[Verified by Radiant] Kaie

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Kaie

Postby Kaie on May 10th, 2013, 4:19 am

Kaie of the Cutthroat Shadows






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Race: Myrian
Gender: Female
Age: 18
Birthday: 2nd Day of Spring, 496 AV.
Birthplace: Taloba, Falyndar

Appearance: The long waterfall of hair dropping just below her neck is a brown so dark it actually appears an almost black at times. Complimenting it are Kaie's hypnotic eyes, whose color are strikingly bold hues of amber. Her face is graced with soft features, but with it comes a certain intensity within her expression. An intense ferocity that could only result from her Myrian heritage. Her skin carries the natural Myrian tones of bronze, a warm glow emanating from her tall, thin, and athletic frame. The woman is rather fit from her rigorous and often dangerous travels which have kept her in shape, gifting her with very limited mass and an abundance of strength in her torso. Toned muscles are obvious in her limbs. Standing at 5'8'' Kaie is not nearly the tallest of her nation, yet the advantage of her shorter height gives her the agility and quickness she has relied on for her survival. Oddly enough she is not adorned with heavy displays of piercings and tattoos so common in her culture. What she does wear is nothing more than a few piercings on her ears and a single tiger fang she wears as a necklace . Often Kaie will be seen wearing a loincloth paired with a vest that buttons loosely in the middle, but outside Falyndar, she will probably adorn herself with a casual looking cloak to blend into the crowds. Unless elsewhere, Kaie will rarely wear footwear.

Character Concept

Kaie is a woman of belligerence. A manipulator and a survivor. Set in her own ways so stubbornly, she can just as easily adapt to her surroundings, taking on the role of anything from sweet, innocent, seductress to a rebellious, hostile woman seeking only to spite her enemies. Kaie is a girl with strong instincts for self preservation that she heavily relies on, which in turn translates into her battles, transforming her into a fierce creature of fury. Sarcastic and witty, she is unwilling to curl up and simply submit and succumb to her unfavorable situations. She's a true fighter, a gladiatrix of sorts, and she will shoot to persevere and carry on. This Myrian female never gives in easily with her forever headstrong attitude. Her determination will carry her through situations brute strength cannot overcome. Independent from the start, Kaie is still on an ongoing quest to prove herself to her people upon her return to Taloba, and perhaps even encounter a mentor capable of blessing her with the skills necessary to bring pride to the Myrians and their goddess. The young warrior yearns for enhanced skills in combat. Her bright eyes are set on earning a chance to bond with one of the Myrian's prized tigers. Sometimes, her recklessness and self confidence can get her into the trouble that's always at her heels. However, she hasn't quite developed a strong sense of morals and lacks integrity outside the Myrian code. When she does voice her opinion, it's always with conviction. Regardless, she is a hand full. Do not underestimate her just yet.

Character History

Born into The Cutthroat Shadows Clan and raised in Taloba, Kaie had always been possessed by the need to hone her combat skills, and bring glory to Myrians and their deities. Her eyes are forever filled with passion for the bloody wars, and the heroes that returned mounted on tigers after battling in the name of Myri. Her own father was a member of the city army, wearing the proud armor of Myri's soldiers, which contributed to her strengthening aspirations as she aged. She trained daily how to handle basic weapons such as knives, spears, glaives, and the like religiously to reach her goals. Shantiwa, her mother, was a woman of skill and class within Taloba and wouldn't dare allow her daughter to fall into ignorance regarding her religion and Myrian history. Between mock duels with other children about the large city, Kaie would accompany her mother through the various places in Taloba from the Temple to the Tower of Bones to educate her on Myri's conquests and stories of battles won by their people.

As much as she loved the stories, her father who went by the name Keritan, always seemed to captivate her in his own way. Since Shantiwa was the head of the family in their matriarch society, Keritan would never receive any real high ranking positions, but his ambitions shifted to earn respect through his combat skills, which he promised to pass onto his eager daughter. After years of service he turned his focus to become a mercenary or assassin outside of Falyndar. This enabled him to earn his living and perfect his skills in war prowess while touring the continent, often returning with prestigious tools and weaponry he usually collected along the way. Considering the amount of time Keritan ventured out of Taloba in search of opportunities, it's very possible the rare occasion of spending time with him made his presence so desirable for Kaie. Often times though she enjoyed her mother's guidance, she longed to join him.

Upon turning fifteen, Kaie drank of the blood from the Blooding Basin and shed her own in it as well in The Blooding Ritual in celebration for her coming of age. It was this year her father allowed her to accompany him on his travels with the agreement she would not accompany him on the actual missions, and she was more than zealously willing to comply. As Syliras was always highly populated with people of various races and backgrounds, Keritan had found it was a favorable ground to search out requests, all the while serving as a neutral ground for their travel where there would be no chance for foul play with the knights roaming about. It was on this journey fate intervened. After passing through the jungles of Falyndar where he taught her basic survival skills, crossing the sea on a merchant ship to Cyphrus, and travelling across the Sea of Grass toward the borders of Sylira, disaster struck. A small flock of Zith, one of the Myrian people's hated enemies, had taken notice of the pair and had begun to possess a deep obsession over them.

Hours passed and they were within just days of their destination when the two Ziths lost patience, and began their descend upon them, coming to the conclusion that while the male Myrian would prove too openly rebellious for a slave, his young daughter may be able to be broken to their liking. After a short lived battle, Keritan proved victorious in killing the Zith but not without a price. Mortally wounded by the fray, Keritan died shortly after he gifted Kaie with his favorite decorated Gladius, and a few small melee weapons she could barter off. With no where else to go, the lone fifteen year old girl continued west into Syliras for refuge.

Kaie never managed to reach the shores of Cyphrus to board a ship to return home to her clan. Instead she remained in the Syliran borders where she resided for two years in the capitol city, developing her independence and broadening her knowledge. She had bartered off the lesser weapons to pay for food and temporary living expenses while separated from home. Lost from her clan she previously had such strong ties to, her only sense of connection to her society was through the gladius she couldn't bring herself to part with. There was always a bit of comfort and stability in the Myrian designs that brought homage to her goddess and her accomplishments. Yet it also brought back the memory of her father's demise.

The loss and injustices turned her cold as she matured but she became calculated, strategic, and intelligent in the process. After she finally overcame a downward spiral toward alcoholism, she became more self aware and hated any sort of limitations she possessed. This often would translate into her rare choices for isolation and less focus on her clan life as time went on. She quickly learned the value of stealth and blended into the crowd to avoid unwanted attention. Without a boldly decorated body she could sometimes escape immediately being labeled a Myrian, though her attire often gave her away. The burning desire to further her skills and earn her tiger stripes never left her during her time of isolation, and now she is determined as ever to rejoin her long lost, but not forgotten, society back in Falyndar. And she has no problem cutting through every forsaken city and forest viciously in order to get there.




Language

Fluent Language: Myrian, Common.
Basic Language: N/A
Poor Language: Pavi.


Possessions

1 Set of Clothing
-Cotton/Linen Vest
-Cotton/Linen Loincloth
-Cotton/Linen Undergarments
-Cotton/Linen Cloak
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
-Tiger tooth necklace
-Crossbow Bracer
-Crossbow Bolts (10)
-Spear (Loot)
-Flanged Mace (Loot)
-Human rations (Loot)
-Dagger (Loot)
-Kukri x2 (Loot)
-Flamberge (Loot)
-Double Bladed Axe (Loot)
-Wrist Knife (Loot)
-Darksteel Spear Head (Mysteriously Gifted)
-Leather Bracers
-Skyard's Scimitar (Gift)

Heirloom: Father's Myrian Gladius

Housing

Location: Wild lands of Syliras

House: Somewhere in the Bronze Woods.


Ledger

Purchase Cost Total
Starting +100 Gold Mizas 100 Gold Mizas
Cash In Housing +500 Gold Mizas 633 Gold Mizas
Crossbow, Bracer -85 Gold Mizas 548 Gold Mizas
Crossbow Bolts (10) -1 Gold Miza 547 Gold Mizas
Composite Longbow -100 Gold Mizas 447 Gold Mizas
Quiver - 20 Gold Mizas 427 Gold Mizas
Longbow Arrows (20) -1 Gold Miza 426 Gold Mizas
Spring 513 Living Expenses -45 Gold Mizas 381 Gold Mizas
Sellsword +141 Gold Mizas, +5 SM, +5 CM 522 Gold Mizas, 5 SM, 5 CM
Bladed Boots -20 Gold Mizas 502 Gold Mizas
Summer 513 Living Expenses -45 Gold Mizas 457 Gold Mizas
Spring 513: Bartending in Syliras +273 Gold Mizas 730 Gold Mizas
Summer 513: Bartending in Syliras +273 Gold Mizas 803 Gold Mizas
Cage Fight Winnings and Prepay +60 1063 Gold Mizas
Sellsword: Horse Delivery +250 1313 Gold Mizas
Fall 513 Living Expenses -45 1268 Gold Mizas
Sellsword in Ravok from Sevris +500 1768 Gold Mizas
Winter 513 Living Expenses -45 Gold Mizas 1723 Gold Mizas
Spring Ale Purchases -28 Copper Mizas 1722 Gold Mizas, 72 Copper Mizas
Blood Pit Earnings on Razkar +50 Gold Mizas 1772 GM, 72 CM
Mercenary Work From Ravok 150 Gold Mizas 1922 GM, 72 CM
Spring 514 Living Expenses -45 Gold Mizas 1877 GM, 72 CM
Summer 514 Living Expenses -45 Gold Mizas 1832 GM, 72 CM
Leather Bracers Purchase -50 Gold Mizas 1782 GM, 72 CM
Payment from Boxes and Chains Thread +35 Gold Mizas 1817 GM, 72 CM
Spring 514 Wages +819 Gold Mizas 2638 GM, 72 CM
Field Healer's Kit -55 Gold Mizas 2583 GM, 72 CM
Hunter/Trapper's Toolkit -25 Gold Mizas 2558 GM, 72 CM
Fall 514 Living Expenses -45 Gold Mizas 2513 GM, 72 CM
Winter 514 Living Expenses -45 Gold Mizas 2468 GM, 72 CM
Leather Armor, Night -60 Gold Mizas 2408 GM, 72 CM
Blade Springs -8 Gold Mizas 2400 GM, 72 CM
Fine Wine -20 Gold Mizas 2380 GM, 72 CM
Bedroll x3 -3 Silver Mizas 2379 GM, 7 SM, 72 CM
Ale x3 -12 CM 2379, 7 SM, 60 CM
Winter 514 Wages +1104 Gold Mizas 3483 GM, 7 SM, 72 CM
Sold Looted Armor (Fresh Scars) +55 Gold Mizas 3538 GM, 7 SM, 72 CM
Spring 515 Living Expenses -45 Gold Mizas 3493 GM, 7 SM, 72 CM
Summer 515 Living Expenses -45 Gold Mizas 3448 GM, 7 SM, 72 CM
Fall 515 Living Expenses -45 Gold Mizas 3443 GM, 7 SM, 72 CM
Buckskin Leather Leggings -1 Gold Miza, 6 Silver Mizas 3442 GM, 1SM, 72 CM
3 Bottles of Bluevein Topaz Wine -24 Gold Mizas 3419 GM, 1 SM, 72 CM
Winter 515 Living Expenses -45 Gold Mizas 3374 GM, 1 SM, 72 CM
Job +25 Gold Mizas 3399 GM, 1 SM, 72 CM
Sea Lion Loot +75 Gold Mizas 3474 GM, 1 SM, 72 CM
Grass Bear Loot +90 Gold Mizas 3564 GM, 1 SM, 72 CM
Spring 516 Living Expenses -45 Gold Mizas 3519 GM, 1 SM, 72 CM
Corpse Loot +6 Silver Mizas 3564 GM, 7 SM, 72 CM
Winnings +5 Gold Mizas 3569 GM, 7SM, 72CM
Summer 516 Living Expenses -90 Gold Mizas 3479 GM, 7 SM, 72 CM
Face Pastes (Black, Red, Blue 1oz) -3 Silver Mizas 3479 GM, 4SM, 72 CM
Fall 516 Living Expenses -180 Gold Mizas 4299 GM, 7 SM, 72 CM
Sunberth Doctor -10 Gold Mizas 4289 GM, 7 SM, 72 CM
Winter 516 Living Expenses -180 Gold Mizas 4109 GM, 7 SM, 72 CM



Gnosis:
Myri: First Mark of Prowess (Coming of Age)



Danger Intuition :
Kaie's Danger Intuition deals with the instinct to sense when one's person is in impending danger from a physical, linear attack or within range of someone who would seek to do them harm. A greater understanding of the ability may allow the danger intuition to be applied to those nearby Kaie cares greatly about. Kaie would have the ability to sense whether someone in the vicinity seeks to do that other person harm, and when they are in immediate threat of attack. In this event, Kaie's instinctive motivation would manifest itself in a way that would attempt to rescue the other person from the attack. While this ability may be perceived as broad, a fair playing field within the game is achieved through its plethora of limitations.

How It Works: Any ordinary person can walk into a room and quickly assess just from "feeling" whether or not it's a safe place to be. People often decide if there is something threatening or just "off" about a person based on how they look, their body language, their affiliations, how they interact with others, and their reputation. However, sometimes the most dangerous people are those who are skilled in concealing their true, malevolent intentions. Kaie would be able to detect a dangerous presence to her person and feel "hunted", but only when the threatening being has made a conscious decision to do her harm. A detected threatening presence would fill her with a feelings of unease about her surroundings and make her more inclined to leave the vicinity. An impending danger in the form of a direct attack on her person would involve an instinctual motivation to move off the center of that attack.

Limitations: Kaie's ability to detect danger can only be applied to direct threats upon her own being. In order for that ability to be expanded to include danger intuition for another person, she must be deeply connected with the other person, that person must be nearby, and she will have to completely develop the ability itself. In a room with multiple people, she will be unable to pin-point exactly who possesses the threatening presence but maybe a general direction. Likewise, in a situation where there are multiple combatants she may experience sensory overload or anxiety until she understands the ability. Any attempts to assess danger for another person in a mass attack situation regardless of proximity, relationship, and ability development will most likely be inhibited while she is in immediate danger. When it comes to danger intuition limitations for a physical attack, the attack must be linear in order for her ability to motivate her to move safely out of its path. The attack can only be detected if it is intended to do her perceived harm. Likewise, the attack must be made by a sentient being. In other words, Kaie would not instinctively sense a loose boulder rolling down a hill was about to squash her. If a sentient being gave the boulder a shove down the hill, however, she would sense it. Despite being able to detect an oncoming attack, Kaie will have no way of knowing what exactly the attack is unless it is visible to her. For example, she would feel the need to move if there was an arrow soaring for her back, but she wouldn't know it was an arrow. The instinctual motivation to move from a certain point is simply a feeling and she must still make the decision to act upon it. When she does act upon the instinctual motivation to move, the direction in which she is inclined to move so she is safe from the attack may not be safe in general. For example, stepping to the right might get her out of an arrow's path...and right over a cliff side. Whether she is successful in moving out of the way of a linear attack depends solely on her own ingenuity, skill, and logical reasoning.

(Earned from this Seasonal Challenge and Approved by Gossamer)


Last edited by Kaie on February 1st, 2017, 3:57 am, edited 250 times in total.
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Kaie
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Location: Sunberth
Race: Myrian
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Kaie

Postby Kaie on May 21st, 2013, 12:19 am



Core Relationships:


 
Skyard Underwood
ImageRelationship: Bondmate/Significant Other

The bond forged between Kaie and Skyard occurred unexpectedly in the wake of an intense moment of romance. Their bond is strong, allowing the pair to share emotions, sensations, and all the other intimate experiences the union provides. Their future adventures together and apart will continue to test their relationship, pushing both characters well beyond their limits.
 
Razkar
ImageRelationship: Mentor of sorts

It had been quite some time since she had last seen one of her own when Kaie met Razkar of the Shorn Skulls. For years she had been stuck in Syliras through a series of misfortunes, drowning her sorrows in ale at a tavern almost as often as she tended in one. By a stroke of luck she happened upon the well decorated Myrian at the Anthonious Fighter's Pit, and since then her perception of the world has changed. Her initiation into mercenary work by Razkar gifted Kaie with worthy purpose, a chance to hone and test her skills, a new source of income to aid her in her future quest back to Taloba, and a proper way to honor their Goddess Queen. It was through him she learned of what befell her people during the Djed Storm of 512 AV.

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Matthew
ImageRelationship: Friend/Romantic Interest

The relationship between the harlot and the savage has been rather complicated from the start. After a daunting cleanup job at the Rearing Stallion turned into a lesson in seduction, the two have had a strange habit of exchanging favors ever since. Almost immediately Kaie recognized Matthew was a very unique enigma. His polite, meticulous, unfailingly pragmatic demeanor and relatively detached emotional state are things that truly set him apart from the rest of society. That and the potency of the ambiance he projects whenever he entered a room. Between the two there is almost always a push-pull struggle for supremacy when it comes to intimacy. Their rivalry practically radiates, and though Kaie has yet to purchase his services to put him to a true test, Matthew might just be the only "deyhan" she wholeheartedly trusts.

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Aider
ImageRelationship: Love interest

Aider was once the image of perfect innocence in the mind of the Myrian woman. They'd met several times by chance in the wildlands, and each time the man had proven himself a kind and tender soul. Despite the fact he was a native of Nyka, the city of the alvina hated by the Myrians named Uphis, Kaie's fondness for Aider increased quickly over time. It wasn't before long that the two found themselves as lovers and fellow gang members to the Scars in Sunberth. Her initial perceptions about the man's naivety and ignorance to the brutality she's witnessed in the wider world, has made her inclined to fret over his well-being and remain persistently protective over him. She believes Aider has the potential to amount to more than another idiot with a sword in their hand, and thus has a tendency to push him away from her innately perilous, bloody path in life. Tension arose after the dissolution of the Scars and their adjustment to Zeltiva. With Kaie's decision to return to Sunberth to pursue the ones who hunted the Scars in their final days in the company of Matthew, the couple has been thrown into a challenging place. Regardless of what happens, the Myrian would like more than anything to find Aider again in a place where he is permitted to reach his fullest potential.

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Fallon
ImageRelationship: Ex-Gang leader/Friend

Once Kaie found herself among the ranks of the new gang run by Fallon (who then operated under the alias "Bitzer"), she found herself bound to Scar's cause before she herself understood it. With them she was provided the purpose she so desperately sought while abroad from Falyndar. The more she fought beside the woman and listened to idealistic rhetoric, the more the Myrian found herself becoming committed to the gang and its agenda. It wasn't until after Kaie had murdered her ex-lover from Taloba and found herself bloodied and broken at the Quay's doorstep, that the Myrian grew fiercely loyal to her superiors. Along with Zandelia, Fallon instilled in her the definition and importance of family. That knowledge led to her decision to find her family in the Scars, which thus translated into her new found quest for vengeance against those that orchestrated the attack on the Quay that killed Orvin, and incited the Sunberth mob at the Castle Commons into viciously driving the Scars out of the city. It is for her adopted family that Kaie has chosen to return to the City of Anarchy to begin her purge of those she holds responsible for bloodying them. Despite the fact "The Red Wolf" was discovered to be a mage that employs "Dhani magic", the intangible gifts she's offered Kaie over time have far outweighed that detail.

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Zandelia
ImageRelationship: Ex-Gang leader/Friend

Going by the alias of "Web" when they first met, Kaie initially marked Zandelia a mysterious figure-head of the Scars. Her tactics were intelligent, well-thought, and sometimes forward than the Myrian had seen since she'd left her jungle home. Her initial distrust quickly melted away into deep respect. The one-eyed woman had successfully asserted herself as a leader worthy of both Kaie's trust and fierce loyalty, which was well earned the night the Myrian was forced to kill her ex-lover, and showed up traumatized and bloody upon their doorstep at the Quay. Along with Fallon, Zandelia instilled in the foreigner the true meaning and significance of family. Having latched onto that lesson wholeheartedly, the Myrian found herself firmly deciding that the Scars were her chosen family. It is this idea that had fueled her warpath back to Sunberth despite the dissolution of the gang. She now has her heart set on avenging the Scars against those that had attacked the Quay, killed Orvin, and incited the Sunberth mob to fervidly chase them from the city. The biggest impact "The Spider" truly had on Kaie was not just in her impressive conviction or intelligence. She'd opened the Myrian's eyes to the idea that there is more than simple killing, and sometimes there is profit in mercy.

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Pulren
ImageRelationship: Friend

Kaie's first meeting with Pulren (then falsely identifying as Palaren) was filled with excitement and bloodshed. The trident-wielder and the Myrian successfully thwarted a small band of thugs leading an attack on the Quay, and happily shared the profits from their loot at a local tavern afterward. Their camaraderie continued through the Scar's existence and beyond their dissolution after the attack on the Quay, which ended in the wolf named Orvin's death. It was at that point the man had come clean about his true identity: a Zeltivan Wave Guard. Despite his previous deception, the Myrian saw through the detail in light of their bond. When the Sunberth mob brutally ran the escaping Scars out of the city, it was he who would ensure a wounded, hypothermia-ridden Myrian made it onto the departing ship. She's been forever in his debt ever since.

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Tinnok
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Familial Relationships :

 
Keritan
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Shantiwa
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Nykya
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Tzira
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Tukr
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Jeida
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Keikyo
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Interview with Kaie of the Cutthroat Shadows Clan



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General Information :
1. What is your Name?

Kaie of the Cutthroat Shadow Clan.

2. Do you go by a nickname or pet name?

As of now, no.

3. How old are you?

Nineteen

4. What is your height?

5'8'' (Subject to change within the next few seasons)

5. What is your weight?

135 lbs.




Aesthetics :
1. Describe yourself as you see yourself.

A lanky woman of medium height and bronzed skin. My lifestyle has earned me a fit physique I take great pride in. My muscles are toned. My eyes are a deep brown that sometimes turns amber in the right light. My facial features are relatively soft. I do have a couple ear piercings and a gnosis mark, but other than that I've only got some scars. I prefer to have the ability to blend into the crowd if need be, so I've put off tattoos while abroad.

2. Describe yourself as others typically see you.

"I've got to tell you about this girl, man. I was passing through Syliras, right? And my buddies and I, we just want a nice mug of ale. So we go into this local pub, you know? We sit down at the counter and this bartender, a woman, turns around to take our orders. Never seen anything like her. This girl was a savage woman with a bronze complexion and an unspoken intensity in her eyes. Big brown eyes, the kind that bore deep within your soul. But when she leans on the table, the candlelight turned her eyes amber. I'm not even playing, man. They burn bright like flames dancing about her irises. Waiting to catch fire. And her face! Everything about her features were soft. But those eyes. Striking, really. What a figure, too. I mean it. Say what you want but that chick was gorgeous. Exotic. I've never seen one of 'em before. It's too bad she looked rough enough around the edges she might've skewered me if I tried to hit on her."

3. What is your favorite body feature?

My eyes.

4. How physically fit are you?

Very. Growing up in Falyndar as a Myrian has its advantages.


5. How do you typically dress and what is your style?

I dress in traditional attire common among my people. Loincloth, a vest with a single button that connects in the center, a brown cloak for urban areas, and shoes only when outside Falyndar. I sometimes wear a few pieces of jewelry though. A couple piercings on my ears and a tiger fang necklace.


Family :
1. Who are your parents and what are they like?

My mother Shantiwa is very pragmatic. Cold, calculating, strict, lethal with a spear in her hands, and a devout follower of Myri. Cold exterior, too. She's hard but my clan reminds me she means well. And my father is dead, so there's that. He was my inspiration. He was a member of the Taloban army before turning to mercenary work for more flexibility and adventure. He was my guide and trainer since I was young. One of the good ones. After my blooding, he took me along across the sea on one of his mercenary trips. I always begged him to take me to see the barbarian world. We were attacked by Zith in the Sea of Grass somewhere in Cyphrus heading toward Syliras. I watched him die.

2. Do you have any brothers or sisters?

N/A

3. What is your extended family like?

They're a very duty based people. Always training, scouting for trouble. When they're not watching the jungle or tending the villages, they earn a living as tanners and hunters. On the other hand my cousin, Keikyo, is a royal pain in the ass, and my best childhood friend. I hope he's alright...


4. Do you consider close friends as important or more/less important than family?

For someone who's been separated from the only home they've ever known, I'd have to say almost just as important. They're the home away from home. They're the family you choose for yourself.

5. Do you treat animals like family?
Definitely. I never had a pet of my own, but my people have a deep respect for the animals around us. Myrian Tigers used to litter my clan's villages. I hope to have a bond like that some day with one of my own.


Location :
1. Where were you born?

Taloba, Falyndar.

2. Where do you live now?

Since I was separated from my family and stranded in Syliras, broke as shyke...I've been trying to city hop back home.

3. If you could live anywhere in Mizahar where would that be?

Taloba is my home and I haven't seen the whole world. Not yet. What I can tell you is that I wouldn't pick Syliras, Ravok, or Endrykas. And petch Sunberth. Maybe Riverfall.

4. Do you have a favorite place to vacation or spend leisure time?

I'd just do anything to go home. I miss that damn jungle.

5. Where do you fear to be?

Everywhere has its dangers.


Traits :
1. Do you have any physical weaknesses (disease, scars, and missing limbs?)

Just my fair share of scars. I'm in pretty good condition. Knock on wood.

2. Are you right handed or left handed?

Right handed.

3. What languages do you speak? What do you sound like? Do you have an accent?

I speak Myrian fluently. The same goes for Common now thanks to an upperclass Syliran merchant family. What do I sound like? I don't know. My voice is a higher octave naturally but it's not that annoying, piercing kind. I don't think I have an accent, but I've been told when speaking Common it's pretty harsh.

4. Do you have any odd mannerisms, annoying habits, or other defining characteristics?

I always tend to keep my hand on my sword. I do have some very strong traits that define me. I'm unconditionally loyal and passionate towards the art of warfare and my goddess. Headstrong, confident, belligerent, strategic, and versatile. I live to train.


5. Do you have (or want to get) any tattoos or piercing? Why do you have them (or will get them)?

Right now, I have a couple ear piercings. Nothing major. Like I said before, I prefer not to stick out too much. Makes it hard to blend with the crowd when you need to. I have a gnosis mark but no tattoos, though I hope to earn my tiger stripes one day. It's a great honor to earn the right to have a Myrian Tiger as a mount.


Occupations :
1. What is your occupation?

I used to work as a bartender at the Rearing Stallion. After a fellow Myrian showed me into real mercenary work, I've been doing it ever since.

2. Do you like/dislike your work? Why?

Bartending was alright. Mercenary is more fitting for me. I get to worship Myri, reap for Dira, and hone my skills all at once.

3. If you could be anything you wanted to, what would you be?

A lethal warrior and a tiger rider. It's all I've ever wanted to be since I can remember.

4. What occupation do you admire the most? Why?

Soldiers, mercenaries, and hunters hands down. They're all skilled in what they do. They work at it. All are honorable positions that bring glory to Myri.

5. What occupation do you least like? Why?

Assassins. I can't respect someone who takes pride off stabbing people in the back.



Childhood :
1. What sort of child were you?

Troublemaker. Rebel. Reckless. Adventurer. All of those would be an accurate description. Probably still are, too.

2. What is your favorite memory from childhood?

The blooding. My Coming of Age.

3. What is your worst memory from childhood?

I watched my own father perish on foreign soil. What did you think my answer would be?

4. What sort of relationship did you have with your parents?

A good one. Mutual respect and understanding. Sure, they had lines I just loved to cross, but at the end of the day we were always a family.

5. Who was your most influential role model?

If not the tiger riders or my goddess, my father. He was such a strong, kindhearted man. Devoted to Myri, a great warrior, a skilled woodsman, and he had the heart of a lion.


Education :
1. What sort of education do you have?

My mother, Shantiwa, believed it was imperative that I knew everything there was to know about Myri and the geography around Taloba. My father, Keritan, taught me how to fight. Armed and unarmed. Not to mention some survival skills too. Everything else I've learned on the streets.

2. Do you like/dislike learning?

Depends on what I'm learning. Fighting and survival? I'm your most focused student. Just about anything else, you've lost my attention.

3. Where or how did you learn most of your skills/abilities?

My people. Ever since? I've been forced to learn on my feet each time I'm faced with adversity abroad.

4. How do you learn best?

Doing. You can talk all you want but I'm all muscle memory.

5. What are your educational goals for the future?

I'm not one for books. The fact I can't read Common doesn't give me much motivation for them either. If it's not necessary information for my survival, it's irrelevant.


Relationships :
1. Do you form close bonds with people? Why? Why not?

All very circumstantial. I don't trust easily. I keep my circle tight and close. If you do manage to get into it, it's hard to get out. I'm loyal to a fault.

2. Do you trust people easily? If not, why not?

Absolutely not. I've seen plenty of liars and thieves. Out there, conning is a fine tuned art. I don't enjoy knives in my back.

3. Do you consider yourself straight, gay, bi, or something else?

Straight.

4. Have you ever been kissed? If so, describe the first time.

Several times. I don't like to get too far into my own personal life.

5. Have you ever had sex? If so, describe the first time.

Yes, but like I said, those memories are for me alone.


Drugs and Alcohol :
1. Have you ever been drunk? If so, describe your first time.

Petch yeah. It was after my first few months stuck in Syliras. Wandered into the Rearing Stallion. Never looked back. Hardly remember a damn thing. Guess it doesn't matter anyways. Wasn't that the point?

2. Do you like to drink on a regular basis?

At least once a week. I work in a bar so the temptation is always there.

3. What sort of alcohol do you prefer?

[color=orange][b]Give me the hardest liquor you've got.


4. Have you ever tried drugs (mood altering substances)? If so, which kinds and what did you think of them?

Never.

5. What do you think of drugs and alcohol? Be specific.

Alcohol is a blessing some nights. It might've been the only thing that got me through the day sometimes. Drugs I hardly have an opinion on.

Likes and Dislikes :
1. What are your hobbies?

Sparring, hunting, learning new skills necessary to survive.

2. Do you like to read?

Somewhat. I don't do it often. I can't read Common anyways.

3. What annoys you more than anything else?

Failure.

4. What do you find the most relaxing activity to do?

Resting up somewhere in a Falyndar canopy is my version of paradise.

5. What kinds of things embarrass you? Why?

Getting shown up by barbarians. I am a Myrian, I should always be able to hold my own.


Favorites :
1. What is your favorite color or colors?

Red.

2. What is your favorite time of day?

Sunset.

3. What is the most beautiful thing you’ve ever seen?

My father's gladius. Or the blooding basin. I can't decide.

4. What do you like to eat? What do you hate to eat?

Anything that's meat. I will not eat anything that looks remotely disease ridden. If it looks suspicious, I'm out.

5. What is your favorite type of weather? Does any kind scare you?

I think everyone likes those hot, sunny days we're used to in Falyndar. Yet a thunderstorm that rocks the earth is always a sight for sore eyes.


Outlook :
1. Are you optimistic or pessimistic?

Depends on the situation. I'm a realist. I don't give up easily when I'm challenged, but I know where there's a lost cause.

2. What are your religious views?

Myri to the death of me.

3. Would you be able to kill?

In a heartbeat.

4. What are your views on sex?

It is what it is.

5. What, in your opinion, makes a successful life?

Count your skulls and your blessings.


Actions :
1. What is the worst and best thing you’ve ever done?

Stay tuned.

2. What is your greatest regret?

Maybe I should've just joined the army as opposed to begging my father to take me overseas....

3. What is your best/worst memory?

Blooding. How many times do I have to repeat myself? I watched my father bleed out in Cyphrus after a Zith attack. Bastards.

4. If you could change one thing about your past, what would it be and why?

I bet if I was better trained and better armed I could've saved him...

5. What are you the most proud of doing in your life?

Well. I'm alone in Syliras and after two years I haven't fallen into poverty.


Emotions :
1. How honest are you about your thoughts and feelings with others?

I'm not one to project my emotions, but if you ask I'll tell you straight up.

2. Do you have any biases or prejudices?

Ziths killed my father. I'd gladly turn a blind eye to that genocide.

3. What makes you happy?

Combat.

4. Who or what, if anything, would you die for?

Those close to me and a strong cause I'm passionate about.

5. What makes you angry?

Would you like me to write you a list?


Relationships :
1. In general, how do you treat others?

Mutual respect when given. I'm not hostile unless you give me a reason.

2. Who is the most important person in your life, and why?

Me, myself, and I. Sad truth, I know. There's a reason though. I'm not that conceited. I'm just cut off from everyone right now. Give me time to come back.

3. Who is the person you respect the most, and why?

Considering plenty are dead, it would be my remaining family and trainers. Family is everything. Training is my passion.

4. Do you have a spouse or significant other? If not, describe an ideal lover.

No. If I had one, he'd probably be Myrian. Not a deal breaker if he's not of course. That being said he needs to be a survivor.

5. Do you trust anyone to protect you? Who, and why?

I can take care of myself.


Group Situations :
1. Do you tend to argue with people, or avoid conflict?

I don't go looking for trouble. It finds me, and I welcome it with open arms.

2. Do you tend to take on leadership roles in social situations?

I had problems with authority, but when I respect who's in charge it's another story.
3. Do you like interacting with large groups of people? Why or why not?

Doesn't bother me either way. There are trade ons and offs for each. The more the merrier.

4. Do you care what others think of you?

Not particularly. Especially not barbarians.

5. What do you think of others, in general?

Let them do their thing. That is, until they get in my way.


Self Image :
1. What is your greatest strength as a person?

I have a fiery passion that is impossible to remove. A headstrong confidence and a die hard spirit. I don't back down.

2. What is your greatest weakness?

Over confidence and confrontational personality.

3. If you could change one thing about yourself, what would it be?

Not a thing.

4. Are you generally introverted or extroverted?

Introverted. It's not to say I'm selfish. Just thoughtful.

5. Are you generally organized or messy?

Organization is nice. Doesn't mean I get all OCD about it.


Beliefs :
1. What God or Goddess do you find most appealing, if any?

Myri. There is no other.

2. Which God or Goddess do you fear, if any?

[color=orangeNone.[/color]

3. Do you have any Gnosis Marks? If so, how did you receive them?

I have the first mark of Myri. Received after my blooding.

4. What lengths would you go to to please your deity?

Her wish is my command. Her sword knows no limits.

5. Where do you draw the line at pleasing your deity? What is too much?

I will not kill those beside me or denounce my own moral values.


Life & Death :
1. What do you absolutely live for?

The adrenaline rush.

2. What is the best part of life?

Ending yours.

3. What is the best part of death?

Revenge.

4. If you could choose, how would you want to die?

Valiantly and honorably in service to my goddess, those close, or a cause.

5. What is the one thing for which you would most like to be remembered after your death?

Even with a body destroyed, no one can kill my spirit.
Last edited by Kaie on December 28th, 2016, 12:31 am, edited 15 times in total.
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Kaie
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Kaie

Postby Kaie on May 23rd, 2013, 1:02 am

Tools, Weapons, and Wears of a Gladiatrix





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Tools :
Flint and Steel

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And excellent fire starter and one of Kaie's primary tools for wilderness survival.



Food Knife

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Self explanatory. Occasionally will double as a weapon.

Water Skin

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Carries water.


Bone Comb

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Self Explanatory.




Weapons :
Father's Heirloom: Gladius

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Easily one of Kaie's most prized possessions, her father's gladius is a sight for sore eyes. It was a departing gift from Keritan before he succumbed to mortal wounds in a Zith attack in Cyphrus. Upon its hilt and scabbard are depictions of Myri in her conquests. Most notably, it serves Kaie as a reminder of home while she is stranded in Syliras for two years. Light weight and durable, it makes for an excellent weapon in combat since she relies on her speed and agility.

Crossbow Bracer:

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A concealed weapon Kaie often hides beneath her cloak sleeve. Perfect for engaging in public areas without causing too much suspicion. It's specific design allows it to fit beneath her sleeve without protruding unnaturally.


Composite Longbow:

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Self Explanatory.


Double Kukri

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Twin Kukri blades looted during a sellsword mission in Syliras. Now they're one of her most prized weapons right behind her gladius.

Bladed Boots

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Although she prefers to go barefoot, there's no denying this footwear has its advantages...


Wears :
Leather Vest

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Traditional Myrian clothing, Kaie's leather vest buttons once in the upper half of the chest.

Loincloth

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Traditional Myrian clothing, Kaie's brown loincloth is well crafted. It is almost always paired with the leather best.


Brown Backpack

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Self explanatory.


Quiver

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What Kaie holds her longbow arrows in.


Last edited by Kaie on March 31st, 2015, 3:56 pm, edited 1 time in total.
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Kaie
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Posts: 1558
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Kaie

Postby Kaie on February 10th, 2015, 12:55 am

Thread List



 
Winter,516AV

 
Fall,516AV

 
Summer, 516 AV

 
Spring, 515 AV
 
Winter, 515 AV


[tab=Fall, 515 AV,black,##00FFFF][/tab]

 
Summer, 515 AV


 
Spring, 515 AV


 
Winter, 514 AV


 
Fall, 514 AV


 
Summer, 514 AV


 
Spring 514 AV


 
Winter 513 AV


 
Fall 513 AV


 
Summer 513 AV
1st Day - [Sacred Arch Hotsprings] Sweet Belligerence [Kaie]
2nd-4th Day - [The Spinning Coin] I. The Stage And The Players
5th Day - [Sacred Arch Hotsprings] II. Muster
6th Day - [The Bronze Woods] III. Killing Ground
- [The Bronze Woods] IV. Unleashed
- V. Spoils
7th Day - I'm Bloodied, Not Broken!
11th Day - Myrian Madness (Kaie)
16th Day - [The Rearing Stallion] A Commoner's Duel (Kaie)
18th Day - [The Cobalt Mountains] That Wasn't My Arrow...Was It? (Sei)
- [Cobalt Mountains]To Learn From An Animal(Kaie)
24th Day - [Rearing Stallion] Working While Learning
26th Day - [Silkwater Lake] Under Different Circumstances
28th Day - Learning While Slipping (Kaie)
31st Day - Dating a Harlot 101
35th Day - [The Anthonius Fighter's Pit] Show Me A Challenge (Sagitta)
40th Day - Show Me What You're Made of (Ethan)
41st Day - [Anthonius Fighter's Pit] Is That All You've Got?
50th Day - Archery Training I
51st Day - Archery II
52nd Day - [The Anthonius Fighters Pits] No Best; Only Better (Kaie)
53rd - We Own The Cage (Kaie)
55th Day - [The Herald's Arms] Entertaining an Extrovert
57th - [The Spinning Coin] Where Opportunities Arise
58th Day - New Girl Is Lost (Open!)
Food For Thought (Rada, Jervis, Ardea, Kaie)
- [Pavi Lake] Chasing The Salt Thief
[Pavi Lake] Chasing The Salt Thief (Part II)
[Anthonius Fighters Pit] A Pressed Lesson (Tessabelle)
59th Day - [Cobalt Mountains] Caravans Equal Safe Travels?
67th Day - A Road Less Travelled or so I Thought (Kaie, Jervis)
70th Day - [Sunset Falls] Beneath A Watery Veil of Gold (Jervis)
81st Day - [Glistering Geysers] The Man In The Mist (Aider)


 
Spring 513 AV


 
Flashbacks
5th of Summer, 502 AV - (The Training Yard) Hard Lessons (Kaie)
54th Day of Spring 503 AV - Weapons of Choice
4th of Fall 503 AV - A Lesson In Tongues
8th Day of Spring 503 AV - [The Arena of Ancients] Wanna Fight? (Tiza)
5th Day of Spring, 504 AV - Harsher By Far [Kaie]
2nd of Fall, 504 AV - [The Arena of Ancients] A School Yard Brawl (Nanak)
31st of Summer, 504 AV - Going the Distance
42nd of Summer, 505 AV - Tree Run
2nd of Fall, 508 AV - When Fear Becomes Power
1st Day of Summer, 509 AV - As Bad As You Want To Breathe
2nd Day of Summer, 509 AV - [The Arena of Ancients] An Extension of the Arm
20th Day of Summer, 509 AV - [The Arena of Ancients] Now Let's Shorten Your Reach
11th Day of Fall, 510 AV - Rumble in the Jungle
19th Day of Fall, 510 AV - [The Ruins of Old] Asylum for the Hunted (Vitri)
24th Day of Fall, 510 AV - Two Young Savage Predators
30th Day of Fall, 510 AV - You Again...(Nanak)
42nd Day of Winter, 510 AV - [Arena of Ancients-Various] Strange Blood (Ayatah)
1st Day of Spring, 510 AV - [Coming of Age Trials] Fear for My Torment
42rd Day of Fall, 511 AV - Mistaken Reputation (Kaie)
58th Day of Spring, 511 AV - In The Way of the Drykas (Waisana)
30th Day of Summer 512 AV -[Bronze Woods] Which Is The Real Hunter? (Kyo)
61st Day of Summer 512 AV - How About A Friendly Spar (Vyktoria)
Last edited by Kaie on January 10th, 2017, 2:16 am, edited 10 times in total.
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Kaie
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Posts: 1558
Words: 1635197
Joined roleplay: May 9th, 2013, 3:13 am
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Medals: 7
Featured Character (1) Overlored (1)
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One Million Words! (1) Riverfall Seasonal Challenge (1)
2013 Mizahar NaNo Winner (1)

Kaie

Postby Kaie on December 9th, 2015, 2:22 am


Skills


Skill EXP Total Proficiency
Observation 3, +2,+3, +2, +1, +5, +2, +1, +3, +2, +2, +3, +2, +3, +3, +5, +3, +4, +1, +2, +1, +1, +1, +5, +1, +1, +2, +3, +3, +1, +2, +2, +2, +1, +1, +4, +2, +2, +2, +3, +5, +4 100 MAX
Socialization 2, +3, +1, +1, +2, +1, +3, +3, +2, +4, +2, +2, +1,+2, +1, +1, +2, +2, +3, +1, +3, +1, +5, +1, +4, +5, +3, +1, +5, +5, +1, +1, +4, +1, +3, +3, +1, +1, +4, +3, +1, +1, +3, +1 100 Max
Rhetoric 1, +2, +2, +1, +2, +1, +3, +3, +2, +2, +2, +1, +2, +1, +2, +2, +3, +1, +1, +2, +1, +2, +4, +3, +1, +1 +5, +2, +5, +3, +5, +1, +1 +5, +5, +1, +1 +3, +5, +1, +5, +2, +1, +2 100 Max
Unarmed Combat SP 22, + 4, +2, +1, +1, +4, +2, +3, +5, +5, +1, +1, +1, +1, +1, +3, +1, +1, +2, +4, +1, +1, +2, +2, +1, +3, +1, +2, +2, +2, +4, +4, +3, +3, +1,+1 98 Master
Weapon: Gladius 1, +5, +3, +1, +1, +4, +1, +4, +1, +2, +5, +2, +1, +1, +1, +2, +2, +2, +2, +5, +2, +2, +2, +2, +2 55 Expert
Tactics 1, +2, +2 , +2, +1, +2, +1, +1, +2, +3, +3, +3, +3, +4, +4, +1, +2, +2, +4, +3, +1, +3, +1 51 Expert
Intimidation 3, +1, +1, +2, +1, +1, +1 +1, +1, +1, +1, +2, +1, +1, +2, +2, +1, +2, +2, +2 +3, +1, +4, +3, +1, +1, +1, +1, +2, +1, +1,+5, +2, +1 54 Expert
Acrobatics 2, +1, +2, +1, +1, +2, +1, +1, +1, +2, +1, +2, +1, +1, +2, +3, +1, +2, +3, +3, +1, +4, +2, +1, +1, +3, +1,+2,+1, +2 51 Expert
Endurance 3, +2, +2, +2, +2, +1, +1, +4, +2, +3, +2, +3, +4, +5, +4, +1, +1, +1, +1, +1, +1 45 Competent
Brawling 1, +4, +5, +3, +1, +4, +1, +5, +2, +1, +1, +1, +1, +2, +5, +1 38 Competent
Philosophy 2, +1, +1, +2, +2, +1, +2, +4, +3, +1, +4, +2, +1, +1, +3, +5,+1, +1 37 Competent
Wilderness Survival (Forest, Mountain) 26 SP, +2, +2, +2, +2, +1 35 Competent
Stealth 1, +1, +1, +1, +1, +1, +2, +1, +1, +1, +1, +2, +2, +2, +1, +3, +1, +1, +2, +1, +2, +1, +1, +4 35 Competent
Leadership 1 SP, +3, +1, +2, +1, +1, +1, +2, +4, +1, +1, +2, +2, +5, +2 29 Competent
Seduction 4, +4, +3, +1,+4, +3, +1, +1, +1, +1, +1 24 Novice
Tracking 10 RB, 1 SP, +2, +1, +1, +1, +1, +1 18 Novice
Weapon: Kukri 5, +3, +2, +2, +2, +1, +1, +1 17 Novice
Weapon: Short Spear 2, +2, +5, +2, +2, +3, +2, +1 19 Novice
Interrogation 2, +2, +2, +2, +1, +2, +2 15 Novice
Intelligence 3, +5 , +1, +1, +3, +2, +2, +4 17 Novice
Weapon: Longbow 3, +2, +3, +1, +1 10 Novice
Logic 1, +1, +4, +4, +1, +1 12 Novice
Detection 4, +1, +3, +1, +1 10 Novice
Teaching 1, +1, +4, +1, +1, +1, +2, +1 12 Novice
Land Navigation 1, +1,+2, +2, +1, +2, +2 11 Novice
Negotiation 2, +2, +1, +2, +2, +1 10 Novice
Running 1, +2, +1, +1, +1, +1, +1, +1, +2, +1, +2, +1 15 Novice
Planning +1, +2, +1, +1, +1, +1, +1, +1, +1 10 Novice
Riding 2, +3, +2, +1 8 Novice
Investigation 1, +1, +2, +1, +1, +1, +1, +1, +1, +2, +2, +1 15 Novice
Persuasion 1, +1, +1, +1, +3, +1, +1, +1, +1, +1 12 Novice
Weapon: Dagger 3, +3 6 Novice
Acting 3, +1, +1, +1, +1, +2, +2 11 Novice
Wrestling 1, +1, +1, +1, +1, +1, +2, +1 9 Novice
Climbing 1, +2, +2 5 Novice
Flirting 1, +3, +1, +1 5 Novice
Trapping 2, +1, +1 4 Novice
Lovemaking 1, +3, +5, +5 14 Novice
Weapon: Shortbow 3, +1 4 Novice
Deduction 1, +1, +4, +2, +1 7 Novice
Storytelling 1, +2, +2 5 Novice
Meditation 2, +1, +1 4 Novice
Weapon: Short Sword 4 4 Novice
Hunting 1, +1, +1, +1, +1 5 Novice
Disguise 2, +1 3 Novice
Body Building 1, +1, +2 4 Novice
Kissing 2, +1, +5, +3 11 Novice
Anthropology 2 2 Novice
Weapon: Flaming Stick 1 1 Novice
Camouflage 1, +1 2 Novice
Torture 1, +4, +2 7 Novice
Weapon: Knife 1 1 Novice
Swimming 1, +1, +1, +2 5 Novice
Deception 2 2 Novice
Prayer 2 2 Novice
Scouting 1, +1, +1 3 Novice
Weapon: Cleaver +3, +2 5 Novice
Medicine 1 1 Novice
Carpentry 1 1 Novice
Gambling 1 1 Novice
Subterfuge 1, +1, +1 3 Novice
History 1 1 Novice
Drinking 1 1 Novice
Dual Wield 1 1 Novice
Weapon: Scimitar 1 1 Novice
Cosmetics 1 1 Novice
Drawing 1 1 Novice
Bartering 1 1 Novice




****IN PROGRESS OF UPDATE****
Last edited by Kaie on May 26th, 2017, 7:33 pm, edited 40 times in total.
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Kaie
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Posts: 1558
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Race: Myrian
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Medals: 7
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Kaie

Postby Kaie on December 9th, 2015, 5:34 pm



Lores
100+ :
Lore of Taloba Geography
Lore of Religion: Myri

Taloba: Hot And Humid Yet Bustling
Rising To The Challenge
Block And Counter
Keritan: Merciless, Brutal... And Adored
Always Retaliate
Everything Is Connected
Don't Tell Mother!
Masking Your Scent
The Basics Of Camouflage
Tracking: Patience And Observation
Yukmen: Dirty, Foul And Vicious

Lacking A Filter
Fubuki Kouri, Ghost Girl
What a Hold Is
Kouri's Death
Just Trying To Make A Purchase

Razkar, A Warrior of Great Prowess
A Sound Plan!
The World's A Stage, Drench It In Blood
Joy of First Kill

Too Many Damn Pacifists in Syliras
Location: The Anthonius Fighters Pit
Meeting A Fellow Kin In A Barbarian City
Welcome To The Jungle
Observing Razkar Mentor A Barbarian Woman
Razkar of the Shorn Skulls: Fellow Child of Myri
Razkar's woman is a scholarly Myrian
Djed Storm in Taloba: I Should Have Been There

Blood Offerings to Myri
Ease of Death, An Oddity
The Rules of Engagement: #’s 1,2 and 3
Redirecting Death: A Close Call
Rescuing A Friend
Pain and Gratitude: Death Spares No One
Ekvan’s Betrayal…Razkar’s Silence

Rivers of Blood: The Beauty of Gore
Ritual Cannibalism: Properly Removing A Heart
Men Are But Cattle
Moral Conviction: No Man In Chains
Solin Valhir: Wolf-Man of Syliras

Yitmah: Crippled, But Strong
Learning to trust Your Blade
Avoid Letting Anger Cloud Your Fight
Daddy's Little Warrioress
Realizing Your Inability
The Drive to Become a Great Warrior

Seeking Work
Making Plans
Fellow Myrian

Ambush Tactics
Myrian Loyalty

A New Weapon to Adapt to
Using A Kukri to Punch
Yitmah: A Sadistic Teach
Gaining an Understanding of a Kukri

Syliras: Messy Street
A Cluster Of Barbarians
Pycon: Small Moving Statues

I Know Talent When I See It
Ximal: Beautiful Blue Eyes
Ximal: Challenge Accepted
I'm Just Warming Up
Sparring Against A Master
Ximal's School
There Will Be Always Somone Better Than You

Yitmah: The Man of Legend
Doesn't Training Involve Fighting?
Learning of the Struggle for Strength
Asking Myri for Forgiveness

Bubbly And Enthusiastic Group
Syliras: Far Too Peaceful
Acquaintances: Rada, Opala, Jervis, Ardea, Vanari
A Pycon Kidnapper, Not My Problem

That Boxer Squire
Kisetukai: Arrogant Or Careless?
Kisetukai: Athelete's Physique
What I Desire: Power
Game Of Lust
Myrian: Matriarchal Society
My Turn
Masochistic Pleasure

Friendly Facade: Part Of The Job
A Polite Young Man, A Tough Guy, And Another Ghost
A Myrian's Generosity
Cleanliness Is Universal
Cliche: Foreign Girl In A Tavern
Jantys: Acquaintance

Archery: Right Eye Dominant
Archery: Proper Footing
Archery: Breathing Habits

Climbing: Scaling A Tree
Agitating A Tiger
Fight? Or Flight?
Brawling: Breaking Em Down
Wanton Introduction: Sei Tendo
Kelvic Tigers: Idiots?
Smiling Deception

Cleaning Up After The Brawl
Matthew: Manifestation Of PerfectionAn Intellectual Chat With Matthew
Hiring Matthew
Who Said You Couldn't Mix Business With Pleasure?
Seduction 101: Fitness, Hair, Touch, HookSpot Of Pleasure: The Mons
Matthew: Seduction Mentor

The Roughness of Common
A Skirmish and Banter Go Hand in Fist
A Myrian must Always Be Vigilant
The Thrill of Combat

A Growing Openness To Barbarians
Aoren: Acquaintance
Playing A Game With Aoren
Aoren: Keen Eyes
Aoren Is A Drykas
Aoren Is Marked By Avalis

A Thirst For Combat
Ethan Ironhorse: Acquaintance
Sparring With Ethan
Don't Slow On Me!

Bathing In Sunset Falls
Jervis: The Peeping Isurian Tom
Jervis's Funny Story
Jervis: What A Wimp
Goading Jervis

Tracking: Roderick
Pranking Roderick
Longbow: The Basics
Aim Up To Go Down

Knights: Too Peaceful
Sparring With Razkar
Rekindled Desire
To The End

Spinning Coin: Cage Fight
Horse: Nightwalker
An Employer in Ravok

Tinnok is a Myrian/Dhani Mix
Catching Someone in a Lie
Tinnok is of the Tempered Steel
Interrogation Technique: Unrelenting Questions
Spears are Less Effective at Close Range
The Basic Combat Use of Daggers

Gene Duval: Owner of the Spinning Coin
Moral Conviction: A Matter of Pride
Spinning Coin: Fall 513 Team Death Match
Intimidation: Predatory Glare
Brawling: Upper-Cut to the Jaw
Brawling: Roundhouse Kick
Brawling: Headbutt
Gladius: Parry
Gladius: Counter-Strike
Rhetoric: Bitter Retort
Brawling: Reckless Charge
Kyra: Not A Coward

Nyka: Too Embellished
Myrian Pride
Aider: Intelligent Barbarian
Aider: Does Not Worship Uphis
Aider: Not Bad Looking
Nykans: Probably Not Pleasant
Only Better, Never Best
Aider: Potential Traveling Companion
Aider: Innocent

Ukla: A Wrinkled, but Kind Looking Grandmother
The Necessity of Common if One Travels
Pronouncing a Word Fluidly
Passing Ukla's Common Test

Wildness of Heart
Heading North
Unarmed Combat: Spectators Just Background Noise
Gnosis: No Longer Alone

Distance Between Syliras and Ravok: Eternity
Renley: Ravokian Slave (?)Remis: Offering More Jobs

Tactic: Divide and Conquer
Embrace of Flame
Torturing with a Campfire
Questioning Your Own Morals
Bargaining with Lives: a Dangerous Game

A 'Fan' In The Rearing Stallion
[url=http://www.mizahar.com/forums/topic43005.html]Drexel Winslow: Businessman
[/url]

Meeting Vanari in Ravok
How Vanari Came to Ravok
How Kit Came to Ravok
Kit: Friend of Vanari

Kata: What They Are, What They Are Used For
Communication: Working Through Language Barriers
Sparring: Partnering with an Akalak
Akalak: Fierce Fighters

Sevris Lazarin: Ebonstryfe Paladin
[url=http://www.mizahar.com/forums/topic42418-20.html]Rising Dawn: Enemies of Ravok
[/url]

Syliras Knights: Useful
Mystery Man: Drexel Winslow
Mystery Meeting Place: Stone Gardens
Stone Gardens: Remembering Sylirian Defenders
Drexel Windslow: Daughter Molly
[url=http://www.mizahar.com/forums/topic44671.html]Drexel Windslow: Mollys plans
[/url]

Location: Sacred Arch Hotsprings
Matthew Wants To Learn On How To Kill Swiftly
Combat: Weak Spots On The Head And Neck
Unarmed Combat: Jab. Hook, Upper Cut, And Hammer Fist
Mons: The Different Reactions Between Men And Women
Seduction: Important To Keep In Control
Seduction Could Be Used To Help Interrogation

Using Fire to Intimidate Animals
Snares can Draw Predators
Winning Against Wolves!

Captivity: The Rage of Being a Helpless(?) Captive
Combat: The Feel of a Small Stinging Dart
Fate: Sometimes Leads in Circles
Observation: Higher Vantage Points Lead to Better Observation
Poison: The Sensation of Being Drugged
Stealth: Controlling Footstep Pressure
Traveling: It Can Feel Like Forever
Wilderness Survival: The Calm Hidden in the Wild
Wilderness Survival: Marking Trees to Make Personal Landmarks
Wilderness Survival: Using Syna to Tell Time

Language Bump: Common to Fluency
Sunberth: Blood Pits
Always Stuck With The Barbs
A Meeting of Kindred Amidst Chaos

The Everstone Forest Party
Yukmen or Bandits: Bandits

Akajia: Goddess of The Night
Akajia Does What She Wants
Wysar: Father of the Akalak
The Night Tower's Beauty

Keikyo: An Arrogant Cousin
Putting a Brash Man in his Place
Location: Arena of the Ancients
Bettering Yourself in a Standoff
Endurance: Adrenaline Fueled
Tazi: A Healer, but Novice in Battle

Aider Trusts Too Freely

Aider: A Creature of Comfort
Aider: Disregard for Danger
Aider: Enamored With Me
Meeting Aider Again
Wilderness Survival: How to Start a Fire

Bandit Near The Pavi Lake

Disemboweling a Cassowary
Tinnok: A Hunting Role Model
Childish Façade: Pretending to Know Something you don’t
Excitement: First Cassowary Hunt
Cassowary 101: Plucking Feathers Before Eating

Blood Stained Vest
Magic Used At Bregas
Unknown Group: Scars
Fallon Considers Matthew a Scar

Whorehouse: An Embarrassing Place to Take a Nap
Matthew’s Reason for Coming to Sunberth
Sunberth: Like a Person
Being Dominated by Matthew
Matthew: I Trust Him

Location: Ruby's Scarlet Sanctum
Ruby: Gracious Businesswoman
Gad: Not Worth the Time

A Myrian who doesn't speak...Myrian?
Turrin of the Twisted Vine: Not Quite Myrian
Shortbow Uses vs. Longbow
The Effect of Flattery on a Child (Self)
Stance and Grip: Key with Bow
Turrin: A Good, Kind Teacher
Beating the Shyke out of Kasha: A Mean Puke

Working with a Hangover
Location: The Storehouses
In Sunberth, Nothing is Simple
A (Seemingly) Simple Escort Job
What's in the Petching Box?
Bitzer, the Clever Mercenary
I Don't Leave Comrades Behind
"Bitzer" Means Mongrel Dog
The Hound is a "Myth"
Gladius: Useless in Narrow Spaces
All Roads Have Their Perils
Location: Temple of the Unknown
Hare Before a Trap...
Location: Baroque Bay
Falling Back Isn't Always a Retreat
Evaluating the Weaknesses of a Unit
Taking Cover with a Bum

I Wish I Was Better With My Bow
Skinning a Rabbit...Poorly
I'm Seen as an Animal

Location: Ruby's Scarlet Sanctum
The Joys of Guarding a Brothel
Settling a Brawl
If It Up to Me, I Wouldn't Work for Ruby
Aider Must Have a Death Wish...
Riverfall Wine is the Best Wine
Aider: An Artist of Words
A Night with the Man of the Mist
[url=http://www.mizahar.com/forums/topic49234-10.html]ider: A Temporary Fix for the Void of Matthew
[/url]

Tsu'kai: A Traitor
Tsu'kai: My Mad Lover
Tsu'kai: Worships Ivak
Hunting: Snapped Twig Alerts Animals

Blonde-Haired Strange: Lion
Bitzer Redwulf: Leader of Team Grab

Tracking: Wolf
Finding Aider in Sunberth
Misty Graveyards Can Be Sexy
Will My Trust in Aider Last?
Aider: Fighting By My Side
Concern Over Aider's Wound
Aider's Apartment: Sunset Quarters

Handling a Crowd at Swordpoint
Ruby's Drive for the Perfect Show
Sunberth: A World Beyond Understanding
The Mother's Disapproval of Foreigners
Dennis: The Mad Orphan
Unarmed: Feign High and Hit Low

Violent Uprisings against Mages
Guard Contract: No Killing
Spotting a Potential Threat in a Sunberthian Crowd
Guard Duty: Choosing One's Battles
Web: A Trip to Brega's for a Test?
Sunberth: The Hierarchy of Men and Women
Guard Duty: Undermining Daggerhands in Public

If Bitzer Calls, You Answer
Mission: Give the Daggerhands a Message
Zandelia: Known as 'Web'
You Weren't Very Clean In Taking Your Target Down

The Three Types of Myrian Males
Keeping Your Spear Techniques in Line with Your Skill
The Enjoyment of Inflicting Pain, Bringing You One Step Closer to Victory
WWYD? (What Would Yitmah Do?)
Catching a Spear Between the Hands: A precise and Difficult Technique

Palaren's True Name: Pulren Marsh
Never Underestimate Your Target

Rumor: Bitzer Dead?!
Ivyess: Dhani From The Sea
The War Never Ends
The Sea Serpent Slaughter of Sunberth
After a Good Fight, A Good Drink
Nothing Brings People Together Like a Common Enemy

Directions to the Aquilar Hot Springs
Disarming a Dagger
Fighting in Water
The Weakness in Confidence
Matthew: Emotionally Handicapped

Washing away non-existent blood
Self: Missing the Jungle Heat
Palaren Marshall: Zeltivan fisherman
Palaren Marshall: "Uncle"
Myrian culture: those who kill together, drink together.
Tactics: The Element of Surprise
The Waiting Game
Tactics: Speed over Weighted armour
Intimidation: Bared Teeth
Tactics: The need for speed in battle
Fear in the Form of Words
Sunberth: full of the dead
A Clean Kill
Post-battle pride
Uncle: Scared of Paperwork?
Myrian Pride!

Myrian pyres versus Sunberth burials
Philosophy: The Rebirth of a Soul
Medicine: Recognising the signs of infected wounds
Aider: Not a Killer
Aider" Stupid, but Brave
A sworn oath for Aider
Love Versus Infatuation
Power: more than brute strength
The Human Mantra: Knowledge is Power
Humans: Survive through weakness
Humans: Born Completely Plain
Aider: A Blank Slate

Medicine: Going into shock
Ravokian Wolves are Mad
Orvin: The White Wolf
The Warmth of Fire
The Voice of Reason
Kaie: Killing one of your own
There is no Fooling the Nose of a Wolf
Logic: Kill or be Killed
Myrian: celebrate bloodshed
Zandelia: Was Once a Slave
Kaie: You Can't Hide From Your Troubles
Tsu'kai: No longer a Myrain
Storytelling: Using sound-effects
Zandelia: Born in Sunberth
Kaie: Dishonor
Kaie: Forever a Mercenary
Storytelling: Pause for dramatic effect
Sunberth: Shyke-hole
Sunberth: Doesn't Want to be Saved

Aider: Mentally Scarred by the Scars
Disguise: Wearing a Hood
Intimidation: Using a Spearhttp://www.mizahar.com/forums/topic57774-20.html
Location: World's End Grotto
Matthew: Hasn't Changed a Bit
Matthew: An Awkward Reunion
Socialization: Using Humor to Diffuse a Situation
Myri: An Appropriate Sacrifice
Matthew: Last Name is Wayne, Named After the Bay
Myrians are Feared
Location: Zastoska Bath House
Aider: Is He Pulling Away?
Aider: What Use is He Anyhow?
Medicine: Moisture Leads to Infection
Matthew: Uncharacteristic Show of Anger

Endurance: Fighting Through Extreme Pain
Brawling: Turning a mop into a spear
Deduction: Recognizing a Fellow Myrian
Tactics: Recognizing weaponry potential in a mundane object
Philosopgy: Myrian Shall Not Kill Myrian
Zedra of the Scattered Bones: Sister Myrian

Location: Arena of Ancients
Logic: Listen to the Jungle
Silent Birds Mean Danger
Ayatah: Good at Hiding

A Prayer to Myri
Zedra of the Scattered Bones: Myrian Sister, Deceased
Myrian Philosophy: Blood for Blood, Life for Life
Myrian Tradition: An Ax into a Tree (Or a Ship Mast) as a Declaration of War
Stealth: Concealing Myrian Features with a Dark Hood
The Quay: A Home Away from Home
Philosophy: A Lone Wolf Never Lasts Long
The Scars: No Longer Feared in Sunberth
Unarmed Combat: Breaking Noses with an Open-handed Hit
Gladius Technique: Forward Thrust
Gladius Technique: Defensive Stance
Observation: Recongizing a First Kill
Philosophy: First Kills are Not Easily Forgotten
Faith in Myri is Rewarded
Observation: Recognizing a Superior Foe
Philosophy: A Tired Body Leads to a Tired Mind
Philosophy: We Are All Animals
Idalene: A Stranger, A Victim of Sunberth
Idalene: Ida
Philosophy: Punish Only the Guilty
A Message Written in Blood: The Tigress
Kaie: An Angry Tigress

Planning: Rescuing the Sunset Quarter Orphans
Kaie: Not a Romantic
Noven: Carrying a body with..her pants down
Disguise: Carlyn the Late Sellsword
Tactics: Distract and divide
Noven: Lacks Brawn, Makes Up for in Street Smarts
Mira: Sunset Quarter Orphan
Mira: Stupidly Brave
The Crossbow: A Coward's Weapon
Caught in Flames

Rhetoric: The Right Answer
Logic: Then Why Let Me In?
Intelligence: Cultivating a Contact
Sunberth: City of Anarchy (and Prosperity)
Rynos: First Client
Kyle: Like a Bad Penny
Intelligence: Urban Camouflage
Intelligence: Following a Target
Unarmed: Beaten but Not Dead

Sea Lion: Annoying Yet Easy Prey
Kyle: Reluctant Partner
The Suvan Predator: Huge, Black, White, and Hungry
Tactics: Drawing the Predator Away from the Prey (or Partner)

Observation: Not Just Seeing but Noticing
Kyle: Former Daggerhand, Current Hunter
Sea of Grass: All Looks the Same!
Tracking: Blood Trails
Persuasion: Coming Up With a Better Plan
The Orphanage: Far-reaching Legacy
Grass Bear: Big, Lumbering, but Tough
Kyle: Braver than Expected
Persuasion: Pay Fair for Fair Effort

Abilities: Spreading Like Lice
Yahmi: A Really Punchable AkalakUnarmed: Going on Offense
Abilities: Using them Properly in CombatBrawling: Everything is a Weapon
Tactics: Knowing When to Lose

Location: Riverfall's Warrens
The Warrens: A Storage Area
Letting Curiosity Get the Better of You
Rhetoric: Unfortunate Puns
The Warrens: A Shelter?

Location: The Monstrous Menagerie
Stunned by the Symenestra
Wikus: Timid
Wikus: Of the River of Green

Combat is Life for a Myrian
When Heart and Mind Collide
The Pain of Fighting a Friend
Anticipation of a Fight

Tactics: Exploit the Grunts
Tactics: Smoke Out the Enemy
Scars: Hiding Slavery?
Alcohol Starts Big Fires
Myrians: No Settling Down

No Such Thing as a Trustworthy Sellsword
Shepherd's Pie: Good Food
Letting Him Stand Up for Himself
Betrayal!
Camouflage: Dirt
Human Meat is the Same as Any

Half Chaktawe Have Black Eyes
A Slave Seeks Revenge

Not Expecting the Expected
Senghor: a Friend, an Ally, a Savior
Having a Debt Repaid
The Pains of Batle
Loyalty is a Sacred Thing
Sunberth: Attacked on the Streets
The Feeling of Being Homesick

Kaie: Drinking and Fighting, The Story of My Life
Jax Bradshaw: The Man with Blue Hair
Mizahar: What a Small world Indeed
Razkar: Missing One's Brother

Kesser: Deceptive, Daring, a Jokster
Sunni: A Failed Breeder with a Troubled PastBrawling: A Tankard Can be Used as a Weapon TooBar Fighting: Creating Advantages Using SurroundingsBrawling: Targeting the Striking Hand
Rynos: Failed Assassination AttemptInsight: A Double Edged Sword

Sunberth Factions: The Brotherhood of Chains
Intelligence: Using a Common Ally to InfiltrateRita and Kostaja: A Lover's Spat?http://www.mizahar.com/forums/topic60840-10.html
Why Did It Have to Be a Zith?!
Never Fight Fair When Presented With an Acceptable Alternative
Zith: Flapping Wings make Closing in Difficult
Subterfuge: Destroying Facial Features to "Hide" a Body

Kukri: Throwing At A Target Is Not As Simple As It Looks
Bartering: Training in Melee for Training in Range
Tactics: Using Dirt to Cloud Your Moves

Information Gathering: Learning about Matthew's family prior to the main event.
Matthew's Parents: Father work for the sailors and Mother works for the university
Matthew's Parents: They do not approve of his occupation.
Matthew's Sister would have approved...
Matthew's Father insists on two children – a boy and a girl
Acting: Putting on a “play” as a couple for the public and Matthew's family

[url=http://www.mizahar.com/forums/topic66113.html]Mysterious Eypharian:
Picking Fights[/url]
Strange Swings of Emotion

Lore of Philosophy: Vengeance is Not to Be Confused with Justice
Lore of Torture: The Pain Must be Acute to Get Answers
Lore of Tactics: Security Focuses on the Busy Doors
http://www.mizahar.com/forums/topic60841-10.htmlLore of Acrobatics: Maintaining Balance in Mud
Lore of Acrobatics: Dodging Throwing Daggers

Lore of Myrian Culture: Performing a Blood Eagle
Lore of Completing Unsatisfying Revenge
Lore of Philosophy: Ending the War Where it Started
Lore of Myrian Culture: Burying the Ax to End the War
Lore of the Scars: May They Rest in Peace
Lore of Intimidation: Use Their Words Against Them

[url=http://www.mizahar.com/forums/topic67137-10.html]Lore of Intimidation:
Mention Superiors[/url]
Lore of Sunberth Location: No Man's Land Tavern
[url=http://www.mizahar.com/forums/topic67137-10.html]Lore of Acrobatics:
Avoiding a Pattern of Attacks[/url]
Lore of Practice Technique: 'Last Standing' Sparring
Lore of Tactics: Get the Enemy Pissed
Lore of Weapon (Spear): Distraction by Moving the Head like a Cobra
Lore of Danger Intuition: Can It Fail?
Lore of Sunberth: Not So Accepting of Winners As Taloba
Lore of Weapon (Scimitar): Curved Blades are Better for Slashing

Riverfall: The waterfall is the city's heart
Svefra: Seafaring Nomads
Akalak: Blue, male barbarians
Tactics: Scaring an Opponent
Skyard: Pale, small and disrespectful
[url=http://www.mizahar.com/forums/topic65523-10.html]Unarmed Combat:
A Stable Fighting Stance[/url]
Kaie: Hates being objectified

Skyard: A Familiar Face
Skyard: Still a Flirt
Riverfall: Valkalah's Tears
Skyard: Experienced Drinker
Rewriting the Past
Lovemaking: A struggle for dominance
Skyard: Kelvic Lion
Skyard: Bondmate
The nature of strong Kelvic bonds
Terms of the Bond
Riverfall: Kulkukan Tavern
Riverfall: Gilia Medical Center
Flux: A Physical Magic
Flux:
Skyard: Uses Flux
Flux: Used to maximize the body's potential
Skyard: Had a Bondmate Before
Skyard: Grew Up in Syliras

Lovemaking: A Competition with Skyard
Skyard: Lover, confidant & guardian
Kelvics: The Shift
Wilderness Survival: The grass bear: A strong predator
Hunting: Hunting with a lion
Riding: Riding a Lion
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Kaie
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Joined roleplay: May 9th, 2013, 3:13 am
Location: Sunberth
Race: Myrian
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