[Verified by Jupiter] Annalisa Marin

(This is a thread from Mizahar's fantasy role playing forums. Why don't you register today? This message is not shown when you are logged in. Come roleplay with us, it's fun!)

In this forum, all the character sheets are kept for player characters. Feel free to come on in, browse the forum, look at what sort of characters others have created, and then begin your very own!

Moderator: Liaisons

Annalisa Marin

Postby Annalisa Marin on May 19th, 2013, 7:38 pm

Annalisa Marin
Chaos is freedom


Image


Race: Human
Gender: Female
Age: 22
Birthday: 53, Winter, 492 AV
Birthplace: Zeltiva
Height: 6'0"
Weight: 165 lbs.

Profession: Wizard
Current Housing: Her cottage in Zeltiva

Religious Beliefs: Devoted to Rhysol. Reveres the elemental gods to some degree. Possesses grudging respect for Eyris, Qalaya, and Laviku.
Likes: Chaos, intelligent conversation, magic.
Dislikes: Those who would stand against Rhysol, Hypnotists, Most Non-Humans.
Aspirations: Becoming a Master of Sahova, gaining further favor from Rhysol, causing untold destruction and devastation to her enemies.

Fluent: Common
Basic: Nader-Canoch
Poor: N/A

Theme Song :


Combat Theme :
Last edited by Annalisa Marin on September 1st, 2015, 5:07 pm, edited 26 times in total.
User avatar
Annalisa Marin
Sorceress of Chaos
 
Posts: 1479
Words: 1635951
Joined roleplay: May 19th, 2013, 6:52 pm
Location: Nyka
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Journal
Plotnotes
Medals: 3
Featured Thread (1) Overlored (1)
2013 Mizahar NaNo Winner (1)

Annalisa Marin

Postby Annalisa Marin on May 19th, 2013, 7:54 pm

Appearance

"The flesh is but a prison for the spirit."

Annalisa is a rather tall woman, standing at 6’0” and possesses an average build that places her weight in the 160-165lb range on average. She is certainly no waif likely to blow away in the wind but neither is she near being overweight; rather she sits nicely in the middle. In almost every aesthetic she could be considered rather plain and average looking, possessing nothing other than her height to distinguish her from the average human. Her black hair is allowed to grow out long and is usually bound and her eyes are noticeably mismatched. Her left is a dull grey color and the right is entirely white, giving her the appearance of being blind in that eye.

Injuries :
-Nightmares: Anna's nightmares will now feature the Void in any interpretation that may cause fear and/or emotional distress while dreaming. It will not cause nightmares but merely feature in any ones you have about the three things you mentioned at the beginning of the thread.
Recieved here

-Hallucinations: Received due to Voiding Overgiving. Whenever Anna creates a Portal large enough for a creature to pass through she will be tricked into seeing things moving about in the darkness. These phantom creatures will never be distinctive in any way but merely inky black shapes spotted out of the corner of one's eyes. This effect may be cure with the L1 Healing Gnosis or several months of counseling. Received here

-Nightmares: Your Void Nightmares will now include the seven foot tall Yukman-like monster that you fought during this thread. This isn't a consequence of Overgiving but a natural consequence of association. Somehow being cured of the Voiding Nightmare that is a symptom of Overgiving will remove this beast from haunting your dreams as well. Received here.

-Insomnia and Dreamful Sleeps: Received due to Overgiving. For the next sixty days as of this date Anna's nightmares will increase in frequency and intensity to such a point that she will fear going to sleep to face them. Due to her dreaming for most of her sleep time rather than actually resting she will not get as much rest as the average person would. This effect may be cured with L2 Healing. Counselling would take longer to fix this than the effect's duration. Recieved here.- Effects passed on the 11th of Spring, 514 AV

Mental Scars: There is a hint of madness now in Annalisa, but for the time being it is only as big, or as small, as she allows it to become. It seems stable at the moment, but if pressed with too many instances of overgiving or further mental trauma she may slip all the sooner into full madness and lose herself and her ability to operate at a normal cognitive level. Recieved here

Fragment Memory: From time to time Annalisa will forget small things about herself. Where her room is located, the name of someone she once knew long ago, and even at times how to perform basic spells in her magics. These effects are not drastic, and usually clear up within a chime. It may point toward more serious problems in the future. Received here

Broken Nose: From now on Anna's nose will be slightly off center. Received Here




Personality

"There is no choice in what we are, we can only choose what we choose to become."

One word could best be used to sum up Annalisa and that is arrogant. She possesses a personal vanity about her that affords her a chilling lack of empathy for other people, a form of narcissistic self loving that were one to actually notice would come off as incredibly off putting. She is certainly not above trying to utterly ruin someone's life over minor slights, imagined or otherwise. Her memory is long and the grudges she harbors will always be revisited if time affords it.

To most the arrogance she actually shows will come off as more academic than anything else. To the rest of the world she adopts a heavily dramatic persona, the façade that was born of a mind nearly shattering and reforming under the faith of Rhysol. Her words are often considered flighty and somewhat longwinded and she seems amiable enough most of the time, products of the lie she crafts around herself. Its merely a mask and those that look deep enough may notice the truth of who she is on the inside, though Anna takes every precaution to avert that.

Of course there is magic, that force which for so long was the purpose and defining reason for her life. Here her intelligence and creativity shines, her capacity to learn more and more progresses at a speed unusual for most making it almost prodigal in nature. Magic still drives her, though it is not her purpose any longer. Her thirst for knowledge is an effort to improve upon herself that she may better serve another, the only true master she considers worthy of serving heart and soul.




History

"The past are the ruins upon which empires have been built."

Annalisa was not always the arrogant and prideful narcissist that she is today; it is actually a recent development that came with her magic. Her past was relatively common and ordinary, she was a perfectly fine daughter to an average family. Her father worked down on the docks and her mother served drinks at the Worlds End Grotto. They wanted something more for their daughter so the young woman was sent off to the university at age sixteen with the money her parents had saved up over the years paying her way.

The University was where her change started, it was when she opted to take a couple of magic courses that her interest was sparked. The desire to escape the norm of life, to become something more than those around her was awakened. It took her a while but she eventually managed to convince a fellow student, a wizard in his own right to teach her the art of Reimancy. Her ambition was evident to the man and her potential was enough to cause some measure of curiosity in him.

The initiation is something she recalls as one of the most painful experiences in her life, it was also where Annalisa started to become as she is presently. Magical studies became the sole focus of her attention, specifically glyphing and reimancy. It wasn't long before she managed to equal her mentor, who had since moved on to other horizons. The University taught theoretical application for magic, it fell to her to research more practical applications outside of the city.

Her parents lives were claimed by the recent plague that struck Zeltiva and Annalisa has since taken up a position as a professor of glyphing at the University. From here her story shall unfold.




Beliefs

"What we believe, right or wrong, is judged by those who will come after us."

Rhysol is the chain which has held her mind together through the hardships, her faith in him is concrete and absolute. Every action she takes ha the goal to spread more chaos and evil wherever she goes, his word is law in her mind and his domain is her purpose. Every lie she speaks is in homage to him, every betrayal she commits is in his name, and the chaos she seeks to propagate is her dearest and truest prayer.

She does revere other gods, though to a smaller degree. The main ones are the elemental gods, namely Ivak, Semele, Makutsi, and Zulrav and would likely work towards interests they might have to some degree. She also possesses a grudging respect for Qalaya, Eyris, and Laviku due to her upbringing and education. Her belief in the strong lead and the weak follow or perish pushes her slightly towards Vayt's beliefs, though she somewhat dislikes the god due to his role in her parent's deaths.

Gnosis Story :
45th, Winter, 512 AV

The work before her was flawless. It was impossible to deny the level of skill and effort put into the paper; it was actually rather breathtaking just to be looking upon it. Annalisa’s awe must have been visible upon her face, for her friend, Velia smiled widely and proudly as the young wizard took in word after word of her thesis. Every single word of the paper offered new insight that Anna had never thought of into the nature of Djed and Glyphing’s effects on it.

The young wizard slumped back in her chair, staring blankly at the pages before her. Velia placed a hand on her shoulder, glancing down at Anna with those wide blue eyes of hers. It was really rather miraculous that she had been touched by magic and yet managed to retain that same innocence since the day Anna had met her. Annalisa herself was not so fortunate.

“Well, Anna, what do you think? Two years of work on the side of my studies, hours of blood, sweat and tears. I think I should be guaranteed the position of Professor of Glyphing and Magical Studies.” The young blonde haired woman said.

That much was true; with a thesis like this the University of Zeltiva would be foolish not to grant her the position. It was incredible. It was unbelievable. It was enough to bring bile to her throat.

Anna turned her head slowly; forcing a smile to her face which she was certain would crack it. Velia was her friend; she should try and be happy for her. Though, it was somewhat difficult to be happy for someone who had just taken a professional dream of her own, and shattered any chance of it occurring.

“It is impressive. It is certainly better than anything I could ever write on the subject. I’m so happy for you, Velia.” It was a lie; Anna wanted nothing more than to burn the papers on the spot.

A hug from behind was her reward for the kind words, and a coo of delight from her friend. Normally the touch would have warmed her insides, made her feel something but sitting here in her friend’s house, Annalisa Marin felt nothing but coldness in the pit of her stomach. Anna had her eye upon the position of Professor of Glyphing and Magical Studies for a while; however her own thesis was extremely poor in comparison to this masterpiece.

Anna wanted to cry, to see her best friend crush her own dreams so effectively and with such finality was devastating. On the inside her emotions were a vortex of turmoil, a chaotic abyss of despair that was threatening to swallow her up. Still she kept up her front, attempting to be happy for her best friend, the woman who had been with her through all of her years of study in the University.

“Thank you, Anna; you don’t know how much it means to me to hear you say that.” Velia said before releasing her hold on the dark haired reimancer.

Anna followed her form, turning her head to see the excited young woman filling to cups with water. She offered one to the young wizard, who accepted it somewhat more slowly than was usual. Velia raised her cup slightly.

“A toast, then, to a hopefully successful acceptance into the University.” She said, drinking down her water in a quick draught.

Anna weakly mirrored her motions, desperately wishing the liquid within the cup was some kind of alcohol. She needed some kind of drink to get through this whole situation. Velia gave Anna a glance full of curiosity, her wide innocent eyes searching.

“So, Anna, what are your academic plans? Are you planning on maybe applying for a position as a Professor? With your knowledge of reimancy and glyphing you could probably get in easily.” The young woman inquired.

Anna wished that the last bit was true; unfortunately such a position was already taken by another. This had been her one chance to further her knowledge and still possess access to the Library without needing to be a student. She hadn’t informed Velia of her choice of position yet, at the time she hadn’t wanted to build a rift between her and her best friend. Now she was kind of wishing that a rift had existed, this might have been less painful it that was the case.

Everything that could possibly go wrong for her was going wrong. Her parents had been claimed by the plague that had stricken the city, her current job was failing to make ends meet, and now her only hope was being destroyed by the person she valued most in the world besides herself. The presentation of their thesis was due on the morrow, and she had nothing compared to this. It was clear that some god had in out for her. Still she kept her smile up for her friend, and replied to her question.

“You could say that, Velia, I certainly have an interest in continuing on at the University.” Anna said, carefully choosing her words.
Her friend grasped her hand, her eyes sparkling with delight. This amount of happiness was going to kill Anna, she was certain of it.

“Great, then you and I can still see each other in the library! It’ll be just like when we were students, only everyone will have to address us as professors.”

Her friend had always been easily excited, even in the wee hours of the night. In many ways they were polar opposites, the two friends. Anna was self-absorbed and rather studious in almost every sense of the words, a wizard through and through. Velia was always so bright and happy, finding a silver lining in every cloud. Anna’s family was rather common and poor, Velia’s were wealthy and well off. Anna was plain looking and tall, Velia was beautiful and petite.

Velia yawned slightly, blushing a little afterwards and giving Anna an apologetic look.

“Sorry, Anna, I was working for most of the day and before you came over putting the finishing touches on it. To be frank, I’m a little exhausted.” She said, with a tiny smile.

Anna waved off her apologies, her plastic smile still firmly on her face.

“Don’t worry about it. I’m glad you called me over tonight; it was a privilege to be able to give you some feedback. You get some rest, I want to look over this a little more then I’ll show myself out.” Anna said.

“Thanks Anna, I’ll see you at the Grotto tomorrow.” Velia said, sparing a last friendly smile to Anna before heading out of the room and off to her bedroom.

The young wizard waited until her friend was well out of earshot before pouring back over the papers, absorbing every word and diagram with growing despair. This was truly the worst case scenario for her, for there were very few flaws or anything that couldn’t be proved to be at least partially true. If Velia submitted this to the University there was no doubt that everything else would be cast aside and she would get the job.

The thought was slowly entering her mind, academic sabotage.

She shook her head slightly to dispel the thought from her mind, the traitorous and disgusting thought. This was Velia, the woman who had befriended her from day one in the University. She was the woman who had laughed with her on early mornings in the Grotto. She was the woman that had studied with her in the library and discussed magical theory. She was the woman who had held her and comforted her at the burial of her parents, when she was wracked with sobs and tears had flowed freely down her cheeks.

Velia was the only true and tried friend she had, in fact she was more than that, the woman was the only family she had left. Betraying her trust would be like stabbing her own parents in the back. It was unthinkable, even as self-absorbed as she was.

Then why couldn’t she stop thinking about it?

Anna was conflicted at this point; if she stole the papers it would destroy her friend completely and utterly. It would crush any hope of her succeeding in her ambition, and burn their ties of friendship as sure as the sun would rise. It would cause two years of her friend’s life to be made utterly worthless.

If she didn’t, then Anna would lose the opportunity to advance herself. She would lose everything she had been working towards. Obscurity, the thing she feared the most, would become her fate.

Anna reached for the papers, hesitating as she remembered how safe Velia had made her feel after the death of her parents. She was all she had left. The only thing keeping her grounded in her humanity. Could she really toss something like that aside so easily, just for personal gain? Was she so selfish to only think of herself instead of the friend who meant so much to her?

Her answer was obvious as she took the papers, gathering them up neatly and tucking them under her arm. She knew Velia too well, she likely didn’t make copies, but still she checked the drawers of the small office room. Anna found older drafts and early stages of the thesis, which she also gathered. These would be destroyed so eliminate any possibility of Velia trying to argue that the papers were her own. Anna also intended to copy the papers in her own hand writing and destroy the original, already planning out her theft and her course of action.

Anna hesitated before walking out the door, her hand on the handle. She glanced back, her heart heavy. Then she strode out the door and made her way to her home, the night to be filled with acts of betrayal and sabotage.


46th of Winter, 512 AV


Anna sat before her hearth, her expression vacant and empty as she watched the flickering of the flames that failed to warm her. The deed had been done, but she looked worse for it, almost like she was already dead. She certainly felt that way from the inside. Dark circles were around her eyes, formed from lack of sleep and stress. She brought the cup up to her lips, her hand shaking as she went over the fresh memory that would live in her mind and haunt her dreams for years to come.

It had been a long night, the previous night. Every word copied was like a stab in her heart, a betrayal to Velia. The worst came from when she had disposed of the originals and the drafts, watching them burn to ashes in this very hearth. It was rather symbolic, like the bonds of their own friendship burning before her very eyes.

Then, after getting about an hour of sleep Anna had dragged herself to her mentor, professor Lorik, and submitted the papers to him. Any hopes she might have had about avoiding a confrontation had been dashed when Velia had arrived, and promptly accused her of academic sabotage.

“You stole them!” She had screamed, “I trusted you, and you stole my work.”

It hadn’t been too late at that point; she could have owned up and taken responsibility for her actions. Anna could have told the truth and begged for forgiveness like any decent human being would have after doing something so terrible. The chance for redemption had been right before her, but instead she had faced her friend with a blank expression and spoke words that were certain to damn her soul.

“I have no idea what you are talking about.” It had sounded to earnest, so true, and it was a twist of the knife in the open wound.

Velia had preached her case before Professor Lorik, begged him to see the truth in her side. But with no drafts to her name, with nothing but her own word against his shining pupil her defense was shaky at best. Of course there had been a brief investigation, a search of Anna’s house that she had allowed graciously. After all, she had nothing to hide.

Naturally, they had found nothing to indicate that Anna had stolen the papers; she had covered her tracks well. Maybe in another life, she would have made a successful criminal, for all she knew she could have been a criminal at one point. It would certainly explain her ability to commit such a terrible act and still find a way to live with it. Velia had screamed and spat at her; she had called her a traitor and stormed away.

Now she sat here, stewing in the aftermath of her betrayal. Professor Lorik had looked over the papers and assured her that the position would be hers easily, and had placed his recommendation with it. It was actually rather sad, the most ethical person she knew, approving the papers stolen from another person.

Anna drained the cup of wine dry and threw it to the ground, hating herself for her betrayal. The most damning thing about it was the sick thrill in the back of her mind as she committed the betrayal. On a base level, she had actually enjoyed it. If there was any indication of her soullessness it was that.

“My, my, quite the temper you have.”

Anna stood from her chair immediately, her eyes wide and alert as they searched for the source of the smooth voice. Her home was small and she didn’t have to look far to find the voice’s source, a tall dark haired man was reclining against the wall near her door, staring at her with milky white eyes.

She hadn’t even heard him enter, how could a blind man get into her house with such stealth? Anna regarded him wearily, which drew a dark chuckle from the man.

“So weary and alert, good, those traits will serve you well in the future.” He said.

“Who are you and why are you in my home?” Anna demanded, barely resisting the urge to call upon her res.

The man looked at her frankly, his milky white eyes narrowing somewhat as they seemed to gaze into her very soul. Anna felt naked and frightened before this man, he was certainly not normal, there was just something about him that felt like so much more than any man she had ever met. After staring for a long while he chuckled again, his mood shifting so suddenly from serious to amused that it was rather disorienting.

“I am curious, what did it feel like? Betraying someone so close to you, someone who was practically your family?” He asked, ignoring her question.

The young wizard’s eyes widened in shock, how could he possibly know about that? She had been so careful, she was certain that no one had seen her carry out the deed. Yet this man seemed to imply that he did.

“I don’t know what you are talking about.” Anna insisted, drawing another chuckle from him.

“Say the lie enough times and it eventually becomes true. Though, I suppose your lie is the truth now. What a paradox.” The man said simply, his eyes narrow once more.

Anna wanted to flee at this moment, not cast a spell or yell at the man, no she wanted to run as far away and as fast as she possibly could. His stares were intense and his inhuman looking eyes were enough to send shudders down her spine, as it appeared that he was very much not blind. It felt like nothing was a secret from those eyes, that every insecurity and fear was party to their judgment.

“Who are you?” Anna asked again, desperate to attach a face to this man.

“I am the act you committed, the lie that was fresh on your lips, and the purpose behind the deed. In a way, your actions were the loudest form of worship a mortal can give me. They drew me here to seek out you, my daughter.” He responded at length.

The riddle structure of his wording confused her until she heard the word mortal and its use.

The act I committed? Betrayal.

The lie upon my lips? A Lie

The purpose behind my deed? Evil.

Anna’s eyes widened as the realization hit her full force of the identity of the man who stood before her now. It seemed impossible, yet here he was, the source of all chaos in the world. His very name was synonymous with evil and corruption.

“You- you are Rhysol.” She stated rather than asked.

The man nodded his gaze still firmly upon her.

Anna almost couldn’t register anything anymore; reality itself seemed to be slipping away from her grasp. Rhysol was standing before her, in her home. A god, a literal god, was here speaking to her. She had to ask the question, it just seemed so necessary.

“Why are you here?” She asked, her knees shaking visibly.

Another chuckle came from him, followed by an extremely threatening smile that spoke of horrors beyond her wildest nightmares. He moved off from the wall and started walking towards her, causing her to take a slight step back.

“Move away from me again, and I’ll make your end more terrible than you can imagine.” He said, still grinning at her.

Anna froze in place, swallowing hard. This was probably the most scared she had ever been in her entire life, in fact it was safe to say that it was.

“I have come here, tonight, after the moment of your greatest betrayal, because you have piqued my interest.” He answered, closing the distance between them and looking down upon her.

Anna swallowed hard.

“Interest?”

“Yes, you showed great promise in your act of worship towards me. Your intent might have been different but the outcome was the same. I reward such devotion.” He said his voice like smooth honey.

“But I have never prayed to you once. Or even spoken your name in reverence.” Anna said, resisting the urge to back away.

He lifted a hand and gently brushed some of her unkempt black bangs from her face.

“Oh, but you have worshiped me and quite loudly. I can see it in you that you enjoyed what you did on some level. It was thrilling and exciting, admit it.” He responded.

The young wizard did not want to say the words; she did not want to admit that Rhysol was right about her. Most of all she didn’t want to make true what she knew to be true in her heart. However Rhysol was a god, it was likely he already knew the truth; her speaking it was just an assertion of her sway over her.

“Yes, yes I liked it deep down. I enjoyed watching that stupid, trusting fool Velia squirm and cry. If that is what you want hear there it is.” She said quickly.

The god smiled, not unkindly, it was actually rather off putting when one knew of his domain.

"Of course it felt good. It is part of your nature, Annalisa Marin, to take joy in such things. It was a good betrayal, skillfully executed and emotionally devastating." He replied by way of compliment.

Anna was feeling no less scared but as she reexamined the god's words, she noted something that piqued her interest. It was a singular word that had escaped her notice earlier, but now was becoming the sole focus of her attention. Still, she needed to be careful in how she approached the question, respectful. Rhysol was a god after all.

"Forgive me, Lord Rhysol, if I seem impertinent, but you mentioned a reward?" She asked, her mind spinning that a deity would wish to reward her of all people.

"Ah, yes, a reward. I saw great promise in your betrayal and the skill in which you carried it out. You showed remorse at first, but that did not stop you, if anything it made the act more meaningful." Rhysol said, his white eyes still staring into her grey ones.

In some part of her, Anna swelled with pride at the dark gods words. He had seen something he liked in her, a god had taken notice of her actions which validated them in a sick way. Rhysol seemed to be pleased by it, why shouldn't she?

"I have a gift I wish to bestow upon you, a reward for your act of faith. A piece of my power that is given in hopes of cultivating the potential I see in you. Will you accept this gift, my blessing?" He offered, receiving Anna's full attention at this point.

Anna couldn't believe this, a god was offering her power. Not just any god, Rhysol, considering to be one of the most influential and powerful deity in existence. Carefully she considered this prospect.

Power was something Anna craved more than anything in this world, it was something she clawed towards in most actions she took. Rhysol was not just offering her power but a chance to let free her darker side, something which others decried as bad and amoral. Rhysol not only accepted this side of her, this new and frightening side, but he was encouraging her to foster it and let it grow stronger. The decision was clear, all she had to do was accept.

"Yes, I will accept your gift, Lord Rhysol." Anna replied, with more conviction than she had shown this whole night.

The dark god smiled victoriously and gripped the front of her tunic, ripping it like cheesecloth. A knife from her table appeared in his hand and drew blood from his right hand, not much but enough. He allowed a single drop of the crimson liquid to fall up the flesh over her heart, and the response was immediate.

Anna clutched the spot; it felt like she had been touched by a white hot brand the burning was so intense. The pain didn’t stop there though; it spread from the spot where the god’s blood had touched her and throughout her entire body. It felt as though her insides were burning, it was without a doubt the most painful thing she had ever felt, even worse than her initiation into reimancy.

The young wizard was forced to her knees, letting out a loud cry of agony as the pain continued to rise inside of her, forcing her to shut her eyes to try and block everything out. Her mind was filled with nothing but burning, shutting out every other thought and every other sense. Death would have been preferable and she would be glad for its arrival. As the searing hot pain reached its climax, death did not come for her.

The pain was slowly driven away, being replaced by a cool soothing feeling. It caused her to shudder in utter ecstasy, to moan out loud as all thoughts of dying or pain were swept away. It felt so good.

Anna opened her eyes, Rhysol was gone. The only sign that he had ever been there was the red mark, right over her heart, his brand on the young wizard.
Last edited by Annalisa Marin on December 11th, 2014, 12:24 am, edited 45 times in total.
User avatar
Annalisa Marin
Sorceress of Chaos
 
Posts: 1479
Words: 1635951
Joined roleplay: May 19th, 2013, 6:52 pm
Location: Nyka
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Journal
Plotnotes
Medals: 3
Featured Thread (1) Overlored (1)
2013 Mizahar NaNo Winner (1)

Annalisa Marin

Postby Annalisa Marin on May 19th, 2013, 7:54 pm

Knowledge

Image


 
Magic
Skill Experience Total Rank
Reimancy 30 SP, 67 XP 97 Master
Glyphing 11 SP, 15 RB, 62 XP 88 Master
Voiding 66 XP 66 Expert
Spiritism 22 XP 22 Novice
Shielding 3 XP 3 Novice
Summoning 7 XP 7 Novice
Auristics 9 XP 9 Novice
Magecraft 7 XP 7 Novice
Familiary 5 XP 5 Novice


Reimancy Elements: Fire, Earth, Air, Water

Reimancy Para-elements: Lava, Lightning, Ice


 
Physical
Skill Experience Total Rank
Acrobatics 4 XP 4 Novice
Running 1 XP 1 Novice
Weapon: Longsword 4 XP 4 Novice
Weapon: Dagger 6 XP 6 Novice
Endurance 3 XP 3 Novice
Unarmed Combat 5 XP 5 Novice


 
Mental
Skill Experience Total Rank
Teaching 9 SP, 54 XP 63 Expert
Observation 60 XP 60 Expert
Philosophy 10 XP 10 Novice
Tactics 11 XP 11 Novice
Reading 1 XP 1 Novice
Planning 10 XP 10 Novice
Research 4 XP 4 Novice


 
Social
Skill Experience Total Rank
Intimidation 31 XP 31 Competent
Interrogation 21 XP 21 Novice
Leadership 8 XP 8 Novice
Socialization 38 XP 38 Competent
Seduction 14 XP 14 Novice
Investigation 15 XP 15 Novice
Rhetoric 40 XP 40 Competent
Negotiation 21 XP 21 Novice
Persuasion 23 XP 23 Novice
Acting 14 XP 14 Novice
Politics 9 XP 9 Novice
Subterfuge 28 XP 28 Competent
Intelligence 6 XP 6 Novice
Flirting 1 XP 1 Novice


 
Other
Skill Experience Total Rank
Meditation 32 XP 32 Competent
Drawing 31 XP 31 Competent
Writing 13 XP 13 Novice
Torture 9 XP 9 Novice
Wilderness Survival 2 XP 2 Novice
Land Navigation 7 XP 7 Novice
Storytelling 1 XP 1 Novice
Hunting 1 XP 1 Novice
Tracking 1 XP 1 Novice
Trapping 1 XP 1 Novice
Construction 3 XP 3 Novice
Knotwork 1 XP 1 Novice
Butchering 1 XP 1 Novice


 
Gnosis
Chaon 1: Anna possesses a single mark from Rhysol, God of Evil and Lies. It manifests itself as a scar over her heart where the dark god's blood touched her skin. It grants her the ability to lay corruptive curses upon people or objects through voice or touch. These curses can only be placed upon a single individual at a time and most will last a week unless reinforced by Anna herself.
Chaon 2: Anna's second mark from Rhysol manifests as a whitening of her right eye, appearing solid white in her skull much like as if she was blind in that eye. However she is not blind and in fact can see more than she ever could, being able to look upon a person and see in her minds eye their greatest fears, desires, and insecurities. She can also make the person experience these things as if they were really there, in which they would commit acts they might normally including attacking others or possibly suicide. She can also place these qualities into an object. Also, her curses are now amplified in power and can possess conditions added to them to lengthen out the curse.


 
Lores
Lore of History of Zeltiva
The Nature of Djed
Using Focus Glyphs to Improve Casting
Containing Fire Through Reimancy
Knowing Magical Limits
Professing the Virtues of Education
Victim of Hypnotism
Calming & Centring Exercises
Blocking Out Distractions
The Power of Res Transmutation
Arrogance Over Stupidity
Constructing an Earthen Res Weapon
The Pain of Overgiving
Aleron Mangrove (acquaintance)
Dealing with Trifling Questions
Liking Your Eggs Warm
Contemplating On Errors To Obtain Results
"Azelth's Dissertation on the Safe Practices of Reimancy": Checking Your Limits
Insult of Being Called a Student
Challenged to a Reimancy Battle
Smaller Pathway Runes Increase Res Generation
Pride Keeping You in Line
How Quickly Djed Goes in Battle
Reimancy: Earth Needles From Ground
Tallis Using Flux to Win
Losing to Tallis
Teaching Glyphing in Exchange for Learning Flux
Studying The Ancient Tongue
Surpressing Rash Desires
First Encounter With A Kelvic
Witnessing A Kelvic Transformation
Interest In Kelvics
Kenshin's Klepto Issues
Earning Favor From The Sailor's Guild
Being A Charitable Sport
Barrier Glyphs Contain Focus Glyphs
Equilibrium: A Perfect Mind, A Perfect Body
Trigger Word: Serendipity
Fireball Shower (Reimancy)
Chasing After Another Kelvic
Reveling In Breaking Anothers Spirit
Unintentionally Initiating A Kelvic Through Torture
Taking In Kelvics For Thesis'
Uschi The Kelvic Bear
The meaning of "All is the Void. The Void is All"
A challenging 3-day meditation
Eypharians: A six armed race
Seducing a scholarly Eypharian
Auristics: Information Gathering
Uschi should be a Masseure!
Having a massage while making scrolls: A magnificent idea
Multiple focuses on a scroll?
Overgiving all adding up
Uschi is NOT here to be helpful
Starting Summer Classes
Woe To The Late Student
Explaining The Risks of Magic
Pathway Runes will complicate things
Magic is my life
Burning a table with scrolls
Reimancy: Multiple fireballs
Losing is a learning experience
Lava is much more destructive
Destruction will come... eventually
Re-considering Reimancy
Glyphing: Glyphs from Blood
Reimancy Technique: Earthen Fist
Kelvic Lore: Shifting is not Magic
Reimancy Technique: Earthen Bindings
Almost Raping a Kelvic
Voiding: Trash/Storage Uses
Voiding: Basics of Creating a Portal
Voiding: How to Initiate yourself
Teaching a Kelvic to Write
One-on-one teaching is easier
Mixing Questions with Teaching
Glyphing: Thickening a Barrier should strengthen it
Tsaba is a Nuit
Sahova: A city of magic
Daek-Nuit: The ritual that creates Nuit
Layout of the Palsa Hydrasa
Amaryllis: Cheif Embalmer
Amaryllis: Shrewed Politician
Amaryllis: One Favor Owed
Daren Marlow: Crazy Hypnotist
Daren Marlow: Can alter Memories
Daren Marlow: Hypnotic Protege
A Hint in the Courtyard
Lector Qiao: Leader of the Council of Five
'Hint' Technique
Altering Memories
Introduction to Wizard Politics
Roknus Maelstrom: Visit him in the Caverns
Half-closed Eye: Symbol of a Hypnotist
Sahova Rings: Quality of metal shows status
Never Rely on Assumptions
Lore of Self: Apprenticed to Amaryllis
Amaryllis: New 'Master'
Dealing with confusing memory loss
Unrecalled Memory: Anna requested her apprenticeship?
Spiritism: How to create soulmist
Spiritism: Ghosts love soulmist
Spiritism: The basics of soulmist
Meeting Mother again
A disappointed mother
Voiding: Opening a portal
Voiding: Objects bigger than the portal will not be drawn in
Voiding: Requires constant maintenance
Location of the Testing Grounds
Navigating the Prairie
Roknus Maelstrom: Crazy Master Reimancer
Roknus Maelstrom: Using Animals Forms in Reimancy
Roknus and Amaryllis: Something between them?
Reimancy: Layering Shields
Reimancy: Creating Combinations on the Fly
Kierra Doma: Warden of the Heartlands
Amaryllis: Does not like Kierra
Roknus Maelstrom: A Mad Genus
The Voices...
Fubuki: Emotionally Unstable/Distraught
Fubuki: From Avantal
Fubuki: A Tool for Chaos?
Fubuki: Speaks Vani
Fubuki: Not to be Underestimated
Fubuki: Her tragic End
Fubuki: She knows about Veila!
Spiritism: Experiencing a Possession
Spritism: Experiencing Memory Leaks
Avanthal: Home of the Aura people
Rhetoric: Twisting the Truth
Spiritism: Letting a Ghost control your magic
Celeste: Apprenticed to Riyanna Sterder
Celeste: A Morpher who practices Philtering
Celeste: More than meets the eye
Celeste: Initiate of the Prairie
Celeste: A New Friend?
Lore of Self: Why do I search for Power?
Lore of Self: Shattered self Image
Lore of Self: Seeing the true me
Sahova: Playing the Game
Glyphing: Creating Series Glyphs
Loathing last vestiges of Humanity
Teaching: Keeping the student within their abilities
Cursing a Nuit
Ghosts: Souls of the dead who refuse Dira’s Embrace
Spiritualism: Ghosts use a substance called Soulmist.
Elaine Spade: Ghost
Ghosts: Possession, materialization, and manipulating objects.
Possessed!
Djed: Unwise to rush into a discipline unknown
Consequences to Overgiving
Rhysol : Debt owed and accepted
Syliras: Castle City
Zeltiva: City of learning
Voiding: Controlling Res while Holding a Portal
Voiding: Stopping a collapse
The Void: There is something in there
Shielding: Creating an Imperfect Shield
Shielding: The Opposite of Voiding?
Shielding: Shielding a Coin
Shielding: Using Protective Thoughts
Reimancy: Performing an Initiation
Glyphing: Using Pathway Glyphs to ease Reimancy Initiation
Tsaba: Animator, Glypher, and Aurist
Tsaba: First element- Air
Reimancy: Dual Combat Strategy
Reimancy: Adapt the the situation
Lore of Self: Other's are Tools to Use
Reimancy: You Hold Back you Die
Voiding: Directing the Pull
Voiding: Creating a Fist Sized Portal
Yachluria Forge: No Violent Magic Allowed
Yachluria Forge: Golems in the lava
Osd: Slave to the Forge
Intervention by a mysterious Isur
Glyphing: Rocks instead of Scrolls
Glyphing: Mind the wording of the trigger
Lore of Self: Waring Sides Within
Felicia: New Pulsar and Summoner
Felicia: No combat magic
Felicia: Animator and Glypher
Felicia: From Kenash
Summoning: The leash
Felicia: New Ally
Glyphing: The Three Function Triangle Glyph
Glyphing: Non-Verbal Releases
Elsa Marin: Helpless Little Sister
Elsa Marin: Cursed to Stink
Swordplay: The Front End Is For Opponents
Swordplay: Stance is Key for Balance
Swordplay: Fire Stance
Peeling the Bark: Diagonal Strikes not Horizontal.
Swordplay is Exhausting
Swordplay as Therapeutic
Qura: Bar Wench from Sunberth Turned Slave of Sahova
Qura: Sacrifice to Rhysol
Horace: Qura's Husband
Rhysol: The Thrill of Betrayal
Board Exams: Inconclusive
Board Exams: it was all a set up
Alahean Law: A useful tool to learn
Amaryllis: A Master of Words
Into the Heartlands: The last Chance to prove oneself
Glyphing: Combining Water and Fire
Animation: Two Circles, one is the Shell and the other is the Source.
Animation: When the Shell and the Source are linked, information can be passed from the Source.
Animation: The Soulcore is a fragment of Soul given from the Source to the Shell via djed.
Animation: The Wizard can create an Astral Body from their Djed.
Animation: The Soulcore is an infusion of the Wizard's Self
Animation: The Source transmits memories and feelings to the Shell to teach it certain aspects
Glyphing: A Codex to the Language of Magic
Glyphing: Augmenting a Summoner's Circle
Pandaemus: Apprentice Animater to the Wizard Cid
Sahova: A Ring With Cog Equals Animator
Librarian Golems: Don't Damage the Books!
Memosite: A Vault of Knowledge Hidden Within A Small Stone
Memosite: Charging It With Your Own Memory
Summoning: Fyrden: Where Familiars Come From
Summoning: A Slot For Each Digit of the Astral Coordinates
Summoning: Astral Coordinates for Common Worlds
Summoning: The Summoned is linked to the Portal
Summoning: Minimal Circle
The Isur in the Forge was Goron Silverheart
Goron Silverheart: Chief Magecrafter of Sahova
Silverheart: Political Sway is equal to Amaryllis'
The Silver Ring: A showage of Confidence
Annalisa Marin: You have no allies
Giving Water to Gain Trust
Voiding: Overwhelming a Portal by Disrupting it's Edges
Reimancy Paraelement: Ice
Reimancy Technique: Spinning Ice Disks
Glyphing: Specifying triggers
Releasing tension the old fashion way
Clyde: Magecrafter and skilled Glypher
Glyphing: Specifics lower risk
High level glyphs can catch hostile spells
Fubuki: Twisting the mind with distorted logic
Fubuki: Turning the tides, ever so slightly
Lore of Self: Locking yourself in a corner
Kouri: Abused by Syliran Knights
Possession: Being Used As A Crude Instrument
Kouri: Dark Thoughts
Kouri: Loves Ice
Reimancy: Flash Freezing
Void: Causes extreme frostbite
Ricky: Shielder
Contribution to Chaos: Cursing Ricky
Ricky: Water Reimancer
Shielding: Driven by the Need to Protect
Longsword: Hacking Utility
Tracking: Always Easier To Find What You're Not Looking For
Dasoma Zanelli: Touchy About Her Lost Eye
Dasoma Zanelli: Lost Her Eye for Freedom
Dasoma Zanelli: A Slave?
Dasoma's Philosophy: Death is Pointless, Life is Interesting
Trapping: Using Reimanced Earth To Trap Hares
Thorn Hare: Poison is Non-Lethal
Poison: Observing Paralytic Effects
Wilderness Survival: Building a Fire Pit with Reimancy
70th of Winter, 513 Av: A Passionate End To A Passionate Day
Kriemheld: Looking out for Kouri
The Void: Tharr be Monsters
Clyde: More than a little Arrogant
Magecraft: Don't remove the item from the podium until its done
Magecraft: Like adding text to a book
Magecraft: Uses Charged Tools to change the djed
Magecraft: The Basic materials needed
Magecraft: The Basic Process
Magecraft: Structural Changes
D-Wire: Special magical conducting wire
Edreina: Rather blunt
Edreina: A Good Brawler
Edreina: A Reimancer
Reimancy technique: Flaming wolves
Teaching: Explaining Basic Djed Theory
Edreina: Magically Insightful
Reimancy: Sucking the air from a small space
Voiding: Pulling Indiscriminantly
Voiding: Pushing Indiscriminantly
Glyphing: Dividing Magical Effects
Voiding: Asserting Control after Release from a Glyph
Voiding: Overlapping causes the destruction of both portals
Philosophy: Personal Magic Reflecting Unique Personalities
Annalisa Marin: Wizard, Human, Woman, Chaon.
Auristics: Looking upon your own Aura
Auristics: Identifying a Past Injury
Auristics: Physical Properties Are Easiest To Identify
Edreina: More than she appears
Edreina: Branded as a Slave
Torture: Breaking the Spirit
Reimancy: Creating a Bath
Voiding: Omni Directional pulls are a danger to the caster as well
Voiding: Directing the Pull
Voiding: The Greatest Danger lies in the Pull
Voiding: Estimating Required Force of Pull
Voiding: The Pull often has a broad affect
Daren Marlow: Knows of the secret notes
Ghosts can hear the Spirits
Trellaway Witsle: Researches Life and Death
Mia: Another Unhinged Ghost Girl
Mia: Lover of Murderous Games
Fubuki: Too Easily Swayed by Mia
The Spirits Hate an Unstable Mind
Lore of Self: Anna and Maelstrom, two of a kind
Darren: The Courtyard holds his Secret
The Spirits: Were Trapped by Wanda
The Spirits: Possess a man and drive him to madness
The Spirits: Feed on the joys and happiness in the hearts of men
The Spirits: Were Trapped by Wanda
The Spirits of Madness: Defend yourself with Spiritism
Kierra Doma: Wild Beauty
Krawlek: A living statue?
Lore of Self: Initiate of the Heartlands
Dagger: Wielding a concealed Dagger
The Heartlands: Where Time doesn't Tread
The Heartlands: Guarded by Giant Spiders!
Celeste: Disappeared in the Heartlands
Syliran Knight: Warriors Of Sylir
Sylir: God Of Peace And Civilization
Syliras: Fortress City Of Peace
Riyanna: Former Syliran Knight
Isabella, Lance, And Brimholt: Syliran Knights
Isabella: A Morpher Mage-Knight
Velia: Murdered By My Hands
Rhysol: My True Master
Black Sun: Religious Cult Of Rhysol
Black Sun: Initiated By Rhysol
Black Sun: My Brothers And Sisters
Klauth: Favored Of Rhysol And Black Sun Member
Kouri: Wanted By The Syliran Knights
Sahova: Sent Artifacts To Various Cities
Mageslayer: A Magic-Nullfier Weapon
Mageslayer: In The Hands Of The Syliran Knights
Torture Device: The Needle
Torture Device: The Pliers
Kouri: Pulls the Heads Off her ‘Dolls’
Kouri: Do I Love Her?
Kouri: The Monster I Made Her to Be
Answers Only Beget More Questions
Crushing My Own Humanity
The Void: No Breathable Air
The Void: Cold
The Void: 30 Ticks is Survivable
The Void: 1 Chime Will Immobilize
The Void: 1 and a Half Chimes is Deadly
The Void: Hallucinations are Potential Truths
Glyphing: Timed Triggers
Glyphing: Creating a Scroll
Auristics: Viewing Reimancy Can be Overwhelming
Auristics: The Aura of a Scroll
Under the Gaze of the Overseer
Minimizing Political Foes
Withdrawing From Fractured Memories
The Prairie: Where Failed Experiments Roam
Encountering a Yukman
Yukman Have Cracked Skin
Yukman Can Mimic
Banishing a Yukman to the Void
Auction block politics
Making a Bath with Reimancy
Alva: A New Slave
Alva: Violated in the Past
Making Reimantic Shackles
Alva’s Task is My Pleasure
General Layout of Sahova
Intimate with Alva
Making a Scroll of Voiding
Voiding: Does Increasing the Force of the Pull Drain Djed Quicker
Finding A Lost Kelvic on Sahova
Kalina the Kelvic
Rhysol’s Blessing: Addictive
Zith: Able to Speak Common
Zith: External Female Anatomy
Zith Names Can Only Be Heard By Zith
Inspecting Slaves for Defects
Kriem: Kouri’s Nuit-Maid
Kriem: A Morpher, Hypnotist, and Aurist
Kouri Failed Me
Punishing Kouri
Fishing with Reimancy
Fish: Kovinus Koi
Fish: Hatchet Fish
Spiritism: Creating Soulmist
Spiritism: Feeding a Ghost
Elaine: Follow Me to Sahova?
Summoning World: Swalden
Clyde Sullins: Visited Ravok
Interacting with Memosite
Magic has Grip on My Life
What is Love?
The Struggle Between Possessor and Spiritist
Beginning to Resist Possession
The Aura of a Quill
Teaching Kalina a Lesson
Whispers from a Staff of the Void
Voiding: Creating an Anchor
The Void: Could it be Explored?
Areesha Tallshade: a Historically Significant Magecrafter
Clyde Sullins: Son of Felicia Sullins
Clyde Sullins: My Cousin
Clyde Sullins : Has a Sense of Humor
Magecrafting: MC 1 Costs Around 1000 gm
Magecrafting: Glyphing for Run-off Djed
Magecrafting: Item’s Market Value is Thrice the Production Cost
Magecrafting: Calls for a Balanced Enchantment
Magecrafting: Structural Enhancement
Magecrafting: Behavioral Enhancement
Magecrafting: Intelligence Enchantment
Magecrafting: Magical Skills
Magecrafting: Theoretical Gnosis Enchantment
The Properties of a Magecrafting Hammer
Glyphing: Using a Glyph to Find a Cousin
Voiding: Testing Selective Pull
Voiding: Narrowing the Focus
Voiding: Knowing When It’s Time to Stop
Voiding: Selective Pull is Taxing
Heartlands: The Four Important Rules
Heartlands: No magic but Reimancy is allowed
Heartlands: Only accepts women Wardens and Initiates
Heartlands: The mysteries run deep
Reimancy Combat: Never rely on one skill alone
Kierra Doma: Fighting style built around combining elements
Vex: A new Kirt Familiar
A Stroll Down Memory Lane
Pascid: Summonable from Fyrden
Fallon: A Mage?
Sarawank: Summonable from Fyrden
Avavali: Summonable from Fyrden
Fyrden: Has a Lightside and a Darkside.
Auristics/Magecrafting: An Aura's Balance
Magecrafting: Prepping a Magic Staff
Last edited by Annalisa Marin on August 6th, 2015, 1:09 am, edited 92 times in total.
User avatar
Annalisa Marin
Sorceress of Chaos
 
Posts: 1479
Words: 1635951
Joined roleplay: May 19th, 2013, 6:52 pm
Location: Nyka
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Journal
Plotnotes
Medals: 3
Featured Thread (1) Overlored (1)
2013 Mizahar NaNo Winner (1)

Annalisa Marin

Postby Annalisa Marin on May 19th, 2013, 7:56 pm

Possessions
 
Owned
1 Set of Weathered Clothing
-Simple Shirt (Weathered)
-Simple Pants (Weathered)
-Simple Undergarments
-Simple Cloak (Tattered and Torn)
-Simple Boots (Worn)
1 set of Good Clothing
-Leather sandals
-Leather gloves
-Trousers
-Tunic
-Chain shirt
1 Set of Black Silk Robes - Obtained here
1 Pair of Black Dress Slippers - Obtained here
1 Larger Shoulder Bag (equipped for Glyphing Supplies) - Obtained here
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-1 eating knife
-Flint & Steel
-Tiny Detail Brush
-Small Brush
409 Gold Mizas 6 SM
1 Bronze Apprentice Ring (In the shape of crossing needles)- Obtained after Judgment.
2 Four Dose Containers of Tulja Poultice
2 Three Dose Containers of Krolar Poultice
2 Blood Decoys
2 Water Additives
Dagger
Longsword
2 leather bound, 200 page Blank Books.
1 Silver Wizard Ring (Possesses the sigil of a burning scroll)Obtained here.
Longsword (Practice, Metal Core)
1 Small Dagger: This item will easily fit in the palm of the hand and has grips that allow it to be held between the knuckles. Both edges are sharpened to a point and can easily be concealed in any article of clothing. Obtained here
1 Large Tent (4 person)
Large Tarp
100 ft. of rope
Flint and Steel
Lantern
2 torches
Bedroll
Blanket
Fishing Tackle and Hooks
Compass
Gildling Horse
Full Set of Tack
Large Set of Saddlebags
Ravokian Citizenship Papers- gained here

Leather eyepatch studded with silver
 
Personal
1 set of Weathered clothing- This set of clothing looks rather cheap and ragged, torn and stained here or there Anna normally wears this when either practicing physical combat or when otherwise engaged in menial tasks.

-Simple Shirt (Weathered)
-Simple Pants (Weathered)
-Simple Undergarments
-Simple Cloak (Tattered and Torn)
-Simple Boots (Worn)

1 set of Good Clothing- This set of clothing is of rather good quality by the standards of pulsers on Sahova, it possesses very little wear and tear about it and will most often be what one see's Anna wearing. They bear no special features other than being comfortably.

-Tunic
-Trousers
-Leather sandals
-Leather gloves

1 set of Wizard Clothing- This set of clothing is often reserved for special occasions and appearances, being the finest set of clothing Anna owns. The black silk robe is the center and is trimmed with deep purple, a long purple sash falling from one shoulder to wrap around the waist. It falls just short of touching the ground, the sleeves large and voluminous. It's purpose is far more than just looking nice as within the robes are sewn small pockets, easily allowing one to carry a small arsenal of Glyphed items. The slippers on her feet are comfortable and complete the immaculate set.

-1 Set of Black Silk Robes
-1 Pair of Black Dress Slippers

Additional components- These are other smaller items Anna may or may not keep on her person at any given time. Some hold deep purpose, others just hold sentimental or practical value.

-Pair of Golden Earrings, one in the shape of a sun and the other a crescent moon.
-1 Bronze Apprentice Ring (In the shape of crossing needles)
-Dagger
-Longsword
-1 Silver Wizard Ring (Possessing the sigil of a burning scroll)
-1 Large Shoulder Bag (equipped for Glyphing Supplies)
-1 Silver studded Leather eyepatch

 
Heirloom
A pair of golden earrings that belonged to her mother. These items are purely sentimental in value beyond the precious metals used to make them, possessing no odd qualities or magical properties they just look pretty. Anna is very much protective of them though, stealing them would earn her wrath as sure as the sun would rise. The one on her right ear takes the form of a small sun, the one on her left is a small crescent moon.

 
Housing
Anna lives in her old cottage in Zeltiva, a dusty, rickety and mice ridden place with a bed, chest, hearth, table, and chair.

 
Magical Related
Name Description Acquired
Staff A long piece of wood resembling a staff. It seems to have no other purpose than as a walking stick. Extracted from the Void Fetch, Girl, Fetch!
Clawed Hand The Clawed Hand of an Undead Monster Anna unleashed from the Void. It seems entirely lifeless... Fetch, Girl, Fetch!
1 Scroll of Lightning Within this scrolls rests three moderately sized bolts of lightning, only to be released when the phrase "When air meets fire let the sparks of chaos fly" is spoken by Annalisa Marin. Marked by Magic and Chaos
6 Reimancy Scrolls These scrolls, Triggered only when blood touches the Trigger Glyph, possess a few spells in them of varying power. 2 possess a trio of smaller lightning bolts each. 2 Possess a trio of firebolts each. The last two possess a swarm of earthen spikes. Research and Development
Spiritist Orb Crafted by Wanda, when used it will expel any ghost or spirit from the wielder's body, but after its use the wielder will be more susceptible to possession for 5 bells. Crypt Keepers
Chaos Thorn A formerly mundane steel dagger, touched by the God of Chaos, he used it to destroy Anna's right eye then replaced it with her new blessed one. The dagger still held traces of Rhysol's powers and as such, it has the ability to resonate against the mark of Chaon, fellow Chaons can detect the dagger as something more than a simple weapon. The dagger will also curse anyone holding it who is not Chaon, the cursed will find their vision gradually blurring up to the point of permanent blindness the longer they held the dagger. Releasing the dagger will not remove the curse immediately, it will - except permanent blindness - slowly go away over the course of a week. Pic here Scourge of Chaos and Evil




Ledger
 
Season 513AV
Name Cost Total
Spring 513 Costs -45 GM 45 GM 4 SM
Elaborate Training Post -15 GM 30 GM 4 SM
27 Pieces of Parchment -5 GM 4 SM 25 GM
Summer 513 wages +728 GM 753 GM
Summer 513 Costs (Common) -135 GM 618 GM
Synchrograph Office Purchases (5% Discount)
-x1 Pair of Leather Sandals- 4 SM
-x1 Pair of Leather Gloves- 1 GM
-x1 Tunic- 5 SM
-x1 Set of Trousers- 8 SM
-x2 Four dose containers of Tulja Poultice- 20 GM
-x2 Three dose containers of Krolar Poultice- 10 GM
-x2 Blood Decoy- 10 GM
-x2 Water Additive- 6 GM
-x1 Dagger- 2 GM
-x1 Longsword- 15 GM
-x1 Chain Shirt- 100 GM -157 GM 4 SM 460 GM 6 SM
Fall 513 Living Expenses - 45 GM's 415 GM 6 SM
Blank Book x2 -6 GM's 409 GM 6 SM
Winter 513 Living Expenses (handled by Citadel) -0 GM's 409 GM 6 SM
Debt to Damages -100 GM 309 GM's 6 SM
Grand Oath Supplies -100 GM 209 GM's 6 SM's
Practice metal core longsword -6 GM 203 GM's 6 SM's
Money Taken from Edreina +1473 GM, 2 SM 1676 GM 8 SM
Dungeon Costs -16 GM 1660 GM 8 SM
Spring 514 Living Expenses (handled by Citadel) -0 GM's 1660 GM 8 SM
Slave Expenses (Alva Marek, poor) -45 GM 1615 GM 8 SM
Slave Expenses ( Edreina, common) -135 GM 1480 GM 8 SM
Expenses (Kalina, poor) -45 GM 1435 GM 8 SM
Dungeon Costs -48 GM 1387 GM 8 SM
Zith Slave purchase -400 GM 987 GM 8 SM
Summer 514 Living Expenses (handled by Citadel) -0 GM 987 GM 8 SM
Travel Supplies -470 GM 517 GM 8 SM
Travel Rations -13 GM 5 SM 504 GM 3 SM
Wages for Fall 514 +1512 GM 2016 GM 3 SM
Expenses for Fall 514 (Exquisite) -742 GM 5 SM 1273 GM 8 SM
Expenses for Winter 514 (Good) -450 GM 823 GM 8 SM
Spring 515 (Inactive) -0 GM 823 GM 8 SM
Eyepatch (Leather) (Buckles and Chain, Fine) -4 SM 823 GM 4 SM
Expenses for Summer 515 (Common) -135 GM 688 GM 4 SM
Rent for Summer 515 -24 GM 664 GM 4 SM

 
Creation
Name Cost Total
Starter Package 100gm 100gm
Tiny detail brush -5 SM 99 GM, 5 SM
Small Brush 1 SM 99 GM 4 SM
10 Ink Sticks 3 GM 96 GM 4 SM
3 Vials of Ink 6 GM 90 GM 4 SM

 
Grants
Name Cost Total
Summer 514 Grant +910 GM's 910 GM's
Two human test subjects -150 GM's 760 GM's
Last edited by Annalisa Marin on September 1st, 2015, 5:11 pm, edited 45 times in total.
User avatar
Annalisa Marin
Sorceress of Chaos
 
Posts: 1479
Words: 1635951
Joined roleplay: May 19th, 2013, 6:52 pm
Location: Nyka
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Journal
Plotnotes
Medals: 3
Featured Thread (1) Overlored (1)
2013 Mizahar NaNo Winner (1)

Annalisa Marin

Postby Annalisa Marin on May 19th, 2013, 7:56 pm

Relationships

 
Family
Name Relationship Description First met
Fubuki Kouri Adoptive Daughter The powerful ghost known as Fubuki Kouri is Anna's adoptive daughter, bound to the sorceress by means of a Grand Oath. Anna dotes on her daughter and loves her on some level, short of the Defiler there is no one else she cares for more, however in the end she still uses her as a tool to further the goals of Rhysol. However when one threatens Kouri they will quickly find themselves gaining Anna's ire. Rekindled Interest.

 
Friends
Name Description First met

 
Enemies
Name Description First met

 
Slaves
Name Description First met

 
Acquaintances
Name Description First met

 
Familiar
Name Description First met
Vexelidrina (Vex) Vexelidrina, who will almost always insist she be addressed as Vex, is the quintessence of the Fyrden Kirt. Outwardly she presents a kind and almost motherly demeanor to those even beyond her familiarist, quick to offer a sympathetic ear or advice. In reality however she in an extremely manipulative individual who won't hesitate to ruin someone if it helps achieve her goals. Most often she is more than willing to let Anna take the lead, offering little snippets of advice to her on occasion. In reality she subtly attempts to lead Anna in what she see's as the 'right' direction, regardless of what her supposed master might want. She disdain's Anna's zealous faith in Rhysol though she conceals this most of the time. When confronted about her ways her personality will change rather quickly into a rather cold and calculating individual, ruthless and uncaring over the sanity of her master. In fact, placing Anna into paranoid insanity would be a preferable occurrence to her. Her forms vary in her natural state given the shape shifting prowess of the Kirt, most often a small Thorn Hare or a small figurine like dancer. Appearing fragile is her greatest strength. Her sealed form is a simple golden anklet. Here
Last edited by Annalisa Marin on November 12th, 2014, 4:44 am, edited 16 times in total.
User avatar
Annalisa Marin
Sorceress of Chaos
 
Posts: 1479
Words: 1635951
Joined roleplay: May 19th, 2013, 6:52 pm
Location: Nyka
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Journal
Plotnotes
Medals: 3
Featured Thread (1) Overlored (1)
2013 Mizahar NaNo Winner (1)

Annalisa Marin

Postby Annalisa Marin on May 19th, 2013, 7:57 pm

Threads
 
Spring 513
Practice Makes Perfect- Graded- Land Navigation 1, Drawing 1, Glyphing 2, Reimancy 3, Intimidation 1, Wilderness Survival 1, Teaching 1
Early Morning Meeting- Graded- Intimidation 1, Teaching 1, Leadership 1
The Bounds of the Earth- Graded- Meditation 3, Glyphing 3, Drawing 2, Reimancy 3, Acrobatics 1
Six Arms and a Wizard?- Graded- Observation 2, Reading 1, Seduction 2, Socialization 1

 
Summer 513
Interrupted Bliss- Graded- Observation 1
Scrolls for the Wave Guard [Pt.1]- Graded- Glyphing 2, Reimancy 1, Drawing 2, Writing 1, Acrobatics 1
Downpour- In Progress
An Inevitable Clash- Graded- Glyphing 2, Reimancy 2, Acrobatics 1
Tea for Two-In Progress
The Grand Opening- In Progress
Light Reading- Graded- Writing 1
Meglamania- In Progress
First Lessons- Graded- Teaching 4, Reimancy 1, Intimidation 1, Glyphing 1
True Strength- Graded- 1 Meditation, 1 Glyphing, 2 Reimancy, 2 Intimidation, 3 Seduction, 1 Teaching
Know when to beg and when to steal- Graded- Intimidation 4, Interrogation 3, Writing 2, Observation 3, Socialization 1, Leadership 1
A Deal is a Deal Pt.1- In Progress
First Steps- Graded- Teaching 3, Observation 1
Playing with Fire- Graded- Glyphing 1, Meditation 1, Intimidation 3, Torture 2, Meditation 1, Reimancy 3, Running 1
Catching Up- Graded- Observation 1, Teaching 1
Scrolls for the Wave Guards Pt. 2- Graded- Glyphing 4, Intimidation 1, Reimancy 1
An Empty Feeling- Graded- Meditation 4, Observation 2, Philosophy 1, Voiding 1
A New Perspective- In Progress.
Recovering what you are- Graded- Meditation 1, Acrobatics 1, Reimancy 4, Observation 2
The Price of Knowledge- Graded- 5 spiritism, 3 socialization, 1 rhetoric, 1 interrogation
The Chaon Wizard- Graded- Drawing 2, Glyphing 1, Philosophy 1, Reimancy 2
Beach Bonfire Bonanza- In Progress
The Spirit of Flame and Earth- Graded- Reimancy 3, Philosophy 1, Observation 1, Meditation 1
The Wider World- Graded- 3 land navigation
A Deal is a Deal Pt.2- In Progress
Echoes from the Past- Graded- Observation 1, Rhetoric 2
Teaching the Dead- Graded- Observation 2, Teaching 4, Drawing 2, Glyphing 3, Investigation 2
Flames and Glyphs- Graded- 2 meditation, 2 socialization, 4 teaching, 2 reimancy, 3 observation
Man of Clay and Magic- In Progress

 
Fall 513
Mother and Daughter- Graded- 1 meditation, 2 voiding, 1 spiritism, 3 Socialization, 2 rhetoric
Symbols from Blood- Graded- 1 Glyphing
Breaking Boundaries- In Progress
Just Desserts- Graded- Rhetoric 1
New Tests- Graded- Reimancy 2
Rekindled Interest- Graded- Interrogation 2, Persuasion 3, Acting 4, Rhetoric 3, Storytelling 1, Spiritism 4, Teaching 1
Seeking Answers- Graded- Reimancy +1XP, Teaching +3XP, Rhetoric +2XP
Judgment Time- Graded- Reimancy 3
Res-ilience- Graded- 1 Persuasion, 2 Glyphing, 3 Drawing, 3 Reimancy, 3 Meditation, 5 Teaching
Understanding Nothing- Graded- Meditation 3, Voiding 4
Questions and Answers- Graded- Reimancy 5, Negotiation 2, Interrogation 2
Order and Disarray- Graded- Reimancy 1, Politics 3, Investigation 2, Rhetoric 3
Glyphs and Voids- Graded- Glyphing 2, Voiding 3
Protection- Graded- Meditation 1, Shielding 3
Expanding Nothing- Graded- Voiding 3
The Masquerade Ball- In Progress
In A Place of Knowledge- Graded- Socialisation 3 XP, Observation 1 XP, Voiding 2 XP, Teaching 2 XP, Drawing 3 XP, Glyphing 1 XP, Summoning 2 XP
An Embalmer's Secrets- In Progress
Research and Development- Graded- +1 Meditation, +4 Drawing, +1 Reimancy, +5 Glyphing
Ascension- In Progress
Crypt Keepers- Graded- Investigation 4, Intimidation 2, Interrogation 2, Spiritism 4, Acting 2
Controlling Nothing- Graded- Voiding +4
Lets make this interesting...- Graded- Reimancy + 2, Tactics +4
[/tab]
 
Winter 513
A little stroll- Graded- Glyphing: 2, Philosophy: 1
Of Chains and Hammers- Graded- Negotiation +3, Rhetoric +3
A Meeting of Two Pulsers- Graded-+1 Meditation, +1 Observation, +3 Persusasion, +4 Subterfuge, +2 Reimancy, +2 Glyphing, +2 Teaching , +1 Drawing
Orders Kept- Graded- Socialization +2
A Glyphed Message- Graded- Glyphing +2, Voiding +3, Meditation +1, Persuasion +2
Swordplay for the Painfully Inept- Graded- Weapon: Longsword 3 XP, Tactics 1 XP, Planning 1 XP
Safety First- Graded- Glyphing +4, Drawing +3
To War is Human- Graded- Glyphing +2, Reimancy +2
Testing Trust-To be Graded
Appointments Kept- Graded- Weapon: Dagger 1 XP, Rhetoric 2 XP, Socialisation 2 XP, Subterfuge 2 XP, Persuasion 1 XP
Bond of Blood- Graded- Voiding 1 XP, Observation 1 XP, Rhetoric 2 XP, Socialisation 2 XP, Persuasion 1 XP, Politics 1 XP, Planning 3 XP, Philosophy 1 XP
To Achieve Mastery- Graded- Reimancy: 2
Of Blades and Magic- Graded- Observation 2 XP, Persuasion 3 XP, Rhetoric 2 XP, Drawing 1 XP, Meditation 1 XP, Glyphing, 1 XP Spiritism 3 XP, Teaching 3 XP
Preparing for things to come- Graded
Board Exams- Graded- Glyphing +4, Rhetoric +2, Politics +5
Emptiness Eternal- Graded- Voiding + 4
Legacy- In Progress
New Lessons- Graded- Intimidation +1, Leadership +1, Negotiation +1, Teaching +5, Drawing +1, Seduction +2
A Walk Through The Guantlet- In Progress
Chaotic Inferno- To Be Graded
Punishment- To Be Graded
Marked by Magic and Chaos- Graded- Glyphing +1, Rhetoric +1
Dangerous Games- In Progress
Sanity Check- In Progress
Brink of Delusion- Graded.
Treachery- Graded- Negotiations - +4, Persuasion - +3, Rhetoric - +1
An offer of death and power- In Progress
Binding the Undying- Graded- Glyphing - +1, Writing - +3, Rhetoric - +3, Subterfuge- +2
Blood and Decay- To Be Graded
Master of Bones- In Progress
Rings and Rage- In Progress
Consequences- Graded- Subterfuge +3, Rhetoric +1, Reimancy +2, Voiding +1
Rats in a Maze- In Progress
Memories and Spirits- Graded- Drawing 1, Glyphing 1, Interrogation 1, Socialization 3, Summoning 2, Spiritism 2
The Daughter's Servant- Graded- Butchering 1, Interrogation 2, Leadership 1, Reimancy 1, Spiritism 1
Fetch, Girl, Fetch!- Graded- Voiding 5 XP, Subterfuge 2 XP, Persuasion 3 XP
Our Word- In Progress
Familiar Faces- Graded- Teaching 2, Glyphing 1, Drawing 1, Observation 3, Interrogation 2, Socialization 3, Summoning 2, Subterfuge 2, Acting 1, Tactics 1
A Judging of a Mage- To Be Graded
A True Staff part II: The "Staff" Step- Graded- Interrogation - +2, Magecrafting - +1
Thorns and Eyes- Graded- Observation 3 XP, Weapon: Longsword 1 XP, Endurance 3 XP, Meditation 1 XP, Tracking 1 XP, Trapping 1 XP, Philosophy 2 XP, Wilderness Survival 1 XP, Hunting 1 XP, Seduction 5 XP
Magics of Sight and World- In progress
Into the Heart of Kierra Doma- Graded- Observation: 2, Subterfuge: 2, Acting: 3, Dagger: 3

 
Pre-Creation
[/tab]


 
Spring 514
Switchero-In Progress
New Arrivals- Graded- Reimancy +3, Rhetoric +2, Observation +1
Gears... Gears... Gears...- In Progress
Bound Together- In Progress
Heart of a Lion- Graded- Acting 1, Negotiation 1, Observation 1, Planning 1, Reimancy 1, Socialization 1
In Shackles and Chains- Graded- Flirting 1, Intimidation 2, Observation 3, Negotiation 1, Reimancy 3, Seduction 2, Subterfuge 1, Teaching 2
They Who Hunt Monsters?- In Progress
The Djed Weaver and the Bonesmith- In Progress
Djed-Djunn Canoch- In Progress
Where The Heart Is- In Progress
Only Lhex Knew- Graded- Drawing: 2, Teaching: 4, Intimidation: 2, Interrogation: 1, Observation: 2, Subterfuge: 2, Summoning: 1
Cavern Crawlers- In Progress
Violet Frost- Graded- Intimidation 2, Negotiation 1, Observation 1, Philosophy 1, Socialization 2, Spiritism 2, Teaching 1, Torture 3, Unarmed 1, Weapon (Dagger) 1
The Viper and the Insect- In Progress
A Day In The Un-Life- In Progress
Defiance and Punishment- Graded- Intimidation 5, Torture 4, Teaching 2, Construction 3
Darkest Darkness- Graded- Meditation 1 XP, Planning 1 XP, Voiding 5 XP
Give and Take- Graded- Voiding 3 XP, Observation 2 XP, Planning 1 XP
Splitting Nothing- Graded- Drawing: 1, Glyphing: 1, Meditation: 1, Voiding: 2
To Truly See- Graded- Meditation 2 XP, Auristics 3 XP
Darkest Attraction- Graded- Observation: 1, Research: 4, Voiding: 3
Deadly Dark Frost- Knotwork 1, Negotiation 1, Observation 2, Unarmed 1, Voiding 4, Writing 2
Destruction is and artform (Pt.1)- Graded- Auristics 2, Drawing 1, Glyphing 1, Reimancy 2, Writing 2
Outdoor Voiding- Intimidation 1, Meditation 1, Observation 1, Tactics 1, Voiding 3
Voiding Trials-Graded- Glyphing 2, Observation 1, Voiding 1, Writing 1
Seasonal XP- 2 Glyphing
Something's Gotta Give- Graded- Auristics 1, Interrogation 1, Socialization 1
Shine a Light- Graded- Intelligence 1, Interrogation 2, Glyphing 2, Magecrafting 6, Voiding 1

 
Summer 514
The Return- Unarmed Combat +2, Negotiations +2, Investigation +2, Familiary +1
Apologies sir- In Progress
Clipped Wings- Graded- Auristics 1, Intimidation 2, Observation 4, Negotiation 1, Unarmed 1, Tactics 1, Writing 1
Scourge of Chaos and Evil- Graded- Observation +5 XP, Socialization +5 XP, Rhetoric +5 XP, Subterfuge +5 XP, Persuasion +3 XP, Acting +3 XP, Negotiation +2 XP, Investigation +4 XP, Intelligence +3 XP, Tactics +3 XP, Planning +3 XP, Leadership +3 XP, Reimancy +3 XP, Glyphing +2 XP, Weapon: Dagger +1 XP, Land Navigation +3 XP
An Anchor in the dark- Graded- Auristics 1, Reimancy 1, Meditation 1, Voiding 2
Selection- Graded- Voiding 5
An Ichored Staff: Part 2- Voiding +2, Auristics +1, Familiary +4, Observation +3, Socialization +4, Persuasion +1, Subterfuge +1, Philosophy +1, Intelligence +2, Investigation +1, Negotiation +2, Investigation +1

 
Fall 514
Guiding the way to darkness- Graded- Intimidation +1, Observation +1, Rhetoric +2, Teaching +3, Voiding +2
[/tab]
 
Winter 514
Nothing yet.
[/tab]


 
Spring 515
Inactive
 
Summer 515
Nothing yet
 
Fall 515
Nothing yet
 
Winter 515
Nothing yet


Full credit to Fallon for the lovely template.
Last edited by Annalisa Marin on August 6th, 2015, 1:04 am, edited 52 times in total.
User avatar
Annalisa Marin
Sorceress of Chaos
 
Posts: 1479
Words: 1635951
Joined roleplay: May 19th, 2013, 6:52 pm
Location: Nyka
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Journal
Plotnotes
Medals: 3
Featured Thread (1) Overlored (1)
2013 Mizahar NaNo Winner (1)

Annalisa Marin

Postby Annalisa Marin on June 3rd, 2014, 3:29 am

What Lies Beneath...

Am I the sum of my experiences I wonder? Or is it more than that? Regardless, sit and ask your questions and I will answer.

General Information :
1. What is your Name? Annalisa Marin
2. Do you go by a nickname or pet name? I have answered to Anna or Lisa to those few close to me.
3. How old are you? I have seen the passage of 22 Winters by the time of this interview.
4. What is your height? 6 feet tall.
5. What is your weight? 160 pounds.


Aesthetics :
1. Describe yourself as you see yourself. A woman, a living woman that cuts an intimidating image. One still possessed of her youth, though not marred by the desire for personal beauty.
2. Describe yourself as others typically see you. A rather tall human woman, rather average in most ways besides height.
3. What is your favorite body feature? My height, it is rather useful in intimidating those lessers around me.
4. How physically fit are you? I have sadly allowed the realm of the body fall on the wayside in favor of the realm of the mind.
5. How do you typically dress and what is your style? I dress mostly in robes as they are the main style upon Sahova, though I will favor simple clothing for work related tasks. I will try to wear sandals or dress shoes whenever practically possible over boots.


Family :
1. Who are your parents and what are they like? My parents are... were Liana and Farik Marin. They were kind enough, they cared for me as best they were able. Both were good people generally, just trying to get by in the world. Look where that got them, the fools...
2. Do you have any brothers or sisters? Not that I know of.
3. What is your extended family like? Distant as far as I know, my parents rarely spoke of them. Though I know of at least one cousin, Clyde Sullins, a wizard and fellow Chaon.
4. Do you consider close friends as important or more/less important than family? It has been far too long since I remember having a true 'friend', though the one I once had was unto a sister to me. It didn't save her from my darker nature, nor do I believe it would save anyone else. To answer the question in full though, yes, with enough time I could consider such a person as family.
5. Do you treat animals like family? Animals are animals. They and Kelvic are lesser by their very nature, to invest one's emotions into such fleeting creatures seems to bear little purpose to me.


Location :
1. Where were you born? I was born within the City of Sails, Zeltiva.
2. Where do you live now? I reside within the Citadel upon the Island of Sahova, my new 'home' if you could call such a place of misery and anguish a home.
3. If you could live anywhere in Mizahar where would that be? I've heard tell that Ravok possesses a healthy appreciation to Rhysol, so most likely there. Though such a desire is a mere child's fantasy.
4. Do you have a favorite place to vacation or spend leisure time? Outside of the Citadel near the shore, I can often construct baths of earth there. It probably sounds stupid and foolish but their smell of the salty ocean reminds me of home, the baths themselves are also quite relaxing.
5. Where do you fear to be? There is no place upon Mizahar more frightening, nightmarish, or sanity warping as Sahova. But upon the island there is one place in particular I fear; the Heartlands. There are terrors there that do not sleep, it exists outside of time. Each tick can feel like a chime, each chime a bell and each bell a day. I watched a- a friend vanish into thin air before my eyes, as if she had never even existed...


Traits :
1. Do you have any physical weaknesses (disease, scars, and missing limbs?) I do not. Such things would prevent me from performing my duties to Sahova, if I did, you would likely be speaking with a Nuit at the moment.
2. Are you right handed or left handed? I favor my right, though I have learned to use my left nearly as well.
3. What languages do you speak? What do you sound like? Do you have an accent? I have mastered my mother tongue of common and possess a competent grasp upon the Ancient Tongue I am seeking to improve. My voice typically is kept as smooth as I can make it, better to sound agreeable than not most often. I once possessed a rather... thick Zeltivan accent but have sense shed it. I'd say at the moment I do not possess one.
4. Do you have any odd mannerisms, annoying habits, or other defining characteristics? Annoying? Watch your wording, it is not considered healthy to insult a wizard. However I do tend to... indulge in my own speech a little too often.
5. Do you have (or want to get) any tattoos or piercing? Why do you have them (or will get them)? My ears are indeed pierced and I often wear my mother's earrings. As for tattoos, unless you count the occasional staining of ink upon my hands or Glyphs drawn upon my body then no. I possess my piercings because I wanted to wear the earrings, they are... comforting I suppose.


Occupations :
1. What is your occupation? I am a Wizard of the Sahovan Citadel. I stand among those wizards that lasted through the Valterrian, head and shoulders above most in raw talent. Below many in terms of political sway... for now.
2. Do you like/dislike your work? Why? An interesting question. The easy answer is no. The long answer is rather a story. From an early age I knew nothing of wizards or magic but for the stories my mother told me as she tucked me in at night. As I learned of it and practiced it I gained a passion that bordered upon obsession. Put simply, magic is my means of expression. Many take up the sword and live by it, I have taken up the Arcane and live by it. In some ways I have been harmed by that choice, but in many others I have been made stronger. Upon Sahova, as petched up as it might be, I have found freedom to practice the art that defines me. So yes, I rather like that aspect of the Citadel and what it gives me.
3. If you could be anything you wanted to, what would you be? I would love to pursue another passion of mine one day I suppose. To educate others to the path of Rhysol, to enforce his strength in the hearts and minds of others. Preaching with his words upon my lips would be fulfilling each day it was done, regardless if people listened or not.
4. What occupation do you admire the most? Why? I admire healers, believe it or not. I could most certainly never be a healer, if not for the differences in faith than simply because I find destruction a more primal pleasure. However to devote your life to preserve life when knowing it is a mere postponement takes will power. I can respect that kind of inner strength of will.
5. What occupation do you lest like? Why? I dislike merchants, legal or otherwise. I have recently learned how very low they are willing to go for the gleam of a gold rimmed Miza, the body trade between Zeltiva and Sahova a disgusting thing to me. That and I recall the markets of my home, always having them hawk their wears and profane my personal space. Slavers are also a rather despicable form of merchant, selling living flesh to the highest bidder. I can scarce imagine a more dehumanizing and will breaking thing than having one's life reduced to a sum of coins. That does not mean I do not partake in their offerings of course.


Childhood :
1. What sort of child were you? I was a quiet child, believe it or not. I was rather easily embarrassed in wide public places, I oft remember clinging to my mother's skirts a number of time. She always managed to smell of daffodils...
2. What is your favorite memory from childhood? I remember on one occasion I had come home in tears, a splinter in my finger. My father got a needle and heated it up and my mother dried my tears and told me that everything would be alright. She squeezed my other hand and I closed my eyes, the needle a sharp singular pain before vanishing. I hugged my father, who kissed my brow and said I was strong and brave for facing it down. A simple moment perhaps, not my most dignified, but it reminded me what it was like to be loved once. Whenever someone asks me if I knew the meaning of love, I'm certain it could be found in that moment somewhere.
3. What is your worst memory from childhood? I stumbled into a spider's web once when I was very young and the thing, a fat black spider, fell into my hair. I have hated and feared the creatures ever since.
4. What sort of relationship did you have with your parents? It might be hard to believe but ours was a rather healthy relationship. My parents loved me and I loved them, they were harsh when they needed to be and supportive as well. I, in turn, strove to make the proud of me. To become something great. I suspect I succeeded in that way, though I doubt in the way they would be fond of.
5. Who was your most influential rolemodel? My former best friend Velia. She... she was everything I wanted to be. She was intelligent, witty, beautiful, and so very empathetic to others. I was, despite the height disparity, constantly within her shadow. It wasn't until much later I learned how to step outside of that shadow, even then she was my rolemodel I suppose as my ink stained upon parchment as though signing the death of our friendship.


Education :
1. What sort of education do you have? I am extremely well educated by any standards. I was first educated on basic levels by my parents and then studied at the University of Zeltiva extensively. My education has only continued upon Sahova in some ways, learning the life of a lost empire that is dust in the wind.
2. Do you like/dislike learning? I enjoy learning, though I have come to loathe the traditional academic setting. Everyday I learn something new, and more I learn the more powerful I become.
3. Where or how did you learn most of your skills/abilities? I learned the base for Reimancy and Glyphing academically, more or less. However the majority of my skill now had been self taught and through experience, a bitter thing to be sure.
4. How do you learn best? I learn best through observation and hands on experimentation. Even after having reached the heights of Reimancy and Glyphing there is always more to test and learn.
5. What are your educational goals for the future? I am actually interested in history at the moment, specifically Pre-Valterrian history. I suppose living on Sahova has certain effects.


Relationships :
1. Do you form close bonds with people? Why? Why not? I can form bonds with people, but I generally do not. I am a Chaon and a Wizard besides that, thus I have seen the darkest depths of the soul and lived that life. It is hard to form a bond with people when you are constantly either plotting to take advantage of them, or seeking to bring about their downfall.
2. Do you trust people easily? If not, why not? As taken from your previous question, no I do not.
3. Do you consider yourself straight, gay, bi, or something else? A rather personal question, no? However if you are so dying to know, I do indeed prefer the company of other women in my bed.
4. Have you ever been kissed? If so, describe the first time. Yes, on a number of occasions. In a romantic sense, as I suspect this is what you speak of, I was kissed by a boy that lived near where I did. I was young so it was rather a dull affair, though I thought it was kind of gross at the time.
5. Have you ever had sex? If so, describe the first time. I have indeed, also on several occasions. Once my friend Velia discovered my... tastes swinging mostly towards women, and learned of my problem of trying to express it she took me to an establishment on East Street known as the Loveless. She paid for a session for me with a whore that identified by 'Saffron' and told me to have fun. It was awkward at first for me, but after a while I found myself reciprocating her actions. I'll spare you the intimate details, but it did help lower my barrier towards sex and especially towards sex with member of my same gender. I recall visiting 'Saffron' several times after that.


Drugs and Alcohol :
1. Have you ever been drunk? If so, describe your first time. Oh gods yes, Velia talked me into the Kelp Bar a number of times. My first time I recall coughing violently after my first sip, trust me when I tell you that Kelp Beer is an acquired taste. Still, one drink led to another, and those led to a few more. The next morning I woke up with drool dribbling down my cheek and a blank regarding the events of the previous night. It was not something I'd like to repeat upon Sahova.
2. Do you like to drink on a regular basis? I have not have had access to alcohol in over half a year upon Sahova, so no I do not.
3. What sort of alcohol do you prefer? I didn't exactly have the freedom of choice, mostly it was kelp beer. So beer is my preferred I suppose.
4. Have you ever tried drugs (mood altering substances)? If so, which kinds and what did you think of them? I've never had access to such things, so I couldn't say.
5. What do you think of drugs and alcohol? Be specific. Drugs, again, never had access to them so I cannot say much in judgment of it. Though, magic is rather addictive so perhaps that might be counted as a drug, in which case I don't recommend it to others. Alcohol, in moderation, can be fine. I just would not get as drunk as I used to, mixing that with magic seems like a poor idea.


Likes and Dislikes :
1. What are your hobbies? I enjoy drawing, believe it or not. My guilty pleasure I suppose but there is something poetic about trying to capture the beauty of a moment.
2. Do you like to read? Of course, it stimulates the mind.
3. What annoys you more than anything else? Weakness.
4. What do you find the most relaxing activity to do? Bathing, a luxury upon Sahova but enjoyable when available. Washing the dirt and grime from my hair and skin feels like a cleansing of the body.
5. What kinds of things embarrass you? Why? I'm not easily embarrassed, but I do get that way when I find I lack the proper answers to something.


Favorites :
1. What is your favorite color or colors? Purple, black, and white.
2. What is your favorite time of day? Midday, its usually when I take my daily meal.
3. What is the most beautiful thing you’ve ever seen? My aura when seeing it for the first time, it was... indescribably breathtaking.
4. What do you like to eat? What do you hate to eat? I'm not exactly blessed with choice of food, however I like fish and most types of seafood. Kovinus Koi is a favorite. I dislike oranges.
5. What is your favorite type of weather? Does any kind scare you? I enjoy dry and warm days, and I tend not to be frightened by the weather. As a Reimancer the elements are mine to command and direct.


Outlook :
1. Are you optimistic or pessimistic? I prefer the word 'realistic' but others have classified me as being pessimistic.
2. What are your religious views? I worship the Father of Lies, Betrayal, Chaos, and Evil. Rhysol is my sole patron, all others are inferior before him.
3. Would you be able to kill? I have killed several times. I find the experience... unpleasant.
4. What are your views on sex? I have no issue with indulging in it every which way I can when I get the chance on Sahova and find a woman suited for it. I prefer slaves, they are less likely to stab you in the back than a fellow wizard out of fear.
5. What, in your opinion, makes a successful life? To live by the creed of your god and to rise above those before you.


Actions :
1. What is the worst and best thing you’ve ever done? The worst thing I have ever done was probably to betray my best friend Velia. I am better educated in that I know she was weak and I was strong for using her, but it still eats at me on some days. The best was probably to educate the Nuit Tsaba on matters of the Arcane.
2. What is your greatest regret? Leaving Celeste in the Heartlands without looking for her.
3. What is your best/worst memory? My best memory ever was most likely the moment I gained mastery over all four elements in Reimancy. My worst was the Heartlands in general.
4. If you could change one thing about your past, what would it be and why? I would have bothered to search for Celeste.
5. What are you the most proud of doing in your life? I am most proud of my service to Rhysol.


Emotions :
1. How honest are you about your thoughts and feelings with others? Seeing as I lack the ability to trust most people, not that honest. However I have been honest about them to a select few, such as Zandelia, Celeste, and Velia.
2. Do you have any biases or prejudices? Non-humans are inferior evolutionarily, otherwise they would be more numerous. Non-wizards are weak by their nature, though I suppose I cannot fault them overly much.
3. What makes you happy? Laying in a bed with my arm around a woman, shallow perhaps but moments like that bring a smile to my face.
4. Who or what, if anything, would you die for? I would die for Rhysol should he command it.
5. What makes you angry? People daring to look down upon me, to cast me as weak in any way. It boils my blood. I also tend to get enraged by those attempting to adopt the moral high ground with me in conversations.


Relationships :
1. In general, how do you treat others? Horribly and abusively if you want to be blunt. I treat most as tools or things, a terrible thing to say but its the truth. Why grow close to what can hurt you?
2. Who is the most important person in your life, and why? Amaryllis, Chief Embalmer of Sahova. I despise her on most every single level but I respect her. She helped me, for her own reasons, survive on Sahova and gave me the chance I so desperately needed.
3. Who is the person you respect the most, and why? The same one as stated above, Amaryllis for the same reasons. Also because she is a self made woman without the use of magic.
4. Do you have a spouse or significant other? If not, describe an ideal lover. I do not. My ideal lover... this will sound horrible, but someone that is respectful, submissive, and places my needs before their own. Someone that makes me feel valued.
5. Do you trust anyone to protect you? Who, and why Other than my god? No, I do not.


Group Situations :
1. Do you tend to argue with people, or avoid conflict? I tend to argue with people, actively trying to spark conflict.
2. Do you tend to take on leadership roles in social situations? I tend to yes, why let inferior persons take the lead when I am the most fit to do so?
3. Do you like interacting with large groups of people? Why or why not? I do not, simply for the reason that there is more to attempt to control at once. Working with individuals is preferred.
4. Do you care what others think of you? Not generally, but sometimes the opinions of others can matter more than your own so you must foster that person's thoughts of you in a positive way.
5. What do you think of others, in general? Tools, things, items to be used in a way to increase my own standing and for my own pleasure.


Self Image :
1. What is your greatest strength as a person? My ambition and bloody minded determination.
2. What is your greatest weakness? Possibly my pride and what others call 'arrogance'.
3. If you could change one thing about yourself, what would it be? I would change how I handle those involved with me more intimately. I can be a tad controlling and abusive, often to an extreme.
4. Are you generally introverted or extroverted? Introverted.
5. Are you generally organized or messy? Very messy.


Beliefs :
1. What God or Goddess do you find most appealing, if any? Rhysol, my lord and master.
2. Which God or Goddess do you fear, if any? I fear no other, for Rhysol's influence protects me from the meddling of lesser gods.
3. Do you have any Gnosis Marks? If so, how did you receive them? I possess the mark of Chaon over my heart, Rhysol's blood having left a scar there. I received it for displaying my strength in betraying my former best friend.
4. What lengths would you go to to please your deity? I would do anything for Rhysol, no matter how cruel of despicable. I am his servant.
5. Where do you draw the line at pleasing your deity? What is too much? Put simply, I draw no lines for Rhysol. To do such would be blasphemy.


Life & Death :
1. What do you absolutely live for? I live for new experiences and pleasing my god.
2. What is the best part of life? Pleasure, both carnal and otherwise.
3. What is the best part of death? I suppose the release from pain.
4. If you could choose, how would you want to die? I would die spreading the faith of Rhysol to others, striking down those that would oppose his will.
5. What is the one thing for which you would most like to be remembered after your death? I would like to be remembered for my magical ability. Simple perhaps, but its something others might relate more easily towards and strive to emulate.


I trust I have satisfied you then? Good, now leave my sight. I have much work to do...
User avatar
Annalisa Marin
Sorceress of Chaos
 
Posts: 1479
Words: 1635951
Joined roleplay: May 19th, 2013, 6:52 pm
Location: Nyka
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Journal
Plotnotes
Medals: 3
Featured Thread (1) Overlored (1)
2013 Mizahar NaNo Winner (1)


Who is online

Users browsing this forum: No registered users and 0 guests