Flying for Two*
Summer 15, 511 AV - A Hunting We Shall Go*
Summer 45, 511 AV - Messing Around*
Summer 50, 511 AV - How Healers Hunt*
Summer 55, 511 AV - Night Watch*
Summer 81, 511 AV - The Night the Towers Cried
Spring 511 AV
Spring 4, 511 AV - You, Me, and the Wind*
Spring 7, 511 AV - What Happens When you Hunt Alone*
Spring 14, 511 AV - Lost in the hallways?*
Spring 38, 511 AV - The Deepwoods Riddle*
Spring 39, 511 AV - A Lesson in Jewelery*
Spring 55, 511 AV - Fun on the Hunt*

Year of 510 AV

Winter 510 AV
Winter 1, 510 AV - Seashells down by the Seashore*
Winter 1, 510 AV - In Search of Endal or Eagle*
Winter 14, 510 AV - First Date 0.0*
Winter 20, 510 AV - A Sparring Partner Would Be Better*
Winter 44-45, 510 AV - Winter Lights Festival*
Winter 44, 510 AV - Courtyard Snow Battle*
Winter 44, 510 AV - Twik reads the cards*
Winter 55, 510 AV - Outsider*
Fall 510 AV
Fall 22, 510 AV - Let it Burn*
Fall 22, 510 AV - Count the Souls in the Wind Eagle Kelvic*
Summer 510 AV
Summer 1, 510 AV - First Thaw Festival*
Summer 6, 510 AV - Rosalie's Birthday*
Summer 7, 510 AV - Suicide Archery at Sunset*


508 AV
506 AV
Spring 74, 506 AV - Talons or Swords? Why not both!?*
Summer 43-53, 506 AV - Traps and Trapmakers*

* = Graded
Last edited by Sira on November 11th, 2016, 9:08 pm, edited 195 times in total.
User avatar
Posts: 963
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Joined roleplay: July 4th, 2010, 3:42 am
Race: Kelvic
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Medals: 5
Featured Character (1) Featured Thread (1)
Overlored (1) Wind Reach Seasonal  Challenge (1)
2012 Mizahar NaNo Winner (1)

The Bond

Postby Sira on July 4th, 2010, 3:28 pm

The Bond


Sira had never truly planned on seeking out a bondmate, or even a rider. She knew that as a kelvic she was supposed to want that, and deep down perhaps she did. The Endal did seek kinship, but she was trying to find it on a broader level. Sira believed she had bonded not with a single entity, but with Wind Reach as a whole. All of that would change soon enough, when she discovered what it truly meant to bond.

One afternoon early in the fall the courtyard of the sky was packed to the brim as a fire dancer impressed the Inarta with a free show of his skill. Sira, Aidara, and her twin sister Sairque were all in attendance, though none were there with each other. Addy watched from atop a wall while Sira and Sai struggled for view in the crowd below. A fight was started between Sairque and a volatile leopard kelvic. Sira jumped to the flight leader's aid, knowing it was her duty to defend the woman at all costs. Sira never expected things to go further than that, but after the crowd dispersed, Sai took Sira aside to speak with her.

Sira was a curiosity, a puzzle posed by her animal form and the complicated past of the Wind Eagles. She was a perfect puzzle for Sai to unravel. Aidara followed them, working her way into the conversation and inviting herself along, not knowing exactly what she was getting into.

Sira put on a small show for the women, demonstrating what she could do with her shifting and how she could hunt by herself. Both sisters were quickly enthralled with the other woman, and both liked her in more ways than just friends.

Sira too found she had a strange attraction to Aidara, and in fact it scared her. It was deeper than physical attraction, and something she had never experienced before. Sai quickly realized how Addy felt for Sira, an started acting strangely when it became apparent that Sira felt the same way for the healer. It wasn't until they had all met up on the beach at the beginning of winter for a cold swim that things truly went south. Jealousy ruined the trip. Feeling like her sister was trying to steal away the woman that Addy had set her sights on (still somewhat unaware of how she felt for Sira), Addy attacked her sister in the water. The resulting fight nearly put a rift in the twin's relationship for good. Sira could only watch helplessly and did what she could to try to help things.

After all of that, Aidara still agreed to go on a date with Sira, much to the relief of the kelvic. She still didn't quite understand it, but somehow Aidara had wormed her way into Sira's heart. By the end of the first date the two women had bonded as Kelvic and master, though the term master was used lightly. the decided that neither of them could ever do with having or being a master, and their relationship was one made of love, not servitude. It wasn't long after the first date that the women also bonded as Endal and Wind Eagle.

In truth it was all rather shocking for the both of them. Sira had never intended to take on a rider, determined to prove that she could take on the world alone. Aidara was an odd choice for an eagle, having received a healing mark at birth, and making her unable to kill. Luckily for the healer, Sira was quite capable of hunting by herself, carrying her own boy and hunting for the city effectively while Addy flew along and served as a medic for the rest of the Endal.

Resigning themselves to lives alone, the two women had found each other and entered into a life different than anything either of them expected.

Last edited by Sira on December 12th, 2013, 6:21 pm, edited 12 times in total.
Nari | Common
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Posts: 963
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Race: Kelvic
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Postby Sira on July 4th, 2010, 3:29 pm




Name: Natalie
Birthday: Winter 24th, 511 AV
Age: >1 Year
Race: Kelvic (Kestrel)
Weight: 25 lbs (human), 31 lbs (avian)
Size: 6' 3" (length)
Wingspan: 15" 5"

Born to Endals Sira and Aidara, Natalie came into a world filled with love. Her mothers both prominent figures in Wind Reach society, Natalie had it made. She wanted for nothing, and few Inartan children had what she had. However, as spoiled as she was turning out to be, would it come to ruin her as an adult?

From the moment she was born all eyes were upon her. Would she turn out to be like her mother, another wind eagle kelvic, or would she live her life as a normal Inartan child.

It wasn't a long wait. Soon after her birth, Natalie surprised both her parents by escaping her crib one morning, waking Sira and Aidara with the tickle of her tail feathers as she attempted to perch on their faces. Just like a toddlers first steps is rejoiced, so is a Kelvic's first shift, and Natalie proved to be (in her parents eyes) the most beautiful Kestrel there ever was.

The story of Natalie's birth is something of a mystery, since both her mothers assure everyone who asks that there was no father. The truth of the story is much simpler. One day while wandering the halls of Wind Reach Sira met a man. Lonely and bored, Sira led the man out of the tunnels and back to his campsite. When she was attacked on the way home by wolves, he saved her, and Sira rewarded him with the best reward a beautiful woman can offer a man. That reward resulted in the conception of a daughter, but of course, Sira and Addy will never admit that truth.

On the first day of Spring, in the year 512 AV, Ivak was released from his prison. The result was a massive djed storm that spread out from the city, covering the whole of Mizahar. Many things were changed as a result of the storm, Natalie included. Because she was exposed to such a large amount of Djed when so young and still growing in both Kelvic and human ways, Natalie's size increased tenfold thanks to the proximity of Catabasis when the Djed caught them. Instead of being a normal sized Kestrel, Natalie is instead about half the size of Sira; not large enough to carry an adult on her back, but able to keep up with other Wind Eagles for short periods of time.



Last edited by Sira on December 12th, 2013, 5:44 pm, edited 109 times in total.
Nari | Common
Italics are Telepathic
User avatar
Posts: 963
Words: 737381
Joined roleplay: July 4th, 2010, 3:42 am
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After Aidara

Postby Sira on July 4th, 2010, 3:30 pm

After Aidara

Throughout their relationship Sira and Aidara had their ups and downs, but always they would pull it back together. Their love and their bond was too strong, and they had a child to care for. Nothing could ever separate them for long. But one morning Sira awoke to find Aidara missing. Several mornings passed, and still there was no sign of the healer. Nobody had seen her for days, and Sira grew concerned. Sira and Natalie flew out to search for her, but ultimately, they failed.

Out in the wilderness Natalie confronted her mother about the issue, accusing Sira of driving Addy away. Her words wounded Sira more than anything ever had in her life. After that Sira spent some time alone, hunting and dropping off kills at Thunder Bay, but staying away from the city itself. She eventually came to believe Natalie's words. When she finally did return to Wind Reach she was a changed woman. She was cold, shunning contact with the rest of Wind Reach whenever she could, but deep down she still longed for companionship. She longed for Aidara most of all, but knew that she would never see the woman again.

To make matters worse, Sira returned home to find a note from Natalie. The young kelvic had left her as well, leaving the city and flying south in search of her Aunt Sai. Natalie was the last person to have seen the Flight Leader, and was the only one who had any idea of her whereabouts. Sira thought about following, but could not bear to leave the city. She accepted that her daughter had left her as well, and resigned to live alone. Still, she could not get Addy out of her mind. It hurt every day, and Sira desperately wanted to move on.
Last edited by Sira on December 12th, 2013, 6:57 pm, edited 23 times in total.
Nari | Common
Italics are Telepathic
User avatar
Posts: 963
Words: 737381
Joined roleplay: July 4th, 2010, 3:42 am
Race: Kelvic
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Overlored (1) Wind Reach Seasonal  Challenge (1)
2012 Mizahar NaNo Winner (1)

Training (Skills, Arcana, Gnosis, Lore)

Postby Sira on May 19th, 2011, 3:23 am

Training (Skills, Arcana, Gnosis, Lore):
(Note to storytellers: Click on each skill link to see where my skills came from)



Luminance - Rank 1
Awarded in the thread, Breaks Over, Time to Get Serious for saving the city from a wild djed altered Lavak.

ImageSpecial Abilities
Eagle Vision - Sira's superior vision as a Wind Eagle transfers into her human form.
Telepathy - As the Wind Eagle's she shifts into, Sira has the ability to form mental links with people for communication. While she can use this ability in her human form, she rarely does preferring to speak out loud. The only person she regularly communicates with this way is Aidara, though even that is rare unless she is in eagle form.
Special Sight - Sira can see things that others cant. So far this ability has only manifested twice, once with Ulric when she was able to see his Gasvik and the various divine aura's surrounding him and another time when she saw one of the gods, sparking the interest of her Wind Eagle friends.


Nari: Fluent
Common: Basic(though she almost always speaks Nari)
Bird Speak: Sira can communicate with all manner of birds, though she would rarely speak with anything that wasn't a raptor.


Lore :
Differences Between a Talon Sword and a Long Sword
Iosha’s Reasons For Using a Long Sword
Ayume Frostfawn: Iosha’s Lover and Long Sword Teacher
Iosha: Was a Slave
Iosha: Calls Me an Over Sized Chicken
Rapid, Aggressive Strikes: Used to Beat an Opponent Back
Dominance: Even amongst birds
My reputation precedes me
Lavira: Troubled Chiet
Playing with strangers
Raif: Will be taking you to Ravok
Endal: Too prideful to accept help
Raif: Doesn't like you very much
Aidara: Had hit Raif first that day
You may have a keen eye, but you have to know how to use it
Nude meetings
Jehryn: A horse kelvic
Jehryn: Why would you speak in common?
Landscape determines a good habitat or not
Looking for animal travel routes when tracking
Animal escape routes: used once vs. repeatedly
Comparing snapped twigs to find out how recent an animal passed
Types of scat left by animals
Rumors: Dek killing two Endals
Taking up arms
Aose: Looking to meet an Endal
Aose: Wants to become an Endal
Yasi rumors about Endals
Searching for Aidara
Waiting out the cold in bird form
Natalie: Blame for Addy leaving
Natalie's note
Abandoned by your family
Survival after griefPlotting to kill Aaron
Rallying for a fight
Sword Fighting: Tuck and Roll
Sword Fighting: Slicing open Aaron's throat
Unarmed Combat: Beating Aaron's face in
Natalie's hate
Meeting Iosha Moonchaser
Similarities to Iosha
Ravok: A place for kelvics to avoid
Iosha is well-traveled
Iosha: Sunny side up
Kovac: Hard boiled
Kovac: Teethed on his lute
Triathalon: A challenge of honor
Make an effort or give up before you begin
Sending Addy to help a comrade
Aidara kidnapped on a black bird
The Black Bird must be a god
Jerle, the eater of Varg
Confronting the Eagle-killer Jerle...with rage
Denval: Destroyed, a ruined crater
Denval: The rabbits have fangs and the goats are green
Denval: Fauna Vengance through hunger
Afraid of the deep
Aidara: The Uncertain Bondmate
Looking for a Dek of Shrooms
Underground Forest: The shrooms glow!
Underground Forest: Home of normal bats too!
Inclement Weather: Intimate Weather
Unwittingly Drugged
Threesome: The more the merrier
Ravarisk: A bad trip
Fighting what isn't real; killing what is
Kavik and Aidara are against me
The Ooze is blood
Kavik interrogates for answers
Hallucination: Natalie stolen from the womb
Sira the Murderer; Untrusted
Valintar: You do not question his orders.
Remembering Aela is now Alori.
Something strange seen in the trees.
Moonfire: Iosha’s horse.
Sira, the ferrybird.
Saving Eilea from the rockslide.
Meeting Ishgramere.
Charoda: Friend or Foe?
A strange light in the sky
Diversity gives us strength when mystery abounds
Preparing for the worst; praying for the best
Sanikas Pass: Rockslide! The way is blocked
Battle in the Pass: Fighting Yanus
Failing to work as a team
Reaching Thunder Bay: nothing amiss?
Thunder Bay: Meeting Charoda
Iosha: The Diplomat
What fell from the sky was an egg?
The egg is hot!
The child is not normal
Tracking she who does not wish to be found
Showing Kindness to your Adversary
Aela: Not a lost cause, but can she be trusted?
Aela's cave is warm and safe
Aela's Lie: the egg is safe
The Egg is Pure; it must be saved
Aela: You can't even feed yourself
Wind Eagles Aren't Pets
Aela: The Wild Fighter
Forgiveness for the banished
Strangers in the camp
The power of the divine
The egg is a lost cause
Aela is dead; she is now Alori
Keeping a gods secret
Going home: Alori's story
The Search For Aela
Spotting A Naked LAdy
Aela IS the Killer
Torn In Two Directions
So Many Secrets
Listening To Aidara
The Tentacle nightmares continue
Aidara has become distant
Hunting: Taking what you can get
Hunger encourages Greed
The benefits of bathing as a Kelvic
The weight of Responsibility
Hunting: Cougars aren’t good for eating
Friends at the Processing Center
Still searching for Aela
Putting Priskil’s favor to good use
Angry Sira is scary
Sira: Not a meal to devour
A Duel with Aaron
Refusing to yield
Fighting through the pain
Annoyances: Having to work without Aidara
Darkness: Half Zith
Teaching a Dek a lesson
Stripping for Darkness
The Pains of being saddled by someone other than Aidara
Blackmailed by Daughter's Boyfriend
Forced for Revenge
Using Offensive Attacks
Wrapping Up Scratches
Using the Shortbow to Build Up Strength and Endurance
Walking in on One's Daughter in Compromising Positions
Motherly Discipline
Challenging your Daughter's Suitor
Dirty Fighting
Beat by a Sleazy Avora
Blackmailed by your Daughter's Lover

Everybody Practises Today
Using Your Caste to Get Your Way
Motherly Duties
The Disputes of the Lower Castes
Sharing Meals
The Kindness of Strangers
Food Rations for the Castes
Inclement Weather
The Winter Revelry
The Pride of Linking Minds in Wind Eagle Form
They Grow Up So Fast
Ordering Yasi Around
Teaching Techniques (Youth)
[url=]An Eye For Technique (Archery)
Motherly Patience
Embarrassing Your Child
Showing Favoritism
Pride In One's Work
To Lover's Rescue
Profile Of A Zith
Being A Princess
Flying With Wounded
Praying For Mercy
Troubling Signs In A Bondmate
Two headed bear and the Avora it killed
Stealth: A painfully slow way to travel
Calling in reinforcements
Tracking: Aided by enhanced sight
Tracking: Bent blades of grass
Songbird assistance
Driven to fight defensively by superior swordsmanship
Bound and Kidnapped
Bound, Gagged and Kidnapped
Sira: Broodmare?
The Unforgiving: Taken prisoner and raped
Extreme measures to escape
Decapitating an opponent
Only losers read
Comforting a crying child
A nice Endal
Never doing the sensible thing
Passions of a Confused Drykas
Standing up for someone smaller
An Akalak on Konti Isle
The Enclave: Navigating the shelves
Suffering a food shortage
The worries that accompanied having a family
Having to feed Natalie
An unlucky Skygoat turned lucky
You’re A Smartass
Screening Aidara's Lovers
Mascarading As A Dek
Getting A Kick To The Face
Panicking to a Bondmate
Being Pregnant Is No Fun
Whining To Aidara
Calming a Bondmate
Using The Eagle Network To Find Prey (People)
Sharing Prey With A Bondmate
Premeditated Murder
Doing The Right Thing
The Sex Dream
The End of a Good Thing Isn't that Great
Saying Before Thinking
Aidara's Thoughts of Sai (Influenced by Hurt)
Having a Bit of Fun
Making Out in a Freefall
Djed Storm, Spring 512
Rising to defend Wind Reach
Trying to reinforce Ivak’s Prison
Defending against a forgotten danger
Watching Fellow Wind Eagles Fall
Losing All Your Loved Ones
Forced to work with Tiaue’a
Exploration: Trapped in a cave by Wild Djed
Lavak (Incomplete)
Fighting Ivaks Emotional Control
Praying: Prayer Answered
Priskil: Praying for Help
Almost-death via Diamond Lavak
Tiaue’a: Wind Eagle Kelvic!
Priskil: Light Shield
Lavak: Killed by water
Lavak: Language (unknown)
Marked by Priskil
Saving the City, and no one was there to see it
Knowing Myy Father
The Spires [Poor]
Jamoura [Poor]
Dycon, the Wolf Kelvic [Poor]
Building a Snowman
Hunting with Natalie
Pushing Natalie to her Max
Hardships of having a Kelvic Daughter
Diving out of the sun
The joys of raw meat
Addy is missing out
Tasked with Seashells
Spotting a Falling Person
Questions for Aidara
Answers, but Not What You Expect
Wisely Leaving
Playing Mediator
Infants: The Calming Effects of their Thoughts
Meeting Your Child Early
Say Hello
Aidara: She Reacts Wrong, But I Love Her
The Confidence of an Eagle Tells Me I'm Right
The Pain of Contractions
Where is Addy?!
Doubting Yourself
Labor Pains: A Textbook Definition
Daydreaming of a Vacation
Meeting Your Daughter
I'm Pregnant!
My Mother's Dead
The Guilt of Killing Those You Protect
Learning a new skill: Fishing
Naked Endal on ice
Improvising tools
Allowing reason to win over a grumbling stomach
Returning home empty handed
Built-in Babysitter!
Immediately feeling the stresses of motherhood
The joy of flying
Haters gonna hate
An Open Challenge to Tiaue’a
No one insults Aidara
Knowing Things as an Eagle Endal's as Humans Don't
Giving out Personal Information Unprompted
Lore of Mt. Skyinarta Geography (SP)
Lore of Wind Reach (SP)
Mission: Hunt beast that took six chiet
The hunt unites all castes
Chiet killer: Djed storm mutation?
Chemar: Calming presence
Location: The Dreaming Lady
Nightmares: Recurring plague
Dreamwalking: Consciously sharing dreams
Konti: Beautiful ladies
Prophecy: Hard times will come
Wind Reach Inner Warrens (Basic)
Trip to the Shivias
The Talon Sword
Talon Sword Maneuvers (Basic)
Changing Fast into an Eagle
Carrying Someone
Fast Smooth Shifts as a Kelvic
Perfect Landings as a Kelvic
Sparring with Control
River Wading
The Vantha
Administering first aid
Mouth to Mouth
Getting a good look at Inarta, Kelvic, and Chaktawe Anatomy
Knowing the Secrets Wind Eagles Know
Attempting to Understand Non-Kelvics
Gasvik (partial)
Knowing Leo Varniak's Purpose in Wind Reach (partial/trouble)
Knowing Ivak's Prison is Threatened
Aidara’s Dead-to-the-World Snoozing Habits
Using a small needle like chisel thingy (in technical terminology)
A limited number of options for Necklace chains
Fastening delicate chain links together with pliers
Double Fisting Pliers
A limited number of options for dangly things on a jewelry chain
Attaching dangles onto a chain with simple wire
Polishing a small shell
Simple shell polishing materials and techniques
Vala’s sleeping location
What not to do to an engraved shell with wet ink in it
For Every Action, there is an Opposite or Equal Reaction
Hope (Basic)
Seeing Addy in a towel
Sairque’s Anatomy
Brewing Tea
Making Hotcakes[/tab][tab=Social,#000000,white]Public Displays of Affection
Issuing a Veiled Challenge Artfully
Recognizing when Someone's Baiting You
The Winter Lights Festival
Intrigued by Tarot
The Ability to Anticipate The Valintar's Thoughts
Being Summoned for Duty
Sweet, Sweet Revenge
Enduring a Tyrant
One-upping the Bad Guy
Being Assigned to a Caste
Interacting with the Valintar
Following Instructions
Bantering – taking it and giving it
Being Young and Insecure
Struggling with Conversation
Being Socially Awkward
Being Wise
Thiking Before one Speaks
Giving just the 'right' answer
Changing the Subject
Agreeing to Things Despite One's Better Judgment
Not being Afraid to show Someone Something New that you Aren't perfect with
Being Brave
Recruiting a (semi) willing Sparring Partner
Initiating Conversations with Strangers
Having Trust Issues
Offering Explanations
Talking to Wind Eagle's Silently
Holding Secret Conversations in a Crowd
Being ignored and doing something about it
Grabbing a man’s testicles (or penis) in a not very nice way
Caste Consideration - Chiet
Family Black Sheep
Lover's Guilt
Chiet are People Too
Duty, Above All Else
Teamwork – working as part of a cohesive team
Hunting in Groups
Thorns: A Naked Hunter's Nemesis
Tracking: Deer
Hunting: Deer
Prayer: Priskil
Managing Emotions in a Proactive Manner
Hit List: Kragoth
Hit List: Dycon
Addy and Shayth – Enemies?
Young Aidara
Drusilla (poor)
Maybe they're not jerks afterall!
Kidding, they're definitely jerks!
Saving one of the Jerks
THE Wind Eagle Kelvic
Miracle Worker
What is this feeling?
Blackmailed into sexual favors
Sparring the Bully
Being Bullied
The Dull Classroom
Visualizing Events yet not Following Through
Foiled by a (Wooden) Dummy
Staving off Boredom with Violence
Imagination (Basic)
Getting Caught Being Silly
Getting Defensive
Attending the First Thaw Festival
Arriving Late to a Party
Heading Straight for the Alcohol
Participating in the Medallion Game
"Pay Attention to Me"
The Necessity of the Hunt
Beauty of the Night
Heat of the Moment
Time to Stop and Smell the Roses
The Potential to Rise Above
All Work and No Play Makes Jack a Dull Boy
Flightless Humans can Hunt Too You Know
Blinded by a Murderous Rage
Killer's Guilt
The Hunter Becomes the Hunted
Paralyzed by Poison
No One's Play Thing
Calling For Help
In the Mind of the Enemy
Inabilit to deny ones curiosity
Ones nature drawing one to other birds
Being weary of defending ones people
Offering ones hand in friendship to a stranger
Putting Kala in her place
Showing the new kid around
Waking Aidara Up
Plotting demises with Addy
Shark Hunting
Bad saddles and having the weight of two people in them
Observing the Tarot
Having her fortune read
Alerted to danger of a loved one
First Date Nerves
Blushing at Addy wearing a towel
'Accidentally' falling on your date
Falling on your back
Kelvic nudity
Kelvic transformation
Is it cheating or resourcefulness?
First broken bone
First kiss together
Being in Love
Breakfast in Bed
Being so in love
I want you to ride me!
Sensibilities of a Kelvic Wind Eagle
Making Mischief
Trusting your Bond Mate
Shared FlightFinally finding a Rider
Controlling your jealousy
Kelvic pregnancy cravings
A loving moment
Best wake up call
Always bratting your way through saddling
A great idea
Can't resist the pout
Blueberry dessert
Heading into danger instead of away
Memories come back for you
Winged hero
Dreaming of Sex upon a Wind Eagle’s Back
Sex with a Stranger via Dream
Sairque the Dominatrix
Ronan: Ruined the Moment
Privileges of a Wind Eagle
Announcing the Baby
Wind Eagle Kelvic – A Thing of Beauty and Honor
Forgot My Clothes...Again.
Baby Stress!
Jealous of Addy and Eoin
Addy's Teasing
Running the Competition
Surviving Boring Watches
Picking on Aidara Relentlessly
Last edited by Sira on December 31st, 2014, 5:03 am, edited 14 times in total.
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Equipment and Possesions

Postby Sira on September 5th, 2011, 5:27 pm

Equipment and Possessions
Indoor and Outdoor outfits (see above post)
Grandfathers Bow (heirloom)
Magic Talon Sword*While it otherwise looks exactly like a normal talon sword, this special blade will never dull. Not only that but it is able to withstand more than a normal sword and one would find it very difficult indeed to break.

The only discerning factor of this sword is its extravagant handle, worked into the shape of a howling wolf, two glittering emeralds for each eye. There is a curious inscription underneath the leather wrapped around the handle, and if discovered, is in of no known language to the reader.

Talon Sword
20 Shortbow Arrows (usually only carries a few at a time)
Climber's Quiver
Set of Toiletries
Flint and Steel
Polished circular, metal mirror
1 Yanus Feather


Total: 2948 GM

Starting Gold: 100 GM
-1gm (Arrows)
-45gm (talon sword)
-5gm (second outfit)
+1000gm (Fall 510 Seasonal Salary)
-500gm (Taxes)
-50gm (Climber's Quiver)
+1000gm (Winter 510 Seasonal Salary)
-500gm (Taxes)
-25 GM (Jewelery Lessons/Materials)
-26 (Incription Services from Vala)
+1000gm (Spring 511 Seasonal Salary)
-500gm (Taxes)
+1000gm (Summer 511 Seasonal Salary)
-500gm (Taxes)
+1000gm (Fall 511 Seasonal Salary)
-500gm (Taxes)
+1000gm (Winter 511 Seasonal Salary)
-500gm (Taxes)
+1000gm (Spring 512 Seasonal Salary)
-500gm (Taxes)
+1000gm (Summer 512 Seasonal Salary)
-500gm (Taxes)
+1000gm (Winter 512 Seasonal Salary)
-500gm (Taxes)
+1000gm (Spring 513 Seasonal Salary)
-500gm (Taxes)
+1000gm (Summer 513 Seasonal Salary)
-500gm (Taxes)
-500gm (Fall 513 Taxes)
-500gm (Winter 513 Taxes)
-500gm (Spring 514 Taxes)
-0gm (Summer 514 Taxes, Inactive)
+1000gm (Fall 514 Wages)
-500 (Fall 514 Taxes)
-500gm (Winter 514 Taxes)
-500gm (Spring 515 Taxes)
-500gm (Summer 515 Taxes)
-0gm (Fall 515 Taxes, Inactive)
-0gm (Winter 515 Taxes, Inactive)
-0gm (Spring 516 Taxes, Inactive)
-0gm (Summer 516 Taxes, Inactive)

Total: 2948 GM


Sira lives in an extra large aerie that was gifted to her by Sai that was originally intended to house Sira, Aidara, Sairque, Catabasis, their coming daughter, and any mate that Catabasis might one day find. Now she lives there alone, and is considering giving it up for her old aerie.
Last edited by Sira on September 13th, 2016, 11:53 pm, edited 12 times in total.
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Family Tree

Postby Sira on May 17th, 2012, 6:36 pm

Sira's Family

Name: Alicia
DoB: Summer 28, 471 AV
Race: Inarta
Caste: Chiet

Name: Unkown
DoB: Unkown
Race: Kelvic (Type Unknown)
Caste: N/A

Name: Kavik (Tenembra)
DoB: Fall 7, 488 AV
Race: Inarta
Caste: Endal - Flight Leader

Name: Toby (Nakaro)
DoB: Fall 7, 488 AV
Race: Inarta
Caste: Endal

Name: Natalie
DoB: 24th of Winter, 511 AV
Race: Kelvic (Kestrel)
Caste: Yasi
Last edited by Sira on December 12th, 2013, 11:24 pm, edited 1 time in total.
Nari | Common
Italics are Telepathic
User avatar
Posts: 963
Words: 737381
Joined roleplay: July 4th, 2010, 3:42 am
Race: Kelvic
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Featured Character (1) Featured Thread (1)
Overlored (1) Wind Reach Seasonal  Challenge (1)
2012 Mizahar NaNo Winner (1)


Postby Sira on December 12th, 2013, 5:48 pm


General Information :
1. What is your Name?
2. Do you go by a nickname or pet name?
nope, name's already to short for that.
3. How old are you? 8
4. What is your height? 5' 6"
5. What is your weight? 140lbs

Notes: Sira is young, but physically mature. Mentally however, she can still be a bit childish at times.

Aesthetics :
1. Describe yourself as you see yourself.
I'm smart, quick, and strong. I'm a great hunter and a great lover. I'm also a mother now.. and that is turning out to be more than I expected.
2. Describe yourself as others typically see you.
Some people are still jealous and dislike me, but I think they are starting to realize that I'm not some freak. That I'm here to stay, that I contribute, and that they should like me.
3. What is your favorite body feature? My eyes and my wings.
4. How physically fit are you? Oh, I don't think there's and ounce of fat on me. I'm a finely tuned hunting machine.
5. How do you typically dress and what is your style? I tend to dress light. When its warm, I wear little at all. Its easier that way. Hard to shift if I've got clothes on. Don't get me wrong, I still have some nice outfits, but on a day to day basis I wear what is convenient.

Notes: Sira is full of pride, and has mostly overcome her self doubt. She still has a lot further to go, but continues to grow.

Family :
1. Who are your parents and what are they like? My mother is a commoner, my father was a kelvic. I never knew him, and I don't see my mother much anymore.
2. Do you have any brothers or sisters? I have two half brothers, both older than me, both Endal.
3. What is your extended family like? They're okay I guess. I don't talk to my family much anymore
4. Do you consider close friends as important or more/less important than family? Those few people who become my close friends are more important to me than anything.
5. Do you treat animals like family? Not like family.. but I guess I have a soft side for them. Especially birds.

Notes: Sira's lack of connection with her family is more her own doing than theirs. She still has contact with her mother, who loves her dearly though she doesn't show it. As for her brothers, she sometimes flies with them on the hunt, but rarely associates with them otherwise.

Location :
1. Where were you born? Right here in Wind Reach.
2. Where do you live now? Still live in Wind Reach.
3. If you could live anywhere in Mizahar where would that be? I'd like to see Syliras, but I don't know if I could live anywhere other than here.
4. Do you have a favorite place to vacation or spend leisure time? I've never been on vacation.
5. Where do you fear to be? Um... I don't know.

Notes: Sira is connected to Wind Reach in ways she doesn't fully understand. Her Wind Eagle nature will not allow her to leave her people for long, and she would never settle elsewhere.

Traits :
1. Do you have any physical weaknesses (disease, scars, and missing limbs?) Not that I know of.
2. Are you right handed or left handed? I write with my right hand, but I'm good with both.
3. What languages do you speak? What do you sound like? Do you have an accent? Mostly I speak Nari, but I can speak common too. And I can talk to birds.
4. Do you have any odd mannerisms, annoying habits, or other defining characteristics? People tell me I have a penetrating stare.. it creeps them out. I guess thats the bird in me. I don't know.
5. Do you have (or want to get) any tattoos or piercing? Why do you have them (or will get them) ? Piercings and shifting don't do to well together... learned that the hard way.

Notes: Sira loves attention, good or bad, and seeks it out whenever possible. She never turns down a conversation, and will talk about anything.

Occupations :
1. What is your occupation? I am a hunter.
2. Do you like/dislike your work? Why? I love it.
3. If you could be anything you wanted to, what would you be? I'm happy with what I am, I just wish everyone else would stop treating me like some kind of freak.
4. What occupation do you admire the most? The hunter. We provide our people with the food it needs the most.
5. What occupation do you lest like? Why? All occupations serve their purpose... but I'd hate to have to clean up after everyone.

Notes: Sira is very proud of her status as an Endal. To be an Endal is good enough, but for a non-Inarta to be promoted to the rank of Endal is something few accomplish.

Childhood :
1. What sort of child were you? Well, I wasn't a child for very long. But I was adventurous, curious... I loved watching the Wind Eagles... They taught me everything I know about flying.
2. What is your favorite memory from childhood? My first flight outside. It was amazing.
3. What is your worst memory from childhood? Just the memories of children picking on me for being different.
4. What sort of relationship did you have with your parents? I was raised in the nursery. With my father gone, my mother didn't have time to raise me herself, though she helped.
5. Who was your most influential rolemodel? The eagles.. all of them.

Notes: Sira has a great love for the Wind Eagles, but has little interaction with them other than during hunts. She is not one of them, yet feels a deep connection to them as strong as any Endal.

Education :
1. What sort of education do you have? Same as every other Inarta, I just finished earlier.
2. Do you like/dislike learning? I love it!
3. Where or how did you learn most of your skills/abilities? Right here in Wind Reach, either through teaching or trial and error.
4. How do you learn best? By seeing and doing.
5. What are your educational goals for the future? Now that I'm with Addy, I suppose I'll need to learn how to have somebody riding me.

Notes: Sira is a very fast and dedicated learner. She quickly outgrew the other children, and so she had to grow up mentally just as quick.

Relationships :
1. Do you form close bonds with people? At first I thought no, but then I met Aidara. I am bonded with her in every sense of the way. I am also close to her sister Sairque, even though sometimes we bash heads when it comes to Addy. I think Sai had a thing for me once..
2. Do you trust people easily? If not, why not? You have to earn it, but once you have it it's hard to lose.
3. Do you consider yourself straight, gay, bi, or something else? Eheh.. I go both ways. I enjoy men mostly for their bodies, and women for their minds.. but its all good.
4. Have you ever been kissed? If so, describe the first time. Sure, lots of times. First time was when I was five. One of the riders took me back to his place... What!? Don't look at me this way. I was fully matured at a year of age!
5. Have you ever had sex? If so, describe the first time. Well... right after my first kiss was my first time. It was great... I've had it several times since, but it wasn't always as good. Usually with people who outranked me... but I wont lie, since I officially became an Endal I've had my pick of the commoners.

Notes: Anyone seeking a relationship with Sira should understand this: As a Kelvic, she is naturally inclined to bond with another. However, as a Wind Eagle, she will only bond with a female. Said female would also likely end up as her rider. This is not to say she wont have male/female relationships, but she will only bond with a female.

Drugs and Alcohol :
1. Have you ever been drunk? If so, describe your first time. Yes, and to be honest... I can't remember anything about it.
2. Do you like to drink on a regular basis? Not really. Dulls the senses, and that's not good for flying.
3. What sort of alcohol do you prefer? The hard stuff.
4. Have you ever tried drugs (mood altering substances)? If so, which kinds and what did you think of them? Yes. Some are amazing, some not so much. I don't do it often, but if its a party why not?
5. What do you think of drugs and alcohol? Be specific. Hey, whatever floats your boat. I don't do it much, but I wont hold it against anyone who does.

Notes: Sira likes to party, but she prefers to be aware of what is going on around her. That doesn't mean she doesn't know how to have a good time, she just like to remember it the next day.

Likes and Dislikes :
1. What are your hobbies? Well, I like hunting, and training birds. I like to dance. Sex.
2. Do you like to read? I'm not a big reader.
3. What annoys you more than anything else? Just the fact that everyone treats me like I'm different. I don't care if I'm different, I want to be treated like everyone else!
4. What do you find the most relaxing activity to do? Flying. There's nothing else like it.
5. What kinds of things embarrass you? Why? Well, I don't really get embarrassed easily. I guess when people start talking about how I'm not really an Endal since I'm not actually a rider.

Notes: Sira's passion is her profession. When not working, she enjoys partying, dancing, and good company.

Favorites :
1. What is your favorite color or colors? Sky blue.
2. What is your favorite time of day? Sunrise and sunset. Best time to hunt.
3. What is the most beautiful thing you’ve ever seen? I once watched a pair of eagles on their mating flight, the sunset behind them.. it was breath taking.
4. What do you like to eat? What do you hate to eat? Seafood... that's pretty much all I ever eat.
5. What is your favorite type of weather? Does any kind scare you? I like clear skies and warm weather. Thunderstorms frighten me. I would hate to fly in one.

Notes: Sira also enjoys long walks on the beach, warm bathes, and stimulating conversation.

Outlook :
1. Are you optimistic or pessimistic? I try to be optimistic, but its hard when you belong to a place you don't feel like you belong to.
2. What are your religious views? the usual.. I don't worship any one particular deity.
3. Would you be able to kill? If I had to.
4. What are your views on sex? Heh... its nice.
5. What, in your opinion, makes a successful life? If you have helped to make your world a better place, then your life has been a success, no matter how small.

Notes: Sira strives to be the best she can be. She dedicates at least an hour each day to training or learning of some kind.

Actions :
1. What is the worst and best thing you’ve ever done? The worst.. I stole food once. The best, I killed a walrus once. Showed those boys who's boss.
2. What is your greatest regret? No true regrets. I just wish people would stop treating me different.
3. What is your best/worst memory? My best memory was the day I moved into the aeries and went on my first real hunt with all the other riders... that was also my worst memory, because that first day they all treated me like crap. I've earned most of their respect since then, but I don't think any of them really like me.
4. If you could change one thing about your past, what would it be and why? I would have been born a true Inarta.
5. What are you the most proud of doing in your life? I am proud that I have finally found my place.. even if it isn't exactly what I wanted.

Notes: Sira hopes to one day be accepted as a true Endal, and constantly strives toward that goal.

Emotions :
1. How honest are you about your thoughts and feelings with others? Very honest.
2. Do you have any biases or prejudices? not really
3. What makes you happy? Hunting, flying, dancing, watching the Wind Eagles, and spending time with Addy
4. Who or what, if anything, would you die for? My people, and Addy.. who happens to be one of my people, so yeah.
5. What makes you angry? I hate to see the innocent get hurt. I hate to see animals treated with cruelty. And I hate it when people treat me like I'm some kind of freak, even if they are being nice about it.

Notes: Sira is by no means a cruel person, but when it comes to the social system in Wind Reach, she is first and foremost Endal. That means anyone who does not outrank her will be treated in whatever way she pleases, at least until she gets to know you better.

Relationships :
1. In general, how do you treat others? Depends on how they treat me. If they outrank me, I treat them with respect. If I outrank them... well, I need to work on that a little.
2. Who is the most important person in your life, and why? Aidara. And behind her, all of Wind Reach
3. Who is the person you respect the most, and why? No one person. I respect all the great riders.
4. Do you have a spouse or significant other? If not, describe an ideal lover. No spouse. An ideal lover... well, they would have to be attractive, kind, strong, smart. They'd have to be great in bed, at least as good as me.. I'd want someone who knows how to dance.
5. Do you trust anyone to protect you? Who, and why
I trust my fellow hunters and the Endal, and I trust myself.

Notes: Sira is very protective of her people, and would die for them. That aside, she is also very self absorbed.

Group Situations :
1. Do you tend to argue with people, or avoid conflict? well that depends on the situation, doesn't it?
2. Do you tend to take on leadership roles in social situations? I can lead or follow. Either way is good.
3. Do you like interacting with large groups of people? Why or why not? What, like a party? Sure, parties are fun.
4. Do you care what others think of you? Yes and no. I don't care what they think about my looks or personality, but I do care about how they view my contribution to the city.
5. What do you think of others, in general? Depends on the person. I'm always willing to give anyone a chance.

Notes: Sira enjoys group situations. They allow her to mingle with others without drawing too much negative attention to herself.

Self Image :
1. What is your greatest strength as a person?
I am determined.
2. What is your greatest weakness?
I want what I can't have.
3. If you could change one thing about yourself, what would it be?
I wish I was born an Inarta...
4. Are you generally introverted or extroverted?
5. Are you generally organized or messy?
I don't own much, so I guess I'm organized.

Notes: Sira views herself as a strong person, but seeks acceptance from the rest of her people.

Beliefs :
1. What God or Goddess do you find most appealing, if any?
No one in particular.
2. Which God or Goddess do you fear, if any?
Well, if I ever piss one off, I guess I'll fear that one.
3. Do you have any Gnosis Marks? If so, how did you receive them?
Not that I know of.
4. What lengths would you go to to please your deity?
I don't know...
5. Where do you draw the line at pleasing your deity? What is too much?Same answer. I don't know...

Notes: Sira is not religious. She slept through that part of class..

Life & Death :
1. What do you absolutely live for? I love flying
2. What is the best part of life? Addy
3. What is the best part of death? uh.. i guess that's its over?
4. If you could choose, how would you want to die? I've never thought about that before.
5. What is the one thing for which you would most like to be remembered after your death? I just want to be remembered for something other than I was the girl who could turn into a Wind Eagle.

Notes: Sira does not worry much about life and death. As an Endal, she puts her life on the line every day. Whether its from a stray arrow, and angry walrus, or an actual assault on Wind Reach.
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